| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_MOJO_SERVICES_MOJO_AUDIO_DECODER_SERVICE_H_ |
| #define MEDIA_MOJO_SERVICES_MOJO_AUDIO_DECODER_SERVICE_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "media/base/audio_decoder.h" |
| #include "media/base/cdm_context.h" |
| #include "media/base/status.h" |
| #include "media/mojo/mojom/audio_decoder.mojom.h" |
| #include "media/mojo/services/media_mojo_export.h" |
| #include "mojo/public/cpp/bindings/associated_remote.h" |
| #include "mojo/public/cpp/bindings/pending_associated_remote.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| |
| namespace media { |
| |
| class MojoCdmServiceContext; |
| class MojoDecoderBufferReader; |
| |
| class MEDIA_MOJO_EXPORT MojoAudioDecoderService final |
| : public mojom::AudioDecoder { |
| public: |
| MojoAudioDecoderService(MojoCdmServiceContext* mojo_cdm_service_context, |
| std::unique_ptr<media::AudioDecoder> decoder); |
| |
| MojoAudioDecoderService(const MojoAudioDecoderService&) = delete; |
| MojoAudioDecoderService& operator=(const MojoAudioDecoderService&) = delete; |
| |
| ~MojoAudioDecoderService() final; |
| |
| // mojom::AudioDecoder implementation |
| void Construct( |
| mojo::PendingAssociatedRemote<mojom::AudioDecoderClient> client) final; |
| void Initialize(const AudioDecoderConfig& config, |
| const absl::optional<base::UnguessableToken>& cdm_id, |
| InitializeCallback callback) final; |
| |
| void SetDataSource(mojo::ScopedDataPipeConsumerHandle receive_pipe) final; |
| |
| void Decode(mojom::DecoderBufferPtr buffer, DecodeCallback callback) final; |
| |
| void Reset(ResetCallback callback) final; |
| |
| private: |
| // Called by |decoder_| upon finishing initialization. |
| void OnInitialized(InitializeCallback callback, Status status); |
| |
| // Called by |mojo_decoder_buffer_reader_| when read is finished. |
| void OnReadDone(DecodeCallback callback, scoped_refptr<DecoderBuffer> buffer); |
| |
| // Called by |mojo_decoder_buffer_reader_| when reset is finished. |
| void OnReaderFlushDone(ResetCallback callback); |
| |
| // Called by |decoder_| when DecoderBuffer is accepted or rejected. |
| void OnDecodeStatus(DecodeCallback callback, media::Status status); |
| |
| // Called by |decoder_| when reset sequence is finished. |
| void OnResetDone(ResetCallback callback); |
| |
| // Called by |decoder_| for each decoded buffer. |
| void OnAudioBufferReady(scoped_refptr<AudioBuffer> audio_buffer); |
| |
| // Called by |decoder_| when it's waiting because of |reason|, e.g. waiting |
| // for decryption key. |
| void OnWaiting(WaitingReason reason); |
| |
| std::unique_ptr<MojoDecoderBufferReader> mojo_decoder_buffer_reader_; |
| |
| // A helper object required to get CDM from CDM id. |
| MojoCdmServiceContext* const mojo_cdm_service_context_ = nullptr; |
| |
| // The destination for the decoded buffers. |
| mojo::AssociatedRemote<mojom::AudioDecoderClient> client_; |
| |
| // The CDM ID and the corresponding CdmContextRef, which must be held to keep |
| // the CdmContext alive for the lifetime of the |decoder_|. |
| absl::optional<base::UnguessableToken> cdm_id_; |
| std::unique_ptr<CdmContextRef> cdm_context_ref_; |
| |
| // The AudioDecoder that does actual decoding work. |
| // This MUST be declared after |cdm_| to maintain correct destruction order. |
| // The |decoder_| may need to access the CDM to do some clean up work in its |
| // own destructor. |
| std::unique_ptr<media::AudioDecoder> decoder_; |
| |
| base::WeakPtr<MojoAudioDecoderService> weak_this_; |
| base::WeakPtrFactory<MojoAudioDecoderService> weak_factory_{this}; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_MOJO_SERVICES_MOJO_AUDIO_DECODER_SERVICE_H_ |