|  | // Copyright 2013 the V8 project authors. All rights reserved. | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are | 
|  | // met: | 
|  | // | 
|  | //     * Redistributions of source code must retain the above copyright | 
|  | //       notice, this list of conditions and the following disclaimer. | 
|  | //     * Redistributions in binary form must reproduce the above | 
|  | //       copyright notice, this list of conditions and the following | 
|  | //       disclaimer in the documentation and/or other materials provided | 
|  | //       with the distribution. | 
|  | //     * Neither the name of Google Inc. nor the names of its | 
|  | //       contributors may be used to endorse or promote products derived | 
|  | //       from this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
|  | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
|  | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
|  | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
|  | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
|  | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
|  | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | // Flags: --allow-natives-syntax | 
|  |  | 
|  | // A regression test for a register allocation bug triggered by | 
|  | // http://n3emscripten.appspot.com/dragons_asmjs.html. Note that the test is | 
|  | // very fragile, but without a proper testing infrastructure for the register | 
|  | // allocator we can't really do much better. | 
|  | // | 
|  | // The code below is a slighty modified version of Emscripten-translated C++ | 
|  | // code for the standard textbook algorithm for frustum culling of an object | 
|  | // with a given bounding box. | 
|  | // | 
|  | // The key problem for the underlying bug was a value with a long live range | 
|  | // which is used often (a context) and a lot of live ranges starting at the same | 
|  | // point. The bug was that none of the ranges were allowed to be spilled, so the | 
|  | // allocator was splitting a live range at its start and re-added the very same | 
|  | // range into the list of unallocated ranges, making no progress. | 
|  |  | 
|  | (function () { | 
|  | function __ZNK4Math5plane3dotERKNS_6float4E(i1, i2) { | 
|  | i1 = i1 | 0; | 
|  | i2 = i2 | 0; | 
|  | return +(+HEAPF32[i1 >> 2] * +HEAPF32[i2 >> 2] + +HEAPF32[i1 + 4 >> 2] * +HEAPF32[i2 + 4 >> 2] + +HEAPF32[i1 + 8 >> 2] * +HEAPF32[i2 + 8 >> 2] + +HEAPF32[i1 + 12 >> 2] * +HEAPF32[i2 + 12 >> 2]); | 
|  | } | 
|  |  | 
|  | function __ZNK4Math7frustum8clipmaskERKNS_5pointE(i1, i2) { | 
|  | i1 = i1 | 0; | 
|  | i2 = i2 | 0; | 
|  | var i3 = 0, i4 = 0; | 
|  | i3 = i2 | 0; | 
|  | i2 = +__ZNK4Math5plane3dotERKNS_6float4E(i1 | 0, i3) > 0.0 & 1; | 
|  | i4 = +__ZNK4Math5plane3dotERKNS_6float4E(i1 + 16 | 0, i3) > 0.0 ? i2 | 2 : i2; | 
|  | i2 = +__ZNK4Math5plane3dotERKNS_6float4E(i1 + 32 | 0, i3) > 0.0 ? i4 | 4 : i4; | 
|  | i4 = +__ZNK4Math5plane3dotERKNS_6float4E(i1 + 48 | 0, i3) > 0.0 ? i2 | 8 : i2; | 
|  | i2 = +__ZNK4Math5plane3dotERKNS_6float4E(i1 + 64 | 0, i3) > 0.0 ? i4 | 16 : i4; | 
|  | return (+__ZNK4Math5plane3dotERKNS_6float4E(i1 + 80 | 0, i3) > 0.0 ? i2 | 32 : i2) | 0; | 
|  | } | 
|  |  | 
|  | function __ZNK4Math7frustum10clipstatusERKNS_4bboxE(i1, i2) { | 
|  | i1 = i1 | 0; | 
|  | i2 = i2 | 0; | 
|  | var i3 = 0, i4 = 0, i5 = 0, i6 = 0, i7 = 0, i8 = 0, i9 = 0, i10 = 0, i11 = 0, i12 = 0, i13 = 0, i14 = 0, i15 = 0, i16 = 0, d17 = 0.0, d18 = 0.0, i19 = 0, i20 = 0, i21 = 0, i22 = 0; | 
|  | i3 = STACKTOP; | 
|  | STACKTOP = STACKTOP + 16 | 0; | 
|  | i4 = i3 | 0; | 
