| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
| * vim: set ts=8 sts=4 et sw=4 tw=99: |
| * |
| * ***** BEGIN LICENSE BLOCK ***** |
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| |
| #ifndef assembler_assembler_LinkBuffer_h |
| #define assembler_assembler_LinkBuffer_h |
| |
| #include "assembler/wtf/Platform.h" |
| |
| #if ENABLE_ASSEMBLER |
| |
| #include <assembler/MacroAssembler.h> |
| |
| namespace JSC { |
| |
| // LinkBuffer: |
| // |
| // This class assists in linking code generated by the macro assembler, once code generation |
| // has been completed, and the code has been copied to is final location in memory. At this |
| // time pointers to labels within the code may be resolved, and relative offsets to external |
| // addresses may be fixed. |
| // |
| // Specifically: |
| // * Jump objects may be linked to external targets, |
| // * The address of Jump objects may taken, such that it can later be relinked. |
| // * The return address of a Call may be acquired. |
| // * The address of a Label pointing into the code may be resolved. |
| // * The value referenced by a DataLabel may be set. |
| // |
| class LinkBuffer { |
| typedef MacroAssemblerCodeRef CodeRef; |
| typedef MacroAssembler::Label Label; |
| typedef MacroAssembler::Jump Jump; |
| typedef MacroAssembler::JumpList JumpList; |
| typedef MacroAssembler::Call Call; |
| typedef MacroAssembler::DataLabel32 DataLabel32; |
| typedef MacroAssembler::DataLabelPtr DataLabelPtr; |
| |
| public: |
| // 'ok' should be checked after this constructor is called; it's false if OOM occurred. |
| LinkBuffer(MacroAssembler* masm, ExecutableAllocator* executableAllocator, |
| ExecutablePool** poolp, bool* ok, CodeKind codeKind) |
| { |
| m_codeKind = codeKind; |
| m_code = executableAllocAndCopy(*masm, executableAllocator, poolp); |
| m_executablePool = *poolp; |
| m_size = masm->m_assembler.size(); // must come after call to executableAllocAndCopy()! |
| #ifndef NDEBUG |
| m_completed = false; |
| #endif |
| *ok = !!m_code; |
| } |
| |
| LinkBuffer(CodeKind kind) |
| : m_executablePool(NULL) |
| , m_code(NULL) |
| , m_size(0) |
| , m_codeKind(kind) |
| #ifndef NDEBUG |
| , m_completed(false) |
| #endif |
| { |
| } |
| |
| LinkBuffer(uint8_t* ncode, size_t size, CodeKind kind) |
| : m_executablePool(NULL) |
| , m_code(ncode) |
| , m_size(size) |
| , m_codeKind(kind) |
| #ifndef NDEBUG |
| , m_completed(false) |
| #endif |
| { |
| } |
| |
| ~LinkBuffer() |
| { |
| ASSERT(!m_executablePool || m_completed); |
| } |
| |
| // These methods are used to link or set values at code generation time. |
| |
| void link(Call call, FunctionPtr function) |
| { |
| ASSERT(call.isFlagSet(Call::Linkable)); |
| MacroAssembler::linkCall(code(), call, function); |
| } |
| |
| void link(Jump jump, CodeLocationLabel label) |
| { |
| MacroAssembler::linkJump(code(), jump, label); |
| } |
| |
| void link(JumpList list, CodeLocationLabel label) |
| { |
| for (unsigned i = 0; i < list.m_jumps.length(); ++i) |
| MacroAssembler::linkJump(code(), list.m_jumps[i], label); |
| } |
| |
| void patch(DataLabelPtr label, void* value) |
| { |
| MacroAssembler::linkPointer(code(), label.m_label, value); |
| } |
| |
| void patch(DataLabelPtr label, CodeLocationLabel value) |
| { |
| MacroAssembler::linkPointer(code(), label.m_label, value.executableAddress()); |
| } |
| |
| // These methods are used to obtain handles to allow the code to be relinked / repatched later. |
| |
| CodeLocationCall locationOf(Call call) |
| { |
| ASSERT(call.isFlagSet(Call::Linkable)); |
| ASSERT(!call.isFlagSet(Call::Near)); |
| return CodeLocationCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp)); |
| } |
| |
| CodeLocationJump locationOf(Jump j) |
| { |
| return CodeLocationJump(MacroAssembler::getLinkerAddress(code(), j.m_jmp)); |
| } |
| |
| CodeLocationNearCall locationOfNearCall(Call call) |
| { |
| ASSERT(call.isFlagSet(Call::Linkable)); |
| ASSERT(call.isFlagSet(Call::Near)); |
| return CodeLocationNearCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp)); |
| } |
| |
| CodeLocationLabel locationOf(Label label) |
| { |
| return CodeLocationLabel(MacroAssembler::getLinkerAddress(code(), label.m_label)); |
| } |
| |
| CodeLocationDataLabelPtr locationOf(DataLabelPtr label) |
| { |
| return CodeLocationDataLabelPtr(MacroAssembler::getLinkerAddress(code(), label.m_label)); |
| } |
| |
| CodeLocationDataLabel32 locationOf(DataLabel32 label) |
| { |
| return CodeLocationDataLabel32(MacroAssembler::getLinkerAddress(code(), label.m_label)); |
| } |
| |
| // This method obtains the return address of the call, given as an offset from |
| // the start of the code. |
| unsigned returnAddressOffset(Call call) |
| { |
| return MacroAssembler::getLinkerCallReturnOffset(call); |
| } |
| |
| // Upon completion of all patching either 'finalizeCode()' or 'finalizeCodeAddendum()' should be called |
| // once to complete generation of the code. 'finalizeCode()' is suited to situations |
| // where the executable pool must also be retained, the lighter-weight 'finalizeCodeAddendum()' is |
| // suited to adding to an existing allocation. |
| CodeRef finalizeCode() |
| { |
| performFinalization(); |
| |
| return CodeRef(m_code, m_executablePool, m_size); |
| } |
| CodeLocationLabel finalizeCodeAddendum() |
| { |
| performFinalization(); |
| |
| return CodeLocationLabel(code()); |
| } |
| |
| protected: |
| // Keep this private! - the underlying code should only be obtained externally via |
| // finalizeCode() or finalizeCodeAddendum(). |
| void* code() |
| { |
| return m_code; |
| } |
| |
| void *executableAllocAndCopy(MacroAssembler &masm, ExecutableAllocator *allocator, |
| ExecutablePool **poolp) |
| { |
| return masm.m_assembler.executableAllocAndCopy(allocator, poolp, m_codeKind); |
| } |
| |
| void performFinalization() |
| { |
| #ifndef NDEBUG |
| ASSERT(!m_completed); |
| m_completed = true; |
| #endif |
| |
| ExecutableAllocator::makeExecutable(code(), m_size); |
| ExecutableAllocator::cacheFlush(code(), m_size); |
| } |
| |
| ExecutablePool* m_executablePool; |
| void* m_code; |
| size_t m_size; |
| CodeKind m_codeKind; |
| #ifndef NDEBUG |
| bool m_completed; |
| #endif |
| }; |
| |
| } // namespace JSC |
| |
| #endif // ENABLE(ASSEMBLER) |
| |
| #endif /* assembler_assembler_LinkBuffer_h */ |