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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "jscompartment.h"
#include "assembler/assembler/MacroAssembler.h"
#include "jit/IonCompartment.h"
#include "jit/IonLinker.h"
#include "jit/IonFrames.h"
#include "jit/IonSpewer.h"
#include "jit/Bailouts.h"
#include "jit/VMFunctions.h"
#include "jit/arm/BaselineHelpers-arm.h"
#include "jit/ExecutionModeInlines.h"
using namespace js;
using namespace js::jit;
static void
GenerateReturn(MacroAssembler &masm, int returnCode)
{
// Restore non-volatile registers
masm.ma_mov(Imm32(returnCode), r0);
masm.startDataTransferM(IsLoad, sp, IA, WriteBack);
masm.transferReg(r4);
masm.transferReg(r5);
masm.transferReg(r6);
masm.transferReg(r7);
masm.transferReg(r8);
masm.transferReg(r9);
masm.transferReg(r10);
masm.transferReg(r11);
// r12 isn't saved, so it shouldn't be restored.
masm.transferReg(pc);
masm.finishDataTransfer();
masm.dumpPool();
}
struct EnterJITStack
{
void *r0; // alignment.
// non-volatile registers.
void *r4;
void *r5;
void *r6;
void *r7;
void *r8;
void *r9;
void *r10;
void *r11;
// The abi does not expect r12 (ip) to be preserved
void *lr;
// Arguments.
// code == r0
// argc == r1
// argv == r2
// frame == r3
CalleeToken token;
JSObject *scopeChain;
size_t numStackValues;
Value *vp;
};
/*
* This method generates a trampoline on x86 for a c++ function with
* the following signature:
* void enter(void *code, int argc, Value *argv, StackFrame *fp, CalleeToken
* calleeToken, JSObject *scopeChain, Value *vp)
* ...using standard EABI calling convention
*/
IonCode *
IonRuntime::generateEnterJIT(JSContext *cx, EnterJitType type)
{
const Register reg_code = r0;
const Register reg_argc = r1;
const Register reg_argv = r2;
const Register reg_frame = r3;
const Address slot_token(sp, offsetof(EnterJITStack, token));
const Address slot_vp(sp, offsetof(EnterJITStack, vp));
JS_ASSERT(OsrFrameReg == reg_frame);
MacroAssembler masm(cx);
AutoFlushCache afc("GenerateEnterJIT", cx->runtime()->ionRuntime());
Assembler *aasm = &masm;
// Save non-volatile registers. These must be saved by the trampoline,
// rather than the JIT'd code, because they are scanned by the conservative
// scanner.
masm.startDataTransferM(IsStore, sp, DB, WriteBack);
masm.transferReg(r0); // [sp,0]
masm.transferReg(r4); // [sp,4]
masm.transferReg(r5); // [sp,8]
masm.transferReg(r6); // [sp,12]
masm.transferReg(r7); // [sp,16]
masm.transferReg(r8); // [sp,20]
masm.transferReg(r9); // [sp,24]
masm.transferReg(r10); // [sp,28]
masm.transferReg(r11); // [sp,32]
// The abi does not expect r12 (ip) to be preserved
masm.transferReg(lr); // [sp,36]
// The 5th argument is located at [sp, 40]
masm.finishDataTransfer();
// Save stack pointer into r8
masm.movePtr(sp, r8);
// Load calleeToken into r9.
masm.loadPtr(slot_token, r9);
// Save stack pointer.
if (type == EnterJitBaseline)
masm.movePtr(sp, r11);
// Load the number of actual arguments into r10.
masm.loadPtr(slot_vp, r10);
masm.unboxInt32(Address(r10, 0), r10);
#if 0
// This is in case we want to go back to using frames that
// aren't 8 byte alinged
// there are r1 2-word arguments to the js code
// we want 2 word alignment, so this shouldn't matter.
// After the arguments have been pushed, we want to push an additional 3 words of
// data, so in all, we want to decrease sp by 4 if it is currently aligned to
// 8, and not touch it otherwise
aasm->as_sub(sp, sp, Imm8(4));
aasm->as_orr(sp, sp, Imm8(4));
#endif
// Subtract off the size of the arguments from the stack pointer, store elsewhere
aasm->as_sub(r4, sp, O2RegImmShift(r1, LSL, 3)); //r4 = sp - argc*8
// Get the final position of the stack pointer into the stack pointer
aasm->as_sub(sp, r4, Imm8(16)); // sp' = sp - argc*8 - 16
// Get a copy of the number of args to use as a decrement counter, also
// Set the zero condition code
aasm->as_mov(r5, O2Reg(r1), SetCond);
// Loop over arguments, copying them from an unknown buffer onto the Ion
// stack so they can be accessed from JIT'ed code.
