|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #import "base/message_pump_mac.h" | 
|  |  | 
|  | #import <Foundation/Foundation.h> | 
|  |  | 
|  | #include <limits> | 
|  |  | 
|  | #include "base/logging.h" | 
|  | #include "base/run_loop.h" | 
|  | #include "base/time.h" | 
|  |  | 
|  | #if !defined(OS_IOS) | 
|  | #import <AppKit/AppKit.h> | 
|  | #endif  // !defined(OS_IOS) | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | void NoOp(void* info) { | 
|  | } | 
|  |  | 
|  | const CFTimeInterval kCFTimeIntervalMax = | 
|  | std::numeric_limits<CFTimeInterval>::max(); | 
|  |  | 
|  | // Set to true if MessagePumpMac::Create() is called before NSApp is | 
|  | // initialized.  Only accessed from the main thread. | 
|  | bool not_using_crapp = false; | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | // A scoper for autorelease pools created from message pump run loops. | 
|  | // Avoids dirtying up the ScopedNSAutoreleasePool interface for the rare | 
|  | // case where an autorelease pool needs to be passed in. | 
|  | class MessagePumpScopedAutoreleasePool { | 
|  | public: | 
|  | explicit MessagePumpScopedAutoreleasePool(MessagePumpCFRunLoopBase* pump) : | 
|  | pool_(pump->CreateAutoreleasePool()) { | 
|  | } | 
|  | ~MessagePumpScopedAutoreleasePool() { | 
|  | [pool_ drain]; | 
|  | } | 
|  |  | 
|  | private: | 
|  | NSAutoreleasePool* pool_; | 
|  | DISALLOW_COPY_AND_ASSIGN(MessagePumpScopedAutoreleasePool); | 
|  | }; | 
|  |  | 
|  | // Must be called on the run loop thread. | 
|  | MessagePumpCFRunLoopBase::MessagePumpCFRunLoopBase() | 
|  | : delegate_(NULL), | 
|  | delayed_work_fire_time_(kCFTimeIntervalMax), | 
|  | nesting_level_(0), | 
|  | run_nesting_level_(0), | 
|  | deepest_nesting_level_(0), | 
|  | delegateless_work_(false), | 
|  | delegateless_idle_work_(false) { | 
|  | run_loop_ = CFRunLoopGetCurrent(); | 
|  | CFRetain(run_loop_); | 
|  |  | 
|  | // Set a repeating timer with a preposterous firing time and interval.  The | 
|  | // timer will effectively never fire as-is.  The firing time will be adjusted | 
|  | // as needed when ScheduleDelayedWork is called. | 
|  | CFRunLoopTimerContext timer_context = CFRunLoopTimerContext(); | 
|  | timer_context.info = this; | 
|  | delayed_work_timer_ = CFRunLoopTimerCreate(NULL,                // allocator | 
|  | kCFTimeIntervalMax,  // fire time | 
|  | kCFTimeIntervalMax,  // interval | 
|  | 0,                   // flags | 
|  | 0,                   // priority | 
|  | RunDelayedWorkTimer, | 
|  | &timer_context); | 
|  | CFRunLoopAddTimer(run_loop_, delayed_work_timer_, kCFRunLoopCommonModes); | 
|  |  | 
|  | CFRunLoopSourceContext source_context = CFRunLoopSourceContext(); | 
|  | source_context.info = this; | 
|  | source_context.perform = RunWorkSource; | 
|  | work_source_ = CFRunLoopSourceCreate(NULL,  // allocator | 
|  | 1,     // priority | 
|  | &source_context); | 
|  | CFRunLoopAddSource(run_loop_, work_source_, kCFRunLoopCommonModes); | 
|  |  | 
|  | source_context.perform = RunIdleWorkSource; | 
|  | idle_work_source_ = CFRunLoopSourceCreate(NULL,  // allocator | 
|  | 2,     // priority | 
|  | &source_context); | 
|  | CFRunLoopAddSource(run_loop_, idle_work_source_, kCFRunLoopCommonModes); | 
|  |  | 
|  | source_context.perform = RunNestingDeferredWorkSource; | 
|  | nesting_deferred_work_source_ = CFRunLoopSourceCreate(NULL,  // allocator | 
|  | 0,     // priority | 
