| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/base/network_change_notifier_win.h" |
| |
| #include <iphlpapi.h> |
| #include <winsock2.h> |
| |
| #include "base/bind.h" |
| #include "base/location.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/metrics/histogram_macros.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/task_runner_util.h" |
| #include "base/threading/thread.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "base/time/time.h" |
| #include "net/base/winsock_init.h" |
| #include "net/base/winsock_util.h" |
| #include "net/dns/dns_config_service.h" |
| #include "starboard/memory.h" |
| #include "starboard/types.h" |
| |
| namespace net { |
| |
| namespace { |
| |
| // Time between NotifyAddrChange retries, on failure. |
| const int kWatchForAddressChangeRetryIntervalMs = 500; |
| |
| } // namespace |
| |
| // Thread on which we can run DnsConfigService, which requires AssertIOAllowed |
| // to open registry keys and to handle FilePathWatcher updates. |
| class NetworkChangeNotifierWin::DnsConfigServiceThread : public base::Thread { |
| public: |
| DnsConfigServiceThread() : base::Thread("DnsConfigService") {} |
| |
| ~DnsConfigServiceThread() override { Stop(); } |
| |
| void Init() override { |
| service_ = DnsConfigService::CreateSystemService(); |
| service_->WatchConfig(base::Bind(&NetworkChangeNotifier::SetDnsConfig)); |
| } |
| |
| void CleanUp() override { service_.reset(); } |
| |
| private: |
| std::unique_ptr<DnsConfigService> service_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DnsConfigServiceThread); |
| }; |
| |
| NetworkChangeNotifierWin::NetworkChangeNotifierWin() |
| : NetworkChangeNotifier(NetworkChangeCalculatorParamsWin()), |
| is_watching_(false), |
| sequential_failures_(0), |
| dns_config_service_thread_(new DnsConfigServiceThread()), |
| last_computed_connection_type_(RecomputeCurrentConnectionType()), |
| last_announced_offline_(last_computed_connection_type_ == |
| CONNECTION_NONE), |
| weak_factory_(this) { |
| SbMemorySet(&addr_overlapped_, 0, sizeof addr_overlapped_); |
| addr_overlapped_.hEvent = WSACreateEvent(); |
| } |
| |
| NetworkChangeNotifierWin::~NetworkChangeNotifierWin() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| if (is_watching_) { |
| CancelIPChangeNotify(&addr_overlapped_); |
| addr_watcher_.StopWatching(); |
| } |
| WSACloseEvent(addr_overlapped_.hEvent); |
| } |
| |
| // static |
| NetworkChangeNotifier::NetworkChangeCalculatorParams |
| NetworkChangeNotifierWin::NetworkChangeCalculatorParamsWin() { |
| NetworkChangeCalculatorParams params; |
| // Delay values arrived at by simple experimentation and adjusted so as to |
| // produce a single signal when switching between network connections. |
| params.ip_address_offline_delay_ = base::TimeDelta::FromMilliseconds(1500); |
| params.ip_address_online_delay_ = base::TimeDelta::FromMilliseconds(1500); |
| params.connection_type_offline_delay_ = |
| base::TimeDelta::FromMilliseconds(1500); |
| params.connection_type_online_delay_ = base::TimeDelta::FromMilliseconds(500); |
| return params; |
| } |
| |
| // This implementation does not return the actual connection type but merely |
| // determines if the user is "online" (in which case it returns |
| // CONNECTION_UNKNOWN) or "offline" (and then it returns CONNECTION_NONE). |
| // This is challenging since the only thing we can test with certainty is |
| // whether a *particular* host is reachable. |
| // |
| // While we can't conclusively determine when a user is "online", we can at |
| // least reliably recognize some of the situtations when they are clearly |
| // "offline". For example, if the user's laptop is not plugged into an ethernet |
| // network and is not connected to any wireless networks, it must be offline. |
| // |
| // There are a number of different ways to implement this on Windows, each with |
| // their pros and cons. Here is a comparison of various techniques considered: |
| // |
| // (1) Use InternetGetConnectedState (wininet.dll). This function is really easy |
