| // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_SKIA_PAINT_UTIL_H_ |
| #define UI_GFX_SKIA_PAINT_UTIL_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "cc/paint/paint_shader.h" |
| #include "ui/gfx/gfx_export.h" |
| #include "ui/gfx/shadow_value.h" |
| |
| class SkDrawLooper; |
| class SkMatrix; |
| |
| namespace gfx { |
| |
| class ImageSkiaRep; |
| |
| // Creates a bitmap shader for the image rep with the image rep's scale factor. |
| // Sets the created shader's local matrix such that it displays the image rep at |
| // the correct scale factor. |
| // The shader's local matrix should not be changed after the shader is created. |
| // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader |
| // is created. |
| // |
| GFX_EXPORT sk_sp<cc::PaintShader> CreateImageRepShader( |
| const gfx::ImageSkiaRep& image_rep, |
| SkTileMode tile_mode_x, |
| SkTileMode tile_mode_y, |
| const SkMatrix& local_matrix); |
| |
| // Creates a bitmap shader for the image rep with the passed in scale factor. |
| GFX_EXPORT sk_sp<cc::PaintShader> CreateImageRepShaderForScale( |
| const gfx::ImageSkiaRep& image_rep, |
| SkTileMode tile_mode_x, |
| SkTileMode tile_mode_y, |
| const SkMatrix& local_matrix, |
| SkScalar scale); |
| |
| // Creates a gradient shader. The caller owns the shader. |
| GFX_EXPORT sk_sp<cc::PaintShader> CreateGradientShader( |
| const gfx::Point& start_point, |
| const gfx::Point& end_point, |
| SkColor start_color, |
| SkColor end_color); |
| |
| // Creates a draw looper to generate |shadows|. The caller owns the draw looper. |
| // NULL is returned if |shadows| is empty since no draw looper is needed in |
| // this case. |
| GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper( |
| const std::vector<ShadowValue>& shadows); |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_SKIA_PAINT_UTIL_H_ |