| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkImage_GpuYUVA_DEFINED |
| #define SkImage_GpuYUVA_DEFINED |
| |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrContext.h" |
| #include "src/core/SkCachedData.h" |
| #include "src/image/SkImage_GpuBase.h" |
| |
| class GrTexture; |
| struct SkYUVASizeInfo; |
| |
| // Wraps the 3 or 4 planes of a YUVA image for consumption by the GPU. |
| // Initially any direct rendering will be done by passing the individual planes to a shader. |
| // Once any method requests a flattened image (e.g., onReadPixels), the flattened RGB |
| // proxy will be stored and used for any future rendering. |
| class SkImage_GpuYUVA : public SkImage_GpuBase { |
| public: |
| friend class GrYUVAImageTextureMaker; |
| |
| SkImage_GpuYUVA(sk_sp<GrContext>, int width, int height, uint32_t uniqueID, SkYUVColorSpace, |
| sk_sp<GrTextureProxy> proxies[], GrColorType proxyColorTypes[], int numProxies, |
| const SkYUVAIndex[4], GrSurfaceOrigin, sk_sp<SkColorSpace>); |
| ~SkImage_GpuYUVA() override; |
| |
| GrSemaphoresSubmitted onFlush(GrContext*, const GrFlushInfo&) override; |
| |
| // This returns the single backing proxy if the YUV channels have already been flattened but |
| // nullptr if they have not. |
| GrTextureProxy* peekProxy() const override; |
| sk_sp<GrTextureProxy> asTextureProxyRef(GrRecordingContext*) const override; |
| |
| virtual bool onIsTextureBacked() const override { return fProxies[0] || fRGBProxy; } |
| |
| sk_sp<SkImage> onMakeColorTypeAndColorSpace(GrRecordingContext*, |
| SkColorType, sk_sp<SkColorSpace>) const final; |
| |
| sk_sp<SkImage> onReinterpretColorSpace(sk_sp<SkColorSpace>) const final; |
| |
| virtual bool isYUVA() const override { return true; } |
| |
| bool setupMipmapsForPlanes(GrRecordingContext*) const; |
| |
| // Returns a ref-ed texture proxy with miplevels |
| sk_sp<GrTextureProxy> asMippedTextureProxyRef(GrRecordingContext*) const; |
| |
| #if GR_TEST_UTILS |
| bool testingOnly_IsFlattened() const { |
| // We should only have the flattened proxy or the planar proxies at one point in time. |
| SkASSERT(SkToBool(fRGBProxy) != SkToBool(fProxies[0])); |
| return SkToBool(fRGBProxy); |
| } |
| #endif |
| |
| /** |
| * This is the implementation of SkDeferredDisplayListRecorder::makeYUVAPromiseTexture. |
| */ |
| static sk_sp<SkImage> MakePromiseYUVATexture(GrContext* context, |
| SkYUVColorSpace yuvColorSpace, |
| const GrBackendFormat yuvaFormats[], |
| const SkISize yuvaSizes[], |
| const SkYUVAIndex yuvaIndices[4], |
| int width, |
| int height, |
| GrSurfaceOrigin imageOrigin, |
| sk_sp<SkColorSpace> imageColorSpace, |
| PromiseImageTextureFulfillProc textureFulfillProc, |
| PromiseImageTextureReleaseProc textureReleaseProc, |
| PromiseImageTextureDoneProc textureDoneProc, |
| PromiseImageTextureContext textureContexts[], |
| PromiseImageApiVersion); |
| |
| private: |
| SkImage_GpuYUVA(const SkImage_GpuYUVA* image, sk_sp<SkColorSpace>); |
| |
| // This array will usually only be sparsely populated. |
| // The actual non-null fields are dictated by the 'fYUVAIndices' indices |
| mutable sk_sp<GrTextureProxy> fProxies[4]; |
| mutable GrColorType fProxyColorTypes[4]; |
| int fNumProxies; |
| SkYUVAIndex fYUVAIndices[4]; |
| const SkYUVColorSpace fYUVColorSpace; |
| GrSurfaceOrigin fOrigin; |
| // If this is non-null then the planar data should be converted from fFromColorSpace to |
| // this->colorSpace(). Otherwise we assume the planar data (post YUV->RGB conversion) is already |
| // in this->colorSpace(). |
| const sk_sp<SkColorSpace> fFromColorSpace; |
| |
| // Repeated calls to onMakeColorSpace will result in a proliferation of unique IDs and |
| // SkImage_GpuYUVA instances. Cache the result of the last successful onMakeColorSpace call. |
| mutable sk_sp<SkColorSpace> fOnMakeColorSpaceTarget; |
| mutable sk_sp<SkImage> fOnMakeColorSpaceResult; |
| |
| // This is only allocated when the image needs to be flattened rather than |
| // using the separate YUVA planes. From thence forth we will only use the |
| // the RGBProxy. |
| mutable sk_sp<GrTextureProxy> fRGBProxy; |
| typedef SkImage_GpuBase INHERITED; |
| }; |
| |
| #endif |