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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_FIXED_ARRAY_H_
#define V8_OBJECTS_FIXED_ARRAY_H_
#include "src/objects.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
#define FIXED_ARRAY_SUB_INSTANCE_TYPE_LIST(V) \
V(BYTECODE_ARRAY_CONSTANT_POOL_SUB_TYPE) \
V(BYTECODE_ARRAY_HANDLER_TABLE_SUB_TYPE) \
V(CODE_STUBS_TABLE_SUB_TYPE) \
V(COMPILATION_CACHE_TABLE_SUB_TYPE) \
V(CONTEXT_SUB_TYPE) \
V(COPY_ON_WRITE_SUB_TYPE) \
V(DEOPTIMIZATION_DATA_SUB_TYPE) \
V(DESCRIPTOR_ARRAY_SUB_TYPE) \
V(EMBEDDED_OBJECT_SUB_TYPE) \
V(ENUM_CACHE_SUB_TYPE) \
V(ENUM_INDICES_CACHE_SUB_TYPE) \
V(DEPENDENT_CODE_SUB_TYPE) \
V(DICTIONARY_ELEMENTS_SUB_TYPE) \
V(DICTIONARY_PROPERTIES_SUB_TYPE) \
V(EMPTY_PROPERTIES_DICTIONARY_SUB_TYPE) \
V(PACKED_ELEMENTS_SUB_TYPE) \
V(FAST_PROPERTIES_SUB_TYPE) \
V(FAST_TEMPLATE_INSTANTIATIONS_CACHE_SUB_TYPE) \
V(HANDLER_TABLE_SUB_TYPE) \
V(JS_COLLECTION_SUB_TYPE) \
V(JS_WEAK_COLLECTION_SUB_TYPE) \
V(NOSCRIPT_SHARED_FUNCTION_INFOS_SUB_TYPE) \
V(NUMBER_STRING_CACHE_SUB_TYPE) \
V(OBJECT_TO_CODE_SUB_TYPE) \
V(OPTIMIZED_CODE_LITERALS_SUB_TYPE) \
V(OPTIMIZED_CODE_MAP_SUB_TYPE) \
V(PROTOTYPE_USERS_SUB_TYPE) \
V(REGEXP_MULTIPLE_CACHE_SUB_TYPE) \
V(RETAINED_MAPS_SUB_TYPE) \
V(SCOPE_INFO_SUB_TYPE) \
V(SCRIPT_LIST_SUB_TYPE) \
V(SERIALIZED_OBJECTS_SUB_TYPE) \
V(SHARED_FUNCTION_INFOS_SUB_TYPE) \
V(SINGLE_CHARACTER_STRING_CACHE_SUB_TYPE) \
V(SLOW_TEMPLATE_INSTANTIATIONS_CACHE_SUB_TYPE) \
V(STRING_SPLIT_CACHE_SUB_TYPE) \
V(STRING_TABLE_SUB_TYPE) \
V(TEMPLATE_INFO_SUB_TYPE) \
V(FEEDBACK_METADATA_SUB_TYPE) \
V(WEAK_NEW_SPACE_OBJECT_TO_CODE_SUB_TYPE)
enum FixedArraySubInstanceType {
#define DEFINE_FIXED_ARRAY_SUB_INSTANCE_TYPE(name) name,
FIXED_ARRAY_SUB_INSTANCE_TYPE_LIST(DEFINE_FIXED_ARRAY_SUB_INSTANCE_TYPE)
#undef DEFINE_FIXED_ARRAY_SUB_INSTANCE_TYPE
LAST_FIXED_ARRAY_SUB_TYPE = WEAK_NEW_SPACE_OBJECT_TO_CODE_SUB_TYPE
};
// Common superclass for FixedArrays that allow implementations to share
// common accessors and some code paths.
class FixedArrayBase : public HeapObject {
public:
// [length]: length of the array.
inline int length() const;
inline void set_length(int value);
// Get and set the length using acquire loads and release stores.
inline int synchronized_length() const;
inline void synchronized_set_length(int value);
inline Object* unchecked_synchronized_length() const;
DECL_CAST(FixedArrayBase)
static int GetMaxLengthForNewSpaceAllocation(ElementsKind kind);
bool IsCowArray() const;
// Layout description.
