| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/font_fallback_win.h" |
| |
| #include <tuple> |
| |
| #include "base/cxx17_backports.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/test/task_environment.h" |
| #include "build/build_config.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/icu/source/common/unicode/uchar.h" |
| #include "third_party/icu/source/common/unicode/uscript.h" |
| #include "third_party/icu/source/common/unicode/utf16.h" |
| #include "third_party/skia/include/core/SkTypeface.h" |
| #include "ui/gfx/platform_font.h" |
| #include "ui/gfx/test/font_fallback_test_data.h" |
| |
| #if defined(OS_WIN) |
| #include "base/win/windows_version.h" |
| #endif |
| |
| namespace gfx { |
| |
| namespace { |
| |
| // Options to parameterized unittests. |
| struct FallbackFontTestOption { |
| bool ignore_get_fallback_failure = false; |
| bool skip_code_point_validation = false; |
| bool skip_fallback_fonts_validation = false; |
| }; |
| |
| const FallbackFontTestOption default_fallback_option = {false, false, false}; |
| // Options for tests that does not validate the GetFallbackFont(...) parameters. |
| const FallbackFontTestOption untested_fallback_option = {true, true, true}; |
| |
| struct BaseFontTestOption { |
| const char* family_name = nullptr; |
| int delta = 0; |
| int style = 0; |
| Font::Weight weight = Font::Weight::NORMAL; |
| }; |
| |
| constexpr BaseFontTestOption default_base_font; |
| constexpr BaseFontTestOption styled_font = {nullptr, 1, Font::FontStyle::ITALIC, |
| Font::Weight::BOLD}; |
| constexpr BaseFontTestOption sans_font = {"sans", 2}; |
| |
| using FallbackFontTestParamInfo = std:: |
| tuple<FallbackFontTestCase, FallbackFontTestOption, BaseFontTestOption>; |
| |
| class GetFallbackFontTest |
| : public ::testing::TestWithParam<FallbackFontTestParamInfo> { |
| public: |
| GetFallbackFontTest() = default; |
| |
| GetFallbackFontTest(const GetFallbackFontTest&) = delete; |
| GetFallbackFontTest& operator=(const GetFallbackFontTest&) = delete; |
| |
| static std::string ParamInfoToString( |
| ::testing::TestParamInfo<FallbackFontTestParamInfo> param_info) { |
| const FallbackFontTestCase& test_case = std::get<0>(param_info.param); |
| const BaseFontTestOption& base_font_option = std::get<2>(param_info.param); |
| |
| std::string font_option; |
| if (base_font_option.family_name) |
| font_option += std::string("F") + base_font_option.family_name; |
| if (base_font_option.delta || base_font_option.style || |
| base_font_option.style) { |
| font_option += |
| base::StringPrintf("_d%ds%dw%d", base_font_option.delta, |
| base_font_option.style, base_font_option.weight); |
| } |
| |
| std::string language_tag = test_case.language_tag; |
| base::RemoveChars(language_tag, "-", &language_tag); |
| return std::string("S") + uscript_getName(test_case.script) + "L" + |
| language_tag + font_option; |
| } |
| |
| void SetUp() override { |
| std::tie(test_case_, test_option_, base_font_option_) = GetParam(); |
| } |
| |
| protected: |
| bool GetFallbackFont(const Font& font, |
| const std::string& language_tag, |
| Font* result) { |
| return gfx::GetFallbackFont(font, language_tag, test_case_.text, result); |
| } |
| |
| bool EnsuresScriptSupportCodePoints(const std::u16string& text, |
| UScriptCode script, |
| const std::string& script_name) { |
| size_t i = 0; |
| while (i < text.length()) { |
| UChar32 code_point; |
| U16_NEXT(text.c_str(), i, text.size(), code_point); |
| if (!uscript_hasScript(code_point, script)) { |
| // Retrieve the appropriate script |
| UErrorCode script_error; |
| UScriptCode codepoint_script = |
| uscript_getScript(code_point, &script_error); |
| |
| ADD_FAILURE() << "CodePoint U+" << std::hex << code_point |
| << " is not part of the script '" << script_name |
| << "'. Script '" << uscript_getName(codepoint_script) |
| << "' detected."; |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool DoesFontSupportCodePoints(Font font, const std::u16string& text) { |
| sk_sp<SkTypeface> skia_face = font.platform_font()->GetNativeSkTypeface(); |
| if (!skia_face) { |
| ADD_FAILURE() << "Cannot create typeface for '" << font.GetFontName() |
| << "'."; |
| return false; |
| } |
| |
| size_t i = 0; |
| const SkGlyphID kUnsupportedGlyph = 0; |
| while (i < text.length()) { |
| UChar32 code_point; |
| U16_NEXT(text.c_str(), i, text.size(), code_point); |
| SkGlyphID glyph_id = skia_face->unicharToGlyph(code_point); |
| if (glyph_id == kUnsupportedGlyph) |
| return false; |
| } |
| return true; |
| } |
| |
| FallbackFontTestCase test_case_; |
| FallbackFontTestOption test_option_; |
| BaseFontTestOption base_font_option_; |
| std::string script_name_; |
| |
| private: |
| // Needed to bypass DCHECK in GetFallbackFont. |
| base::test::TaskEnvironment task_environment_{ |
| base::test::TaskEnvironment::MainThreadType::UI}; |
| }; |
| |
