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// Copyright 2018 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_STUB_AUDIO_DECODER_H_
#define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_STUB_AUDIO_DECODER_H_
#include <queue>
#include "starboard/common/ref_counted.h"
#include "starboard/shared/internal_only.h"
#include "starboard/shared/starboard/media/media_util.h"
#include "starboard/shared/starboard/player/filter/audio_decoder_internal.h"
#include "starboard/shared/starboard/player/job_queue.h"
#include "starboard/shared/starboard/player/job_thread.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
class StubAudioDecoder : public AudioDecoder, private JobQueue::JobOwner {
public:
StubAudioDecoder(SbMediaAudioCodec audio_codec,
const SbMediaAudioSampleInfo& audio_sample_info);
~StubAudioDecoder() { Reset(); }
void Initialize(const OutputCB& output_cb, const ErrorCB& error_cb) override;
void Decode(const InputBuffers& input_buffer,
const ConsumedCB& consumed_cb) override;
void WriteEndOfStream() override;
scoped_refptr<DecodedAudio> Read(int* samples_per_second) override;
void Reset() override;
private:
void DecodeBuffers(const InputBuffers& input_buffers,
const ConsumedCB& consumed_cb);
void DecodeOneBuffer(const scoped_refptr<InputBuffer>& input_buffer);
void DecodeEndOfStream();
OutputCB output_cb_;
ErrorCB error_cb_;
SbMediaAudioSampleType sample_type_;
SbMediaAudioCodec audio_codec_;
starboard::media::AudioSampleInfo audio_sample_info_;
scoped_ptr<starboard::player::JobThread> decoder_thread_;
Mutex decoded_audios_mutex_;
std::queue<scoped_refptr<DecodedAudio> > decoded_audios_;
scoped_refptr<InputBuffer> last_input_buffer_;
// Used to determine when to send multiple DecodedAudios in DecodeOneBuffer().
int total_input_count_ = 0;
};
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_STUB_AUDIO_DECODER_H_