| // Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_ANDROID_SHARED_VIDEO_DECODER_H_ |
| #define STARBOARD_ANDROID_SHARED_VIDEO_DECODER_H_ |
| |
| #include <atomic> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "starboard/android/shared/drm_system.h" |
| #include "starboard/android/shared/max_output_buffers_lookup_table.h" |
| #include "starboard/android/shared/media_codec_bridge.h" |
| #include "starboard/android/shared/media_decoder.h" |
| #include "starboard/android/shared/video_frame_tracker.h" |
| #include "starboard/android/shared/video_window.h" |
| #include "starboard/atomic.h" |
| #include "starboard/common/condition_variable.h" |
| #include "starboard/common/optional.h" |
| #include "starboard/common/ref_counted.h" |
| #include "starboard/decode_target.h" |
| #include "starboard/media.h" |
| #include "starboard/player.h" |
| #include "starboard/shared/internal_only.h" |
| #include "starboard/shared/starboard/media/media_util.h" |
| #include "starboard/shared/starboard/player/filter/video_decoder_internal.h" |
| #include "starboard/shared/starboard/player/filter/video_render_algorithm.h" |
| #include "starboard/shared/starboard/player/filter/video_renderer_sink.h" |
| #include "starboard/shared/starboard/player/input_buffer_internal.h" |
| #include "starboard/shared/starboard/player/job_queue.h" |
| |
| namespace starboard { |
| namespace android { |
| namespace shared { |
| |
| class VideoDecoder |
| : public ::starboard::shared::starboard::player::filter::VideoDecoder, |
| private MediaDecoder::Host, |
| private ::starboard::shared::starboard::player::JobQueue::JobOwner, |
| private VideoSurfaceHolder { |
| public: |
| typedef ::starboard::shared::starboard::media::VideoStreamInfo |
| VideoStreamInfo; |
| typedef ::starboard::shared::starboard::player::filter::VideoRenderAlgorithm |
| VideoRenderAlgorithm; |
| typedef ::starboard::shared::starboard::player::filter::VideoRendererSink |
| VideoRendererSink; |
| |
| class Sink; |
| |
| VideoDecoder(const VideoStreamInfo& video_stream_info, |
| SbDrmSystem drm_system, |
| SbPlayerOutputMode output_mode, |
| SbDecodeTargetGraphicsContextProvider* |
| decode_target_graphics_context_provider, |
| const std::string& max_video_capabilities, |
| int tunnel_mode_audio_session_id, |
| bool force_secure_pipeline_under_tunnel_mode, |
| bool force_reset_surface_under_tunnel_mode, |
| bool force_big_endian_hdr_metadata, |
| int max_input_size, |
| bool enable_flush_during_seek, |
| std::string* error_message); |
| ~VideoDecoder() override; |
| |
| scoped_refptr<VideoRendererSink> GetSink(); |
| scoped_ptr<VideoRenderAlgorithm> GetRenderAlgorithm(); |
| |
| void Initialize(const DecoderStatusCB& decoder_status_cb, |
| const ErrorCB& error_cb) override; |
| size_t GetPrerollFrameCount() const override; |
| int64_t GetPrerollTimeout() const override; |
| // As we hold output buffers received from MediaCodec, the max number of |
| // cached frames depends on the max number of output buffers in MediaCodec, |
| // which is device dependent. The media decoder may stall if we hold all |
| // output buffers. But it would continue working once we release output |
| // buffer. |
| size_t GetMaxNumberOfCachedFrames() const override { return 12; } |
| |
| void WriteInputBuffers(const InputBuffers& input_buffers) override; |
| void WriteEndOfStream() override; |
| void Reset() override; |
| SbDecodeTarget GetCurrentDecodeTarget() override; |
| |
| void UpdateDecodeTargetSizeAndContentRegion_Locked(); |
| void SetPlaybackRate(double playback_rate); |
| |
| void OnNewTextureAvailable(); |
| |
| bool is_decoder_created() const { return media_decoder_ != NULL; } |
| |
| private: |
| // Attempt to initialize the codec. Returns whether initialization was |
| // successful. |
| bool InitializeCodec(const VideoStreamInfo& video_stream_info, |
| std::string* error_message); |
| void TeardownCodec(); |
| |
| void WriteInputBuffersInternal(const InputBuffers& input_buffers); |
| void ProcessOutputBuffer(MediaCodecBridge* media_codec_bridge, |
| const DequeueOutputResult& output) override; |
| void OnEndOfStreamWritten(MediaCodecBridge* media_codec_bridge); |
| void RefreshOutputFormat(MediaCodecBridge* media_codec_bridge) override; |
| bool Tick(MediaCodecBridge* media_codec_bridge) override; |
| void OnFlushing() override; |
| |
| void TryToSignalPrerollForTunnelMode(); |
| bool IsFrameRenderedCallbackEnabled(); |
| void OnFrameRendered(int64_t frame_timestamp); |