| } // namespace |
| |
| // This test ensures the font fallback work correctly. It will ensures that |
| // 1) The script supports the text |
| // 2) The input font does not already support the text |
| // 3) The call to GetFallbackFont() succeed |
| // 4) The fallback font has a glyph for every character of the text |
| // |
| // The previous checks can be activated or deactivated through the class |
| // FallbackFontTestOption (e.g. test_option_). |
| TEST_P(GetFallbackFontTest, GetFallbackFont) { |
| // Default system font. |
| Font base_font; |
| // Apply font options to the base font. |
| if (base_font_option_.family_name) |
| base_font = Font(base_font_option_.family_name, base_font.GetFontSize()); |
| if (base_font_option_.delta != 0 || base_font_option_.style != 0 || |
| base_font_option_.weight != gfx::Font::Weight::NORMAL) { |
| base_font = |
| base_font.Derive(base_font_option_.delta, base_font_option_.style, |
| base_font_option_.weight); |
| } |
| |
| #if defined(OS_WIN) |
| // Skip testing this call to GetFallbackFont on older windows versions. Some |
| // fonts only got introduced on windows 10 and the test will fail on previous |
| // versions. |
| const bool is_win10 = base::win::GetVersion() >= base::win::Version::WIN10; |
| if (test_case_.is_win10 && !is_win10) |
| return; |
| #endif |
| |
| // Retrieve the name of the current script. |
| script_name_ = uscript_getName(test_case_.script); |
| |
| // Validate that tested characters are part of the script. |
| if (!test_option_.skip_code_point_validation && |
| !EnsuresScriptSupportCodePoints(test_case_.text, test_case_.script, |
| script_name_)) { |
| return; |
| } |
| |
| // The default font already support it, do not try to find a fallback font. |
| if (DoesFontSupportCodePoints(base_font, test_case_.text)) |
| return; |
| |
| // Retrieve the fallback font. |
| Font fallback_font; |
| bool result = |
| GetFallbackFont(base_font, test_case_.language_tag, &fallback_font); |
| if (!result) { |
| if (!test_option_.ignore_get_fallback_failure) |
| ADD_FAILURE() << "GetFallbackFont failed for '" << script_name_ << "'"; |
| return; |
| } |
| |
| // Ensure the fallback font is a part of the validation fallback fonts list. |
| if (!test_option_.skip_fallback_fonts_validation) { |
| bool valid = std::find(test_case_.fallback_fonts.begin(), |
| test_case_.fallback_fonts.end(), |
| fallback_font.GetFontName()) != |
| test_case_.fallback_fonts.end(); |
| if (!valid) { |
| ADD_FAILURE() << "GetFallbackFont failed for '" << script_name_ |
| << "' invalid fallback font: " |
| << fallback_font.GetFontName() |
| << " not among valid options: " |
| << base::JoinString(test_case_.fallback_fonts, ", "); |
| return; |
| } |
| } |
| |
| // Ensure that glyphs exists in the fallback font. |
| if (!DoesFontSupportCodePoints(fallback_font, test_case_.text)) { |
| ADD_FAILURE() << "Font '" << fallback_font.GetFontName() |
| << "' does not matched every CodePoints."; |
| return; |
| } |
| } |
| |
| // Produces a font test case for every script. |
| std::vector<FallbackFontTestCase> GetSampleFontTestCases() { |
| std::vector<FallbackFontTestCase> result; |
| |
| const unsigned int script_max = u_getIntPropertyMaxValue(UCHAR_SCRIPT) + 1; |
| for (unsigned int i = 0; i < script_max; i++) { |
| const UScriptCode script = static_cast<UScriptCode>(i); |
| |
| // Make a sample text to test the script. |
| char16_t text[8]; |
| UErrorCode errorCode = U_ZERO_ERROR; |
| int text_length = |
| uscript_getSampleString(script, text, base::size(text), &errorCode); |
| if (text_length <= 0 || errorCode != U_ZERO_ERROR) |
| continue; |
| |
| FallbackFontTestCase test_case(script, "", text, {}); |
| result.push_back(test_case); |
| } |
| return result; |
| } |
| |
| // Ensures that the default fallback font gives known results. The test |
| // is validating that a known fallback font is given for a given text and font. |
| INSTANTIATE_TEST_SUITE_P( |
| KnownExpectedFonts, |
| GetFallbackFontTest, |
| testing::Combine( |
| testing::ValuesIn(kGetFontFallbackTests), |
| testing::Values(default_fallback_option), |
| testing::Values(default_base_font, styled_font, sans_font)), |
| GetFallbackFontTest::ParamInfoToString); |
| |
| // Ensures that font fallback functions are working properly for any string |
| // (strings from any script). The test doesn't enforce the functions to |
| // give a fallback font. The accepted behaviors are: |
| // 1) The fallback function failed and doesn't provide a fallback. |
| // 2) The fallback function succeeded and the font supports every glyphs. |
| INSTANTIATE_TEST_SUITE_P( |
| Glyphs, |
| GetFallbackFontTest, |
| testing::Combine(testing::ValuesIn(GetSampleFontTestCases()), |
| testing::Values(untested_fallback_option), |
| testing::Values(default_base_font)), |
| GetFallbackFontTest::ParamInfoToString); |
| |
| } // namespace gfx |