{
Label header, footer;
// If there aren't any arguments, don't do anything
aasm->as_b(&footer, Assembler::Zero);
// Get the top of the loop
masm.bind(&header);
aasm->as_sub(r5, r5, Imm8(1), SetCond);
// We could be more awesome, and unroll this, using a loadm
// (particularly since the offset is effectively 0)
// but that seems more error prone, and complex.
// BIG FAT WARNING: this loads both r6 and r7.
aasm->as_extdtr(IsLoad, 64, true, PostIndex, r6, EDtrAddr(r2, EDtrOffImm(8)));
aasm->as_extdtr(IsStore, 64, true, PostIndex, r6, EDtrAddr(r4, EDtrOffImm(8)));
aasm->as_b(&header, Assembler::NonZero);
masm.bind(&footer);
}
masm.ma_sub(r8, sp, r8);
masm.makeFrameDescriptor(r8, IonFrame_Entry);
masm.startDataTransferM(IsStore, sp, IB, NoWriteBack);
// [sp] = return address (written later)
masm.transferReg(r8); // [sp',4] = descriptor, argc*8+20
masm.transferReg(r9); // [sp',8] = callee token
masm.transferReg(r10); // [sp',12] = actual arguments
masm.finishDataTransfer();
Label returnLabel;
if (type == EnterJitBaseline) {
// Handle OSR.
GeneralRegisterSet regs(GeneralRegisterSet::All());
regs.take(JSReturnOperand);
regs.takeUnchecked(OsrFrameReg);
regs.take(r11);
regs.take(ReturnReg);
const Address slot_numStackValues(r11, offsetof(EnterJITStack, numStackValues));
Label notOsr;
masm.branchTestPtr(Assembler::Zero, OsrFrameReg, OsrFrameReg, &notOsr);
Register scratch = regs.takeAny();
Register numStackValues = regs.takeAny();
masm.load32(slot_numStackValues, numStackValues);
// Write return address. On ARM, CodeLabel is only used for tableswitch,
// so we can't use it here to get the return address. Instead, we use
// pc + a fixed offset to a jump to returnLabel. The pc register holds
// pc + 8, so we add the size of 2 instructions to skip the instructions
// emitted by storePtr and jump(&skipJump).
{
AutoForbidPools afp(&masm);
Label skipJump;
masm.mov(pc, scratch);
masm.addPtr(Imm32(2 * sizeof(uint32_t)), scratch);
masm.storePtr(scratch, Address(sp, 0));
masm.jump(&skipJump);
masm.jump(&returnLabel);
masm.bind(&skipJump);
}
// Push previous frame pointer.
masm.push(r11);
// Reserve frame.
Register framePtr = r11;
masm.subPtr(Imm32(BaselineFrame::Size()), sp);
masm.mov(sp, framePtr);
// Reserve space for locals and stack values.
masm.ma_lsl(Imm32(3), numStackValues, scratch);
masm.ma_sub(sp, scratch, sp);
// Enter exit frame.
masm.addPtr(Imm32(BaselineFrame::Size() + BaselineFrame::FramePointerOffset), scratch);
masm.makeFrameDescriptor(scratch, IonFrame_BaselineJS);
masm.push(scratch);
masm.push(Imm32(0)); // Fake return address.
masm.enterFakeExitFrame();
masm.push(framePtr); // BaselineFrame
masm.push(r0); // jitcode
masm.setupUnalignedABICall(3, scratch);
masm.passABIArg(r11); // BaselineFrame
masm.passABIArg(OsrFrameReg); // StackFrame
masm.passABIArg(numStackValues);
masm.callWithABI(JS_FUNC_TO_DATA_PTR(void *, jit::InitBaselineFrameForOsr));
Register jitcode = regs.takeAny();
masm.pop(jitcode);
masm.pop(framePtr);
JS_ASSERT(jitcode != ReturnReg);
Label error;
masm.addPtr(Imm32(IonExitFrameLayout::SizeWithFooter()), sp);
masm.addPtr(Imm32(BaselineFrame::Size()), framePtr);
masm.branchTest32(Assembler::Zero, ReturnReg, ReturnReg, &error);
masm.jump(jitcode);
// OOM: load error value, discard return address and previous frame
// pointer and return.
masm.bind(&error);
masm.mov(framePtr, sp);
masm.addPtr(Imm32(2 * sizeof(uintptr_t)), sp);
masm.moveValue(MagicValue(JS_ION_ERROR), JSReturnOperand);
masm.jump(&returnLabel);
masm.bind(&notOsr);
// Load the scope chain in R1.
