| #include <glm/gtc/noise.hpp> |
| #include <gli/gli.hpp> |
| #include <gli/gtx/loader.hpp> |
| |
| int test_simplex() |
| { |
| std::size_t const Size = 256; |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_simplex2d_256.dds"); |
| } |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_simplex3d_256.dds"); |
| } |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::simplex(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_simplex4d_256.dds"); |
| } |
| |
| return 0; |
| } |
| |
| int test_perlin() |
| { |
| std::size_t const Size = 256; |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_perlin2d_256.dds"); |
| } |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_perlin3d_256.dds"); |
| } |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_perlin4d_256.dds"); |
| } |
| |
| return 0; |
| } |
| |
| int test_perlin_pedioric() |
| { |
| std::size_t const Size = 256; |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec2(x / 64.f, y / 64.f), glm::vec2(2.0f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_perlin_pedioric_2d_256.dds"); |
| } |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec3(x / 64.f, y / 64.f, 0.5f), glm::vec3(2.0f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_perlin_pedioric_3d_256.dds"); |
| } |
| |
| { |
| std::vector<glm::byte> ImageData(Size * Size * 3); |
| |
| for(std::size_t y = 0; y < Size; ++y) |
| for(std::size_t x = 0; x < Size; ++x) |
| { |
| ImageData[(x + y * Size) * 3 + 0] = glm::byte(glm::perlin(glm::vec4(x / 64.f, y / 64.f, 0.5f, 0.5f), glm::vec4(2.0f)) * 128.f + 127.f); |
| ImageData[(x + y * Size) * 3 + 1] = ImageData[(x + y * Size) * 3 + 0]; |
| ImageData[(x + y * Size) * 3 + 2] = ImageData[(x + y * Size) * 3 + 0]; |
| } |
| |
| gli::texture2D Texture(1); |
| Texture[0] = gli::image2D(glm::uvec2(Size), gli::RGB8U); |
| memcpy(Texture[0].data(), &ImageData[0], ImageData.size()); |
| gli::saveDDS9(Texture, "texture_perlin_pedioric_4d_256.dds"); |
| } |
| |
| return 0; |
| } |
| |
| int main() |
| { |
| int Error = 0; |
| |
| Error += test_simplex(); |
| Error += test_perlin(); |
| Error += test_perlin_pedioric(); |
| |
| return Error; |
| } |