| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Precompiled header for Chromium project on Windows, not used by |
| // other build configurations. Using precompiled headers speeds the |
| // build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12 |
| // GB of memory. |
| // |
| // Numeric comments beside includes are the number of times they were |
| // included under src/chrome/browser on 2011/8/20, which was used as a |
| // baseline for deciding what to include in the PCH. Includes without |
| // a numeric comment are generally included at least 5 times. It may |
| // be possible to tweak the speed of the build by commenting out or |
| // removing some of the less frequently used headers. |
| |
| #if defined(BUILD_PRECOMPILE_H_) |
| #error You shouldn't include the precompiled header file more than once. |
| #endif |
| |
| #define BUILD_PRECOMPILE_H_ |
| |
| #if !defined(__LB_XB360__) |
| // The Windows header needs to come before almost all the other |
| // Windows-specific headers. |
| #include <Windows.h> |
| #include <dwmapi.h> |
| #include <shellapi.h> |
| #include <wincrypt.h> // 4 |
| #include <wtypes.h> // 2 |
| #endif // defined(__LB_XB360__) |
| // Defines in atlbase.h cause conflicts; if we could figure out how |
| // this family of headers can be included in the PCH, it might speed |
| // up the build as several of them are used frequently. |
| /* |
| #include <atlbase.h> |
| #include <atlapp.h> |
| #include <atlcom.h> |
| #include <atlcrack.h> // 2 |
| #include <atlctrls.h> // 2 |
| #include <atlmisc.h> // 2 |
| #include <atlsafe.h> // 1 |
| #include <atltheme.h> // 1 |
| #include <atlwin.h> // 2 |
| */ |
| |
| // Objbase.h and other files that rely on it bring in [ #define |
| // interface struct ] which can cause problems in a multi-platform |
| // build like Chrome's. #undef-ing it does not work as there are |
| // currently 118 targets that break if we do this, so leaving out of |
| // the precompiled header for now. |
| //#include <commctrl.h> // 2 |
| //#include <commdlg.h> // 3 |
| //#include <cryptuiapi.h> // 2 |
| //#include <Objbase.h> // 2 |
| //#include <objidl.h> // 1 |
| //#include <ole2.h> // 1 |
| //#include <oleacc.h> // 2 |
| //#include <oleauto.h> // 1 |
| //#include <oleidl.h> // 1 |
| //#include <propkey.h> // 2 |
| //#include <propvarutil.h> // 2 |
| //#include <pstore.h> // 2 |
| //#include <shlguid.h> // 1 |
| //#include <shlwapi.h> // 1 |
| //#include <shobjidl.h> // 4 |
| //#include <urlhist.h> // 2 |
| |
| // Caused other conflicts in addition to the 'interface' issue above. |
| // #include <shlobj.h> |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <limits.h> // 4 |
| #include <math.h> |
| #include <memory.h> // 1 |
| #include <signal.h> |
| #include <stdarg.h> // 1 |
| #include <stddef.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <time.h> // 4 |
| |
| #include <algorithm> |
| #include <bitset> // 3 |
| #include <cmath> |
| #include <cstddef> |
| #include <cstdio> // 3 |
| #include <cstdlib> // 2 |
| #include <cstring> |
| #include <deque> |
| #include <fstream> // 3 |
| #include <functional> |
| #include <iomanip> // 2 |
| #include <iosfwd> // 2 |
| #include <iterator> |
| #include <limits> |
| #include <list> |
| #include <map> |
| #include <numeric> // 2 |
| #include <ostream> |
| #include <queue> |
| #include <set> |
| #include <sstream> |
| #include <stack> |
| #include <string> |
| #include <utility> |
| #include <vector> |