| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrMagnifierEffect.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrMagnifierEffect.h" |
| |
| #include "include/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLMagnifierEffect : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLMagnifierEffect() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrMagnifierEffect& _outer = args.fFp.cast<GrMagnifierEffect>(); |
| (void)_outer; |
| auto bounds = _outer.bounds; |
| (void)bounds; |
| auto srcRect = _outer.srcRect; |
| (void)srcRect; |
| auto xInvZoom = _outer.xInvZoom; |
| (void)xInvZoom; |
| auto yInvZoom = _outer.yInvZoom; |
| (void)yInvZoom; |
| auto xInvInset = _outer.xInvInset; |
| (void)xInvInset; |
| auto yInvInset = _outer.yInvInset; |
| (void)yInvInset; |
| boundsUniformVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, "boundsUniform"); |
| xInvZoomVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat_GrSLType, "xInvZoom"); |
| yInvZoomVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat_GrSLType, "yInvZoom"); |
| xInvInsetVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat_GrSLType, "xInvInset"); |
| yInvInsetVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat_GrSLType, "yInvInset"); |
| offsetVar = |
| args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "offset"); |
| SkString sk_TransformedCoords2D_0 = |
| fragBuilder->ensureCoords2D(args.fTransformedCoords[0].fVaryingPoint); |
| fragBuilder->codeAppendf( |
| "float2 coord = %s;\nfloat2 zoom_coord = float2(%s) + coord * float2(%s, " |
| "%s);\nfloat2 delta = (coord - %s.xy) * %s.zw;\ndelta = min(delta, " |
| "float2(half2(1.0, 1.0)) - delta);\ndelta *= float2(%s, %s);\nfloat weight = " |
| "0.0;\nif (delta.x < 2.0 && delta.y < 2.0) {\n delta = float2(half2(2.0, 2.0)) " |
| "- delta;\n float dist = length(delta);\n dist = max(2.0 - dist, 0.0);\n " |
| "weight = min(dist * dist, 1.0);\n} else {\n float2 delta_squared = delta * " |
| "delta;\n weight = min(min(delta_squared.x, delta_square", |
| _outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str() |
| : "_coords", |
| args.fUniformHandler->getUniformCStr(offsetVar), |
| args.fUniformHandler->getUniformCStr(xInvZoomVar), |
| args.fUniformHandler->getUniformCStr(yInvZoomVar), |
| args.fUniformHandler->getUniformCStr(boundsUniformVar), |
| args.fUniformHandler->getUniformCStr(boundsUniformVar), |
| args.fUniformHandler->getUniformCStr(xInvInsetVar), |
| args.fUniformHandler->getUniformCStr(yInvInsetVar)); |
| fragBuilder->codeAppendf( |
| "d.y), 1.0);\n}\n%s = sample(%s, mix(coord, zoom_coord, weight)).%s;\n", |
| args.fOutputColor, |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]), |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str()); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrMagnifierEffect& _outer = _proc.cast<GrMagnifierEffect>(); |
| { |
| pdman.set1f(xInvZoomVar, (_outer.xInvZoom)); |
| pdman.set1f(yInvZoomVar, (_outer.yInvZoom)); |
| pdman.set1f(xInvInsetVar, (_outer.xInvInset)); |
| pdman.set1f(yInvInsetVar, (_outer.yInvInset)); |
| } |
| GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy(); |
| GrTexture& src = *srcProxy.peekTexture(); |
| (void)src; |
| auto bounds = _outer.bounds; |
| (void)bounds; |
| UniformHandle& boundsUniform = boundsUniformVar; |
| (void)boundsUniform; |
| auto srcRect = _outer.srcRect; |
| (void)srcRect; |
| UniformHandle& xInvZoom = xInvZoomVar; |
| (void)xInvZoom; |
| UniformHandle& yInvZoom = yInvZoomVar; |