|  | &source_context); | 
|  | CFRunLoopAddSource(run_loop_, nesting_deferred_work_source_, | 
|  | kCFRunLoopCommonModes); | 
|  |  | 
|  | CFRunLoopObserverContext observer_context = CFRunLoopObserverContext(); | 
|  | observer_context.info = this; | 
|  | pre_wait_observer_ = CFRunLoopObserverCreate(NULL,  // allocator | 
|  | kCFRunLoopBeforeWaiting, | 
|  | true,  // repeat | 
|  | 0,     // priority | 
|  | PreWaitObserver, | 
|  | &observer_context); | 
|  | CFRunLoopAddObserver(run_loop_, pre_wait_observer_, kCFRunLoopCommonModes); | 
|  |  | 
|  | pre_source_observer_ = CFRunLoopObserverCreate(NULL,  // allocator | 
|  | kCFRunLoopBeforeSources, | 
|  | true,  // repeat | 
|  | 0,     // priority | 
|  | PreSourceObserver, | 
|  | &observer_context); | 
|  | CFRunLoopAddObserver(run_loop_, pre_source_observer_, kCFRunLoopCommonModes); | 
|  |  | 
|  | enter_exit_observer_ = CFRunLoopObserverCreate(NULL,  // allocator | 
|  | kCFRunLoopEntry | | 
|  | kCFRunLoopExit, | 
|  | true,  // repeat | 
|  | 0,     // priority | 
|  | EnterExitObserver, | 
|  | &observer_context); | 
|  | CFRunLoopAddObserver(run_loop_, enter_exit_observer_, kCFRunLoopCommonModes); | 
|  | } | 
|  |  | 
|  | // Ideally called on the run loop thread.  If other run loops were running | 
|  | // lower on the run loop thread's stack when this object was created, the | 
|  | // same number of run loops must be running when this object is destroyed. | 
|  | MessagePumpCFRunLoopBase::~MessagePumpCFRunLoopBase() { | 
|  | CFRunLoopRemoveObserver(run_loop_, enter_exit_observer_, | 
|  | kCFRunLoopCommonModes); | 
|  | CFRelease(enter_exit_observer_); | 
|  |  | 
|  | CFRunLoopRemoveObserver(run_loop_, pre_source_observer_, | 
|  | kCFRunLoopCommonModes); | 
|  | CFRelease(pre_source_observer_); | 
|  |  | 
|  | CFRunLoopRemoveObserver(run_loop_, pre_wait_observer_, | 
|  | kCFRunLoopCommonModes); | 
|  | CFRelease(pre_wait_observer_); | 
|  |  | 
|  | CFRunLoopRemoveSource(run_loop_, nesting_deferred_work_source_, | 
|  | kCFRunLoopCommonModes); | 
|  | CFRelease(nesting_deferred_work_source_); | 
|  |  | 
|  | CFRunLoopRemoveSource(run_loop_, idle_work_source_, kCFRunLoopCommonModes); | 
|  | CFRelease(idle_work_source_); | 
|  |  | 
|  | CFRunLoopRemoveSource(run_loop_, work_source_, kCFRunLoopCommonModes); | 
|  | CFRelease(work_source_); | 
|  |  | 
|  | CFRunLoopRemoveTimer(run_loop_, delayed_work_timer_, kCFRunLoopCommonModes); | 
|  | CFRelease(delayed_work_timer_); | 
|  |  | 
|  | CFRelease(run_loop_); | 
|  | } | 
|  |  | 
|  | // Must be called on the run loop thread. | 
|  | void MessagePumpCFRunLoopBase::Run(Delegate* delegate) { | 
|  | // nesting_level_ will be incremented in EnterExitRunLoop, so set | 
|  | // run_nesting_level_ accordingly. | 
|  | int last_run_nesting_level = run_nesting_level_; | 
|  | run_nesting_level_ = nesting_level_ + 1; | 
|  |  | 
|  | Delegate* last_delegate = delegate_; | 
|  | SetDelegate(delegate); | 
|  |  | 
|  | DoRun(delegate); | 
|  |  | 
|  | // Restore the previous state of the object. | 
|  | SetDelegate(last_delegate); | 
|  | run_nesting_level_ = last_run_nesting_level; | 
|  | } | 
|  |  | 
|  | void MessagePumpCFRunLoopBase::SetDelegate(Delegate* delegate) { | 
|  | delegate_ = delegate; | 
|  |  | 
|  | if (delegate) { | 
|  | // If any work showed up but could not be dispatched for want of a | 
|  | // delegate, set it up for dispatch again now that a delegate is | 