// Length is smi tagged when it is stored.
static const int kLengthOffset = HeapObject::kHeaderSize;
static const int kHeaderSize = kLengthOffset + kPointerSize;
};
// FixedArray describes fixed-sized arrays with element type Object*.
class FixedArray : public FixedArrayBase {
public:
// Setter and getter for elements.
inline Object* get(int index) const;
static inline Handle<Object> get(FixedArray* array, int index,
Isolate* isolate);
template <class T>
MaybeHandle<T> GetValue(Isolate* isolate, int index) const;
template <class T>
Handle<T> GetValueChecked(Isolate* isolate, int index) const;
// Return a grown copy if the index is bigger than the array's length.
static Handle<FixedArray> SetAndGrow(Handle<FixedArray> array, int index,
Handle<Object> value);
// Setter that uses write barrier.
inline void set(int index, Object* value);
inline bool is_the_hole(Isolate* isolate, int index);
// Setter that doesn't need write barrier.
inline void set(int index, Smi* value);
// Setter with explicit barrier mode.
inline void set(int index, Object* value, WriteBarrierMode mode);
// Setters for frequently used oddballs located in old space.
inline void set_undefined(int index);
inline void set_undefined(Isolate* isolate, int index);
inline void set_null(int index);
inline void set_null(Isolate* isolate, int index);
inline void set_the_hole(int index);
inline void set_the_hole(Isolate* isolate, int index);
inline Object** GetFirstElementAddress();
inline bool ContainsOnlySmisOrHoles();
// Gives access to raw memory which stores the array's data.
inline Object** data_start();
inline void FillWithHoles(int from, int to);
// Shrink length and insert filler objects.
void Shrink(int length);
// Copy a sub array from the receiver to dest.
void CopyTo(int pos, FixedArray* dest, int dest_pos, int len) const;
// Garbage collection support.
static constexpr int SizeFor(int length) {
return kHeaderSize + length * kPointerSize;
}
// Code Generation support.
static constexpr int OffsetOfElementAt(int index) { return SizeFor(index); }
// Garbage collection support.
inline Object** RawFieldOfElementAt(int index);
DECL_CAST(FixedArray)
// Maximal allowed size, in bytes, of a single FixedArray.
// Prevents overflowing size computations, as well as extreme memory
// consumption.
static const int kMaxSize = 128 * MB * kPointerSize;
// Maximally allowed length of a FixedArray.
static const int kMaxLength = (kMaxSize - kHeaderSize) / kPointerSize;
// Maximally allowed length for regular (non large object space) object.
STATIC_ASSERT(kMaxRegularHeapObjectSize < kMaxSize);
static const int kMaxRegularLength =
(kMaxRegularHeapObjectSize - kHeaderSize) / kPointerSize;
// Dispatched behavior.
DECL_PRINTER(FixedArray)
DECL_VERIFIER(FixedArray)
#ifdef DEBUG
// Checks if two FixedArrays have identical contents.
bool IsEqualTo(FixedArray* other);
#endif
typedef FlexibleBodyDescriptor<kHeaderSize> BodyDescriptor;
// No weak fields.
typedef BodyDescriptor BodyDescriptorWeak;
protected:
// Set operation on FixedArray without using write barriers. Can
// only be used for storing old space objects or smis.
static inline void NoWriteBarrierSet(FixedArray* array, int index,
Object* value);
private:
STATIC_ASSERT(kHeaderSize == Internals::kFixedArrayHeaderSize);
DISALLOW_IMPLICIT_CONSTRUCTORS(FixedArray);
};
// FixedArray alias added only because of IsFixedArrayExact() predicate, which
// checks for the exact instance type FIXED_ARRAY_TYPE instead of a range
// check: [FIRST_FIXED_ARRAY_TYPE, LAST_FIXED_ARRAY_TYPE].
class FixedArrayExact final : public FixedArray {
public:
DECL_CAST(FixedArrayExact)
};
// FixedDoubleArray describes fixed-sized arrays with element type double.
class FixedDoubleArray : public FixedArrayBase {
public:
// Setter and getter for elements.
inline double get_scalar(int index);
inline uint64_t get_representation(int index);
static inline Handle<Object> get(FixedDoubleArray* array, int index,
Isolate* isolate);
inline void set(int index, double value);
inline void set_the_hole(Isolate* isolate, int index);
inline void set_the_hole(int index);
// Checking for the hole.
inline bool is_the_hole(Isolate* isolate, int index);
inline bool is_the_hole(int index);
// Garbage collection support.
inline static int SizeFor(int length) {
return kHeaderSize + length * kDoubleSize;
}
// Gives access to raw memory which stores the array's data.
inline double* data_start();
inline void FillWithHoles(int from, int to);
// Code Generation support.
static int OffsetOfElementAt(int index) { return SizeFor(index); }
DECL_CAST(FixedDoubleArray)
// Maximal allowed size, in bytes, of a single FixedDoubleArray.
