| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |
| #define UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |
| |
| #include "base/macros.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| #include "ui/gfx/animation/linear_animation.h" |
| #include "ui/gfx/animation/tween.h" |
| |
| namespace gfx { |
| |
| // Slide Animation |
| // |
| // Used for reversible animations and as a general helper class. Typical usage: |
| // |
| // #include "ui/gfx/animation/slide_animation.h" |
| // |
| // class MyClass : public AnimationDelegate { |
| // public: |
| // MyClass() { |
| // animation_ = std::make_unique<SlideAnimation>(this); |
| // animation_->SetSlideDuration(base::Milliseconds(500)); |
| // } |
| // void OnMouseOver() { |
| // animation_->Show(); |
| // } |
| // void OnMouseOut() { |
| // animation_->Hide(); |
| // } |
| // void AnimationProgressed(const Animation* animation) { |
| // if (animation == animation_.get()) { |
| // Layout(); |
| // SchedulePaint(); |
| // } else if (animation == other_animation_.get()) { |
| // ... |
| // } |
| // } |
| // void Layout() { |
| // if (animation_->is_animating()) { |
| // hover_image_.SetOpacity(animation_->GetCurrentValue()); |
| // } |
| // } |
| // private: |
| // std::unique_ptr<SlideAnimation> animation_; |
| // } |
| class ANIMATION_EXPORT SlideAnimation : public LinearAnimation { |
| public: |
| explicit SlideAnimation(AnimationDelegate* target); |
| |
| SlideAnimation(const SlideAnimation&) = delete; |
| SlideAnimation& operator=(const SlideAnimation&) = delete; |
| |
| ~SlideAnimation() override; |
| |
| // Set the animation to some state. |
| virtual void Reset(double value = 0); |
| |
| // Begin a showing animation or reverse a hiding animation in progress. |
| // Animates GetCurrentValue() towards 1. |
| virtual void Show(); |
| |
| // Begin a hiding animation or reverse a showing animation in progress. |
| // Animates GetCurrentValue() towards 0. |
| virtual void Hide(); |
| |
| // Sets the time a slide will take. Note that this isn't actually |
| // the amount of time an animation will take as the current value of |
| // the slide is considered. |
| virtual void SetSlideDuration(base::TimeDelta duration); |
| base::TimeDelta GetSlideDuration() const { return slide_duration_; } |
| void SetTweenType(Tween::Type tween_type) { tween_type_ = tween_type; } |
| |
| // Dampens the reduction in duration for an animation which starts partway. |
| // The default value of 1 has no effect. |
| void SetDampeningValue(double dampening_value); |
| |
| double GetCurrentValue() const override; |
| // TODO(bruthig): Fix IsShowing() and IsClosing() to be consistent. e.g. |
| // IsShowing() will currently return true after the 'show' animation has been |
| // completed however IsClosing() will return false after the 'hide' animation |
| // has been completed. |
| bool IsShowing() const { |
| return direction_ == Direction::kShowing || |
| (!direction_ && value_current_ == 1); |
| } |
| bool IsClosing() const { |
| return direction_ == Direction::kHiding && value_end_ < value_current_; |
| } |
| |
| class TestApi; |
| |
| private: |
| // Gets the duration based on the dampening factor and whether the animation |
| // is showing or hiding. |
| base::TimeDelta GetDuration(); |
| |
| enum class Direction { |
| kShowing, |
| kHiding, |
| }; |
| |
| // Implementation of Show() and Hide(). |
| void BeginAnimating(Direction direction); |
| |
| // Overridden from Animation. |
| void AnimateToState(double state) override; |
| |
| AnimationDelegate* target_; |
| |
| Tween::Type tween_type_ = Tween::EASE_OUT; |
| |
| // Current animation direction, or nullopt if not animating. |
| absl::optional<Direction> direction_; |
| |
| // Animation values. These are a layer on top of Animation::state_ to |
| // provide the reversability. |
| double value_start_ = 0; |
| double value_end_ = 0; |
| double value_current_ = 0; |
| |
| // How long a hover in/out animation will last for. This can be overridden |
| // with SetSlideDuration(). |
| base::TimeDelta slide_duration_ = base::Milliseconds(120); |
| |
| // Dampens the reduction in duration for animations which start partway. |
| double dampening_value_ = 1.0; |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_ANIMATION_SLIDE_ANIMATION_H_ |