| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/shared/linux/dev_input/dev_input.h" |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <linux/input.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <sys/time.h> |
| #include <unistd.h> |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <unordered_map> |
| #include <utility> |
| #include <vector> |
| |
| #include "starboard/common/log.h" |
| #include "starboard/common/string.h" |
| #include "starboard/configuration.h" |
| #include "starboard/configuration_constants.h" |
| #include "starboard/directory.h" |
| #include "starboard/input.h" |
| #include "starboard/key.h" |
| #include "starboard/memory.h" |
| #include "starboard/once.h" |
| #include "starboard/shared/posix/handle_eintr.h" |
| #include "starboard/shared/posix/time_internal.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace dev_input { |
| namespace { |
| |
| using ::starboard::shared::starboard::Application; |
| |
| typedef int FileDescriptor; |
| const FileDescriptor kInvalidFd = -ENODEV; |
| |
| enum InputDeviceIds { |
| kKeyboardDeviceId = 1, |
| kGamepadDeviceId, |
| }; |
| |
| enum TouchPadPositionState { |
| kTouchPadPositionNone = 0, |
| kTouchPadPositionX = 1, |
| kTouchPadPositionY = 2, |
| kTouchPadPositionAll = kTouchPadPositionX | kTouchPadPositionY |
| }; |
| |
| class ControllerTuning { |
| public: |
| ~ControllerTuning() {} |
| |
| uint16_t GetKeyCode(uint16_t from); |
| void MapKeyCode(uint16_t from, uint16_t to) { key_map_[from] = to; } |
| |
| float GetMinimumFlat() { return minimum_flat_; } |
| void SetMinimumFlat(float value) { minimum_flat_ = value; } |
| |
| protected: |
| // Only create this object from DeviceMap::CreateControllerTuning() |
| ControllerTuning() {} |
| |
| private: |
| std::unordered_map<int, int> key_map_; |
| float minimum_flat_ = 0; |
| |
| friend class DeviceMap; |
| }; |
| |
| uint16_t ControllerTuning::GetKeyCode(uint16_t from) { |
| auto mapped_code = key_map_.find(from); |
| if (mapped_code != key_map_.end()) { |
| return mapped_code->second; |
| } |
| return from; |
| } |
| |
| class DeviceMap { |
| public: |
| DeviceMap(); |
| ~DeviceMap() = delete; |
| |
| // Gets the singleton instance of the default DeviceMap. This |
| // is created the first time it is used. |
| static DeviceMap* Get(); |
| |
| // Return the controller tuning object for a given device. Return null if none |
| // is registered. |
| ControllerTuning* GetControllerTuning(const std::string& device) const; |
| |
| private: |
| // Create a controllertuning object. |
| ControllerTuning* CreateControllerTuning(); |
| |
| // Register a controller tuning object for a given device. |
| void RegisterControllerTuning(const std::string& device, |
| ControllerTuning* tuning); |
| |
| std::unordered_map<std::string, ControllerTuning*> device_map_; |
| |
| // Registry for all known controller tunings. |
| std::vector<std::unique_ptr<ControllerTuning>> controller_tunings_; |
| }; |
| |
| DeviceMap::DeviceMap() { |
| // Add key mappings for the Xbox controllers. |
| ControllerTuning* xbox_one_controller = CreateControllerTuning(); |
| RegisterControllerTuning("Microsoft X-Box One S pad", xbox_one_controller); |
| RegisterControllerTuning("Microsoft X-Box One pad", xbox_one_controller); |
| RegisterControllerTuning("Microsoft X-Box 360 pad", xbox_one_controller); |
| xbox_one_controller->SetMinimumFlat(0.125); |
| xbox_one_controller->MapKeyCode(BTN_NORTH, BTN_WEST); // Map for 'X' |
| xbox_one_controller->MapKeyCode(BTN_WEST, BTN_NORTH); // Map for 'Y' |
| xbox_one_controller->MapKeyCode(BTN_TL, BTN_TL2); // Map for left bumper. |
| xbox_one_controller->MapKeyCode(BTN_TR, BTN_TR2); // Map for right bumper. |
| |
| // Add key mappings for the PlayStation 4 controller. |
| ControllerTuning* ps4_controller = CreateControllerTuning(); |
| RegisterControllerTuning("Sony Interactive Entertainment Wireless Controller", |
| ps4_controller); |
| RegisterControllerTuning("Sony Computer Entertainment Wireless Controller", |
| ps4_controller); |
| RegisterControllerTuning("Sony PLAYSTATION(R)3 Controller", ps4_controller); |
| |
| ps4_controller->MapKeyCode(BTN_TL2, BTN_TL); // Map for left trigger. |
| ps4_controller->MapKeyCode(BTN_TR2, BTN_TR); // Map for right trigger. |
| ps4_controller->MapKeyCode(BTN_TL, BTN_TL2); // Map for left bumper. |
| ps4_controller->MapKeyCode(BTN_TR, BTN_TR2); // Map for right bumper. |
| |
| // Add key mappings for the Horipad Switch wired controller. |
| ControllerTuning* switch_controller = CreateControllerTuning(); |
| RegisterControllerTuning("HORI CO.,LTD. HORIPAD S", switch_controller); |
| |
| switch_controller->MapKeyCode(BTN_C, BTN_SOUTH); // Map for 'A'. |
| switch_controller->MapKeyCode(BTN_A, BTN_NORTH); // Map for 'Y'. |
| switch_controller->MapKeyCode(BTN_NORTH, BTN_WEST); // Map for 'X'. |
| switch_controller->MapKeyCode(BTN_WEST, BTN_TL2); // Map for left bumper. |
| switch_controller->MapKeyCode(BTN_Z, BTN_TR2); // Map for right bumper. |
| |