JS_ASSERT(R1.scratchReg() != r0);
masm.loadPtr(Address(r11, offsetof(EnterJITStack, scopeChain)), R1.scratchReg());
}
// Call the function.
masm.ma_callIonNoPush(r0);
if (type == EnterJitBaseline) {
// Baseline OSR will return here.
masm.bind(&returnLabel);
}
// The top of the stack now points to the address of the field following
// the return address because the return address is popped for the
// return, so we need to remove the size of the return address field.
aasm->as_sub(sp, sp, Imm8(4));
// Load off of the stack the size of our local stack
masm.loadPtr(Address(sp, IonJSFrameLayout::offsetOfDescriptor()), r5);
aasm->as_add(sp, sp, lsr(r5, FRAMESIZE_SHIFT));
// Store the returned value into the slot_vp
masm.loadPtr(slot_vp, r5);
masm.storeValue(JSReturnOperand, Address(r5, 0));
// :TODO: Optimize storeValue with:
// We're using a load-double here. In order for that to work,
// the data needs to be stored in two consecutive registers,
// make sure this is the case
// ASSERT(JSReturnReg_Type.code() == JSReturnReg_Data.code()+1);
// aasm->as_extdtr(IsStore, 64, true, Offset,
// JSReturnReg_Data, EDtrAddr(r5, EDtrOffImm(0)));
// Get rid of the bogus r0 push.
aasm->as_add(sp, sp, Imm8(4));
// Restore non-volatile registers and return.
GenerateReturn(masm, JS_TRUE);
Linker linker(masm);
return linker.newCode(cx, JSC::OTHER_CODE);
}
IonCode *
IonRuntime::generateInvalidator(JSContext *cx)
{
// See large comment in x86's IonRuntime::generateInvalidator.
MacroAssembler masm(cx);
//masm.as_bkpt();
// At this point, one of two things has happened.
// 1) Execution has just returned from C code, which left the stack aligned
// 2) Execution has just returned from Ion code, which left the stack unaligned.
// The old return address should not matter, but we still want the
// stack to be aligned, and there is no good reason to automatically align it with
// a call to setupUnalignedABICall.
masm.ma_and(Imm32(~7), sp, sp);
masm.startDataTransferM(IsStore, sp, DB, WriteBack);
// We don't have to push everything, but this is likely easier.
// setting regs_
for (uint32_t i = 0; i < Registers::Total; i++)
masm.transferReg(Register::FromCode(i));
masm.finishDataTransfer();
masm.startFloatTransferM(IsStore, sp, DB, WriteBack);
for (uint32_t i = 0; i < FloatRegisters::Total; i++)
masm.transferFloatReg(FloatRegister::FromCode(i));
masm.finishFloatTransfer();
masm.ma_mov(sp, r0);
const int sizeOfRetval = sizeof(size_t)*2;
masm.reserveStack(sizeOfRetval);
masm.mov(sp, r1);
const int sizeOfBailoutInfo = sizeof(void *)*2;
masm.reserveStack(sizeOfBailoutInfo);
masm.mov(sp, r2);
masm.setupAlignedABICall(3);
masm.passABIArg(r0);
masm.passABIArg(r1);
masm.passABIArg(r2);
masm.callWithABI(JS_FUNC_TO_DATA_PTR(void *, InvalidationBailout));
masm.ma_ldr(Address(sp, 0), r2);
masm.ma_ldr(Address(sp, sizeOfBailoutInfo), r1);
// Remove the return address, the IonScript, the register state
// (InvaliationBailoutStack) and the space that was allocated for the return value
masm.ma_add(sp, Imm32(sizeof(InvalidationBailoutStack) + sizeOfRetval + sizeOfBailoutInfo), sp);
// remove the space that this frame was using before the bailout
// (computed by InvalidationBailout)
masm.ma_add(sp, r1, sp);
masm.generateBailoutTail(r1, r2);
Linker linker(masm);
IonCode *code = linker.newCode(cx, JSC::OTHER_CODE);
IonSpew(IonSpew_Invalidate, " invalidation thunk created at %p", (void *) code->raw());
return code;
}
IonCode *
IonRuntime::generateArgumentsRectifier(JSContext *cx, ExecutionMode mode, void **returnAddrOut)
{
MacroAssembler masm(cx);
// ArgumentsRectifierReg contains the |nargs| pushed onto the current frame.