| // to use (literally a one-liner), and runs quickly. The drawback is it adds a |
| // dependency on the wininet DLL. |
| // |
| // (2) Enumerate all of the network interfaces using GetAdaptersAddresses |
| // (iphlpapi.dll), and assume we are "online" if there is at least one interface |
| // that is connected, and that interface is not a loopback or tunnel. |
| // |
| // Safari on Windows has a fairly simple implementation that does this: |
| // http://trac.webkit.org/browser/trunk/WebCore/platform/network/win/NetworkStateNotifierWin.cpp. |
| // |
| // Mozilla similarly uses this approach: |
| // http://mxr.mozilla.org/mozilla1.9.2/source/netwerk/system/win32/nsNotifyAddrListener.cpp |
| // |
| // The biggest drawback to this approach is it is quite complicated. |
| // WebKit's implementation for example doesn't seem to test for ICS gateways |
| // (internet connection sharing), whereas Mozilla's implementation has extra |
| // code to guess that. |
| // |
| // (3) The method used in this file comes from google talk, and is similar to |
| // method (2). The main difference is it enumerates the winsock namespace |
| // providers rather than the actual adapters. |
| // |
| // I ran some benchmarks comparing the performance of each on my Windows 7 |
| // workstation. Here is what I found: |
| // * Approach (1) was pretty much zero-cost after the initial call. |
| // * Approach (2) took an average of 3.25 milliseconds to enumerate the |
| // adapters. |
| // * Approach (3) took an average of 0.8 ms to enumerate the providers. |
| // |
| // In terms of correctness, all three approaches were comparable for the simple |
| // experiments I ran... However none of them correctly returned "offline" when |
| // executing 'ipconfig /release'. |
| // |
| NetworkChangeNotifier::ConnectionType |
| NetworkChangeNotifierWin::RecomputeCurrentConnectionType() const { |
| EnsureWinsockInit(); |
| |
| // The following code was adapted from: |
| // http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/net/notifier/base/win/async_network_alive_win32.cc?view=markup&pathrev=47343 |
| // The main difference is we only call WSALookupServiceNext once, whereas |
| // the earlier code would traverse the entire list and pass LUP_FLUSHPREVIOUS |
| // to skip past the large results. |
| |
| HANDLE ws_handle; |
| WSAQUERYSET query_set = {0}; |
| query_set.dwSize = sizeof(WSAQUERYSET); |
| query_set.dwNameSpace = NS_NLA; |
| // Initiate a client query to iterate through the |
| // currently connected networks. |
| if (0 != WSALookupServiceBegin(&query_set, LUP_RETURN_ALL, |
| &ws_handle)) { |
| LOG(ERROR) << "WSALookupServiceBegin failed with: " << WSAGetLastError(); |
| return NetworkChangeNotifier::CONNECTION_UNKNOWN; |
| } |
| |
| bool found_connection = false; |
| |
| // Retrieve the first available network. In this function, we only |
| // need to know whether or not there is network connection. |
| // Allocate 256 bytes for name, it should be enough for most cases. |
| // If the name is longer, it is OK as we will check the code returned and |
| // set correct network status. |
| char result_buffer[sizeof(WSAQUERYSET) + 256] = {0}; |
| DWORD length = sizeof(result_buffer); |
| reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])->dwSize = |
| sizeof(WSAQUERYSET); |
| int result = WSALookupServiceNext( |
| ws_handle, |
| LUP_RETURN_NAME, |
| &length, |
| reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])); |
| |
| if (result == 0) { |
| // Found a connection! |
| found_connection = true; |
| } else { |
| DCHECK_EQ(SOCKET_ERROR, result); |
| result = WSAGetLastError(); |
| |
| // Error code WSAEFAULT means there is a network connection but the |
| // result_buffer size is too small to contain the results. The |
| // variable "length" returned from WSALookupServiceNext is the minimum |
| // number of bytes required. We do not need to retrieve detail info, |
| // it is enough knowing there was a connection. |
| if (result == WSAEFAULT) { |
| found_connection = true; |