| switch_controller->MapKeyCode(BTN_THUMBL, BTN_SELECT); // Map for 'capture'. |
| switch_controller->MapKeyCode(BTN_MODE, KEY_HOME); // Map for 'home'. |
| |
| switch_controller->MapKeyCode(BTN_TL2, KEY_KPMINUS); // Map for '-'. |
| switch_controller->MapKeyCode(BTN_TR2, KEY_KPPLUS); // Map for '+'. |
| |
| switch_controller->MapKeyCode(BTN_SELECT, BTN_THUMBL); // Map for left hat. |
| switch_controller->MapKeyCode(BTN_START, BTN_THUMBR); // Map for right hat. |
| } |
| |
| void DeviceMap::RegisterControllerTuning(const std::string& device, |
| ControllerTuning* tuning) { |
| SB_DCHECK(GetControllerTuning(device) == NULL || |
| GetControllerTuning(device) == tuning); |
| device_map_[device] = tuning; |
| } |
| |
| ControllerTuning* DeviceMap::CreateControllerTuning() { |
| ControllerTuning* tuning = new ControllerTuning(); |
| controller_tunings_.emplace_back(tuning); |
| return tuning; |
| } |
| |
| ControllerTuning* DeviceMap::GetControllerTuning( |
| const std::string& device) const { |
| auto mapped_device = device_map_.find(device); |
| if (mapped_device != device_map_.end()) { |
| return mapped_device->second; |
| } |
| return NULL; |
| } |
| |
| SB_ONCE_INITIALIZE_FUNCTION(DeviceMap, GetDeviceMap); |
| |
| DeviceMap* DeviceMap::Get() { |
| DeviceMap* device_map = GetDeviceMap(); |
| return device_map; |
| } |
| |
| struct InputDeviceInfo { |
| InputDeviceInfo() : fd(-1), touchpad_position_state(kTouchPadPositionNone) {} |
| |
| // Device Name |
| std::string name; |
| |
| // File descriptor open for the device |
| FileDescriptor fd; |
| // Absolute Axis info. |
| std::map<int, struct input_absinfo> axis_info; |
| std::map<int, float> axis_value; |
| int touchpad_position_state; |
| ControllerTuning* tuning; |
| }; |
| |
| bool IsTouchpadPositionKnown(InputDeviceInfo* device_info) { |
| return device_info->touchpad_position_state == kTouchPadPositionAll; |
| } |
| |
| // Private implementation of DevInput. |
| class DevInputImpl : public DevInput { |
| public: |
| explicit DevInputImpl(SbWindow window); |
| DevInputImpl(SbWindow window, FileDescriptor wake_up_fd); |
| ~DevInputImpl() override; |
| |
| void InitDevInputImpl(SbWindow window); |
| |
| Event* PollNextSystemEvent() override; |
| Event* WaitForSystemEventWithTimeout(SbTime time) override; |
| void WakeSystemEventWait() override; |
| |
| private: |
| // Converts an input_event into a kSbEventInput Application::Event. The caller |
| // is responsible for deleting the returned event. |
| Event* InputToApplicationEvent(const struct input_event& event, |
| int modifiers, |
| InputDeviceInfo* device_info); |
| |
| // Converts an input_event containing a key input into a kSbEventInput |
| // Application::Event. The caller is responsible for deleting the returned |
| // event. |
| Event* KeyInputToApplicationEvent(const struct input_event& event, |
| int modifiers, |
| InputDeviceInfo* device_info); |
| |
| // Converts an input_event containing an axis event into a kSbEventInput |
| // Application::Event. The caller is responsible for deleting the returned |
| // event. |
| Event* AxisInputToApplicationEvent(const struct input_event& event, |
| int modifiers, |
| InputDeviceInfo* device_info); |
| |
| // The window to attribute /dev/input events to. |
| SbWindow window_; |
| |
| // A set of read-only file descriptor of keyboard input devices. |
| std::vector<InputDeviceInfo> input_devices_; |
| |
| // A file descriptor of the write end of a pipe that can be written to from |
| // any thread to wake up this waiter in a thread-safe manner. |
| FileDescriptor wakeup_write_fd_; |
| |
| // A file descriptor of the read end of a pipe that this waiter will wait on |
| // to allow it to be signalled safely from other threads. |
| FileDescriptor wakeup_read_fd_; |
| |
| FileDescriptor wake_up_fd_; |
| }; |
| |
| // Helper class to manage a file descriptor set. |
| class FdSet { |
| public: |
| FdSet() : max_fd_(kInvalidFd) { FD_ZERO(&set_); } |
| |
| void Set(FileDescriptor fd) { |
| FD_SET(fd, &set_); |
| if (fd > max_fd_) { |
| max_fd_ = fd; |
| } |
| } |
| |
| bool IsSet(FileDescriptor fd) { return FD_ISSET(fd, &set_); } |
| |
| fd_set* set() { return &set_; } |
| FileDescriptor max_fd() { return max_fd_; } |
| |
| private: |
| fd_set set_; |
| FileDescriptor max_fd_; |
| }; |
| |
| // Converts an input_event code into an SbKey. |
| SbKey KeyCodeToSbKey(uint16_t code) { |
| switch (code) { |
| case KEY_BACKSPACE: |
| return kSbKeyBack; |
| case KEY_DELETE: |
| return kSbKeyDelete; |
| case KEY_TAB: |
| return kSbKeyTab; |
| case KEY_LINEFEED: |
| case KEY_ENTER: |
| case KEY_KPENTER: |
| return kSbKeyReturn; |
| case KEY_CLEAR: |
| return kSbKeyClear; |
| case KEY_SPACE: |
| return kSbKeySpace; |
| case KEY_HOME: |
| return kSbKeyHome; |
| case KEY_END: |
| return kSbKeyEnd; |
| case KEY_PAGEUP: |
| return kSbKeyPrior; |
| case KEY_PAGEDOWN: |
| return kSbKeyNext; |
| case KEY_LEFT: |
| return kSbKeyLeft; |
| case KEY_RIGHT: |
| return kSbKeyRight; |
| case KEY_DOWN: |
| return kSbKeyDown; |
| case KEY_UP: |
