blob: 9d72169ba16b9125a53aef6ee1f8e412ced24000 [file] [log] [blame]
# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/clang/clang.gni")
import("//build/config/rust.gni")
import("//build/config/sysroot.gni")
import("//build/rust/rust_static_library.gni")
if (is_win) {
import("//build/toolchain/win/win_toolchain_data.gni")
}
_rustc_base_path = rust_sysroot
# TODO(danakj): When we're using the Android prebuilt toolchain, there's no
# bindgen present. bindgen is for the host platform so using the linux one will
# work.
if (!use_chromium_rust_toolchain) {
_rustc_base_path = "//third_party/rust-toolchain"
}
_bindgen_path = "${_rustc_base_path}/bin/bindgen"
if (is_win) {
_bindgen_path = "${_bindgen_path}.exe"
}
# Template to build Rust/C bindings with bindgen.
#
# This template expands to a static_library containing the Rust side of the
# bindings. Simply treat it as a public dependency.
#
# Parameters:
#
# header:
# The .h file to generate bindings for.
#
# deps: (optional)
# C targets on which the headers depend in order to build successfully.
#
# configs: (optional)
# C compilation targets determine the correct list of -D and -I flags based
# on their dependencies and any configs applied. The same applies here. Set
# any configs here as if this were a C target.
#
# bindgen_flags: (optional)
# the additional bindgen flags which are passed to the executable
#
# Rust targets depending on the output must include! the generated file.
#
template("rust_bindgen") {
assert(defined(invoker.header),
"Must specify the C header file to make bindings for.")
action(target_name) {
# bindgen relies on knowing the {{defines}} and {{include_dirs}} required
# to build the C++ headers which it's parsing. These are passed to the
# script's args and are populated using deps and configs.
forward_variables_from(invoker,
TESTONLY_AND_VISIBILITY + [
"deps",
"configs",
])
sources = [ invoker.header ]
if (!defined(configs)) {
configs = []
}
# Several important compiler flags come from default_compiler_configs
configs += default_compiler_configs
output_dir = "$target_gen_dir"
out_gen_rs = "$output_dir/${target_name}.rs"
script = rebase_path("//build/rust/run_bindgen.py")
inputs = [ _bindgen_path ]
depfile = "$target_out_dir/${target_name}.d"
outputs = [ out_gen_rs ]
lib_path = ""
if (is_linux) {
# Linux clang, and clang libs, use a shared libstdc++, which we must
# point to.
clang_ld_path = rebase_path(clang_base_path + "/lib", root_build_dir)
lib_path += "${clang_ld_path}:"
}
rust_ld_path = rebase_path(_rustc_base_path + "/lib", root_build_dir)
lib_path += "${rust_ld_path}"
args = [
"--exe",
rebase_path(_bindgen_path),
"--header",
rebase_path(invoker.header, root_build_dir),
"--depfile",
rebase_path(depfile, root_build_dir),
"--output",
rebase_path(out_gen_rs, root_build_dir),
"--ld-library-path",
lib_path,
]
if (defined(invoker.bindgen_flags)) {
args += [ "--bindgen-flags" ]
foreach(flag, invoker.bindgen_flags) {
args += [ flag ]
}
}
args += [
"--",
"{{defines}}",
"{{include_dirs}}",
"{{cflags}}",
"{{cflags_c}}",
]
# Clang ships with some headers, which are installed along side the binary,
# and which clang itself finds by default, but libclang does not (see also
# https://reviews.llvm.org/D95396 which would resolve this but was reverted).
clang_headers = rebase_path(
clang_base_path + "/lib/clang/" + clang_version + "/include",
root_build_dir)
if (is_win) {
args += [ "-imsvc" + clang_headers ]
} else {
args += [ "-isystem" + clang_headers ]
}
if (is_win) {
# On Windows we fall back to using system headers from a sysroot from
# depot_tools. This is negotiated by python scripts and the result is
# available in //build/toolchain/win/win_toolchain_data.gni. From there
# we get the `include_flags_imsvc` which point to the system headers.
if (host_cpu == "x86") {
win_toolchain_data = win_toolchain_data_x86
} else if (host_cpu == "x64") {
win_toolchain_data = win_toolchain_data_x64
} else if (host_cpu == "arm64") {
win_toolchain_data = win_toolchain_data_arm64
} else {
error("Unsupported host_cpu, add it to win_toolchain_data.gni")
}
args += [ "${win_toolchain_data.include_flags_imsvc}" ]
}
# Passes C comments through as rustdoc attributes.
if (is_win) {
args += [ "/clang:-fparse-all-comments" ]
} else {
args += [ "-fparse-all-comments" ]
}
# Default configs include "-fvisibility=hidden", and for some reason this
# causes bindgen not to emit function bindings. Override it.
if (!is_win) {
args += [ "-fvisibility=default" ]
}
if (is_win) {
# We pass MSVC style flags to clang on Windows, and libclang needs to be
# told explicitly to accept them.
args += [ "--driver-mode=cl" ]
# On Windows, libclang adds arguments that it then fails to understand.
# -fno-spell-checking
# -fallow-editor-placeholders
# These should not cause bindgen to fail.
args += [ "-Wno-unknown-argument" ]
# Replace these two arguments with a version that clang-cl can parse.
args += [
"/clang:-fno-spell-checking",
"/clang:-fallow-editor-placeholders",
]
}
if (!is_cfi) {
# LLVM searches for a default CFI ignorelist at (exactly)
# $(cwd)/lib/clang/$(llvm_version)/share/cfi_ignorelist.txt
# Even if we provide a custom -fsanitize-ignorelist, the absence
# of this default file will cause a fatal error. clang finds
# it within third_party/llvm-build, but for bindgen our cwd
# is the $out_dir. We _could_ create this file at the right
# location within the outdir using a "copy" target, but as
# we don't actually generate code within bindgen, the easier
# option is to tell bindgen to ignore all CFI ignorelists.
args += [ "-fno-sanitize-ignorelist" ]
}
}
}