// Including |this|, there are (|nargs| + 1) arguments to copy.
JS_ASSERT(ArgumentsRectifierReg == r8);
// Copy number of actual arguments into r0
masm.ma_ldr(DTRAddr(sp, DtrOffImm(IonRectifierFrameLayout::offsetOfNumActualArgs())), r0);
// Load the number of |undefined|s to push into r6.
masm.ma_ldr(DTRAddr(sp, DtrOffImm(IonRectifierFrameLayout::offsetOfCalleeToken())), r1);
masm.clearCalleeTag(r1, mode);
masm.ma_ldrh(EDtrAddr(r1, EDtrOffImm(offsetof(JSFunction, nargs))), r6);
masm.ma_sub(r6, r8, r2);
masm.moveValue(UndefinedValue(), r5, r4);
masm.ma_mov(sp, r3); // Save %sp.
masm.ma_mov(sp, r7); // Save %sp again.
// Push undefined.
{
Label undefLoopTop;
masm.bind(&undefLoopTop);
masm.ma_dataTransferN(IsStore, 64, true, sp, Imm32(-8), r4, PreIndex);
masm.ma_sub(r2, Imm32(1), r2, SetCond);
masm.ma_b(&undefLoopTop, Assembler::NonZero);
}
// Get the topmost argument.
masm.ma_alu(r3, lsl(r8, 3), r3, op_add); // r3 <- r3 + nargs * 8
masm.ma_add(r3, Imm32(sizeof(IonRectifierFrameLayout)), r3);
// Push arguments, |nargs| + 1 times (to include |this|).
{
Label copyLoopTop;
masm.bind(&copyLoopTop);
masm.ma_dataTransferN(IsLoad, 64, true, r3, Imm32(-8), r4, PostIndex);
masm.ma_dataTransferN(IsStore, 64, true, sp, Imm32(-8), r4, PreIndex);
masm.ma_sub(r8, Imm32(1), r8, SetCond);
masm.ma_b(&copyLoopTop, Assembler::Unsigned);
}
// translate the framesize from values into bytes
masm.ma_add(r6, Imm32(1), r6);
masm.ma_lsl(Imm32(3), r6, r6);
// Construct sizeDescriptor.
masm.makeFrameDescriptor(r6, IonFrame_Rectifier);
// Construct IonJSFrameLayout.
masm.ma_push(r0); // actual arguments.
masm.ma_push(r1); // calleeToken.
masm.ma_push(r6); // frame descriptor.
// Call the target function.
// Note that this code assumes the function is JITted.
masm.ma_ldr(DTRAddr(r1, DtrOffImm(JSFunction::offsetOfNativeOrScript())), r3);
masm.loadBaselineOrIonRaw(r3, r3, mode, NULL);
masm.ma_callIonHalfPush(r3);
uint32_t returnOffset = masm.currentOffset();
// arg1
// ...
// argN
// num actual args
// callee token
// sizeDescriptor <- sp now
// return address
// Remove the rectifier frame.
masm.ma_dtr(IsLoad, sp, Imm32(12), r4, PostIndex);
// arg1
// ...
// argN <- sp now; r4 <- frame descriptor
// num actual args
// callee token
// sizeDescriptor
// return address
// Discard pushed arguments.
masm.ma_alu(sp, lsr(r4, FRAMESIZE_SHIFT), sp, op_add);
masm.ret();
Linker linker(masm);
IonCode *code = linker.newCode(cx, JSC::OTHER_CODE);
CodeOffsetLabel returnLabel(returnOffset);
returnLabel.fixup(&masm);
if (returnAddrOut)
*returnAddrOut = (void *) (code->raw() + returnLabel.offset());
return code;
}
static void
GenerateBailoutThunk(MacroAssembler &masm, uint32_t frameClass)
{
// the stack should look like:
// [IonFrame]
// bailoutFrame.registersnapshot
// bailoutFrame.fpsnapshot
// bailoutFrame.snapshotOffset
// bailoutFrame.frameSize
// STEP 1a: save our register sets to the stack so Bailout() can
// read everything.
