| /* |
| * Copyright (c) 2015 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <limits.h> |
| #include <math.h> |
| |
| #include "vp9/common/vp9_blockd.h" |
| #include "vp9/encoder/vp9_encoder.h" |
| #include "vp9/encoder/vp9_skin_detection.h" |
| |
| int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v, |
| int stride, int strideuv, int bsize, |
| int consec_zeromv, int curr_motion_magn) { |
| // No skin if block has been zero/small motion for long consecutive time. |
| if (consec_zeromv > 60 && curr_motion_magn == 0) { |
| return 0; |
| } else { |
| int motion = 1; |
| // Take center pixel in block to determine is_skin. |
| const int y_width_shift = (4 << b_width_log2_lookup[bsize]) >> 1; |
| const int y_height_shift = (4 << b_height_log2_lookup[bsize]) >> 1; |
| const int uv_width_shift = y_width_shift >> 1; |
| const int uv_height_shift = y_height_shift >> 1; |
| const uint8_t ysource = y[y_height_shift * stride + y_width_shift]; |
| const uint8_t usource = u[uv_height_shift * strideuv + uv_width_shift]; |
| const uint8_t vsource = v[uv_height_shift * strideuv + uv_width_shift]; |
| |
| if (consec_zeromv > 25 && curr_motion_magn == 0) motion = 0; |
| return vpx_skin_pixel(ysource, usource, vsource, motion); |
| } |
| } |
| |
| void vp9_compute_skin_sb(VP9_COMP *const cpi, BLOCK_SIZE bsize, int mi_row, |
| int mi_col) { |
| int i, j, num_bl; |
| VP9_COMMON *const cm = &cpi->common; |
| const uint8_t *src_y = cpi->Source->y_buffer; |
| const uint8_t *src_u = cpi->Source->u_buffer; |
| const uint8_t *src_v = cpi->Source->v_buffer; |
| const int src_ystride = cpi->Source->y_stride; |
| const int src_uvstride = cpi->Source->uv_stride; |
| const int y_bsize = 4 << b_width_log2_lookup[bsize]; |
| const int uv_bsize = y_bsize >> 1; |
| const int shy = (y_bsize == 8) ? 3 : 4; |
| const int shuv = shy - 1; |
| const int fac = y_bsize / 8; |
| const int y_shift = src_ystride * (mi_row << 3) + (mi_col << 3); |
| const int uv_shift = src_uvstride * (mi_row << 2) + (mi_col << 2); |
| const int mi_row_limit = VPXMIN(mi_row + 8, cm->mi_rows - 2); |
| const int mi_col_limit = VPXMIN(mi_col + 8, cm->mi_cols - 2); |
| src_y += y_shift; |
| src_u += uv_shift; |
| src_v += uv_shift; |
| |
| for (i = mi_row; i < mi_row_limit; i += fac) { |
| num_bl = 0; |
| for (j = mi_col; j < mi_col_limit; j += fac) { |
| int consec_zeromv = 0; |
| int bl_index = i * cm->mi_cols + j; |
| int bl_index1 = bl_index + 1; |
| int bl_index2 = bl_index + cm->mi_cols; |
| int bl_index3 = bl_index2 + 1; |
| // Don't detect skin on the boundary. |
| if (i == 0 || j == 0) continue; |
| if (bsize == BLOCK_8X8) |
| consec_zeromv = cpi->consec_zero_mv[bl_index]; |
| else |
| consec_zeromv = VPXMIN(cpi->consec_zero_mv[bl_index], |
| VPXMIN(cpi->consec_zero_mv[bl_index1], |
| VPXMIN(cpi->consec_zero_mv[bl_index2], |
| cpi->consec_zero_mv[bl_index3]))); |
| cpi->skin_map[bl_index] = |
| vp9_compute_skin_block(src_y, src_u, src_v, src_ystride, src_uvstride, |
| bsize, consec_zeromv, 0); |
| num_bl++; |
| src_y += y_bsize; |
| src_u += uv_bsize; |
| src_v += uv_bsize; |
| } |
| src_y += (src_ystride << shy) - (num_bl << shy); |
| src_u += (src_uvstride << shuv) - (num_bl << shuv); |