| return kSbKeyUp; |
| case KEY_ESC: |
| return kSbKeyEscape; |
| case KEY_KATAKANA: |
| case KEY_HIRAGANA: |
| case KEY_KATAKANAHIRAGANA: |
| return kSbKeyKana; |
| case KEY_HANGEUL: |
| return kSbKeyHangul; |
| case KEY_HANJA: |
| return kSbKeyHanja; |
| case KEY_HENKAN: |
| return kSbKeyConvert; |
| case KEY_MUHENKAN: |
| return kSbKeyNonconvert; |
| case KEY_ZENKAKUHANKAKU: |
| return kSbKeyDbeDbcschar; |
| case KEY_A: |
| return kSbKeyA; |
| case KEY_B: |
| return kSbKeyB; |
| case KEY_C: |
| return kSbKeyC; |
| case KEY_D: |
| return kSbKeyD; |
| case KEY_E: |
| return kSbKeyE; |
| case KEY_F: |
| return kSbKeyF; |
| case KEY_G: |
| return kSbKeyG; |
| case KEY_H: |
| return kSbKeyH; |
| case KEY_I: |
| return kSbKeyI; |
| case KEY_J: |
| return kSbKeyJ; |
| case KEY_K: |
| return kSbKeyK; |
| case KEY_L: |
| return kSbKeyL; |
| case KEY_M: |
| return kSbKeyM; |
| case KEY_N: |
| return kSbKeyN; |
| case KEY_O: |
| return kSbKeyO; |
| case KEY_P: |
| return kSbKeyP; |
| case KEY_Q: |
| return kSbKeyQ; |
| case KEY_R: |
| return kSbKeyR; |
| case KEY_S: |
| return kSbKeyS; |
| case KEY_T: |
| return kSbKeyT; |
| case KEY_U: |
| return kSbKeyU; |
| case KEY_V: |
| return kSbKeyV; |
| case KEY_W: |
| return kSbKeyW; |
| case KEY_X: |
| return kSbKeyX; |
| case KEY_Y: |
| return kSbKeyY; |
| case KEY_Z: |
| return kSbKeyZ; |
| |
| case KEY_0: |
| return kSbKey0; |
| case KEY_1: |
| return kSbKey1; |
| case KEY_2: |
| return kSbKey2; |
| case KEY_3: |
| return kSbKey3; |
| case KEY_4: |
| return kSbKey4; |
| case KEY_5: |
| return kSbKey5; |
| case KEY_6: |
| return kSbKey6; |
| case KEY_7: |
| return kSbKey7; |
| case KEY_8: |
| return kSbKey8; |
| case KEY_9: |
| return kSbKey9; |
| |
| case KEY_NUMERIC_0: |
| case KEY_NUMERIC_1: |
| case KEY_NUMERIC_2: |
| case KEY_NUMERIC_3: |
| case KEY_NUMERIC_4: |
| case KEY_NUMERIC_5: |
| case KEY_NUMERIC_6: |
| case KEY_NUMERIC_7: |
| case KEY_NUMERIC_8: |
| case KEY_NUMERIC_9: |
| return static_cast<SbKey>(kSbKey0 + (code - KEY_NUMERIC_0)); |
| |
| case KEY_KP0: |
| return kSbKeyNumpad0; |
| case KEY_KP1: |
| return kSbKeyNumpad1; |
| case KEY_KP2: |
| return kSbKeyNumpad2; |
| case KEY_KP3: |
| return kSbKeyNumpad3; |
| case KEY_KP4: |
| return kSbKeyNumpad4; |
| case KEY_KP5: |
| return kSbKeyNumpad5; |
| case KEY_KP6: |
| return kSbKeyNumpad6; |
| case KEY_KP7: |
| return kSbKeyNumpad7; |
| case KEY_KP8: |
| return kSbKeyNumpad8; |
| case KEY_KP9: |
| return kSbKeyNumpad9; |
| |
| case KEY_KPASTERISK: |
| return kSbKeyMultiply; |
| case KEY_KPDOT: |
| return kSbKeyDecimal; |
| case KEY_KPSLASH: |
| return kSbKeyDivide; |
| case KEY_KPPLUS: |
| case KEY_EQUAL: |
| return kSbKeyOemPlus; |
| case KEY_COMMA: |
| return kSbKeyOemComma; |
| case KEY_KPMINUS: |
| case KEY_MINUS: |
| return kSbKeyOemMinus; |
| case KEY_DOT: |
| return kSbKeyOemPeriod; |
| case KEY_SEMICOLON: |
| return kSbKeyOem1; |
| case KEY_SLASH: |
| return kSbKeyOem2; |
| case KEY_GRAVE: |
| return kSbKeyOem3; |
| case KEY_LEFTBRACE: |
| return kSbKeyOem4; |
| case KEY_BACKSLASH: |
| return kSbKeyOem5; |
| case KEY_RIGHTBRACE: |
| return kSbKeyOem6; |
| case KEY_APOSTROPHE: |
| return kSbKeyOem7; |
| case KEY_LEFTSHIFT: |
| case KEY_RIGHTSHIFT: |
| return kSbKeyShift; |
| case KEY_LEFTCTRL: |
| case KEY_RIGHTCTRL: |
| return kSbKeyControl; |
| case KEY_LEFTMETA: |
| case KEY_RIGHTMETA: |
| case KEY_LEFTALT: |
| case KEY_RIGHTALT: |
| return kSbKeyMenu; |
| case KEY_PAUSE: |
| return kSbKeyPause; |
| case KEY_CAPSLOCK: |
| return kSbKeyCapital; |
| case KEY_NUMLOCK: |
| return kSbKeyNumlock; |
| case KEY_SCROLLLOCK: |
| return kSbKeyScroll; |
| case KEY_SELECT: |
| return kSbKeySelect; |
| case KEY_PRINT: |
| return kSbKeyPrint; |
| case KEY_INSERT: |
| return kSbKeyInsert; |
| case KEY_HELP: |
| return kSbKeyHelp; |
| case KEY_MENU: |
| return kSbKeyApps; |
| case KEY_FN_F1: |
| case KEY_FN_F2: |
| case KEY_FN_F3: |
| case KEY_FN_F4: |
| case KEY_FN_F5: |
| case KEY_FN_F6: |
| case KEY_FN_F7: |
| case KEY_FN_F8: |
| case KEY_FN_F9: |
| case KEY_FN_F10: |
| case KEY_FN_F11: |
| case KEY_FN_F12: |
| return static_cast<SbKey>(kSbKeyF1 + (code - KEY_FN_F1)); |
| |
| // For supporting multimedia buttons on a USB keyboard. |
| case KEY_BACK: |
| return kSbKeyBrowserBack; |
| case KEY_FORWARD: |
| return kSbKeyBrowserForward; |
| case KEY_REFRESH: |
| return kSbKeyBrowserRefresh; |
| case KEY_STOP: |
| return kSbKeyBrowserStop; |
| case KEY_SEARCH: |
| return kSbKeyBrowserSearch; |
| case KEY_FAVORITES: |
| return kSbKeyBrowserFavorites; |
| case KEY_HOMEPAGE: |
| return kSbKeyBrowserHome; |
| case KEY_MUTE: |
| return kSbKeyVolumeMute; |
| case KEY_VOLUMEDOWN: |
| return kSbKeyVolumeDown; |
| case KEY_VOLUMEUP: |
| return kSbKeyVolumeUp; |
| case KEY_NEXTSONG: |
| return kSbKeyMediaNextTrack; |
| case KEY_PREVIOUSSONG: |
| return kSbKeyMediaPrevTrack; |
| case KEY_STOPCD: |
| return kSbKeyMediaStop; |
| case KEY_PLAYPAUSE: |
| return kSbKeyMediaPlayPause; |
| case KEY_MAIL: |
| return kSbKeyMediaLaunchMail; |
| case KEY_CALC: |