|  | i5 = i4 | 0; | 
|  | HEAPF32[i5 >> 2] = 0.0; | 
|  | i6 = i4 + 4 | 0; | 
|  | HEAPF32[i6 >> 2] = 0.0; | 
|  | i7 = i4 + 8 | 0; | 
|  | HEAPF32[i7 >> 2] = 0.0; | 
|  | i8 = i4 + 12 | 0; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | i9 = i2 | 0; | 
|  | i10 = i2 + 4 | 0; | 
|  | i11 = i2 + 8 | 0; | 
|  | i12 = i2 + 20 | 0; | 
|  | i13 = i2 + 16 | 0; | 
|  | i14 = i2 + 24 | 0; | 
|  | i2 = 65535; | 
|  | i15 = 0; | 
|  | i16 = 0; | 
|  | while (1) { | 
|  | if ((i16 | 0) == 1) { | 
|  | d17 = +HEAPF32[i12 >> 2]; | 
|  | d18 = +HEAPF32[i11 >> 2]; | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i9 >> 2]; | 
|  | HEAPF32[i6 >> 2] = d17; | 
|  | HEAPF32[i7 >> 2] = d18; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 4) { | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i13 >> 2]; | 
|  | HEAPF32[i6 >> 2] = +HEAPF32[i12 >> 2]; | 
|  | HEAPF32[i7 >> 2] = +HEAPF32[i14 >> 2]; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 6) { | 
|  | d18 = +HEAPF32[i10 >> 2]; | 
|  | d17 = +HEAPF32[i14 >> 2]; | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i9 >> 2]; | 
|  | HEAPF32[i6 >> 2] = d18; | 
|  | HEAPF32[i7 >> 2] = d17; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 5) { | 
|  | d17 = +HEAPF32[i12 >> 2]; | 
|  | d18 = +HEAPF32[i14 >> 2]; | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i9 >> 2]; | 
|  | HEAPF32[i6 >> 2] = d17; | 
|  | HEAPF32[i7 >> 2] = d18; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 3) { | 
|  | d18 = +HEAPF32[i10 >> 2]; | 
|  | d17 = +HEAPF32[i11 >> 2]; | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i13 >> 2]; | 
|  | HEAPF32[i6 >> 2] = d18; | 
|  | HEAPF32[i7 >> 2] = d17; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 0) { | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i9 >> 2]; | 
|  | HEAPF32[i6 >> 2] = +HEAPF32[i10 >> 2]; | 
|  | HEAPF32[i7 >> 2] = +HEAPF32[i11 >> 2]; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 2) { | 
|  | d17 = +HEAPF32[i12 >> 2]; | 
|  | d18 = +HEAPF32[i11 >> 2]; | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i13 >> 2]; | 
|  | HEAPF32[i6 >> 2] = d17; | 
|  | HEAPF32[i7 >> 2] = d18; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } else if ((i16 | 0) == 7) { | 
|  | d18 = +HEAPF32[i10 >> 2]; | 
|  | d17 = +HEAPF32[i14 >> 2]; | 
|  | HEAPF32[i5 >> 2] = +HEAPF32[i13 >> 2]; | 
|  | HEAPF32[i6 >> 2] = d18; | 
|  | HEAPF32[i7 >> 2] = d17; | 
|  | HEAPF32[i8 >> 2] = 1.0; | 
|  | } | 
|  | i19 = __ZNK4Math7frustum8clipmaskERKNS_5pointE(i1, i4) | 0; | 
|  | i20 = i19 & i2; | 
|  | i21 = i19 | i15; | 
|  | i19 = i16 + 1 | 0; | 
|  | if ((i19 | 0) == 8) { | 
|  | break; | 
|  | } else { | 
|  | i2 = i20; | 
|  | i15 = i21; | 
|  | i16 = i19; | 
|  | } | 
|  | } | 
|  | if ((i21 | 0) == 0) { | 
|  | i22 = 0; | 
|  | STACKTOP = i3; | 
|  | return i22 | 0; | 
|  | } | 
|  | i22 = (i20 | 0) == 0 ? 2 : 1; | 
|  | STACKTOP = i3; | 
|  | return i22 | 0; | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------- | 
|  |  | 
|  | var STACKTOP = 0; | 
|  | var HEAPF32 = new Float32Array(1000); | 
|  |  | 
|  | for (var i = 0; i < HEAPF32.length; i++) { | 
|  | HEAPF32[i] = 1.0; | 
|  | } | 
|  |  | 
|  | %PrepareFunctionForOptimization(__ZNK4Math7frustum10clipstatusERKNS_4bboxE); | 
|  | __ZNK4Math7frustum10clipstatusERKNS_4bboxE(0, 0); | 
|  | __ZNK4Math7frustum10clipstatusERKNS_4bboxE(0, 0); | 
|  | __ZNK4Math7frustum10clipstatusERKNS_4bboxE(0, 0); | 
|  | %OptimizeFunctionOnNextCall(__ZNK4Math7frustum10clipstatusERKNS_4bboxE); | 
|  | __ZNK4Math7frustum10clipstatusERKNS_4bboxE(0, 0); | 
|  | })(); |