// sp % 8 == 0
masm.startDataTransferM(IsStore, sp, DB, WriteBack);
// We don't have to push everything, but this is likely easier.
// setting regs_
for (uint32_t i = 0; i < Registers::Total; i++)
masm.transferReg(Register::FromCode(i));
masm.finishDataTransfer();
masm.startFloatTransferM(IsStore, sp, DB, WriteBack);
for (uint32_t i = 0; i < FloatRegisters::Total; i++)
masm.transferFloatReg(FloatRegister::FromCode(i));
masm.finishFloatTransfer();
// STEP 1b: Push both the "return address" of the function call (the
// address of the instruction after the call that we used to get
// here) as well as the callee token onto the stack. The return
// address is currently in r14. We will proceed by loading the
// callee token into a sacrificial register <= r14, then pushing
// both onto the stack
// now place the frameClass onto the stack, via a register
masm.ma_mov(Imm32(frameClass), r4);
// And onto the stack. Since the stack is full, we need to put this
// one past the end of the current stack. Sadly, the ABI says that we need
// to always point to the lowest place that has been written. the OS is
// free to do whatever it wants below sp.
masm.startDataTransferM(IsStore, sp, DB, WriteBack);
// set frameClassId_
masm.transferReg(r4);
// Set tableOffset_; higher registers are stored at higher locations on
// the stack.
masm.transferReg(lr);
masm.finishDataTransfer();
// SP % 8 == 4
// STEP 1c: Call the bailout function, giving a pointer to the
// structure we just blitted onto the stack
masm.ma_mov(sp, r0);
const int sizeOfBailoutInfo = sizeof(void *)*2;
masm.reserveStack(sizeOfBailoutInfo);
masm.mov(sp, r1);
masm.setupAlignedABICall(2);
// Copy the present stack pointer into a temp register (it happens to be the
// argument register)
//masm.as_mov(r0, O2Reg(sp));
// Decrement sp by another 4, so we keep alignment
// Not Anymore! pushing both the snapshotoffset as well as the
// masm.as_sub(sp, sp, Imm8(4));
// Set the old (4-byte aligned) value of the sp as the first argument
masm.passABIArg(r0);
masm.passABIArg(r1);
// Sp % 8 == 0
masm.callWithABI(JS_FUNC_TO_DATA_PTR(void *, Bailout));
masm.ma_ldr(Address(sp, 0), r2);
masm.ma_add(sp, Imm32(sizeOfBailoutInfo), sp);
// Common size of a bailout frame.
uint32_t bailoutFrameSize = sizeof(void *) + // frameClass
sizeof(double) * FloatRegisters::Total +
sizeof(void *) * Registers::Total;
if (frameClass == NO_FRAME_SIZE_CLASS_ID) {
// Make sure the bailout frame size fits into the offset for a load
masm.as_dtr(IsLoad, 32, Offset,
r4, DTRAddr(sp, DtrOffImm(4)));
// used to be: offsetof(BailoutStack, frameSize_)
// this structure is no longer available to us :(
// We add 12 to the bailoutFrameSize because:
// sizeof(uint32_t) for the tableOffset that was pushed onto the stack
// sizeof(uintptr_t) for the snapshotOffset;
// alignment to round the uintptr_t up to a multiple of 8 bytes.