| return kSbKeyMediaLaunchApp2; |
| case KEY_WLAN: |
| return kSbKeyWlan; |
| case KEY_POWER: |
| return kSbKeyPower; |
| case KEY_BRIGHTNESSDOWN: |
| return kSbKeyBrightnessDown; |
| case KEY_BRIGHTNESSUP: |
| return kSbKeyBrightnessUp; |
| |
| // Gamepad buttons. |
| // https://www.kernel.org/doc/Documentation/input/gamepad.txt |
| case BTN_TL: |
| return kSbKeyGamepadLeftTrigger; |
| case BTN_TR: |
| return kSbKeyGamepadRightTrigger; |
| case BTN_DPAD_DOWN: |
| return kSbKeyGamepadDPadDown; |
| case BTN_DPAD_UP: |
| return kSbKeyGamepadDPadUp; |
| case BTN_DPAD_LEFT: |
| return kSbKeyGamepadDPadLeft; |
| case BTN_DPAD_RIGHT: |
| return kSbKeyGamepadDPadRight; |
| case BTN_TL2: |
| return kSbKeyGamepadLeftBumper; |
| case BTN_TR2: |
| return kSbKeyGamepadRightBumper; |
| case BTN_SOUTH: |
| return kSbKeyGamepad1; |
| case BTN_EAST: |
| return kSbKeyGamepad2; |
| case BTN_WEST: |
| return kSbKeyGamepad3; |
| case BTN_NORTH: |
| return kSbKeyGamepad4; |
| case BTN_SELECT: |
| return kSbKeyGamepad5; |
| case BTN_START: |
| return kSbKeyGamepad6; |
| case BTN_MODE: |
| return kSbKeyGamepadSystem; |
| case BTN_THUMBL: |
| return kSbKeyGamepadLeftStick; |
| case BTN_THUMBR: |
| return kSbKeyGamepadRightStick; |
| } |
| SB_DLOG(WARNING) << "Unknown code: 0x" << std::hex << code; |
| return kSbKeyUnknown; |
| } // NOLINT(readability/fn_size) |
| |
| // Get a SbKeyLocation from an input_event.code. |
| SbKeyLocation KeyCodeToSbKeyLocation(uint16_t code) { |
| switch (code) { |
| case KEY_LEFTALT: |
| case KEY_LEFTCTRL: |
| case KEY_LEFTMETA: |
| case KEY_LEFTSHIFT: |
| return kSbKeyLocationLeft; |
| case KEY_RIGHTALT: |
| case KEY_RIGHTCTRL: |
| case KEY_RIGHTMETA: |
| case KEY_RIGHTSHIFT: |
| return kSbKeyLocationRight; |
| } |
| |
| return kSbKeyLocationUnspecified; |
| } |
| |
| // Returns the number of bytes needed to represent a bit set |
| // of |bit_count| size. |
| int BytesNeededForBitSet(int bit_count) { |
| return (bit_count + 7) / 8; |
| } |
| |
| // Returns true if |bit| is set in |bitset|. |
| bool IsBitSet(const std::vector<uint8_t>& bitset, int bit) { |
| return !!(bitset.at(bit / 8) & (1 << (bit % 8))); |
| } |
| |
| bool IsAxisFlat(int minimum_flat, |
| float rest_value, |
| const struct input_absinfo& axis_info) { |
| SB_DCHECK((axis_info.flat * 2) <= (axis_info.maximum - axis_info.minimum)); |
| int flat = std::max(minimum_flat, axis_info.flat); |
| return (flat != 0) && (axis_info.value > rest_value - flat) && |
| (axis_info.value < rest_value + flat); |
| } |
| |
| float GetAxisValue(bool is_trigger, |
| float minimum_flat, |
| const struct input_absinfo& axis_info) { |
| float median = |
| static_cast<float>(axis_info.maximum + axis_info.minimum) / 2.0f; |
| float range = static_cast<float>(axis_info.maximum - axis_info.minimum); |
| float radius = range / 2.0f; |
| if (IsAxisFlat(minimum_flat * radius, is_trigger ? axis_info.minimum : median, |
| axis_info)) { |
| return is_trigger ? -1 : 0; |
| } |
| // Scale the axis value to [-1, 1]. |
| float axis_value = (static_cast<float>(axis_info.value) - median) / radius; |
| |
| if (axis_info.flat != 0) { |
| // Calculate the flat value scaled to [0, 1]. |
| float flat = static_cast<float>(axis_info.flat) / range; |
| |
| int sign = axis_value < 0.0f ? -1 : 1; |
| // Rescale the range: |
| // [-1.0f, -flat] to [-1.0f, 0.0f] and [flat, 1.0f] to [0.0f, 1.0f]. |
| axis_value = (axis_value - sign * flat) / (1 - flat); |
| } |
| return axis_value; |
| } |
| |
| void GetInputDeviceAbsoluteAxisInfo(int axis, |
| const std::vector<uint8_t>& bits, |
| InputDeviceInfo* info) { |
| if (IsBitSet(bits, axis)) { |
| struct input_absinfo axis_info; |
| int result = ioctl(info->fd, EVIOCGABS(axis), &axis_info); |
| if (result < 0) { |
| return; |
| } |
| info->axis_info.insert(std::make_pair(axis, axis_info)); |
| bool is_trigger = axis == ABS_Z || axis == ABS_RZ; |
| info->axis_value.insert(std::make_pair( |
| axis, |
| GetAxisValue(is_trigger, info->tuning->GetMinimumFlat(), axis_info))); |
| } |
| } |
| |
| void GetInputDeviceInfo(InputDeviceInfo* info) { |
| char device_name[1024]; |
| if (ioctl(info->fd, EVIOCGNAME(sizeof(device_name)), device_name) >= 0) { |
| size_t length = strnlen(device_name, sizeof(device_name)); |
| info->name.assign(device_name, length); |
| } |
| |
| info->tuning = DeviceMap::Get()->GetControllerTuning(info->name); |
| |
| std::vector<uint8_t> axis_bits(BytesNeededForBitSet(KEY_MAX)); |
| int result = |
| ioctl(info->fd, EVIOCGBIT(EV_ABS, axis_bits.size()), axis_bits.data()); |
| if (result < 0) { |
| return; |
| } |
| |
| GetInputDeviceAbsoluteAxisInfo(ABS_X, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_Y, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_Z, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_RZ, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_RX, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_RY, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_HAT0X, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_HAT0Y, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_MT_POSITION_X, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_MT_POSITION_Y, axis_bits, info); |
