|  | // Copyright 2017 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef V8_DEBUG_DEBUG_SCOPE_ITERATOR_H_ | 
|  | #define V8_DEBUG_DEBUG_SCOPE_ITERATOR_H_ | 
|  |  | 
|  | #include "src/debug/debug-frames.h" | 
|  | #include "src/debug/debug-interface.h" | 
|  | #include "src/debug/debug-scopes.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  |  | 
|  | class DebugScopeIterator final : public debug::ScopeIterator { | 
|  | public: | 
|  | DebugScopeIterator(Isolate* isolate, FrameInspector* frame_inspector); | 
|  | DebugScopeIterator(Isolate* isolate, Handle<JSFunction> function); | 
|  | DebugScopeIterator(Isolate* isolate, Handle<JSGeneratorObject> generator); | 
|  |  | 
|  | bool Done() override; | 
|  | void Advance() override; | 
|  | ScopeType GetType() override; | 
|  | v8::Local<v8::Object> GetObject() override; | 
|  | v8::Local<v8::Value> GetFunctionDebugName() override; | 
|  | int GetScriptId() override; | 
|  | bool HasLocationInfo() override; | 
|  | debug::Location GetStartLocation() override; | 
|  | debug::Location GetEndLocation() override; | 
|  |  | 
|  | bool SetVariableValue(v8::Local<v8::String> name, | 
|  | v8::Local<v8::Value> value) override; | 
|  |  | 
|  | private: | 
|  | bool ShouldIgnore(); | 
|  |  | 
|  | v8::internal::ScopeIterator iterator_; | 
|  | }; | 
|  |  | 
|  | class DebugWasmScopeIterator final : public debug::ScopeIterator { | 
|  | public: | 
|  | DebugWasmScopeIterator(Isolate* isolate, WasmFrame* frame); | 
|  |  | 
|  | bool Done() override; | 
|  | void Advance() override; | 
|  | ScopeType GetType() override; | 
|  | v8::Local<v8::Object> GetObject() override; | 
|  | v8::Local<v8::Value> GetFunctionDebugName() override; | 
|  | int GetScriptId() override; | 
|  | bool HasLocationInfo() override; | 
|  | debug::Location GetStartLocation() override; | 
|  | debug::Location GetEndLocation() override; | 
|  |  | 
|  | bool SetVariableValue(v8::Local<v8::String> name, | 
|  | v8::Local<v8::Value> value) override; | 
|  | private: | 
|  | Isolate* isolate_; | 
|  | WasmFrame* frame_; | 
|  | ScopeType type_; | 
|  | }; | 
|  | }  // namespace internal | 
|  | }  // namespace v8 | 
|  |  | 
|  | #endif  // V8_DEBUG_DEBUG_SCOPE_ITERATOR_H_ |