/* | |
* Copyright 2016 Google Inc. All Rights Reserved. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
#ifndef NB_SIMPLE_THREAD_H_ | |
#define NB_SIMPLE_THREAD_H_ | |
#include <string> | |
#include "starboard/common/atomic.h" | |
#include "starboard/thread.h" | |
#include "starboard/time.h" | |
#include "starboard/types.h" | |
namespace nb { | |
class SimpleThread { | |
public: | |
explicit SimpleThread(const std::string& name); | |
virtual ~SimpleThread(); | |
// Subclasses should override the Run method. | |
virtual void Run() = 0; | |
// Signals to the thread to break out of it's loop. | |
virtual void Cancel() {} | |
// Called by the main thread, this will cause Run() to be invoked | |
// on another thread. | |
void Start(); | |
// Destroys the threads resources. | |
void Join(); | |
bool join_called() const { return join_called_.load(); } | |
protected: | |
static void Sleep(SbTime microseconds); | |
static void SleepMilliseconds(int value); | |
private: | |
static void* ThreadEntryPoint(void* context); | |
const std::string name_; | |
SbThread thread_; | |
starboard::atomic_bool join_called_; | |
SimpleThread(const SimpleThread&) = delete; | |
void operator=(const SimpleThread&) = delete; | |
}; | |
} // namespace nb | |
#endif // NB_SIMPLE_THREAD_H_ |