|  | // available. | 
|  | if (delegateless_work_) { | 
|  | CFRunLoopSourceSignal(work_source_); | 
|  | delegateless_work_ = false; | 
|  | } | 
|  | if (delegateless_idle_work_) { | 
|  | CFRunLoopSourceSignal(idle_work_source_); | 
|  | delegateless_idle_work_ = false; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // May be called on any thread. | 
|  | void MessagePumpCFRunLoopBase::ScheduleWork() { | 
|  | CFRunLoopSourceSignal(work_source_); | 
|  | CFRunLoopWakeUp(run_loop_); | 
|  | } | 
|  |  | 
|  | // Must be called on the run loop thread. | 
|  | void MessagePumpCFRunLoopBase::ScheduleDelayedWork( | 
|  | const TimeTicks& delayed_work_time) { | 
|  | TimeDelta delta = delayed_work_time - TimeTicks::Now(); | 
|  | delayed_work_fire_time_ = CFAbsoluteTimeGetCurrent() + delta.InSecondsF(); | 
|  | CFRunLoopTimerSetNextFireDate(delayed_work_timer_, delayed_work_fire_time_); | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::RunDelayedWorkTimer(CFRunLoopTimerRef timer, | 
|  | void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  |  | 
|  | // The timer won't fire again until it's reset. | 
|  | self->delayed_work_fire_time_ = kCFTimeIntervalMax; | 
|  |  | 
|  | // CFRunLoopTimers fire outside of the priority scheme for CFRunLoopSources. | 
|  | // In order to establish the proper priority in which work and delayed work | 
|  | // are processed one for one, the timer used to schedule delayed work must | 
|  | // signal a CFRunLoopSource used to dispatch both work and delayed work. | 
|  | CFRunLoopSourceSignal(self->work_source_); | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::RunWorkSource(void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  | self->RunWork(); | 
|  | } | 
|  |  | 
|  | // Called by MessagePumpCFRunLoopBase::RunWorkSource. | 
|  | bool MessagePumpCFRunLoopBase::RunWork() { | 
|  | if (!delegate_) { | 
|  | // This point can be reached with a NULL delegate_ if Run is not on the | 
|  | // stack but foreign code is spinning the CFRunLoop.  Arrange to come back | 
|  | // here when a delegate is available. | 
|  | delegateless_work_ = true; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // The NSApplication-based run loop only drains the autorelease pool at each | 
|  | // UI event (NSEvent).  The autorelease pool is not drained for each | 
|  | // CFRunLoopSource target that's run.  Use a local pool for any autoreleased | 
|  | // objects if the app is not currently handling a UI event to ensure they're | 
|  | // released promptly even in the absence of UI events. | 
|  | MessagePumpScopedAutoreleasePool autorelease_pool(this); | 
|  |  | 
|  | // Call DoWork and DoDelayedWork once, and if something was done, arrange to | 
|  | // come back here again as long as the loop is still running. | 
|  | bool did_work = delegate_->DoWork(); | 
|  | bool resignal_work_source = did_work; | 
|  |  | 
|  | TimeTicks next_time; | 
|  | delegate_->DoDelayedWork(&next_time); | 
|  | if (!did_work) { | 
|  | // Determine whether there's more delayed work, and if so, if it needs to | 
|  | // be done at some point in the future or if it's already time to do it. | 
|  | // Only do these checks if did_work is false. If did_work is true, this | 
|  | // function, and therefore any additional delayed work, will get another | 
|  | // chance to run before the loop goes to sleep. | 
|  | bool more_delayed_work = !next_time.is_null(); | 
|  | if (more_delayed_work) { | 
