| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_NPLB_AUDIO_SINK_HELPERS_H_ |
| #define STARBOARD_NPLB_AUDIO_SINK_HELPERS_H_ |
| |
| #include <vector> |
| |
| #include "starboard/audio_sink.h" |
| #include "starboard/common/condition_variable.h" |
| #include "starboard/common/mutex.h" |
| #include "starboard/media.h" |
| |
| namespace starboard { |
| namespace nplb { |
| |
| // Helper class to manage frame buffers for audio sink. When created without |
| // sample type and storage type specified, it will pick any supported sample |
| // type and storage type that is valid on this platform. |
| class AudioSinkTestFrameBuffers { |
| public: |
| explicit AudioSinkTestFrameBuffers(int channels); |
| AudioSinkTestFrameBuffers(int channels, SbMediaAudioSampleType sample_type); |
| AudioSinkTestFrameBuffers(int channels, |
| SbMediaAudioFrameStorageType storage_type); |
| AudioSinkTestFrameBuffers(int channels, |
| SbMediaAudioSampleType sample_type, |
| SbMediaAudioFrameStorageType storage_type); |
| |
| SbMediaAudioSampleType sample_type() const { return sample_type_; } |
| SbMediaAudioFrameStorageType storage_type() const { return storage_type_; } |
| |
| int channels() const { return channels_; } |
| int bytes_per_frame() const { |
| return sample_type_ == kSbMediaAudioSampleTypeInt16Deprecated ? 2 : 4; |
| } |
| int frames_per_channel() const { return frames_per_channel_; } |
| void** frame_buffers() { |
| return frame_buffers_.empty() ? NULL : &frame_buffers_[0]; |
| } |
| |
| private: |
| void Init(); |
| |
| int channels_; |
| SbMediaAudioSampleType sample_type_; |
| SbMediaAudioFrameStorageType storage_type_; |
| int frames_per_channel_; |
| std::vector<uint8_t> frame_buffer_; |
| std::vector<void*> frame_buffers_; |
| }; |
| |
| // Helper class to manage an SbAudioSink. It provides function to wait until |
| // certain callbacks are called. |
| class AudioSinkTestEnvironment { |
| public: |
| static const int kSampleRateCD = 44100; |
| static const int64_t kTimeToTry = 1'000'000; // 1 second |
| |
| explicit AudioSinkTestEnvironment( |
| const AudioSinkTestFrameBuffers& frame_buffers); |
| ~AudioSinkTestEnvironment(); |
| |
| bool is_valid() const { return SbAudioSinkIsValid(sink_); } |
| |
| static int sample_rate() { |
| return SbAudioSinkGetNearestSupportedSampleFrequency(kSampleRateCD); |
| } |
| void SetIsPlaying(bool is_playing); |
| void AppendFrame(int frames_to_append); |
| int GetFrameBufferFreeSpaceInFrames() const; |
| |
| // The following functions return true when the expected condition are met. |
| // Return false on timeout. |
| bool WaitUntilUpdateStatusCalled(); |
| bool WaitUntilSomeFramesAreConsumed(); |
| bool WaitUntilAllFramesAreConsumed(); |
| |
| private: |
| void AppendFrame_Locked(int frames_to_append); |
| int GetFrameBufferFreeSpaceInFrames_Locked() const; |
| void OnUpdateSourceStatus(int* frames_in_buffer, |
| int* offset_in_frames, |
| bool* is_playing, |
| bool* is_eos_reached); |
| void OnConsumeFrames(int frames_consumed); |
| static void UpdateSourceStatusFunc(int* frames_in_buffer, |
| int* offset_in_frames, |
| bool* is_playing, |
| bool* is_eos_reached, |
| void* context); |
| |
| static void ConsumeFramesFunc(int frames_consumed, void* context); |
| |
| SbAudioSink sink_; |
| |
| AudioSinkTestFrameBuffers frame_buffers_; |
| |
| Mutex mutex_; |
| ConditionVariable condition_variable_; |
| |
| int update_source_status_call_count_ = 0; |
| int frames_appended_ = 0; |
| int frames_consumed_ = 0; |
| bool is_playing_ = true; |
| bool is_eos_reached_ = false; |
| }; |
| |
| } // namespace nplb |
| } // namespace starboard |
| |
| #endif // STARBOARD_NPLB_AUDIO_SINK_HELPERS_H_ |