| void OnTunnelModePrerollTimeout(); |
| void OnTunnelModeCheckForNeedMoreInput(); |
| |
| void OnVideoFrameRelease(); |
| |
| void OnSurfaceDestroyed() override; |
| void ReportError(SbPlayerError error, const std::string& error_message); |
| |
| // These variables will be initialized inside ctor or Initialize() and will |
| // not be changed during the life time of this class. |
| const SbMediaVideoCodec video_codec_; |
| DecoderStatusCB decoder_status_cb_; |
| ErrorCB error_cb_; |
| DrmSystem* drm_system_; |
| const SbPlayerOutputMode output_mode_; |
| SbDecodeTargetGraphicsContextProvider* const |
| decode_target_graphics_context_provider_; |
| const std::string max_video_capabilities_; |
| |
| // Android doesn't officially support multi concurrent codecs. But the device |
| // usually has at least one hardware decoder and Google's software decoders. |
| // Google's software decoders can work concurrently. So, we use HW decoder for |
| // the main player and SW decoder for sub players. |
| const bool require_software_codec_; |
| |
| // Force endianness of HDR Metadata. |
| const bool force_big_endian_hdr_metadata_; |
| |
| const int tunnel_mode_audio_session_id_ = -1; |
| |
| // Set the maximum size in bytes of an input buffer for video. |
| const int max_video_input_size_; |
| |
| const bool enable_flush_during_seek_; |
| |
| // Force resetting the video surface after tunnel mode playback, which |
| // prevents video distortion on some devices. |
| const bool force_reset_surface_under_tunnel_mode_; |
| // On some platforms tunnel mode is only supported in the secure pipeline. So |
| // we create a dummy drm system to force the video playing in secure pipeline |
| // to enable tunnel mode. |
| scoped_ptr<DrmSystem> drm_system_to_enforce_tunnel_mode_; |
| |
| const bool is_video_frame_tracker_enabled_; |
| scoped_ptr<VideoFrameTracker> video_frame_tracker_; |
| |
| // Preroll in tunnel mode is handled in this class instead of in the renderer. |
| atomic_bool tunnel_mode_prerolling_{true}; |
| atomic_bool tunnel_mode_frame_rendered_; |
| |
| // If decode-to-texture is enabled, then we store the decode target texture |
| // inside of this |decode_target_| member. |
| SbDecodeTarget decode_target_ = kSbDecodeTargetInvalid; |
| |
| // Since GetCurrentDecodeTarget() needs to be called from an arbitrary thread |
| // to obtain the current decode target (which ultimately ends up being a |
| // copy of |decode_target_|), we need to safe-guard access to |decode_target_| |
| // and we do so through this mutex. |
| Mutex decode_target_mutex_; |
| |
| // The size infos of the frames in use, i.e. the frames being displayed, and |
| // the frames recently decoded frames and pending display. |
| // They are the same at most of the time, but they can be different when there |
| // is a format change. For example, when the newly decoded frames are at |
| // 1080p, and the frames being played are still at 480p. |
| std::vector<FrameSize> frame_sizes_; |
| |
| double playback_rate_ = 1.0; |
| |
| // The last enqueued |SbMediaColorMetadata|. |
| optional<SbMediaColorMetadata> color_metadata_; |
| |
| scoped_ptr<MediaDecoder> media_decoder_; |
| |
| atomic_int32_t number_of_frames_being_decoded_; |
| scoped_refptr<Sink> sink_; |
| |
| int input_buffer_written_ = 0; |
| bool first_texture_received_ = false; |
| bool end_of_stream_written_ = false; |
| volatile int64_t first_buffer_timestamp_; // microseconds |
| atomic_bool has_new_texture_available_; |
| |
| // Use |owns_video_surface_| only on decoder thread, to avoid unnecessary |
| // invocation of ReleaseVideoSurface(), though ReleaseVideoSurface() would |
| // do nothing if not own the surface. |
| bool owns_video_surface_ = false; |
| Mutex surface_destroy_mutex_; |
| ConditionVariable surface_condition_variable_; |
| |
| std::vector<scoped_refptr<InputBuffer>> pending_input_buffers_; |
| int video_fps_ = 0; |
| |
| // The variables below are used to calculate platform max supported MediaCodec |
| // output buffers. |
| int decoded_output_frames_ = 0; |
| int buffered_output_frames_ = 0; |
| int max_buffered_output_frames_ = 0; |
| bool first_output_format_changed_ = false; |
| optional<VideoOutputFormat> output_format_; |
| size_t number_of_preroll_frames_; |
| }; |
| |
| } // namespace shared |
| } // namespace android |
| } // namespace starboard |
| |
| #endif // STARBOARD_ANDROID_SHARED_VIDEO_DECODER_H_ |