| GetInputDeviceAbsoluteAxisInfo(ABS_MT_TRACKING_ID, axis_bits, info); |
| // TODO: Handle multi-touch using ABS_MT_SLOT. |
| } |
| |
| FileDescriptor OpenDeviceIfKeyboardOrGamepad(const char* path) { |
| FileDescriptor fd = open(path, O_RDONLY | O_NONBLOCK); |
| if (fd < 0) { |
| // Open can fail if the application doesn't have permission to access |
| // the input device directly. |
| return kInvalidFd; |
| } |
| |
| std::vector<uint8_t> ev_bits(BytesNeededForBitSet(EV_CNT)); |
| std::vector<uint8_t> key_bits(BytesNeededForBitSet(KEY_MAX)); |
| |
| int result = ioctl(fd, EVIOCGBIT(0, ev_bits.size()), ev_bits.data()); |
| if (result < 0) { |
| close(fd); |
| return kInvalidFd; |
| } |
| |
| bool has_ev_key = IsBitSet(ev_bits, EV_KEY); |
| if (!has_ev_key) { |
| close(fd); |
| return kInvalidFd; |
| } |
| |
| result = ioctl(fd, EVIOCGBIT(EV_KEY, key_bits.size()), key_bits.data()); |
| if (result < 0) { |
| close(fd); |
| return kInvalidFd; |
| } |
| |
| bool has_key_space = IsBitSet(key_bits, KEY_SPACE); |
| bool has_gamepad_button = IsBitSet(key_bits, BTN_GAMEPAD); |
| if (!has_key_space && !has_gamepad_button) { |
| // If it doesn't have a space key or gamepad button, it may be a mouse. |
| close(fd); |
| return kInvalidFd; |
| } |
| |
| result = ioctl(fd, EVIOCGRAB, 1); |
| if (result != 0) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": " |
| << "Unable to get exclusive access to \"" << path << "\"."; |
| close(fd); |
| return kInvalidFd; |
| } |
| return fd; |
| } |
| |
| // Searches for the keyboard and game controller /dev/input devices, opens them |
| // and returns the device info with a file descriptor and absolute axis details. |
| std::vector<InputDeviceInfo> GetInputDevices() { |
| const char kDevicePath[] = "/dev/input"; |
| SbDirectory directory = SbDirectoryOpen(kDevicePath, NULL); |
| std::vector<InputDeviceInfo> input_devices; |
| if (!SbDirectoryIsValid(directory)) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": No /dev/input support, " |
| << "unable to open: " << kDevicePath; |
| return input_devices; |
| } |
| |
| while (true) { |
| std::vector<char> entry(kSbFileMaxName); |
| |
| if (!SbDirectoryGetNext(directory, entry.data(), kSbFileMaxName)) { |
| break; |
| } |
| |
| std::string path = kDevicePath; |
| path += "/"; |
| path += entry.data(); |
| |
| if (SbDirectoryCanOpen(path.c_str())) { |
| // This is a subdirectory. Skip. |
| continue; |
| } |
| |
| FileDescriptor fd = OpenDeviceIfKeyboardOrGamepad(path.c_str()); |
| if (fd == kInvalidFd) { |
| continue; |
| } |
| InputDeviceInfo info; |
| info.fd = fd; |
| GetInputDeviceInfo(&info); |
| |
| SB_DCHECK(info.fd != kInvalidFd); |
| input_devices.push_back(info); |
| } |
| |
| SbDirectoryClose(directory); |
| return input_devices; |
| } |
| |
| // Returns whether |key_code|'s bit is set in the bitmap |map|, assuming |
| // |key_code| fits into |map|. |
| bool TestKey(int key_code, char* map) { |
| return map[key_code / 8] & (1 << (key_code % 8)); |
| } |
| |
| // Returns whether |key_code|'s bit is set in the bitmap |map|, assuming |
| // |key_code| fits into |map|. |
| int GetModifier(int left_key_code, |
| int right_key_code, |
| SbKeyModifiers modifier, |
| char* map) { |
| if (TestKey(left_key_code, map) || TestKey(right_key_code, map)) { |
| return modifier; |
| } |
| |
| return 0; |
| } |
| |
| // Polls the given input file descriptor for an input_event. If there are no |
| // bytes available, assumes that there is no input event to read. If it gets a |
| // partial event, it will assume that it will be completed, and spins until it |
| // receives an entire event. |
| bool PollInputEvent(InputDeviceInfo* device_info, |
| struct input_event* out_event, |
| int* out_modifiers) { |
| if (device_info->fd == kInvalidFd) { |
| return false; |
| } |
| |
| SB_DCHECK(out_event); |
| SB_DCHECK(out_modifiers); |
| |
| const size_t kEventSize = sizeof(struct input_event); |
| size_t remaining = kEventSize; |
| char* buffer = reinterpret_cast<char*>(out_event); |
| while (remaining > 0) { |
| int bytes_read = read(device_info->fd, buffer, remaining); |
| if (bytes_read <= 0) { |
| if (errno == EAGAIN || bytes_read == 0) { |
| if (remaining == kEventSize) { |
| // Normal nothing there case. |
| return false; |
| } |
| |
| // We have a partial read, so keep trying. |
| continue; |
| } |
| |
| // Some unexpected type of read error occurred. |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Error reading input: " << errno |
| << " - " << strerror(errno); |
| return false; |
| } |
| |
| SB_DCHECK(bytes_read <= remaining) |
| << "bytes_read=" << bytes_read << ", remaining=" << remaining; |
| remaining -= bytes_read; |
| buffer += bytes_read; |
| } |
| |
| if ((out_event->type != EV_KEY) && (out_event->type != EV_ABS)) { |
| return false; |
| } |
| |
| // Calculate modifiers. |
| int modifiers = 0; |
