| // Copyright 2018 the V8 project authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef V8_COMPILER_MACHINE_GRAPH_H_ | 
 | #define V8_COMPILER_MACHINE_GRAPH_H_ | 
 |  | 
 | #include "src/base/compiler-specific.h" | 
 | #include "src/common/globals.h" | 
 | #include "src/compiler/common-node-cache.h" | 
 | #include "src/compiler/common-operator.h" | 
 | #include "src/compiler/graph.h" | 
 | #include "src/compiler/machine-operator.h" | 
 | #include "src/runtime/runtime.h" | 
 |  | 
 | namespace v8 { | 
 | namespace internal { | 
 | namespace compiler { | 
 |  | 
 | // Implements a facade on a Graph, enhancing the graph with machine-specific | 
 | // notions, including a builder for common and machine operators, as well | 
 | // as caching primitive constants. | 
 | class V8_EXPORT_PRIVATE MachineGraph : public NON_EXPORTED_BASE(ZoneObject) { | 
 |  public: | 
 |   MachineGraph(Graph* graph, CommonOperatorBuilder* common, | 
 |                MachineOperatorBuilder* machine) | 
 |       : graph_(graph), common_(common), machine_(machine), cache_(zone()) {} | 
 |   MachineGraph(const MachineGraph&) = delete; | 
 |   MachineGraph& operator=(const MachineGraph&) = delete; | 
 |  | 
 |   // Creates a Int32Constant node, usually canonicalized. | 
 |   Node* Int32Constant(int32_t value); | 
 |   Node* Uint32Constant(uint32_t value) { | 
 |     return Int32Constant(bit_cast<int32_t>(value)); | 
 |   } | 
 |  | 
 |   // Creates a Int64Constant node, usually canonicalized. | 
 |   Node* Int64Constant(int64_t value); | 
 |   Node* Uint64Constant(uint64_t value) { | 
 |     return Int64Constant(bit_cast<int64_t>(value)); | 
 |   } | 
 |  | 
 |   // Creates a Int32Constant/Int64Constant node, depending on the word size of | 
 |   // the target machine. | 
 |   // TODO(turbofan): Code using Int32Constant/Int64Constant to store pointer | 
 |   // constants is probably not serializable. | 
 |   Node* IntPtrConstant(intptr_t value); | 
 |   Node* UintPtrConstant(uintptr_t value); | 
 |  | 
 |   Node* TaggedIndexConstant(intptr_t value); | 
 |  | 
 |   Node* RelocatableInt32Constant(int32_t value, RelocInfo::Mode rmode); | 
 |   Node* RelocatableInt64Constant(int64_t value, RelocInfo::Mode rmode); | 
 |   Node* RelocatableIntPtrConstant(intptr_t value, RelocInfo::Mode rmode); | 
 |  | 
 |   // Creates a Float32Constant node, usually canonicalized. | 
 |   Node* Float32Constant(float value); | 
 |  | 
 |   // Creates a Float64Constant node, usually canonicalized. | 
 |   Node* Float64Constant(double value); | 
 |  | 
 |   // Creates a PointerConstant node. | 
 |   Node* PointerConstant(intptr_t value); | 
 |   template <typename T> | 
 |   Node* PointerConstant(T* value) { | 
 |     return PointerConstant(bit_cast<intptr_t>(value)); | 
 |   } | 
 |  | 
 |   // Creates an ExternalConstant node, usually canonicalized. | 
 |   Node* ExternalConstant(ExternalReference ref); | 
 |   Node* ExternalConstant(Runtime::FunctionId function_id); | 
 |  | 
 |   // Global cache of the dead node. | 
 |   Node* Dead() { | 
 |     return Dead_ ? Dead_ : Dead_ = graph_->NewNode(common_->Dead()); | 
 |   } | 
 |  | 
 |   CommonOperatorBuilder* common() const { return common_; } | 
 |   MachineOperatorBuilder* machine() const { return machine_; } | 
 |   Graph* graph() const { return graph_; } | 
 |   Zone* zone() const { return graph()->zone(); } | 
 |  | 
 |  protected: | 
 |   Graph* graph_; | 
 |   CommonOperatorBuilder* common_; | 
 |   MachineOperatorBuilder* machine_; | 
 |   CommonNodeCache cache_; | 
 |   Node* Dead_ = nullptr; | 
 | }; | 
 |  | 
 | }  // namespace compiler | 
 | }  // namespace internal | 
 | }  // namespace v8 | 
 |  | 
 | #endif  // V8_COMPILER_MACHINE_GRAPH_H_ |