| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/font_fallback.h" |
| |
| #include <CoreText/CoreText.h> |
| #import <Foundation/Foundation.h> |
| |
| #include "base/i18n/char_iterator.h" |
| #include "base/mac/foundation_util.h" |
| #import "base/mac/mac_util.h" |
| #include "base/mac/scoped_cftyperef.h" |
| #import "base/strings/sys_string_conversions.h" |
| #include "base/trace_event/trace_event.h" |
| #include "third_party/icu/source/common/unicode/uchar.h" |
| #include "ui/gfx/font.h" |
| #include "ui/gfx/font_fallback_skia_impl.h" |
| #include "ui/gfx/platform_font.h" |
| |
| namespace gfx { |
| |
| namespace { |
| |
| bool TextSequenceHasEmoji(base::StringPiece16 text) { |
| for (base::i18n::UTF16CharIterator iter(text); !iter.end(); iter.Advance()) { |
| const UChar32 codepoint = iter.get(); |
| if (u_hasBinaryProperty(codepoint, UCHAR_EMOJI)) |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace |
| |
| std::vector<Font> GetFallbackFonts(const Font& font) { |
| DCHECK(font.GetNativeFont()); |
| // On Mac "There is a system default cascade list (which is polymorphic, based |
| // on the user's language setting and current font)" - CoreText Programming |
| // Guide. |
| NSArray* languages = [[NSUserDefaults standardUserDefaults] |
| stringArrayForKey:@"AppleLanguages"]; |
| CFArrayRef languages_cf = base::mac::NSToCFCast(languages); |
| base::ScopedCFTypeRef<CFArrayRef> cascade_list( |
| CTFontCopyDefaultCascadeListForLanguages( |
| static_cast<CTFontRef>(font.GetNativeFont()), languages_cf)); |
| |
| std::vector<Font> fallback_fonts; |
| if (!cascade_list) |
| return fallback_fonts; // This should only happen for an invalid |font|. |
| |
| const CFIndex fallback_count = CFArrayGetCount(cascade_list); |
| for (CFIndex i = 0; i < fallback_count; ++i) { |
| CTFontDescriptorRef descriptor = |
| base::mac::CFCastStrict<CTFontDescriptorRef>( |
| CFArrayGetValueAtIndex(cascade_list, i)); |
| base::ScopedCFTypeRef<CTFontRef> fallback_font( |
| CTFontCreateWithFontDescriptor(descriptor, 0.0, nullptr)); |
| if (fallback_font.get()) |
| fallback_fonts.push_back(Font(static_cast<NSFont*>(fallback_font.get()))); |
| } |
| |
| if (fallback_fonts.empty()) |
| return std::vector<Font>(1, font); |
| |
| return fallback_fonts; |
| } |
| |
| bool GetFallbackFont(const Font& font, |
| const std::string& locale, |
| base::StringPiece16 text, |
| Font* result) { |
| TRACE_EVENT0("fonts", "gfx::GetFallbackFont"); |
| |
| if (TextSequenceHasEmoji(text)) { |
| *result = Font("Apple Color Emoji", font.GetFontSize()); |
| return true; |
| } |
| |
| sk_sp<SkTypeface> fallback_typeface = |
| GetSkiaFallbackTypeface(font, locale, text); |
| |
| if (!fallback_typeface) |
| return false; |
| |
| // Fallback needs to keep the exact SkTypeface, as re-matching the font using |
| // family name and styling information loses access to the underlying platform |
| // font handles and is not guaranteed to result in the correct typeface, see |
| // https://crbug.com/1003829 |
| *result = Font(PlatformFont::CreateFromSkTypeface( |
| std::move(fallback_typeface), font.GetFontSize(), absl::nullopt)); |
| return true; |
| } |
| |
| } // namespace gfx |