// Prevents overflowing size computations, as well as extreme memory
// consumption.
static const int kMaxSize = 512 * MB;
// Maximally allowed length of a FixedArray.
static const int kMaxLength = (kMaxSize - kHeaderSize) / kDoubleSize;
// Dispatched behavior.
DECL_PRINTER(FixedDoubleArray)
DECL_VERIFIER(FixedDoubleArray)
class BodyDescriptor;
// No weak fields.
typedef BodyDescriptor BodyDescriptorWeak;
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(FixedDoubleArray);
};
class WeakFixedArray : public FixedArray {
public:
// If |maybe_array| is not a WeakFixedArray, a fresh one will be allocated.
// This function does not check if the value exists already, callers must
// ensure this themselves if necessary.
static Handle<WeakFixedArray> Add(Handle<Object> maybe_array,
Handle<HeapObject> value,
int* assigned_index = nullptr);
// Returns true if an entry was found and removed.
bool Remove(Handle<HeapObject> value);
class NullCallback {
public:
static void Callback(Object* value, int old_index, int new_index) {}
};
template <class CompactionCallback>
void Compact();
inline Object* Get(int index) const;
inline void Clear(int index);
inline int Length() const;
inline bool IsEmptySlot(int index) const;
static Object* Empty() { return Smi::kZero; }
class Iterator {
public:
explicit Iterator(Object* maybe_array) : list_(nullptr) {
Reset(maybe_array);
}
void Reset(Object* maybe_array);
template <class T>
inline T* Next();
private:
int index_;
WeakFixedArray* list_;
#ifdef DEBUG
int last_used_index_;
DisallowHeapAllocation no_gc_;
#endif // DEBUG
DISALLOW_COPY_AND_ASSIGN(Iterator);
};
DECL_CAST(WeakFixedArray)
private:
static const int kLastUsedIndexIndex = 0;
static const int kFirstIndex = 1;
static Handle<WeakFixedArray> Allocate(
Isolate* isolate, int size, Handle<WeakFixedArray> initialize_from);
static void Set(Handle<WeakFixedArray> array, int index,
Handle<HeapObject> value);
inline void clear(int index);
inline int last_used_index() const;
inline void set_last_used_index(int index);
// Disallow inherited setters.
void set(int index, Smi* value);
void set(int index, Object* value);
void set(int index, Object* value, WriteBarrierMode mode);
DISALLOW_IMPLICIT_CONSTRUCTORS(WeakFixedArray);
};
// Generic array grows dynamically with O(1) amortized insertion.
//
// ArrayList is a FixedArray with static convenience methods for adding more
// elements. The Length() method returns the number of elements in the list, not
// the allocated size. The number of elements is stored at kLengthIndex and is
// updated with every insertion. The elements of the ArrayList are stored in the
// underlying FixedArray starting at kFirstIndex.
class ArrayList : public FixedArray {
public:
enum AddMode {
kNone,
// Use this if GC can delete elements from the array.
kReloadLengthAfterAllocation,
};
static Handle<ArrayList> Add(Handle<ArrayList> array, Handle<Object> obj,
AddMode mode = kNone);
static Handle<ArrayList> Add(Handle<ArrayList> array, Handle<Object> obj1,
Handle<Object> obj2, AddMode = kNone);
static Handle<ArrayList> New(Isolate* isolate, int size);
// Returns the number of elements in the list, not the allocated size, which
// is length(). Lower and upper case length() return different results!
inline int Length() const;
// Sets the Length() as used by Elements(). Does not change the underlying
// storage capacity, i.e., length().
inline void SetLength(int length);
inline Object* Get(int index) const;
inline Object** Slot(int index);
// Set the element at index to obj. The underlying array must be large enough.
