| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/audio_sink.h" |
| |
| #include <algorithm> |
| |
| #include "starboard/nplb/audio_sink_helpers.h" |
| #include "starboard/thread.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace starboard { |
| namespace nplb { |
| |
| TEST(SbAudioSinkTest, UpdateStatusCalled) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| EXPECT_TRUE(environment.WaitUntilUpdateStatusCalled()); |
| EXPECT_TRUE(environment.WaitUntilUpdateStatusCalled()); |
| } |
| |
| TEST(SbAudioSinkTest, SomeFramesConsumed) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| // Audio sink need to be fully filled once to ensure it can start working. |
| int frames_to_append = frame_buffers.frames_per_channel(); |
| environment.AppendFrame(frames_to_append); |
| |
| EXPECT_TRUE(environment.WaitUntilSomeFramesAreConsumed()); |
| } |
| |
| TEST(SbAudioSinkTest, AllFramesConsumed) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| int frames_to_append = frame_buffers.frames_per_channel(); |
| environment.AppendFrame(frames_to_append / 2); |
| |
| EXPECT_TRUE(environment.WaitUntilAllFramesAreConsumed()); |
| } |
| |
| TEST(SbAudioSinkTest, MultipleAppendAndConsume) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| // Audio sink need to be fully filled once to ensure it can start working. |
| int frames_to_append = frame_buffers.frames_per_channel(); |
| environment.AppendFrame(frames_to_append); |
| |
| EXPECT_TRUE(environment.WaitUntilSomeFramesAreConsumed()); |
| ASSERT_GT(environment.GetFrameBufferFreeSpaceInFrames(), 0); |
| environment.AppendFrame(environment.GetFrameBufferFreeSpaceInFrames()); |
| EXPECT_TRUE(environment.WaitUntilAllFramesAreConsumed()); |
| } |
| |
| TEST(SbAudioSinkTest, Pause) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| environment.SetIsPlaying(false); |
| |
| // Audio sink need to be fully filled once to ensure it can start working. |
| int frames_to_append = frame_buffers.frames_per_channel(); |
| environment.AppendFrame(frames_to_append); |
| |
| int free_space = environment.GetFrameBufferFreeSpaceInFrames(); |
| EXPECT_TRUE(environment.WaitUntilUpdateStatusCalled()); |
| EXPECT_TRUE(environment.WaitUntilUpdateStatusCalled()); |
| EXPECT_EQ(free_space, environment.GetFrameBufferFreeSpaceInFrames()); |
| environment.SetIsPlaying(true); |
| EXPECT_TRUE(environment.WaitUntilSomeFramesAreConsumed()); |
| } |
| |
| TEST(SbAudioSinkTest, Underflow) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| // Audio sink need to be fully filled once to ensure it can start working. |
| int frames_to_append = frame_buffers.frames_per_channel(); |
| environment.AppendFrame(frames_to_append); |
| |
| EXPECT_TRUE(environment.WaitUntilSomeFramesAreConsumed()); |
| SbThreadSleep(250'000); |
| ASSERT_GT(environment.GetFrameBufferFreeSpaceInFrames(), 0); |
| environment.AppendFrame(environment.GetFrameBufferFreeSpaceInFrames()); |
| EXPECT_TRUE(environment.WaitUntilAllFramesAreConsumed()); |
| } |
| |
| TEST(SbAudioSinkTest, ContinuousAppend) { |
| AudioSinkTestFrameBuffers frame_buffers(SbAudioSinkGetMaxChannels()); |
| |
| AudioSinkTestEnvironment environment(frame_buffers); |
| ASSERT_TRUE(environment.is_valid()); |
| |
| int sample_rate = environment.sample_rate(); |
| // We are trying to send 1/4s worth of audio samples. |
| int frames_to_append = sample_rate / 4; |
| |
| while (frames_to_append > 0) { |
| int free_space = environment.GetFrameBufferFreeSpaceInFrames(); |
| environment.AppendFrame(std::min(free_space, frames_to_append)); |
| frames_to_append -= std::min(free_space, frames_to_append); |
| ASSERT_TRUE(environment.WaitUntilSomeFramesAreConsumed()); |
| } |
| EXPECT_TRUE(environment.WaitUntilAllFramesAreConsumed()); |
| } |
| |
| } // namespace nplb |
| } // namespace starboard |