|  | TimeDelta delay = next_time - TimeTicks::Now(); | 
|  | if (delay > TimeDelta()) { | 
|  | // There's more delayed work to be done in the future. | 
|  | ScheduleDelayedWork(next_time); | 
|  | } else { | 
|  | // There's more delayed work to be done, and its time is in the past. | 
|  | // Arrange to come back here directly as long as the loop is still | 
|  | // running. | 
|  | resignal_work_source = true; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (resignal_work_source) { | 
|  | CFRunLoopSourceSignal(work_source_); | 
|  | } | 
|  |  | 
|  | return resignal_work_source; | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::RunIdleWorkSource(void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  | self->RunIdleWork(); | 
|  | } | 
|  |  | 
|  | // Called by MessagePumpCFRunLoopBase::RunIdleWorkSource. | 
|  | bool MessagePumpCFRunLoopBase::RunIdleWork() { | 
|  | if (!delegate_) { | 
|  | // This point can be reached with a NULL delegate_ if Run is not on the | 
|  | // stack but foreign code is spinning the CFRunLoop.  Arrange to come back | 
|  | // here when a delegate is available. | 
|  | delegateless_idle_work_ = true; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // The NSApplication-based run loop only drains the autorelease pool at each | 
|  | // UI event (NSEvent).  The autorelease pool is not drained for each | 
|  | // CFRunLoopSource target that's run.  Use a local pool for any autoreleased | 
|  | // objects if the app is not currently handling a UI event to ensure they're | 
|  | // released promptly even in the absence of UI events. | 
|  | MessagePumpScopedAutoreleasePool autorelease_pool(this); | 
|  |  | 
|  | // Call DoIdleWork once, and if something was done, arrange to come back here | 
|  | // again as long as the loop is still running. | 
|  | bool did_work = delegate_->DoIdleWork(); | 
|  | if (did_work) { | 
|  | CFRunLoopSourceSignal(idle_work_source_); | 
|  | } | 
|  |  | 
|  | return did_work; | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource(void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  | self->RunNestingDeferredWork(); | 
|  | } | 
|  |  | 
|  | // Called by MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource. | 
|  | bool MessagePumpCFRunLoopBase::RunNestingDeferredWork() { | 
|  | if (!delegate_) { | 
|  | // This point can be reached with a NULL delegate_ if Run is not on the | 
|  | // stack but foreign code is spinning the CFRunLoop.  There's no sense in | 
|  | // attempting to do any work or signalling the work sources because | 
|  | // without a delegate, work is not possible. | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Immediately try work in priority order. | 
|  | if (!RunWork()) { | 
|  | if (!RunIdleWork()) { | 
|  | return false; | 
|  | } | 
|  | } else { | 
|  | // Work was done.  Arrange for the loop to try non-nestable idle work on | 
|  | // a subsequent pass. | 
|  | CFRunLoopSourceSignal(idle_work_source_); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Called before the run loop goes to sleep or exits, or processes sources. | 
|  | void MessagePumpCFRunLoopBase::MaybeScheduleNestingDeferredWork() { | 
|  | // deepest_nesting_level_ is set as run loops are entered.  If the deepest | 
|  | // level encountered is deeper than the current level, a nested loop | 
|  | // (relative to the current level) ran since the last time nesting-deferred | 