| char map[(KEY_MAX / 8) + 1] = {0}; |
| errno = 0; |
| int result = ioctl(device_info->fd, EVIOCGKEY(sizeof(map)), map); |
| if (result != -1) { |
| modifiers |= |
| GetModifier(KEY_LEFTSHIFT, KEY_RIGHTSHIFT, kSbKeyModifiersShift, map); |
| modifiers |= |
| GetModifier(KEY_LEFTALT, KEY_RIGHTALT, kSbKeyModifiersAlt, map); |
| modifiers |= |
| GetModifier(KEY_LEFTCTRL, KEY_RIGHTCTRL, kSbKeyModifiersCtrl, map); |
| modifiers |= |
| GetModifier(KEY_LEFTMETA, KEY_RIGHTMETA, kSbKeyModifiersMeta, map); |
| } else { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Error getting modifiers: " << errno |
| << " - " << strerror(errno); |
| } |
| |
| *out_modifiers = modifiers; |
| return true; |
| } |
| |
| // Simple helper to close a FileDescriptor if set, and to set it to kInvalidFd, |
| // to ensure it doesn't get used after close. |
| void CloseFdSafely(FileDescriptor* fd) { |
| if (*fd != kInvalidFd) { |
| close(*fd); |
| *fd = kInvalidFd; |
| } |
| } |
| |
| // Also in starboard/shared/libevent/socket_waiter_internal.cc |
| // TODO: Consider consolidating. |
| int SetNonBlocking(FileDescriptor fd) { |
| int flags = fcntl(fd, F_GETFL, 0); |
| if (flags == -1) { |
| flags = 0; |
| } |
| return fcntl(fd, F_SETFL, flags | O_NONBLOCK); |
| } |
| |
| DevInputImpl::DevInputImpl(SbWindow window) |
| : window_(window), |
| input_devices_(GetInputDevices()), |
| wakeup_write_fd_(kInvalidFd), |
| wakeup_read_fd_(kInvalidFd), |
| wake_up_fd_(kInvalidFd) { |
| InitDevInputImpl(window); |
| } |
| |
| DevInputImpl::DevInputImpl(SbWindow window, FileDescriptor wake_up_fd) |
| : window_(window), |
| input_devices_(GetInputDevices()), |
| wakeup_write_fd_(kInvalidFd), |
| wakeup_read_fd_(kInvalidFd), |
| wake_up_fd_(wake_up_fd) { |
| InitDevInputImpl(window); |
| } |
| |
| void DevInputImpl::InitDevInputImpl(SbWindow window) { |
| // Initialize wakeup pipe. |
| FileDescriptor fds[2] = {kInvalidFd, kInvalidFd}; |
| int result = pipe(fds); |
| SB_DCHECK(result == 0) << "result=" << result; |
| |
| wakeup_read_fd_ = fds[0]; |
| SB_DCHECK(wakeup_read_fd_ != kInvalidFd); |
| result = SetNonBlocking(wakeup_read_fd_); |
| SB_DCHECK(result == 0) << "result=" << result; |
| |
| wakeup_write_fd_ = fds[1]; |
| SB_DCHECK(wakeup_write_fd_ != kInvalidFd); |
| result = SetNonBlocking(wakeup_write_fd_); |
| SB_DCHECK(result == 0) << "result=" << result; |
| } |
| |
| DevInputImpl::~DevInputImpl() { |
| for (const auto& device : input_devices_) { |
| close(device.fd); |
| } |
| CloseFdSafely(&wakeup_write_fd_); |
| CloseFdSafely(&wakeup_read_fd_); |
| } |
| |
| DevInput::Event* DevInputImpl::PollNextSystemEvent() { |
| struct input_event event; |
| int modifiers = 0; |
| for (auto& device : input_devices_) { |
| if (!PollInputEvent(&device, &event, &modifiers)) { |
| continue; |
| } |
| |
| return InputToApplicationEvent(event, modifiers, &device); |
| } |
| return NULL; |
| } |
| |
| DevInput::Event* DevInputImpl::WaitForSystemEventWithTimeout(SbTime duration) { |
| Event* event = PollNextSystemEvent(); |
| if (event) { |
| return event; |
| } |
| |
| FdSet read_set; |
| if (wake_up_fd_ != kInvalidFd) { |
| read_set.Set(wake_up_fd_); |
| } |
| |
| for (std::vector<InputDeviceInfo>::const_iterator it = input_devices_.begin(); |
| it != input_devices_.end(); ++it) { |
| read_set.Set(it->fd); |
| } |
| read_set.Set(wakeup_read_fd_); |
| |
| struct timeval tv; |
| SbTime clamped_duration = std::max(duration, (SbTime)0); |
| ToTimevalDuration(clamped_duration, &tv); |
| if (select(read_set.max_fd() + 1, read_set.set(), NULL, NULL, &tv) == 0) { |
| // This is the timeout case. |
| return NULL; |
| } |
| |
| // We may have been woken up, so let's consume one wakeup, if selected. |
| if (read_set.IsSet(wakeup_read_fd_)) { |
| char buf; |
| int bytes_read = HANDLE_EINTR(read(wakeup_read_fd_, &buf, 1)); |
| SB_DCHECK(bytes_read == 1); |
| } |
| |
| return PollNextSystemEvent(); |
| } |
| |
| void DevInputImpl::WakeSystemEventWait() { |
| char buf = 1; |
| while (true) { |
| int bytes_written = HANDLE_EINTR(write(wakeup_write_fd_, &buf, 1)); |
| if (bytes_written > 0) { |
| SB_DCHECK(bytes_written == 1) << "bytes_written=" << bytes_written; |
| return; |
| } |
| |
| if (errno == EAGAIN) { |
| continue; |
| } |
| |
| SB_DLOG(FATAL) << __FUNCTION__ << ": errno=" << errno << " - " |
| << strerror(errno); |
| } |
| } |
| |
| namespace { |
| |
| // Creates a key event for an analog button input. |
| DevInput::Event* CreateAnalogButtonKeyEvent(SbWindow window, |
| float axis_value, |
| float previous_axis_value, |
| SbKey key, |
| SbKeyLocation location, |
| int modifiers, |
| const struct input_event& event) { |
| SbInputEventType previous_type = |
| (std::abs(previous_axis_value) > 0.5 ? kSbInputEventTypePress |
| : kSbInputEventTypeUnpress); |
| SbInputEventType type = |
| (std::abs(axis_value) > 0.5 ? kSbInputEventTypePress |
| : kSbInputEventTypeUnpress); |
| if (previous_type == type) { |
| // Key press/unpress state did not change. |
| return NULL; |
| } |
| |
| SbInputData* data = new SbInputData(); |
