|  | /* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ | 
|  | /* vi: set expandtab shiftwidth=4 tabstop=4: */ | 
|  |  | 
|  | /** | 
|  | * \file | 
|  | * <PRE> | 
|  | * High performance base64 encoder / decoder | 
|  | * Version 1.3 -- 17-Mar-2006 | 
|  | * | 
|  | * Copyright © 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com | 
|  | * All rights reserved. | 
|  | * | 
|  | * http://modp.com/release/base64 | 
|  | * | 
|  | * Released under bsd license.  See modp_b64.c for details. | 
|  | * </pre> | 
|  | * | 
|  | * The default implementation is the standard b64 encoding with padding. | 
|  | * It's easy to change this to use "URL safe" characters and to remove | 
|  | * padding.  See the modp_b64.c source code for details. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #ifndef MODP_B64 | 
|  | #define MODP_B64 | 
|  |  | 
|  | #include <stddef.h> | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | /** | 
|  | * Encode a raw binary string into base 64. | 
|  | * src contains the bytes | 
|  | * len contains the number of bytes in the src | 
|  | * dest should be allocated by the caller to contain | 
|  | *   at least modp_b64_encode_len(len) bytes (see below) | 
|  | *   This will contain the null-terminated b64 encoded result | 
|  | * returns length of the destination string plus the ending null byte | 
|  | *    i.e.  the result will be equal to strlen(dest) + 1 | 
|  | * | 
|  | * Example | 
|  | * | 
|  | * \code | 
|  | * char* src = ...; | 
|  | * int srclen = ...; //the length of number of bytes in src | 
|  | * char* dest = (char*) malloc(modp_b64_encode_len); | 
|  | * int len = modp_b64_encode(dest, src, sourcelen); | 
|  | * if (len == -1) { | 
|  | *   printf("Error\n"); | 
|  | * } else { | 
|  | *   printf("b64 = %s\n", dest); | 
|  | * } | 
|  | * \endcode | 
|  | * | 
|  | */ | 
|  | size_t modp_b64_encode(char* dest, const char* str, size_t len); | 
|  |  | 
|  | /** | 
|  | * Decode a base64 encoded string | 
|  | * | 
|  | * src should contain exactly len bytes of b64 characters. | 
|  | *     if src contains -any- non-base characters (such as white | 
|  | *     space, -1 is returned. | 
|  | * | 
|  | * dest should be allocated by the caller to contain at least | 
|  | *    len * 3 / 4 bytes. | 
|  | * | 
|  | * Returns the length (strlen) of the output, or -1 if unable to | 
|  | * decode | 
|  | * | 
|  | * \code | 
|  | * char* src = ...; | 
|  | * int srclen = ...; // or if you don't know use strlen(src) | 
|  | * char* dest = (char*) malloc(modp_b64_decode_len(srclen)); | 
|  | * int len = modp_b64_decode(dest, src, sourcelen); | 
|  | * if (len == -1) { error } | 
|  | * \endcode | 
|  | */ | 
|  | size_t modp_b64_decode(char* dest, const char* src, size_t len); | 
|  |  | 
|  | /** | 
|  | * Given a source string of length len, this returns the amount of | 
|  | * memory the destination string should have. | 
|  | * | 
|  | * remember, this is integer math | 
|  | * 3 bytes turn into 4 chars | 
|  | * ceiling[len / 3] * 4 + 1 | 
|  | * | 
|  | * +1 is for any extra null. | 
|  | */ | 
|  | #define modp_b64_encode_len(A) ((A+2)/3 * 4 + 1) | 
|  |  | 
|  | /** | 
|  | * Given a base64 string of length len, | 
|  | *   this returns the amount of memory required for output string | 
|  | *  It maybe be more than the actual number of bytes written. | 
|  | * NOTE: remember this is integer math | 
|  | * this allocates a bit more memory than traditional versions of b64 | 
|  | * decode  4 chars turn into 3 bytes | 
|  | * floor[len * 3/4] + 2 | 
|  | */ | 
|  | #define modp_b64_decode_len(A) (A / 4 * 3 + 2) | 
|  |  | 
|  | /** | 
|  | * Will return the strlen of the output from encoding. | 
|  | * This may be less than the required number of bytes allocated. | 
|  | * | 
|  | * This allows you to 'deserialized' a struct | 
|  | * \code | 
|  | * char* b64encoded = "..."; | 
|  | * int len = strlen(b64encoded); | 
|  | * | 
|  | * struct datastuff foo; | 
|  | * if (modp_b64_encode_strlen(sizeof(struct datastuff)) != len) { | 
|  | *    // wrong size | 
|  | *    return false; | 
|  | * } else { | 
|  | *    // safe to do; | 
|  | *    if (modp_b64_decode((char*) &foo, b64encoded, len) == -1) { | 
|  | *      // bad characters | 
|  | *      return false; | 
|  | *    } | 
|  | * } | 
|  | * // foo is filled out now | 
|  | * \endcode | 
|  | */ | 
|  | #define modp_b64_encode_strlen(A) ((A + 2)/ 3 * 4) | 
|  |  | 
|  | #define MODP_B64_ERROR ((size_t)-1) | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | inline std::string& modp_b64_encode(std::string& s) | 
|  | { | 
|  | std::string x(modp_b64_encode_len(s.size()), '\0'); | 
|  | size_t d = modp_b64_encode(const_cast<char*>(x.data()), s.data(), (int)s.size()); | 
|  | x.erase(d, std::string::npos); | 
|  | s.swap(x); | 
|  | return s; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * base 64 decode a string (self-modifing) | 
|  | * On failure, the string is empty. | 
|  | * | 
|  | * This function is for C++ only (duh) | 
|  | * | 
|  | * \param[in,out] s the string to be decoded | 
|  | * \return a reference to the input string | 
|  | */ | 
|  | inline std::string& modp_b64_decode(std::string& s) | 
|  | { | 
|  | std::string x(modp_b64_decode_len(s.size()), '\0'); | 
|  | size_t d = modp_b64_decode(const_cast<char*>(x.data()), s.data(), (int)s.size()); | 
|  | if (d == MODP_B64_ERROR) { | 
|  | x.clear(); | 
|  | } else { | 
|  | x.erase(d, std::string::npos); | 
|  | } | 
|  | s.swap(x); | 
|  | return s; | 
|  | } | 
|  |  | 
|  | #endif /* __cplusplus */ | 
|  |  | 
|  | #endif /* MODP_B64 */ |