// If you need to grow the ArrayList, use the static Add() methods instead.
inline void Set(int index, Object* obj,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
// Set the element at index to undefined. This does not change the Length().
inline void Clear(int index, Object* undefined);
// Return a copy of the list of size Length() without the first entry. The
// number returned by Length() is stored in the first entry.
static Handle<FixedArray> Elements(Handle<ArrayList> array);
bool IsFull();
DECL_CAST(ArrayList)
private:
static Handle<ArrayList> EnsureSpace(Handle<ArrayList> array, int length);
static const int kLengthIndex = 0;
static const int kFirstIndex = 1;
DISALLOW_IMPLICIT_CONSTRUCTORS(ArrayList);
};
enum SearchMode { ALL_ENTRIES, VALID_ENTRIES };
template <SearchMode search_mode, typename T>
inline int Search(T* array, Name* name, int valid_entries = 0,
int* out_insertion_index = nullptr);
// ByteArray represents fixed sized byte arrays. Used for the relocation info
// that is attached to code objects.
class ByteArray : public FixedArrayBase {
public:
inline int Size();
// Setter and getter.
inline byte get(int index) const;
inline void set(int index, byte value);
// Copy in / copy out whole byte slices.
inline void copy_out(int index, byte* buffer, int length);
inline void copy_in(int index, const byte* buffer, int length);
// Treat contents as an int array.
inline int get_int(int index) const;
inline void set_int(int index, int value);
inline uint32_t get_uint32(int index) const;
inline void set_uint32(int index, uint32_t value);
// Clear uninitialized padding space. This ensures that the snapshot content
// is deterministic.
inline void clear_padding();
static int SizeFor(int length) {
return OBJECT_POINTER_ALIGN(kHeaderSize + length);
}
// We use byte arrays for free blocks in the heap. Given a desired size in
// bytes that is a multiple of the word size and big enough to hold a byte
// array, this function returns the number of elements a byte array should
// have.
static int LengthFor(int size_in_bytes) {
DCHECK(IsAligned(size_in_bytes, kPointerSize));
DCHECK_GE(size_in_bytes, kHeaderSize);
return size_in_bytes - kHeaderSize;
}
// Returns data start address.
inline Address GetDataStartAddress();
inline int DataSize() const;
// Returns a pointer to the ByteArray object for a given data start address.
static inline ByteArray* FromDataStartAddress(Address address);
DECL_CAST(ByteArray)
// Dispatched behavior.
inline int ByteArraySize();
DECL_PRINTER(ByteArray)
DECL_VERIFIER(ByteArray)
// Layout description.
static const int kAlignedSize = OBJECT_POINTER_ALIGN(kHeaderSize);
// Maximal memory consumption for a single ByteArray.
static const int kMaxSize = 512 * MB;
// Maximal length of a single ByteArray.
static const int kMaxLength = kMaxSize - kHeaderSize;
class BodyDescriptor;
// No weak fields.
typedef BodyDescriptor BodyDescriptorWeak;
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(ByteArray);
};
// Wrapper class for ByteArray which can store arbitrary C++ classes, as long
// as they can be copied with memcpy.
template <class T>
class PodArray : public ByteArray {
public:
static Handle<PodArray<T>> New(Isolate* isolate, int length,
PretenureFlag pretenure = NOT_TENURED);
void copy_out(int index, T* result) {
ByteArray::copy_out(index * sizeof(T), reinterpret_cast<byte*>(result),
sizeof(T));
}
T get(int index) {
T result;
copy_out(index, &result);
return result;
}
void set(int index, const T& value) {
copy_in(index * sizeof(T), reinterpret_cast<const byte*>(&value),
sizeof(T));
}
int length() { return ByteArray::length() / sizeof(T); }
DECL_CAST(PodArray<T>)
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(PodArray<T>);
};
// V has parameters (Type, type, TYPE, C type, element_size)
#define TYPED_ARRAYS(V) \
V(Uint8, uint8, UINT8, uint8_t, 1) \
V(Int8, int8, INT8, int8_t, 1) \
V(Uint16, uint16, UINT16, uint16_t, 2) \
V(Int16, int16, INT16, int16_t, 2) \
V(Uint32, uint32, UINT32, uint32_t, 4) \
V(Int32, int32, INT32, int32_t, 4) \
V(Float32, float32, FLOAT32, float, 4) \
V(Float64, float64, FLOAT64, double, 8) \
V(Uint8Clamped, uint8_clamped, UINT8_CLAMPED, uint8_t, 1)
class FixedTypedArrayBase : public FixedArrayBase {
public:
// [base_pointer]: Either points to the FixedTypedArrayBase itself or nullptr.