| memset(data, 0, sizeof(*data)); |
| #if SB_API_VERSION < 13 |
| data->timestamp = SbTimeGetMonotonicNow(); |
| #endif // SB_API_VERSION < 13 |
| data->window = window; |
| data->type = type; |
| data->device_type = kSbInputDeviceTypeGamepad; |
| data->device_id = kGamepadDeviceId; |
| data->key = key; |
| data->key_location = location; |
| data->key_modifiers = modifiers; |
| return new DevInput::Event(kSbEventTypeInput, data, |
| &Application::DeleteDestructor<SbInputData>); |
| } |
| |
| // Creates a move event with key for a stick input. |
| DevInput::Event* CreateMoveEventWithKey(SbWindow window, |
| SbKey key, |
| SbKeyLocation location, |
| int modifiers, |
| const SbInputVector& input_vector) { |
| SbInputData* data = new SbInputData(); |
| memset(data, 0, sizeof(*data)); |
| #if SB_API_VERSION < 13 |
| data->timestamp = SbTimeGetMonotonicNow(); |
| #endif // SB_API_VERSION < 13 |
| data->window = window; |
| data->type = kSbInputEventTypeMove; |
| data->device_type = kSbInputDeviceTypeGamepad; |
| data->device_id = kGamepadDeviceId; |
| |
| data->key = key; |
| data->key_location = location; |
| data->key_modifiers = modifiers; |
| data->position = input_vector; |
| data->pressure = NAN; |
| data->size = {NAN, NAN}; |
| data->tilt = {NAN, NAN}; |
| |
| return new DevInput::Event(kSbEventTypeInput, data, |
| &Application::DeleteDestructor<SbInputData>); |
| } |
| |
| DevInput::Event* CreateTouchPadEvent(SbWindow window, |
| SbInputEventType type, |
| SbKey key, |
| SbKeyLocation location, |
| int modifiers, |
| const SbInputVector& input_vector) { |
| SbInputData* data = new SbInputData(); |
| memset(data, 0, sizeof(*data)); |
| #if SB_API_VERSION < 13 |
| data->timestamp = SbTimeGetMonotonicNow(); |
| #endif // SB_API_VERSION < 13 |
| data->window = window; |
| data->type = type; |
| data->device_type = kSbInputDeviceTypeTouchPad; |
| data->device_id = kGamepadDeviceId; |
| |
| data->key = key; |
| data->key_location = location; |
| data->key_modifiers = modifiers; |
| data->position = input_vector; |
| data->pressure = NAN; |
| data->size = {NAN, NAN}; |
| data->tilt = {NAN, NAN}; |
| |
| return new DevInput::Event(kSbEventTypeInput, data, |
| &Application::DeleteDestructor<SbInputData>); |
| } |
| |
| } // namespace |
| |
| DevInput::Event* DevInputImpl::AxisInputToApplicationEvent( |
| const struct input_event& event, |
| int modifiers, |
| InputDeviceInfo* device_info) { |
| SB_DCHECK(event.type == EV_ABS); |
| SbKey key = kSbKeyUnknown; |
| float axis_value = 0; |
| float previous_axis_value = 0; |
| auto axis_info_it = device_info->axis_info.find(event.code); |
| if (axis_info_it != device_info->axis_info.end()) { |
| struct input_absinfo& axis_info = axis_info_it->second; |
| axis_info.value = event.value; |
| bool is_trigger = event.code == ABS_Z || event.code == ABS_RZ; |
| axis_value = GetAxisValue(is_trigger, device_info->tuning->GetMinimumFlat(), |
| axis_info); |
| float& stored_axis_value = device_info->axis_value[event.code]; |
| previous_axis_value = stored_axis_value; |
| if (previous_axis_value == axis_value) { |
| // If the value is unchanged, don't do anything. |
| return NULL; |
| } |
| stored_axis_value = axis_value; |
| } |
| |
| SbKeyLocation location = kSbKeyLocationUnspecified; |
| SbInputVector input_vector; |
| // The mapping for the axis codes can vary from controller to controller. |
| // TODO: Include axis mapping for controllers with different layout. |
| // Report up and left as negative values. |
| switch (event.code) { |
| case ABS_X: |
| input_vector.x = axis_value; |
| input_vector.y = device_info->axis_value[ABS_Y]; |
| key = kSbKeyGamepadLeftStickLeft; |
| location = kSbKeyLocationLeft; |
| return CreateMoveEventWithKey(window_, key, location, modifiers, |
| input_vector); |
| case ABS_Y: { |
| input_vector.x = device_info->axis_value[ABS_X]; |
| input_vector.y = axis_value; |
| key = kSbKeyGamepadLeftStickUp; |
| location = kSbKeyLocationLeft; |
| return CreateMoveEventWithKey(window_, key, location, modifiers, |
| input_vector); |
| } |
| case ABS_RX: |
| input_vector.x = axis_value; |
| input_vector.y = device_info->axis_value[ABS_RZ]; |
| key = kSbKeyGamepadRightStickLeft; |
| location = kSbKeyLocationRight; |
| return CreateMoveEventWithKey(window_, key, location, modifiers, |
| input_vector); |
| case ABS_RY: |
| input_vector.x = device_info->axis_value[ABS_Z]; |
| input_vector.y = axis_value; |
| key = kSbKeyGamepadRightStickUp; |
| location = kSbKeyLocationRight; |
| return CreateMoveEventWithKey(window_, key, location, modifiers, |
| input_vector); |
| case ABS_Z: { |
| key = kSbKeyGamepadLeftTrigger; |
| location = kSbKeyLocationLeft; |
| // For trigger buttons, the range is [0..1]. |
| float trigger_value = (axis_value + 1) / 2; |
| float previous_trigger_value = (previous_axis_value + 1) / 2; |
| return CreateAnalogButtonKeyEvent(window_, trigger_value, |
| previous_trigger_value, key, location, |
| modifiers, event); |
| } |
| case ABS_RZ: { |