|  | // work was scheduled.  When that situation is encountered, schedule | 
|  | // nesting-deferred work in case any work was deferred because nested work | 
|  | // was disallowed. | 
|  | if (deepest_nesting_level_ > nesting_level_) { | 
|  | deepest_nesting_level_ = nesting_level_; | 
|  | CFRunLoopSourceSignal(nesting_deferred_work_source_); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::PreWaitObserver(CFRunLoopObserverRef observer, | 
|  | CFRunLoopActivity activity, | 
|  | void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  |  | 
|  | // Attempt to do some idle work before going to sleep. | 
|  | self->RunIdleWork(); | 
|  |  | 
|  | // The run loop is about to go to sleep.  If any of the work done since it | 
|  | // started or woke up resulted in a nested run loop running, | 
|  | // nesting-deferred work may have accumulated.  Schedule it for processing | 
|  | // if appropriate. | 
|  | self->MaybeScheduleNestingDeferredWork(); | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::PreSourceObserver(CFRunLoopObserverRef observer, | 
|  | CFRunLoopActivity activity, | 
|  | void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  |  | 
|  | // The run loop has reached the top of the loop and is about to begin | 
|  | // processing sources.  If the last iteration of the loop at this nesting | 
|  | // level did not sleep or exit, nesting-deferred work may have accumulated | 
|  | // if a nested loop ran.  Schedule nesting-deferred work for processing if | 
|  | // appropriate. | 
|  | self->MaybeScheduleNestingDeferredWork(); | 
|  | } | 
|  |  | 
|  | // Called from the run loop. | 
|  | // static | 
|  | void MessagePumpCFRunLoopBase::EnterExitObserver(CFRunLoopObserverRef observer, | 
|  | CFRunLoopActivity activity, | 
|  | void* info) { | 
|  | MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info); | 
|  |  | 
|  | switch (activity) { | 
|  | case kCFRunLoopEntry: | 
|  | ++self->nesting_level_; | 
|  | if (self->nesting_level_ > self->deepest_nesting_level_) { | 
|  | self->deepest_nesting_level_ = self->nesting_level_; | 
|  | } | 
|  | break; | 
|  |  | 
|  | case kCFRunLoopExit: | 
|  | // Not all run loops go to sleep.  If a run loop is stopped before it | 
|  | // goes to sleep due to a CFRunLoopStop call, or if the timeout passed | 
|  | // to CFRunLoopRunInMode expires, the run loop may proceed directly from | 
|  | // handling sources to exiting without any sleep.  This most commonly | 
|  | // occurs when CFRunLoopRunInMode is passed a timeout of 0, causing it | 
|  | // to make a single pass through the loop and exit without sleep.  Some | 
|  | // native loops use CFRunLoop in this way.  Because PreWaitObserver will | 
|  | // not be called in these case, MaybeScheduleNestingDeferredWork needs | 
|  | // to be called here, as the run loop exits. | 
|  | // | 
|  | // MaybeScheduleNestingDeferredWork consults self->nesting_level_ | 
|  | // to determine whether to schedule nesting-deferred work.  It expects | 
|  | // the nesting level to be set to the depth of the loop that is going | 
|  | // to sleep or exiting.  It must be called before decrementing the | 
|  | // value so that the value still corresponds to the level of the exiting | 
|  | // loop. | 
|  | self->MaybeScheduleNestingDeferredWork(); | 
|  | --self->nesting_level_; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | break; | 
|  | } | 
|  |  | 
|  | self->EnterExitRunLoop(activity); | 
|  | } | 
|  |  | 