masm.ma_add(sp, Imm32(bailoutFrameSize+12), sp);
masm.as_add(sp, sp, O2Reg(r4));
} else {
uint32_t frameSize = FrameSizeClass::FromClass(frameClass).frameSize();
masm.ma_add(Imm32(frameSize // the frame that was added when we entered the most recent function
+ sizeof(void*) // the size of the "return address" that was dumped on the stack
+ bailoutFrameSize) // everything else that was pushed on the stack
, sp);
}
masm.generateBailoutTail(r1, r2);
}
IonCode *
IonRuntime::generateBailoutTable(JSContext *cx, uint32_t frameClass)
{
MacroAssembler masm(cx);
Label bailout;
for (size_t i = 0; i < BAILOUT_TABLE_SIZE; i++)
masm.ma_bl(&bailout);
masm.bind(&bailout);
GenerateBailoutThunk(masm, frameClass);
Linker linker(masm);
return linker.newCode(cx, JSC::OTHER_CODE);
}
IonCode *
IonRuntime::generateBailoutHandler(JSContext *cx)
{
MacroAssembler masm(cx);
GenerateBailoutThunk(masm, NO_FRAME_SIZE_CLASS_ID);
Linker linker(masm);
return linker.newCode(cx, JSC::OTHER_CODE);
}
IonCode *
IonRuntime::generateVMWrapper(JSContext *cx, const VMFunction &f)
{
typedef MoveResolver::MoveOperand MoveOperand;
JS_ASSERT(functionWrappers_);
JS_ASSERT(functionWrappers_->initialized());
VMWrapperMap::AddPtr p = functionWrappers_->lookupForAdd(&f);
if (p)
return p->value;
// Generate a separated code for the wrapper.
MacroAssembler masm(cx);
GeneralRegisterSet regs = GeneralRegisterSet(Register::Codes::WrapperMask);
// Wrapper register set is a superset of Volatile register set.
JS_STATIC_ASSERT((Register::Codes::VolatileMask & ~Register::Codes::WrapperMask) == 0);
// The context is the first argument; r0 is the first argument register.
Register cxreg = r0;
// Stack is:
// ... frame ...
// +8 [args] + argPadding
// +0 ExitFrame
//
// We're aligned to an exit frame, so link it up.
masm.enterExitFrameAndLoadContext(&f, cxreg, regs.getAny(), f.executionMode);
// Save the base of the argument set stored on the stack.
Register argsBase = InvalidReg;
if (f.explicitArgs) {
argsBase = r5;
regs.take(argsBase);
masm.ma_add(sp, Imm32(IonExitFrameLayout::SizeWithFooter()), argsBase);
}
// Reserve space for the outparameter.
Register outReg = InvalidReg;
switch (f.outParam) {
case Type_Value:
outReg = r4;
regs.take(outReg);
masm.reserveStack(sizeof(Value));
masm.ma_mov(sp, outReg);
break;
case Type_Handle:
outReg = r4;
regs.take(outReg);
masm.PushEmptyRooted(f.outParamRootType);
masm.ma_mov(sp, outReg);
break;
case Type_Int32:
case Type_Pointer:
outReg = r4;
regs.take(outReg);
masm.reserveStack(sizeof(int32_t));
masm.ma_mov(sp, outReg);
break;
default:
JS_ASSERT(f.outParam == Type_Void);
break;
}
masm.setupUnalignedABICall(f.argc(), regs.getAny());
masm.passABIArg(cxreg);
size_t argDisp = 0;
// Copy any arguments.
for (uint32_t explicitArg = 0; explicitArg < f.explicitArgs; explicitArg++) {
MoveOperand from;
switch (f.argProperties(explicitArg)) {
case VMFunction::WordByValue:
masm.passABIArg(MoveOperand(argsBase, argDisp));
argDisp += sizeof(void *);
break;
case VMFunction::DoubleByValue:
// Values should be passed by reference, not by value, so we
// assert that the argument is a double-precision float.
JS_ASSERT(f.argPassedInFloatReg(explicitArg));
masm.passABIArg(MoveOperand(argsBase, argDisp, MoveOperand::FLOAT));
argDisp += sizeof(double);
break;
case VMFunction::WordByRef:
masm.passABIArg(MoveOperand(argsBase, argDisp, MoveOperand::EFFECTIVE));
argDisp += sizeof(void *);
break;
case VMFunction::DoubleByRef:
masm.passABIArg(MoveOperand(argsBase, argDisp, MoveOperand::EFFECTIVE));
argDisp += 2 * sizeof(void *);
break;
}
}
// Copy the implicit outparam, if any.
if (outReg != InvalidReg)
masm.passABIArg(outReg);
masm.callWithABI(f.wrapped);
// Test for failure.
