|  | // Copyright 2015 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "src/compiler/frame.h" | 
|  |  | 
|  | #include "src/compiler/linkage.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  | namespace compiler { | 
|  |  | 
|  | Frame::Frame(int fixed_frame_size_in_slots) | 
|  | : fixed_slot_count_(fixed_frame_size_in_slots), | 
|  | frame_slot_count_(fixed_frame_size_in_slots), | 
|  | spill_slot_count_(0), | 
|  | return_slot_count_(0), | 
|  | allocated_registers_(nullptr), | 
|  | allocated_double_registers_(nullptr) {} | 
|  |  | 
|  | int Frame::AlignFrame(int alignment) { | 
|  | int alignment_slots = alignment / kSystemPointerSize; | 
|  | // We have to align return slots separately, because they are claimed | 
|  | // separately on the stack. | 
|  | int return_delta = | 
|  | alignment_slots - (return_slot_count_ & (alignment_slots - 1)); | 
|  | if (return_delta != alignment_slots) { | 
|  | frame_slot_count_ += return_delta; | 
|  | } | 
|  | int delta = alignment_slots - (frame_slot_count_ & (alignment_slots - 1)); | 
|  | if (delta != alignment_slots) { | 
|  | frame_slot_count_ += delta; | 
|  | if (spill_slot_count_ != 0) { | 
|  | spill_slot_count_ += delta; | 
|  | } | 
|  | } | 
|  | return delta; | 
|  | } | 
|  |  | 
|  | void FrameAccessState::MarkHasFrame(bool state) { | 
|  | has_frame_ = state; | 
|  | SetFrameAccessToDefault(); | 
|  | } | 
|  |  | 
|  | void FrameAccessState::SetFrameAccessToDefault() { | 
|  | if (has_frame() && !FLAG_turbo_sp_frame_access) { | 
|  | SetFrameAccessToFP(); | 
|  | } else { | 
|  | SetFrameAccessToSP(); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | FrameOffset FrameAccessState::GetFrameOffset(int spill_slot) const { | 
|  | const int frame_offset = FrameSlotToFPOffset(spill_slot); | 
|  | if (access_frame_with_fp()) { | 
|  | return FrameOffset::FromFramePointer(frame_offset); | 
|  | } else { | 
|  | // No frame. Retrieve all parameters relative to stack pointer. | 
|  | int sp_offset = frame_offset + GetSPToFPOffset(); | 
|  | return FrameOffset::FromStackPointer(sp_offset); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | }  // namespace compiler | 
|  | }  // namespace internal | 
|  | }  // namespace v8 |