| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_PAINT_VECTOR_ICON_H_ |
| #define UI_GFX_PAINT_VECTOR_ICON_H_ |
| |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/gfx/color_palette.h" |
| #include "ui/gfx/gfx_export.h" |
| #include "ui/gfx/image/image_skia.h" |
| |
| namespace gfx { |
| |
| class Canvas; |
| struct VectorIcon; |
| |
| // Describes an instance of an icon: an icon definition and a set of drawing |
| // parameters. |
| struct GFX_EXPORT IconDescription { |
| IconDescription(const IconDescription& other); |
| |
| // If |dip_size| is 0, the default size of |icon| will be used. |
| // If |badge_icon| is null, the icon has no badge. |
| IconDescription(const VectorIcon& icon, |
| int dip_size = 0, |
| SkColor color = gfx::kPlaceholderColor, |
| const VectorIcon* badge_icon = nullptr); |
| |
| ~IconDescription(); |
| |
| const VectorIcon& icon; |
| int dip_size; |
| SkColor color; |
| const VectorIcon& badge_icon; |
| }; |
| |
| GFX_EXPORT extern const VectorIcon kNoneIcon; |
| |
| // Draws a vector icon identified by |id| onto |canvas| at (0, 0). |color| is |
| // used as the fill. The size will come from the .icon file (the 1x version, if |
| // multiple versions exist). |
| GFX_EXPORT void PaintVectorIcon(Canvas* canvas, |
| const VectorIcon& icon, |
| SkColor color); |
| |
| // As above, with a specified size. |dip_size| is the length of a single edge |
| // of the square icon, in device independent pixels. |
| GFX_EXPORT void PaintVectorIcon(Canvas* canvas, |
| const VectorIcon& icon, |
| int dip_size, |
| SkColor color); |
| |
| // Creates an ImageSkia which will render the icon on demand. |
| // TODO(estade): update clients to use this version and remove the other |
| // CreateVectorIcon()s. |
| GFX_EXPORT ImageSkia CreateVectorIcon(const IconDescription& params); |
| |
| // Creates an ImageSkia which will render the icon on demand. The size will come |
| // from the .icon file (the 1x version, if multiple versions exist). |
| GFX_EXPORT ImageSkia CreateVectorIcon(const VectorIcon& icon, SkColor color); |
| |
| // As above, but creates the image at the given size. |
| GFX_EXPORT ImageSkia CreateVectorIcon(const VectorIcon& icon, |
| int dip_size, |
| SkColor color); |
| |
| // As above, but also paints a badge defined by |badge_id| on top of the icon. |
| // The badge uses the same canvas size and default color as the icon. |
| GFX_EXPORT ImageSkia CreateVectorIconWithBadge(const VectorIcon& icon, |
| int dip_size, |
| SkColor color, |
| const VectorIcon& badge_icon); |
| |
| #if defined(GFX_VECTOR_ICONS_UNSAFE) || defined(GFX_IMPLEMENTATION) |
| // Takes a string of the format expected of .icon files and renders onto |
| // a canvas. This should only be used as a debugging aid and should never be |
| // used in production code. |
| GFX_EXPORT ImageSkia CreateVectorIconFromSource(const std::string& source, |
| int dip_size, |
| SkColor color); |
| #endif |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_PAINT_VECTOR_ICON_H_ |