| (void)yInvZoom; |
| UniformHandle& xInvInset = xInvInsetVar; |
| (void)xInvInset; |
| UniformHandle& yInvInset = yInvInsetVar; |
| (void)yInvInset; |
| UniformHandle& offset = offsetVar; |
| (void)offset; |
| |
| SkScalar invW = 1.0f / src.width(); |
| SkScalar invH = 1.0f / src.height(); |
| |
| { |
| SkScalar y = srcRect.y() * invH; |
| if (srcProxy.origin() != kTopLeft_GrSurfaceOrigin) { |
| y = 1.0f - (srcRect.height() / bounds.height()) - y; |
| } |
| |
| pdman.set2f(offset, srcRect.x() * invW, y); |
| } |
| |
| { |
| SkScalar y = bounds.y() * invH; |
| SkScalar hSign = 1.f; |
| if (srcProxy.origin() != kTopLeft_GrSurfaceOrigin) { |
| y = 1.0f - bounds.y() * invH; |
| hSign = -1.f; |
| } |
| |
| pdman.set4f(boundsUniform, |
| bounds.x() * invW, |
| y, |
| SkIntToScalar(src.width()) / bounds.width(), |
| hSign * SkIntToScalar(src.height()) / bounds.height()); |
| } |
| } |
| UniformHandle boundsUniformVar; |
| UniformHandle offsetVar; |
| UniformHandle xInvZoomVar; |
| UniformHandle yInvZoomVar; |
| UniformHandle xInvInsetVar; |
| UniformHandle yInvInsetVar; |
| }; |
| GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const { |
| return new GrGLSLMagnifierEffect(); |
| } |
| void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const {} |
| bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrMagnifierEffect& that = other.cast<GrMagnifierEffect>(); |
| (void)that; |
| if (src != that.src) return false; |
| if (bounds != that.bounds) return false; |
| if (srcRect != that.srcRect) return false; |
| if (xInvZoom != that.xInvZoom) return false; |
| if (yInvZoom != that.yInvZoom) return false; |
| if (xInvInset != that.xInvInset) return false; |
| if (yInvInset != that.yInvInset) return false; |
| return true; |
| } |
| GrMagnifierEffect::GrMagnifierEffect(const GrMagnifierEffect& src) |
| : INHERITED(kGrMagnifierEffect_ClassID, src.optimizationFlags()) |
| , srcCoordTransform(src.srcCoordTransform) |
| , src(src.src) |
| , bounds(src.bounds) |
| , srcRect(src.srcRect) |
| , xInvZoom(src.xInvZoom) |
| , yInvZoom(src.yInvZoom) |
| , xInvInset(src.xInvInset) |
| , yInvInset(src.yInvInset) { |
| this->setTextureSamplerCnt(1); |
| this->addCoordTransform(&srcCoordTransform); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::clone() const { |
| return std::unique_ptr<GrFragmentProcessor>(new GrMagnifierEffect(*this)); |
| } |
| const GrFragmentProcessor::TextureSampler& GrMagnifierEffect::onTextureSampler(int index) const { |
| return IthTextureSampler(index, src); |
| } |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect); |
| #if GR_TEST_UTILS |
| std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::TestCreate(GrProcessorTestData* d) { |
| sk_sp<GrTextureProxy> proxy = d->textureProxy(0); |
| const int kMaxWidth = 200; |
| const int kMaxHeight = 200; |
| const SkScalar kMaxInset = 20.0f; |
| uint32_t width = d->fRandom->nextULessThan(kMaxWidth); |
| uint32_t height = d->fRandom->nextULessThan(kMaxHeight); |
| SkScalar inset = d->fRandom->nextRangeScalar(1.0f, kMaxInset); |
| |
| SkIRect bounds = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)); |
| SkRect srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); |
| |
| auto effect = GrMagnifierEffect::Make(std::move(proxy), |
| bounds, |
| srcRect, |
| srcRect.width() / bounds.width(), |
| srcRect.height() / bounds.height(), |
| bounds.width() / inset, |
| bounds.height() / inset); |
| SkASSERT(effect); |
| return effect; |
| } |
| #endif |