DECL_ACCESSORS(base_pointer, Object)
// [external_pointer]: Contains the offset between base_pointer and the start
// of the data. If the base_pointer is a nullptr, the external_pointer
// therefore points to the actual backing store.
DECL_ACCESSORS(external_pointer, void)
// Dispatched behavior.
DECL_CAST(FixedTypedArrayBase)
static const int kBasePointerOffset = FixedArrayBase::kHeaderSize;
static const int kExternalPointerOffset = kBasePointerOffset + kPointerSize;
static const int kHeaderSize =
DOUBLE_POINTER_ALIGN(kExternalPointerOffset + kPointerSize);
static const int kDataOffset = kHeaderSize;
static const int kMaxElementSize = 8;
#ifdef V8_HOST_ARCH_32_BIT
static const size_t kMaxByteLength = std::numeric_limits<size_t>::max();
#else
static const size_t kMaxByteLength =
static_cast<size_t>(Smi::kMaxValue) * kMaxElementSize;
#endif // V8_HOST_ARCH_32_BIT
static const size_t kMaxLength = Smi::kMaxValue;
class BodyDescriptor;
// No weak fields.
typedef BodyDescriptor BodyDescriptorWeak;
inline int size() const;
static inline int TypedArraySize(InstanceType type, int length);
inline int TypedArraySize(InstanceType type) const;
// Use with care: returns raw pointer into heap.
inline void* DataPtr();
inline int DataSize() const;
inline size_t ByteLength() const;
private:
static inline int ElementSize(InstanceType type);
inline int DataSize(InstanceType type) const;
DISALLOW_IMPLICIT_CONSTRUCTORS(FixedTypedArrayBase);
};
template <class Traits>
class FixedTypedArray : public FixedTypedArrayBase {
public:
typedef typename Traits::ElementType ElementType;
static const InstanceType kInstanceType = Traits::kInstanceType;
DECL_CAST(FixedTypedArray<Traits>)
static inline ElementType get_scalar_from_data_ptr(void* data_ptr, int index);
inline ElementType get_scalar(int index);
static inline Handle<Object> get(FixedTypedArray* array, int index);
inline void set(int index, ElementType value);
static inline ElementType from(int value);
static inline ElementType from(uint32_t value);
static inline ElementType from(double value);
// This accessor applies the correct conversion from Smi, HeapNumber
// and undefined.
inline void SetValue(uint32_t index, Object* value);
DECL_PRINTER(FixedTypedArray)
DECL_VERIFIER(FixedTypedArray)
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(FixedTypedArray);
};
#define FIXED_TYPED_ARRAY_TRAITS(Type, type, TYPE, elementType, size) \
STATIC_ASSERT(size <= FixedTypedArrayBase::kMaxElementSize); \
class Type##ArrayTraits { \
public: /* NOLINT */ \
typedef elementType ElementType; \
static const InstanceType kInstanceType = FIXED_##TYPE##_ARRAY_TYPE; \
static const char* Designator() { return #type " array"; } \
static inline Handle<Object> ToHandle(Isolate* isolate, \
elementType scalar); \
static inline elementType defaultValue(); \
}; \
\
typedef FixedTypedArray<Type##ArrayTraits> Fixed##Type##Array;
TYPED_ARRAYS(FIXED_TYPED_ARRAY_TRAITS)
#undef FIXED_TYPED_ARRAY_TRAITS
class TemplateList : public FixedArray {
public:
static Handle<TemplateList> New(Isolate* isolate, int size);
inline int length() const;
inline Object* get(int index) const;
inline void set(int index, Object* value);
static Handle<TemplateList> Add(Isolate* isolate, Handle<TemplateList> list,
Handle<Object> value);
DECL_CAST(TemplateList)
private:
static const int kLengthIndex = 0;
static const int kFirstElementIndex = kLengthIndex + 1;
DISALLOW_IMPLICIT_CONSTRUCTORS(TemplateList);
};
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_FIXED_ARRAY_H_