| // Copyright 2016 the V8 project authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef V8_COMPILER_REDUNDANCY_ELIMINATION_H_ | 
 | #define V8_COMPILER_REDUNDANCY_ELIMINATION_H_ | 
 |  | 
 | #include "src/compiler/graph-reducer.h" | 
 |  | 
 | namespace v8 { | 
 | namespace internal { | 
 | namespace compiler { | 
 |  | 
 | class V8_EXPORT_PRIVATE RedundancyElimination final : public AdvancedReducer { | 
 |  public: | 
 |   RedundancyElimination(Editor* editor, Zone* zone); | 
 |   ~RedundancyElimination() final; | 
 |   RedundancyElimination(const RedundancyElimination&) = delete; | 
 |   RedundancyElimination& operator=(const RedundancyElimination&) = delete; | 
 |  | 
 |   const char* reducer_name() const override { return "RedundancyElimination"; } | 
 |  | 
 |   Reduction Reduce(Node* node) final; | 
 |  | 
 |  private: | 
 |   struct Check { | 
 |     Check(Node* node, Check* next) : node(node), next(next) {} | 
 |     Node* node; | 
 |     Check* next; | 
 |   }; | 
 |  | 
 |   class EffectPathChecks final { | 
 |    public: | 
 |     static EffectPathChecks* Copy(Zone* zone, EffectPathChecks const* checks); | 
 |     static EffectPathChecks const* Empty(Zone* zone); | 
 |     bool Equals(EffectPathChecks const* that) const; | 
 |     void Merge(EffectPathChecks const* that); | 
 |  | 
 |     EffectPathChecks const* AddCheck(Zone* zone, Node* node) const; | 
 |     Node* LookupCheck(Node* node) const; | 
 |     Node* LookupBoundsCheckFor(Node* node) const; | 
 |  | 
 |    private: | 
 |     friend Zone; | 
 |  | 
 |     EffectPathChecks(Check* head, size_t size) : head_(head), size_(size) {} | 
 |  | 
 |     // We keep track of the list length so that we can find the longest | 
 |     // common tail easily. | 
 |     Check* head_; | 
 |     size_t size_; | 
 |   }; | 
 |  | 
 |   class PathChecksForEffectNodes final { | 
 |    public: | 
 |     explicit PathChecksForEffectNodes(Zone* zone) : info_for_node_(zone) {} | 
 |     EffectPathChecks const* Get(Node* node) const; | 
 |     void Set(Node* node, EffectPathChecks const* checks); | 
 |  | 
 |    private: | 
 |     ZoneVector<EffectPathChecks const*> info_for_node_; | 
 |   }; | 
 |  | 
 |   Reduction ReduceCheckNode(Node* node); | 
 |   Reduction ReduceEffectPhi(Node* node); | 
 |   Reduction ReduceSpeculativeNumberComparison(Node* node); | 
 |   Reduction ReduceSpeculativeNumberOperation(Node* node); | 
 |   Reduction ReduceStart(Node* node); | 
 |   Reduction ReduceOtherNode(Node* node); | 
 |  | 
 |   Reduction TakeChecksFromFirstEffect(Node* node); | 
 |   Reduction UpdateChecks(Node* node, EffectPathChecks const* checks); | 
 |  | 
 |   Zone* zone() const { return zone_; } | 
 |  | 
 |   PathChecksForEffectNodes node_checks_; | 
 |   Zone* const zone_; | 
 | }; | 
 |  | 
 | }  // namespace compiler | 
 | }  // namespace internal | 
 | }  // namespace v8 | 
 |  | 
 | #endif  // V8_COMPILER_REDUNDANCY_ELIMINATION_H_ |