| /* |
| ** 2008 June 13 |
| ** |
| ** The author disclaims copyright to this source code. In place of |
| ** a legal notice, here is a blessing: |
| ** |
| ** May you do good and not evil. |
| ** May you find forgiveness for yourself and forgive others. |
| ** May you share freely, never taking more than you give. |
| ** |
| ************************************************************************* |
| ** |
| ** This file contains definitions of global variables and contants. |
| */ |
| #include "sqliteInt.h" |
| |
| /* An array to map all upper-case characters into their corresponding |
| ** lower-case character. |
| ** |
| ** SQLite only considers US-ASCII (or EBCDIC) characters. We do not |
| ** handle case conversions for the UTF character set since the tables |
| ** involved are nearly as big or bigger than SQLite itself. |
| */ |
| const unsigned char sqlite3UpperToLower[] = { |
| #ifdef SQLITE_ASCII |
| 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, |
| 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, |
| 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, |
| 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103, |
| 104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121, |
| 122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107, |
| 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125, |
| 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, |
| 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161, |
| 162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179, |
| 180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197, |
| 198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215, |
| 216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233, |
| 234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251, |
| 252,253,254,255 |
| #endif |
| #ifdef SQLITE_EBCDIC |
| 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 0x */ |
| 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, /* 1x */ |
| 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, /* 2x */ |
| 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, /* 3x */ |
| 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, /* 4x */ |
| 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, /* 5x */ |
| 96, 97, 66, 67, 68, 69, 70, 71, 72, 73,106,107,108,109,110,111, /* 6x */ |
| 112, 81, 82, 83, 84, 85, 86, 87, 88, 89,122,123,124,125,126,127, /* 7x */ |
| 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, /* 8x */ |
| 144,145,146,147,148,149,150,151,152,153,154,155,156,157,156,159, /* 9x */ |
| 160,161,162,163,164,165,166,167,168,169,170,171,140,141,142,175, /* Ax */ |
| 176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, /* Bx */ |
| 192,129,130,131,132,133,134,135,136,137,202,203,204,205,206,207, /* Cx */ |
| 208,145,146,147,148,149,150,151,152,153,218,219,220,221,222,223, /* Dx */ |
| 224,225,162,163,164,165,166,167,168,169,232,203,204,205,206,207, /* Ex */ |
| 239,240,241,242,243,244,245,246,247,248,249,219,220,221,222,255, /* Fx */ |
| #endif |
| }; |
| |
| /* |
| ** The following 256 byte lookup table is used to support SQLites built-in |
| ** equivalents to the following standard library functions: |
| ** |
| ** isspace() 0x01 |
| ** isalpha() 0x02 |
| ** isdigit() 0x04 |
| ** isalnum() 0x06 |
| ** isxdigit() 0x08 |
| ** toupper() 0x20 |
| ** SQLite identifier character 0x40 |
| ** |
| ** Bit 0x20 is set if the mapped character requires translation to upper |
| ** case. i.e. if the character is a lower-case ASCII character. |
| ** If x is a lower-case ASCII character, then its upper-case equivalent |
| ** is (x - 0x20). Therefore toupper() can be implemented as: |
| ** |
| ** (x & ~(map[x]&0x20)) |
| ** |
| ** Standard function tolower() is implemented using the sqlite3UpperToLower[] |
| ** array. tolower() is used more often than toupper() by SQLite. |
| ** |
| ** Bit 0x40 is set if the character non-alphanumeric and can be used in an |
| ** SQLite identifier. Identifiers are alphanumerics, "_", "$", and any |
| ** non-ASCII UTF character. Hence the test for whether or not a character is |
| ** part of an identifier is 0x46. |
| ** |
| ** SQLite's versions are identical to the standard versions assuming a |
| ** locale of "C". They are implemented as macros in sqliteInt.h. |
| */ |
| #ifdef SQLITE_ASCII |
| const unsigned char sqlite3CtypeMap[256] = { |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 00..07 ........ */ |
| 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, /* 08..0f ........ */ |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 10..17 ........ */ |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 18..1f ........ */ |