|  | // Called by MessagePumpCFRunLoopBase::EnterExitRunLoop.  The default | 
|  | // implementation is a no-op. | 
|  | void MessagePumpCFRunLoopBase::EnterExitRunLoop(CFRunLoopActivity activity) { | 
|  | } | 
|  |  | 
|  | // Base version returns a standard NSAutoreleasePool. | 
|  | NSAutoreleasePool* MessagePumpCFRunLoopBase::CreateAutoreleasePool() { | 
|  | return [[NSAutoreleasePool alloc] init]; | 
|  | } | 
|  |  | 
|  | MessagePumpCFRunLoop::MessagePumpCFRunLoop() | 
|  | : quit_pending_(false) { | 
|  | } | 
|  |  | 
|  | MessagePumpCFRunLoop::~MessagePumpCFRunLoop() {} | 
|  |  | 
|  | // Called by MessagePumpCFRunLoopBase::DoRun.  If other CFRunLoopRun loops were | 
|  | // running lower on the run loop thread's stack when this object was created, | 
|  | // the same number of CFRunLoopRun loops must be running for the outermost call | 
|  | // to Run.  Run/DoRun are reentrant after that point. | 
|  | void MessagePumpCFRunLoop::DoRun(Delegate* delegate) { | 
|  | // This is completely identical to calling CFRunLoopRun(), except autorelease | 
|  | // pool management is introduced. | 
|  | int result; | 
|  | do { | 
|  | MessagePumpScopedAutoreleasePool autorelease_pool(this); | 
|  | result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, | 
|  | kCFTimeIntervalMax, | 
|  | false); | 
|  | } while (result != kCFRunLoopRunStopped && result != kCFRunLoopRunFinished); | 
|  | } | 
|  |  | 
|  | // Must be called on the run loop thread. | 
|  | void MessagePumpCFRunLoop::Quit() { | 
|  | // Stop the innermost run loop managed by this MessagePumpCFRunLoop object. | 
|  | if (nesting_level() == run_nesting_level()) { | 
|  | // This object is running the innermost loop, just stop it. | 
|  | CFRunLoopStop(run_loop()); | 
|  | } else { | 
|  | // There's another loop running inside the loop managed by this object. | 
|  | // In other words, someone else called CFRunLoopRunInMode on the same | 
|  | // thread, deeper on the stack than the deepest Run call.  Don't preempt | 
|  | // other run loops, just mark this object to quit the innermost Run as | 
|  | // soon as the other inner loops not managed by Run are done. | 
|  | quit_pending_ = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Called by MessagePumpCFRunLoopBase::EnterExitObserver. | 
|  | void MessagePumpCFRunLoop::EnterExitRunLoop(CFRunLoopActivity activity) { | 
|  | if (activity == kCFRunLoopExit && | 
|  | nesting_level() == run_nesting_level() && | 
|  | quit_pending_) { | 
|  | // Quit was called while loops other than those managed by this object | 
|  | // were running further inside a run loop managed by this object.  Now | 
|  | // that all unmanaged inner run loops are gone, stop the loop running | 
|  | // just inside Run. | 
|  | CFRunLoopStop(run_loop()); | 
|  | quit_pending_ = false; | 
|  | } | 
|  | } | 
|  |  | 
|  | MessagePumpNSRunLoop::MessagePumpNSRunLoop() | 
|  | : keep_running_(true) { | 
|  | CFRunLoopSourceContext source_context = CFRunLoopSourceContext(); | 
|  | source_context.perform = NoOp; | 
|  | quit_source_ = CFRunLoopSourceCreate(NULL,  // allocator | 
|  | 0,     // priority | 
|  | &source_context); | 
|  | CFRunLoopAddSource(run_loop(), quit_source_, kCFRunLoopCommonModes); | 
|  | } | 
|  |  | 
|  | MessagePumpNSRunLoop::~MessagePumpNSRunLoop() { | 
|  | CFRunLoopRemoveSource(run_loop(), quit_source_, kCFRunLoopCommonModes); | 
|  | CFRelease(quit_source_); | 
|  | } | 
|  |  | 
