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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_STRUCT_INL_H_
#define V8_OBJECTS_STRUCT_INL_H_
#include "src/objects/struct.h"
#include "src/heap/heap-write-barrier-inl.h"
#include "src/objects/objects-inl.h"
#include "src/objects/oddball.h"
#include "src/roots/roots-inl.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
#include "torque-generated/src/objects/struct-tq-inl.inc"
TQ_OBJECT_CONSTRUCTORS_IMPL(Struct)
TQ_OBJECT_CONSTRUCTORS_IMPL(Tuple2)
TQ_OBJECT_CONSTRUCTORS_IMPL(AccessorPair)
NEVER_READ_ONLY_SPACE_IMPL(AccessorPair)
TQ_OBJECT_CONSTRUCTORS_IMPL(ClassPositions)
void Struct::InitializeBody(int object_size) {
Object value = GetReadOnlyRoots().undefined_value();
for (int offset = kHeaderSize; offset < object_size; offset += kTaggedSize) {
WRITE_FIELD(*this, offset, value);
}
}
Object AccessorPair::get(AccessorComponent component) {
return component == ACCESSOR_GETTER ? getter() : setter();
}
void AccessorPair::set(AccessorComponent component, Object value) {
if (component == ACCESSOR_GETTER) {
set_getter(value);
} else {
set_setter(value);
}
}
void AccessorPair::SetComponents(Object getter, Object setter) {
if (!getter.IsNull()) set_getter(getter);
if (!setter.IsNull()) set_setter(setter);
}
bool AccessorPair::Equals(Object getter_value, Object setter_value) {
return (getter() == getter_value) && (setter() == setter_value);
}
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_STRUCT_INL_H_