| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Module Overview: Starboard Window module |
| // |
| // Provides functionality to handle Window creation and management. |
| |
| #ifndef STARBOARD_WINDOW_H_ |
| #define STARBOARD_WINDOW_H_ |
| |
| #include "starboard/export.h" |
| #include "starboard/types.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| // Private structure representing a system window. |
| typedef struct SbWindowPrivate SbWindowPrivate; |
| |
| // A handle to a window. |
| typedef SbWindowPrivate* SbWindow; |
| |
| // The size of a window in graphics rendering coordinates. The width and height |
| // of a window should correspond to the size of the graphics surface used for |
| // drawing that would be created to back that window. |
| typedef struct SbWindowSize { |
| // The width of the window in graphics pixels. |
| int width; |
| |
| // The height of the window in graphics pixels. |
| int height; |
| |
| // The ratio of video pixels to graphics pixels. This ratio must be applied |
| // equally to width and height, meaning the aspect ratio is maintained. |
| // |
| // A value of 1.0f means the video resolution is the same as the graphics |
| // resolution. This is the most common case. |
| // |
| // Values greater than 1.0f mean that the video resolution is higher (denser, |
| // larger) than the graphics resolution. This is a common case as devices |
| // often have more video decoding capabilities than graphics rendering |
| // capabilities (or memory, etc...). |
| // |
| // Values less than 1.0f mean that the maximum video resolution is smaller |
| // than the graphics resolution. |
| // |
| // A value of 0.0f means the ratio could not be determined, it should be |
| // assumed to be the same as the graphics resolution (i.e. 1.0f). |
| float video_pixel_ratio; |
| } SbWindowSize; |
| |
| // Options that can be requested at window creation time. |
| typedef struct SbWindowOptions { |
| // The requested size of the new window. The value of |video_pixel_ratio| will |
| // not be used or looked at. |
| SbWindowSize size; |
| |
| // Whether the new window should be windowed or not. If not, the requested |
| // size is really the requested resolution. |
| bool windowed; |
| |
| // The name of the window to create. |
| const char* name; |
| } SbWindowOptions; |
| |
| // Well-defined value for an invalid window handle. |
| #define kSbWindowInvalid ((SbWindow)NULL) |
| |
| // Returns whether the given window handle is valid. |
| static SB_C_INLINE bool SbWindowIsValid(SbWindow window) { |
| return window != kSbWindowInvalid; |
| } |
| |
| // Creates and returns a new system window with the given |options|, which may |
| // be |NULL|. The function returns |kSbWindowInvalid| if it cannot create the |
| // requested |SbWindow| due to policy, unsatisfiable options, or any other |
| // reason. |
| // |
| // If |options| are not specified, this function uses all defaults, which must |
| // work on every platform. In general, it defaults to creating a fullscreen |
| // window at the highest 16:9 resolution possible. If the platform does not |
| // support fullscreen windows, then it creates a normal, windowed window. |
| // |
| // Some devices are fullscreen-only, including many production targets for |
| // Starboard. In those cases, only one SbWindow may be created, and it must be |
| // fullscreen. Additionally, in those cases, the requested size will actually |
| // be the requested resolution. |
| // |
| // An SbWindow must be created to receive window-based events, like input |
| // events, even on fullscreen-only devices. These events are dispatched to |
| // the Starboard entry point. |
| // |
| // |options|: Options that specify parameters for the window being created. |
| SB_EXPORT SbWindow SbWindowCreate(const SbWindowOptions* options); |
| |
| // Sets the default options for system windows. |
| // |
| // |options|: The option values to use as default values. This object must not |
| // be |NULL|. |
| SB_EXPORT void SbWindowSetDefaultOptions(SbWindowOptions* options); |
| |
| // Destroys |window|, reclaiming associated resources. |
| // |
| // |window|: The |SbWindow| to destroy. |
| SB_EXPORT bool SbWindowDestroy(SbWindow window); |
| |
| // Retrieves the dimensions of |window| and sets |size| accordingly. This |
| // function returns |true| if it completes successfully. If the function |
| // returns |false|, then |size| will not have been modified. |
| // |
| // |window|: The SbWindow to retrieve the size of. |
| // |size|: The retrieved size. |
| SB_EXPORT bool SbWindowGetSize(SbWindow window, SbWindowSize* size); |
| |
| // Gets the platform-specific handle for |window|, which can be passed as an |
| // EGLNativeWindowType to initialize EGL/GLES. This return value is entirely |
| // platform-specific, so there are no constraints about expected ranges. |
| // |
| // |window|: The SbWindow to retrieve the platform handle for. |
| SB_EXPORT void* SbWindowGetPlatformHandle(SbWindow window); |
| |
| #ifdef __cplusplus |
| } // extern "C" |
| #endif |
| |
| #endif // STARBOARD_WINDOW_H_ |