|  | void MessagePumpNSRunLoop::DoRun(Delegate* delegate) { | 
|  | while (keep_running_) { | 
|  | // NSRunLoop manages autorelease pools itself. | 
|  | [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode | 
|  | beforeDate:[NSDate distantFuture]]; | 
|  | } | 
|  |  | 
|  | keep_running_ = true; | 
|  | } | 
|  |  | 
|  | void MessagePumpNSRunLoop::Quit() { | 
|  | keep_running_ = false; | 
|  | CFRunLoopSourceSignal(quit_source_); | 
|  | CFRunLoopWakeUp(run_loop()); | 
|  | } | 
|  |  | 
|  | #if defined(OS_IOS) | 
|  | MessagePumpUIApplication::MessagePumpUIApplication() | 
|  | : run_loop_(NULL) { | 
|  | } | 
|  |  | 
|  | MessagePumpUIApplication::~MessagePumpUIApplication() {} | 
|  |  | 
|  | void MessagePumpUIApplication::DoRun(Delegate* delegate) { | 
|  | NOTREACHED(); | 
|  | } | 
|  |  | 
|  | void MessagePumpUIApplication::Quit() { | 
|  | NOTREACHED(); | 
|  | } | 
|  |  | 
|  | void MessagePumpUIApplication::Attach(Delegate* delegate) { | 
|  | DCHECK(!run_loop_); | 
|  | run_loop_ = new base::RunLoop(); | 
|  | CHECK(run_loop_->BeforeRun()); | 
|  | SetDelegate(delegate); | 
|  | } | 
|  |  | 
|  | #else | 
|  |  | 
|  | MessagePumpNSApplication::MessagePumpNSApplication() | 
|  | : keep_running_(true), | 
|  | running_own_loop_(false) { | 
|  | } | 
|  |  | 
|  | MessagePumpNSApplication::~MessagePumpNSApplication() {} | 
|  |  | 
|  | void MessagePumpNSApplication::DoRun(Delegate* delegate) { | 
|  | bool last_running_own_loop_ = running_own_loop_; | 
|  |  | 
|  | // NSApp must be initialized by calling: | 
|  | // [{some class which implements CrAppProtocol} sharedApplication] | 
|  | // Most likely candidates are CrApplication or BrowserCrApplication. | 
|  | // These can be initialized from C++ code by calling | 
|  | // RegisterCrApp() or RegisterBrowserCrApp(). | 
|  | CHECK(NSApp); | 
|  |  | 
|  | if (![NSApp isRunning]) { | 
|  | running_own_loop_ = false; | 
|  | // NSApplication manages autorelease pools itself when run this way. | 
|  | [NSApp run]; | 
|  | } else { | 
|  | running_own_loop_ = true; | 
|  | NSDate* distant_future = [NSDate distantFuture]; | 
|  | while (keep_running_) { | 
|  | MessagePumpScopedAutoreleasePool autorelease_pool(this); | 
|  | NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask | 
|  | untilDate:distant_future | 
|  | inMode:NSDefaultRunLoopMode | 
|  | dequeue:YES]; | 
|  | if (event) { | 
|  | [NSApp sendEvent:event]; | 
|  | } | 
|  | } | 
|  | keep_running_ = true; | 
|  | } | 
|  |  | 
|  | running_own_loop_ = last_running_own_loop_; | 
|  | } | 
|  |  | 
|  | void MessagePumpNSApplication::Quit() { | 
|  | if (!running_own_loop_) { | 
|  | [[NSApplication sharedApplication] stop:nil]; | 
|  | } else { | 
|  | keep_running_ = false; | 
|  | } | 
|  |  | 
|  | // Send a fake event to wake the loop up. | 
|  | [NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined | 
|  | location:NSMakePoint(0, 0) | 
|  | modifierFlags:0 | 
|  | timestamp:0 | 
|  | windowNumber:0 | 
|  | context:NULL | 
|  | subtype:0 | 
|  | data1:0 | 
|  | data2:0] | 
|  | atStart:NO]; | 
|  | } | 
|  |  | 
|  | MessagePumpCrApplication::MessagePumpCrApplication() { | 
|  | } | 
|  |  | 
|  | // Prevents an autorelease pool from being created if the app is in the midst of | 
|  | // handling a UI event because various parts of AppKit depend on objects that | 
|  | // are created while handling a UI event to be autoreleased in the event loop. | 
