blob: 4a860a448960702c36345e81abacc0fa912448be [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/private/SkSemaphore.h"
#include "src/core/SkLeanWindows.h"
#if defined(STARBOARD)
#include "starboard/common/semaphore.h"
struct SkSemaphore::OSSemaphore {
starboard::Semaphore fSemaphore;
OSSemaphore(): fSemaphore(0/*initial count*/) {}
void signal(int n) { while (n -- > 0) { fSemaphore.Put(); } }
void wait() { fSemaphore.Take(); }
};
#elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
#include <dispatch/dispatch.h>
struct SkSemaphore::OSSemaphore {
dispatch_semaphore_t fSemaphore;
OSSemaphore() { fSemaphore = dispatch_semaphore_create(0/*initial count*/); }
~OSSemaphore() { dispatch_release(fSemaphore); }
void signal(int n) { while (n --> 0) { dispatch_semaphore_signal(fSemaphore); } }
void wait() { dispatch_semaphore_wait(fSemaphore, DISPATCH_TIME_FOREVER); }
};
#elif defined(SK_BUILD_FOR_WIN)
struct SkSemaphore::OSSemaphore {
HANDLE fSemaphore;
OSSemaphore() {
fSemaphore = CreateSemaphore(nullptr /*security attributes, optional*/,
0 /*initial count*/,
MAXLONG /*max count*/,
nullptr /*name, optional*/);
}
~OSSemaphore() { CloseHandle(fSemaphore); }
void signal(int n) {
ReleaseSemaphore(fSemaphore, n, nullptr/*returns previous count, optional*/);
}
void wait() { WaitForSingleObject(fSemaphore, INFINITE/*timeout in ms*/); }
};
#else
// It's important we test for Mach before this. This code will compile but not work there.
#include <errno.h>
#include <semaphore.h>
struct SkSemaphore::OSSemaphore {
sem_t fSemaphore;
OSSemaphore() { sem_init(&fSemaphore, 0/*cross process?*/, 0/*initial count*/); }
~OSSemaphore() { sem_destroy(&fSemaphore); }
void signal(int n) { while (n --> 0) { sem_post(&fSemaphore); } }
void wait() {
// Try until we're not interrupted.
while(sem_wait(&fSemaphore) == -1 && errno == EINTR);
}
};
#endif
///////////////////////////////////////////////////////////////////////////////
SkSemaphore::~SkSemaphore() {
delete fOSSemaphore;
}
void SkSemaphore::osSignal(int n) {
fOSSemaphoreOnce([this] { fOSSemaphore = new OSSemaphore; });
fOSSemaphore->signal(n);
}
void SkSemaphore::osWait() {
fOSSemaphoreOnce([this] { fOSSemaphore = new OSSemaphore; });
fOSSemaphore->wait();
}
bool SkSemaphore::try_wait() {
int count = fCount.load(std::memory_order_relaxed);
if (count > 0) {
return fCount.compare_exchange_weak(count, count-1, std::memory_order_acquire);
}
return false;
}