| 0x01, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, /* 20..27 !"#$%&' */ |
| 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 28..2f ()*+,-./ */ |
| 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, /* 30..37 01234567 */ |
| 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 38..3f 89:;<=>? */ |
| |
| 0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02, /* 40..47 @ABCDEFG */ |
| 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 48..4f HIJKLMNO */ |
| 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 50..57 PQRSTUVW */ |
| 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, /* 58..5f XYZ[\]^_ */ |
| 0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22, /* 60..67 `abcdefg */ |
| 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 68..6f hijklmno */ |
| 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 70..77 pqrstuvw */ |
| 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, /* 78..7f xyz{|}~. */ |
| |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 80..87 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 88..8f ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 90..97 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 98..9f ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a0..a7 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a8..af ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b0..b7 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b8..bf ........ */ |
| |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c0..c7 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c8..cf ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d0..d7 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d8..df ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e0..e7 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e8..ef ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* f0..f7 ........ */ |
| 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 /* f8..ff ........ */ |
| }; |
| #endif |
| |
| |
| |
| /* |
| ** The following singleton contains the global configuration for |
| ** the SQLite library. |
| */ |
| SQLITE_WSD struct Sqlite3Config sqlite3Config = { |
| SQLITE_DEFAULT_MEMSTATUS, /* bMemstat */ |
| 1, /* bCoreMutex */ |
| SQLITE_THREADSAFE==1, /* bFullMutex */ |
| 0x7ffffffe, /* mxStrlen */ |
| 100, /* szLookaside */ |
| 500, /* nLookaside */ |
| {0,0,0,0,0,0,0,0}, /* m */ |
| {0,0,0,0,0,0,0,0,0}, /* mutex */ |
| {0,0,0,0,0,0,0,0,0,0,0}, /* pcache */ |
| (void*)0, /* pHeap */ |
| 0, /* nHeap */ |
| 0, 0, /* mnHeap, mxHeap */ |
| (void*)0, /* pScratch */ |
| 0, /* szScratch */ |
| 0, /* nScratch */ |
| (void*)0, /* pPage */ |
| 0, /* szPage */ |
| 0, /* nPage */ |
| 0, /* mxParserStack */ |
| 0, /* sharedCacheEnabled */ |
| /* All the rest should always be initialized to zero */ |
| 0, /* isInit */ |
| 0, /* inProgress */ |
| 0, /* isMutexInit */ |
| 0, /* isMallocInit */ |
| 0, /* isPCacheInit */ |
| 0, /* pInitMutex */ |
| 0, /* nRefInitMutex */ |
| 0, /* xLog */ |
| 0, /* pLogArg */ |
| }; |
| |
| |
| /* |
| ** Hash table for global functions - functions common to all |
| ** database connections. After initialization, this table is |
| ** read-only. |
| */ |
| SQLITE_WSD FuncDefHash sqlite3GlobalFunctions; |
| |
| /* |
| ** Constant tokens for values 0 and 1. |
| */ |
| const Token sqlite3IntTokens[] = { |
| { "0", 1 }, |
| { "1", 1 } |
| }; |
| |
| |
| /* |
| ** The value of the "pending" byte must be 0x40000000 (1 byte past the |
| ** 1-gibabyte boundary) in a compatible database. SQLite never uses |
| ** the database page that contains the pending byte. It never attempts |
| ** to read or write that page. The pending byte page is set assign |
| ** for use by the VFS layers as space for managing file locks. |
| ** |
| ** During testing, it is often desirable to move the pending byte to |
| ** a different position in the file. This allows code that has to |
| ** deal with the pending byte to run on files that are much smaller |
| ** than 1 GiB. The sqlite3_test_control() interface can be used to |
| ** move the pending byte. |
| ** |
| ** IMPORTANT: Changing the pending byte to any value other than |
| ** 0x40000000 results in an incompatible database file format! |
| ** Changing the pending byte during operating results in undefined |
| ** and dileterious behavior. |
| */ |
| #ifndef SQLITE_OMIT_WSD |
| int sqlite3PendingByte = 0x40000000; |
| #endif |
| |
| #include "opcodes.h" |
| /* |
| ** Properties of opcodes. The OPFLG_INITIALIZER macro is |
| ** created by mkopcodeh.awk during compilation. Data is obtained |
| ** from the comments following the "case OP_xxxx:" statements in |
| ** the vdbe.c file. |
| */ |
| const unsigned char sqlite3OpcodeProperty[] = OPFLG_INITIALIZER; |