|  | // An example of this is NSWindowController. When a window with a window | 
|  | // controller is closed it goes through a stack like this: | 
|  | // (Several stack frames elided for clarity) | 
|  | // | 
|  | // #0 [NSWindowController autorelease] | 
|  | // #1 DoAClose | 
|  | // #2 MessagePumpCFRunLoopBase::DoWork() | 
|  | // #3 [NSRunLoop run] | 
|  | // #4 [NSButton performClick:] | 
|  | // #5 [NSWindow sendEvent:] | 
|  | // #6 [NSApp sendEvent:] | 
|  | // #7 [NSApp run] | 
|  | // | 
|  | // -performClick: spins a nested run loop. If the pool created in DoWork was a | 
|  | // standard NSAutoreleasePool, it would release the objects that were | 
|  | // autoreleased into it once DoWork released it. This would cause the window | 
|  | // controller, which autoreleased itself in frame #0, to release itself, and | 
|  | // possibly free itself. Unfortunately this window controller controls the | 
|  | // window in frame #5. When the stack is unwound to frame #5, the window would | 
|  | // no longer exists and crashes may occur. Apple gets around this by never | 
|  | // releasing the pool it creates in frame #4, and letting frame #7 clean it up | 
|  | // when it cleans up the pool that wraps frame #7. When an autorelease pool is | 
|  | // released it releases all other pools that were created after it on the | 
|  | // autorelease pool stack. | 
|  | // | 
|  | // CrApplication is responsible for setting handlingSendEvent to true just | 
|  | // before it sends the event through the event handling mechanism, and | 
|  | // returning it to its previous value once the event has been sent. | 
|  | NSAutoreleasePool* MessagePumpCrApplication::CreateAutoreleasePool() { | 
|  | if (MessagePumpMac::IsHandlingSendEvent()) | 
|  | return nil; | 
|  | return MessagePumpNSApplication::CreateAutoreleasePool(); | 
|  | } | 
|  |  | 
|  | // static | 
|  | bool MessagePumpMac::UsingCrApp() { | 
|  | DCHECK([NSThread isMainThread]); | 
|  |  | 
|  | // If NSApp is still not initialized, then the subclass used cannot | 
|  | // be determined. | 
|  | DCHECK(NSApp); | 
|  |  | 
|  | // The pump was created using MessagePumpNSApplication. | 
|  | if (not_using_crapp) | 
|  | return false; | 
|  |  | 
|  | return [NSApp conformsToProtocol:@protocol(CrAppProtocol)]; | 
|  | } | 
|  |  | 
|  | // static | 
|  | bool MessagePumpMac::IsHandlingSendEvent() { | 
|  | DCHECK([NSApp conformsToProtocol:@protocol(CrAppProtocol)]); | 
|  | NSObject<CrAppProtocol>* app = static_cast<NSObject<CrAppProtocol>*>(NSApp); | 
|  | return [app isHandlingSendEvent]; | 
|  | } | 
|  | #endif  // !defined(OS_IOS) | 
|  |  | 
|  | // static | 
|  | MessagePump* MessagePumpMac::Create() { | 
|  | if ([NSThread isMainThread]) { | 
|  | #if defined(OS_IOS) | 
|  | return new MessagePumpUIApplication; | 
|  | #else | 
|  | if ([NSApp conformsToProtocol:@protocol(CrAppProtocol)]) | 
|  | return new MessagePumpCrApplication; | 
|  |  | 
|  | // The main-thread MessagePump implementations REQUIRE an NSApp. | 
|  | // Executables which have specific requirements for their | 
|  | // NSApplication subclass should initialize appropriately before | 
|  | // creating an event loop. | 
|  | [NSApplication sharedApplication]; | 
|  | not_using_crapp = true; | 
|  | return new MessagePumpNSApplication; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | return new MessagePumpNSRunLoop; | 
|  | } | 
|  |  | 
|  | }  // namespace base |