| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/compiler/osr.h" |
| |
| #include "src/codegen/optimized-compilation-info.h" |
| #include "src/compiler/frame.h" |
| #include "src/objects/objects-inl.h" |
| #include "src/objects/objects.h" |
| #include "src/objects/shared-function-info.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| OsrHelper::OsrHelper(OptimizedCompilationInfo* info) |
| : parameter_count_(info->bytecode_array()->parameter_count()), |
| stack_slot_count_(InterpreterFrameConstants::RegisterStackSlotCount( |
| info->bytecode_array()->register_count()) + |
| InterpreterFrameConstants::kExtraSlotCount) {} |
| |
| void OsrHelper::SetupFrame(Frame* frame) { |
| // The optimized frame will subsume the unoptimized frame. Do so by reserving |
| // the first spill slots. |
| frame->ReserveSpillSlots(UnoptimizedFrameSlots()); |
| } |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |