| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_SCOPED_CANVAS_H_ |
| #define UI_GFX_SCOPED_CANVAS_H_ |
| |
| #include "base/macros.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/gfx_export.h" |
| |
| namespace gfx { |
| |
| // Saves the drawing state, and restores the state when going out of scope. |
| class GFX_EXPORT ScopedCanvas { |
| public: |
| explicit ScopedCanvas(gfx::Canvas* canvas); |
| ScopedCanvas(const ScopedCanvas&) = delete; |
| ScopedCanvas& operator=(const ScopedCanvas&) = delete; |
| virtual ~ScopedCanvas(); |
| |
| // If the UI is in RTL layout, applies a transform such that anything drawn |
| // inside the supplied width will be flipped horizontally. |
| void FlipIfRTL(int width); |
| |
| private: |
| gfx::Canvas* canvas_; |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_SCOPED_CANVAS_H_ |