| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_BASE_AUDIO_BUFFER_CONVERTER_H_ |
| #define MEDIA_BASE_AUDIO_BUFFER_CONVERTER_H_ |
| |
| #include <memory> |
| |
| #include "base/containers/circular_deque.h" |
| #include "base/memory/ref_counted.h" |
| #include "media/base/audio_buffer.h" |
| #include "media/base/audio_converter.h" |
| #include "media/base/audio_parameters.h" |
| #include "media/base/audio_timestamp_helper.h" |
| #include "media/base/media_export.h" |
| |
| namespace media { |
| |
| class AudioBus; |
| |
| // Takes AudioBuffers in any format and uses an AudioConverter to convert them |
| // to a common format (usually the hardware output format). |
| class MEDIA_EXPORT AudioBufferConverter : public AudioConverter::InputCallback { |
| public: |
| explicit AudioBufferConverter(const AudioParameters& output_params); |
| ~AudioBufferConverter() override; |
| |
| void AddInput(scoped_refptr<AudioBuffer> buffer); |
| |
| // Is an output buffer available via GetNextBuffer()? |
| bool HasNextBuffer(); |
| |
| // This should only be called this is HasNextBuffer() returns true. |
| scoped_refptr<AudioBuffer> GetNextBuffer(); |
| |
| // Reset internal state. |
| void Reset(); |
| |
| // Reset internal timestamp state. Upon the next AddInput() call, our base |
| // timestamp will be set to match the input buffer. |
| void ResetTimestampState(); |
| |
| int input_buffer_size_for_testing() const { |
| return input_params_.frames_per_buffer(); |
| } |
| int input_frames_left_for_testing() const { |
| return input_frames_; |
| } |
| |
| private: |
| // Callback to provide data to the AudioConverter |
| double ProvideInput(AudioBus* audio_bus, uint32_t frames_delayed) override; |
| |
| // Reset the converter in response to a configuration change. |
| void ResetConverter(const AudioBuffer& input_buffer); |
| |
| // Perform conversion if we have enough data. |
| void ConvertIfPossible(); |
| |
| // Flush remaining output |
| void Flush(); |
| |
| // The output parameters. |
| AudioParameters output_params_; |
| |
| // The current input parameters (we cache these to detect configuration |
| // changes, so we know when to reset the AudioConverter). |
| AudioParameters input_params_; |
| |
| using BufferQueue = base::circular_deque<scoped_refptr<AudioBuffer>>; |
| |
| // Queued up inputs (there will never be all that much data stored here, as |
| // soon as there's enough here to produce an output buffer we will do so). |
| BufferQueue queued_inputs_; |
| |
| // Offset into the front element of |queued_inputs_|. A ProvideInput() call |
| // doesn't necessarily always consume an entire buffer. |
| int last_input_buffer_offset_; |
| |
| // Buffer of output frames, to be returned by GetNextBuffer(). |
| BufferQueue queued_outputs_; |
| |
| // How many frames of input we have in |queued_inputs_|. |
| int input_frames_; |
| |
| // Input frames in the AudioConverter's internal buffers. |
| double buffered_input_frames_; |
| |
| // Ratio of sample rates, in/out. |
| double io_sample_rate_ratio_; |
| |
| // Computes timestamps in terms of the output sample rate. |
| AudioTimestampHelper timestamp_helper_; |
| |
| // Are we flushing everything, without regard for providing AudioConverter |
| // full AudioBuses in ProvideInput()? |
| bool is_flushing_; |
| |
| // Pool to avoid thrashing memory when allocating AudioBuffers. |
| scoped_refptr<AudioBufferMemoryPool> pool_; |
| |
| // The AudioConverter which does the real work here. |
| std::unique_ptr<AudioConverter> audio_converter_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_BASE_AUDIO_BUFFER_CONVERTER_H_ |