Label failure;
switch (f.failType()) {
case Type_Object:
case Type_Bool:
// Called functions return bools, which are 0/false and non-zero/true
masm.branch32(Assembler::Equal, r0, Imm32(0), &failure);
break;
case Type_ParallelResult:
masm.branch32(Assembler::NotEqual, r0, Imm32(TP_SUCCESS), &failure);
break;
default:
JS_NOT_REACHED("unknown failure kind");
break;
}
// Load the outparam and free any allocated stack.
switch (f.outParam) {
case Type_Handle:
masm.popRooted(f.outParamRootType, ReturnReg, JSReturnOperand);
break;
case Type_Value:
masm.loadValue(Address(sp, 0), JSReturnOperand);
masm.freeStack(sizeof(Value));
break;
case Type_Int32:
case Type_Pointer:
masm.load32(Address(sp, 0), ReturnReg);
masm.freeStack(sizeof(int32_t));
break;
default:
JS_ASSERT(f.outParam == Type_Void);
break;
}
masm.leaveExitFrame();
masm.retn(Imm32(sizeof(IonExitFrameLayout) +
f.explicitStackSlots() * sizeof(void *) +
f.extraValuesToPop * sizeof(Value)));
masm.bind(&failure);
masm.handleFailure(f.executionMode);
Linker linker(masm);
IonCode *wrapper = linker.newCode(cx, JSC::OTHER_CODE);
if (!wrapper)
return NULL;
// linker.newCode may trigger a GC and sweep functionWrappers_ so we have to
// use relookupOrAdd instead of add.
if (!functionWrappers_->relookupOrAdd(p, &f, wrapper))
return NULL;
return wrapper;
}
IonCode *
IonRuntime::generatePreBarrier(JSContext *cx, MIRType type)
{
MacroAssembler masm(cx);
RegisterSet save;
if (cx->runtime()->jitSupportsFloatingPoint) {
save = RegisterSet(GeneralRegisterSet(Registers::VolatileMask),
FloatRegisterSet(FloatRegisters::VolatileMask));
} else {
save = RegisterSet(GeneralRegisterSet(Registers::VolatileMask),
FloatRegisterSet());
}
masm.PushRegsInMask(save);
JS_ASSERT(PreBarrierReg == r1);
masm.movePtr(ImmWord(cx->runtime()), r0);
masm.setupUnalignedABICall(2, r2);
masm.passABIArg(r0);
masm.passABIArg(r1);
if (type == MIRType_Value) {
masm.callWithABI(JS_FUNC_TO_DATA_PTR(void *, MarkValueFromIon));
} else {
JS_ASSERT(type == MIRType_Shape);
masm.callWithABI(JS_FUNC_TO_DATA_PTR(void *, MarkShapeFromIon));
}
masm.PopRegsInMask(save);
masm.ret();
Linker linker(masm);
return linker.newCode(cx, JSC::OTHER_CODE);
}
typedef bool (*HandleDebugTrapFn)(JSContext *, BaselineFrame *, uint8_t *, JSBool *);
static const VMFunction HandleDebugTrapInfo = FunctionInfo<HandleDebugTrapFn>(HandleDebugTrap);
IonCode *
IonRuntime::generateDebugTrapHandler(JSContext *cx)
{
MacroAssembler masm;
Register scratch1 = r0;
Register scratch2 = r1;
// Load BaselineFrame pointer in scratch1.
masm.mov(r11, scratch1);
masm.subPtr(Imm32(BaselineFrame::Size()), scratch1);
// Enter a stub frame and call the HandleDebugTrap VM function. Ensure
// the stub frame has a NULL ICStub pointer, since this pointer is marked
// during GC.
masm.movePtr(ImmWord((void *)NULL), BaselineStubReg);
EmitEnterStubFrame(masm, scratch2);
IonCompartment *ion = cx->compartment()->ionCompartment();
IonCode *code = ion->getVMWrapper(HandleDebugTrapInfo);
if (!code)
return NULL;
masm.push(lr);
masm.push(scratch1);
EmitCallVM(code, masm);
EmitLeaveStubFrame(masm);
// If the stub returns |true|, we have to perform a forced return
// (return from the JS frame). If the stub returns |false|, just return
// from the trap stub so that execution continues at the current pc.
Label forcedReturn;
masm.branchTest32(Assembler::NonZero, ReturnReg, ReturnReg, &forcedReturn);
masm.mov(lr, pc);
masm.bind(&forcedReturn);
masm.loadValue(Address(r11, BaselineFrame::reverseOffsetOfReturnValue()),
JSReturnOperand);
masm.mov(r11, sp);
masm.pop(r11);
masm.ret();
Linker linker(masm);
return linker.newCode(cx, JSC::OTHER_CODE);
}