| key = kSbKeyGamepadRightTrigger; |
| location = kSbKeyLocationRight; |
| // For trigger buttons, the range is [0..1]. |
| float trigger_value = (axis_value + 1) / 2; |
| float previous_trigger_value = (previous_axis_value + 1) / 2; |
| return CreateAnalogButtonKeyEvent(window_, trigger_value, |
| previous_trigger_value, key, location, |
| modifiers, event); |
| } |
| case ABS_HAT0X: { |
| float axis_value_for_key = |
| std::abs(axis_value) > 0.5f ? axis_value : previous_axis_value; |
| key = (axis_value_for_key < 0) ? kSbKeyGamepadDPadLeft |
| : kSbKeyGamepadDPadRight; |
| return CreateAnalogButtonKeyEvent(window_, axis_value, |
| previous_axis_value, key, location, |
| modifiers, event); |
| } |
| case ABS_HAT0Y: { |
| float axis_value_for_key = |
| std::abs(axis_value) > 0.5f ? axis_value : previous_axis_value; |
| key = (axis_value_for_key < 0) ? kSbKeyGamepadDPadUp |
| : kSbKeyGamepadDPadDown; |
| return CreateAnalogButtonKeyEvent(window_, axis_value, |
| previous_axis_value, key, location, |
| modifiers, event); |
| } |
| case ABS_MT_TRACKING_ID: |
| if (event.value == -1) { |
| bool touchpad_position_is_known = IsTouchpadPositionKnown(device_info); |
| device_info->touchpad_position_state = kTouchPadPositionNone; |
| if (touchpad_position_is_known) { |
| // Touch point is released, report last known position as unpress. |
| input_vector.x = device_info->axis_value[ABS_MT_POSITION_X]; |
| input_vector.y = device_info->axis_value[ABS_MT_POSITION_Y]; |
| return CreateTouchPadEvent(window_, kSbInputEventTypeUnpress, key, |
| location, modifiers, input_vector); |
| } |
| } |
| return NULL; |
| case ABS_MT_POSITION_X: { |
| // If all positions were known before this event, then this event is a |
| // move. |
| SbInputEventType type = IsTouchpadPositionKnown(device_info) |
| ? kSbInputEventTypeMove |
| : kSbInputEventTypePress; |
| device_info->touchpad_position_state |= kTouchPadPositionX; |
| if (IsTouchpadPositionKnown(device_info)) { |
| // For touchpads, the unit range is [-1..1]. Negative values for top |
| // left. |
| input_vector.x = axis_value; |
| input_vector.y = device_info->axis_value[ABS_MT_POSITION_Y]; |
| return CreateTouchPadEvent(window_, type, key, location, modifiers, |
| input_vector); |
| } |
| // Not all axis positions are known yet. |
| return NULL; |
| } |
| case ABS_MT_POSITION_Y: { |
| // If all positions were known before this event, then this event is a |
| // move. |
| SbInputEventType type = IsTouchpadPositionKnown(device_info) |
| ? kSbInputEventTypeMove |
| : kSbInputEventTypePress; |
| device_info->touchpad_position_state |= kTouchPadPositionY; |
| if (IsTouchpadPositionKnown(device_info)) { |
| // For touchpads, the range is [-1..1]. Negative values for top left. |
| input_vector.x = device_info->axis_value[ABS_MT_POSITION_X]; |
| input_vector.y = axis_value; |
| return CreateTouchPadEvent(window_, type, key, location, modifiers, |
| input_vector); |
| } |
| // Not all axis positions are known yet. |
| return NULL; |
| } |
| default: |
| // Ignored event codes. |
| return NULL; |
| } |
| |
| SB_NOTREACHED(); |
| return NULL; |
| } |
| |
| DevInput::Event* DevInputImpl::KeyInputToApplicationEvent( |
| const struct input_event& event, |
| int modifiers, |
| InputDeviceInfo* device_info) { |
| SB_DCHECK(event.type == EV_KEY); |
| SB_DCHECK(event.value <= 2); |
| |
| SbKey key = KeyCodeToSbKey(device_info->tuning |
| ? device_info->tuning->GetKeyCode(event.code) |
| : event.code); |
| if (key == kSbKeyUnknown) { |
| return NULL; |
| } |
| |
| SbInputData* data = new SbInputData(); |
| memset(data, 0, sizeof(*data)); |
| #if SB_API_VERSION < 13 |
| data->timestamp = SbTimeGetMonotonicNow(); |
| #endif // SB_API_VERSION < 13 |
| data->window = window_; |
| data->type = |
| (event.value == 0 ? kSbInputEventTypeUnpress : kSbInputEventTypePress); |
| data->device_type = kSbInputDeviceTypeKeyboard; |
| data->device_id = kKeyboardDeviceId; |
| data->key = key; |
| data->key_location = KeyCodeToSbKeyLocation(event.code); |
| data->key_modifiers = modifiers; |
| return new Event(kSbEventTypeInput, data, |
| &Application::DeleteDestructor<SbInputData>); |
| } |
| |
| DevInput::Event* DevInputImpl::InputToApplicationEvent( |
| const struct input_event& event, |
| int modifiers, |
| InputDeviceInfo* device_info) { |
| // EV_ABS events are axis values: Sticks, dpad, and touchpad. |
| // https://www.kernel.org/doc/Documentation/input/event-codes.txt |
| switch (event.type) { |
| case EV_ABS: |
| return AxisInputToApplicationEvent(event, modifiers, device_info); |
| case EV_KEY: |
| return KeyInputToApplicationEvent(event, modifiers, device_info); |
| } |
| return NULL; |
| } |
| |
| } // namespace |
| |
| // static |
| DevInput* DevInput::Create(SbWindow window) { |
| return new DevInputImpl(window); |
| } |
| |
| // static |
| DevInput* DevInput::Create(SbWindow window, int wake_up_fd) { |
| return new DevInputImpl(window, wake_up_fd); |
| } |
| |
| } // namespace dev_input |
| } // namespace shared |
| } // namespace starboard |