| src_v += (src_uvstride << shuv) - (num_bl << shuv); |
| } |
| |
| // Remove isolated skin blocks (none of its neighbors are skin) and isolated |
| // non-skin blocks (all of its neighbors are skin). |
| // Skip 4 corner blocks which have only 3 neighbors to remove isolated skin |
| // blocks. Skip superblock borders to remove isolated non-skin blocks. |
| for (i = mi_row; i < mi_row_limit; i += fac) { |
| for (j = mi_col; j < mi_col_limit; j += fac) { |
| int bl_index = i * cm->mi_cols + j; |
| int num_neighbor = 0; |
| int mi, mj; |
| int non_skin_threshold = 8; |
| // Skip 4 corners. |
| if ((i == mi_row && (j == mi_col || j == mi_col_limit - fac)) || |
| (i == mi_row_limit - fac && (j == mi_col || j == mi_col_limit - fac))) |
| continue; |
| // There are only 5 neighbors for non-skin blocks on the border. |
| if (i == mi_row || i == mi_row_limit - fac || j == mi_col || |
| j == mi_col_limit - fac) |
| non_skin_threshold = 5; |
| |
| for (mi = -fac; mi <= fac; mi += fac) { |
| for (mj = -fac; mj <= fac; mj += fac) { |
| if (i + mi >= mi_row && i + mi < mi_row_limit && j + mj >= mi_col && |
| j + mj < mi_col_limit) { |
| int bl_neighbor_index = (i + mi) * cm->mi_cols + j + mj; |
| if (cpi->skin_map[bl_neighbor_index]) num_neighbor++; |
| } |
| } |
| } |
| |
| if (cpi->skin_map[bl_index] && num_neighbor < 2) |
| cpi->skin_map[bl_index] = 0; |
| if (!cpi->skin_map[bl_index] && num_neighbor == non_skin_threshold) |
| cpi->skin_map[bl_index] = 1; |
| } |
| } |
| } |
| |
| #ifdef OUTPUT_YUV_SKINMAP |
| // For viewing skin map on input source. |
| void vp9_output_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) { |
| int i, j, mi_row, mi_col, num_bl; |
| VP9_COMMON *const cm = &cpi->common; |
| uint8_t *y; |
| const uint8_t *src_y = cpi->Source->y_buffer; |
| const int src_ystride = cpi->Source->y_stride; |
| const int y_bsize = 16; // Use 8x8 or 16x16. |
| const int shy = (y_bsize == 8) ? 3 : 4; |
| const int fac = y_bsize / 8; |
| |
| YV12_BUFFER_CONFIG skinmap; |
| memset(&skinmap, 0, sizeof(YV12_BUFFER_CONFIG)); |
| if (vpx_alloc_frame_buffer(&skinmap, cm->width, cm->height, cm->subsampling_x, |
| cm->subsampling_y, VP9_ENC_BORDER_IN_PIXELS, |
| cm->byte_alignment)) { |
| vpx_free_frame_buffer(&skinmap); |
| return; |
| } |
| memset(skinmap.buffer_alloc, 128, skinmap.frame_size); |
| y = skinmap.y_buffer; |
| // Loop through blocks and set skin map based on center pixel of block. |
| // Set y to white for skin block, otherwise set to source with gray scale. |
| // Ignore rightmost/bottom boundary blocks. |
| for (mi_row = 0; mi_row < cm->mi_rows - 1; mi_row += fac) { |
| num_bl = 0; |
| for (mi_col = 0; mi_col < cm->mi_cols - 1; mi_col += fac) { |
| const int block_index = mi_row * cm->mi_cols + mi_col; |
| const int is_skin = cpi->skin_map[block_index]; |
| for (i = 0; i < y_bsize; i++) { |
| for (j = 0; j < y_bsize; j++) { |
| y[i * src_ystride + j] = is_skin ? 255 : src_y[i * src_ystride + j]; |
| } |
| } |
| num_bl++; |
| y += y_bsize; |
| src_y += y_bsize; |
| } |
| y += (src_ystride << shy) - (num_bl << shy); |
| src_y += (src_ystride << shy) - (num_bl << shy); |
| } |
| vpx_write_yuv_frame(yuv_skinmap_file, &skinmap); |
| vpx_free_frame_buffer(&skinmap); |
| } |
| #endif |