| } else if (result == WSA_E_NO_MORE || result == WSAENOMORE) { |
| // There was nothing to iterate over! |
| } else { |
| LOG(WARNING) << "WSALookupServiceNext() failed with:" << result; |
| } |
| } |
| |
| result = WSALookupServiceEnd(ws_handle); |
| LOG_IF(ERROR, result != 0) |
| << "WSALookupServiceEnd() failed with: " << result; |
| |
| // TODO(droger): Return something more detailed than CONNECTION_UNKNOWN. |
| return found_connection ? ConnectionTypeFromInterfaces() |
| : NetworkChangeNotifier::CONNECTION_NONE; |
| } |
| |
| void NetworkChangeNotifierWin::RecomputeCurrentConnectionTypeOnDnsThread( |
| base::Callback<void(ConnectionType)> reply_callback) const { |
| // Unretained is safe in this call because this object owns the thread and the |
| // thread is stopped in this object's destructor. |
| base::PostTaskAndReplyWithResult( |
| dns_config_service_thread_->message_loop()->task_runner().get(), |
| FROM_HERE, |
| base::Bind(&NetworkChangeNotifierWin::RecomputeCurrentConnectionType, |
| base::Unretained(this)), |
| reply_callback); |
| } |
| |
| NetworkChangeNotifier::ConnectionType |
| NetworkChangeNotifierWin::GetCurrentConnectionType() const { |
| base::AutoLock auto_lock(last_computed_connection_type_lock_); |
| return last_computed_connection_type_; |
| } |
| |
| void NetworkChangeNotifierWin::SetCurrentConnectionType( |
| ConnectionType connection_type) { |
| base::AutoLock auto_lock(last_computed_connection_type_lock_); |
| last_computed_connection_type_ = connection_type; |
| } |
| |
| void NetworkChangeNotifierWin::OnObjectSignaled(HANDLE object) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK(is_watching_); |
| is_watching_ = false; |
| |
| // Start watching for the next address change. |
| WatchForAddressChange(); |
| |
| RecomputeCurrentConnectionTypeOnDnsThread(base::Bind( |
| &NetworkChangeNotifierWin::NotifyObservers, weak_factory_.GetWeakPtr())); |
| } |
| |
| void NetworkChangeNotifierWin::NotifyObservers(ConnectionType connection_type) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| SetCurrentConnectionType(connection_type); |
| NotifyObserversOfIPAddressChange(); |
| |
| // Calling GetConnectionType() at this very moment is likely to give |
| // the wrong result, so we delay that until a little bit later. |
| // |
| // The one second delay chosen here was determined experimentally |
| // by adamk on Windows 7. |
| // If after one second we determine we are still offline, we will |
| // delay again. |
| offline_polls_ = 0; |
| timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this, |
| &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange); |
| } |
| |
| void NetworkChangeNotifierWin::WatchForAddressChange() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK(!is_watching_); |
| |
| // NotifyAddrChange occasionally fails with ERROR_OPEN_FAILED for unknown |
| // reasons. More rarely, it's also been observed failing with |
| // ERROR_NO_SYSTEM_RESOURCES. When either of these happens, we retry later. |
| if (!WatchForAddressChangeInternal()) { |
| ++sequential_failures_; |
| |
| // TODO(mmenke): If the UMA histograms indicate that this fixes |
| // http://crbug.com/69198, remove this histogram and consider reducing the |
| // retry interval. |
| if (sequential_failures_ == 2000) { |
| UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures", |
| sequential_failures_); |
| } |
| |
| base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( |
| FROM_HERE, base::Bind(&NetworkChangeNotifierWin::WatchForAddressChange, |
| weak_factory_.GetWeakPtr()), |
| base::TimeDelta::FromMilliseconds( |
| kWatchForAddressChangeRetryIntervalMs)); |
| return; |
| } |
| |
| // Treat the transition from NotifyAddrChange failing to succeeding as a |
| // network change event, since network changes were not being observed in |
| // that interval. |
| if (sequential_failures_ > 0) { |
| RecomputeCurrentConnectionTypeOnDnsThread( |
| base::Bind(&NetworkChangeNotifierWin::NotifyObservers, |
| weak_factory_.GetWeakPtr())); |
| } |
| |
| if (sequential_failures_ < 2000) { |
| UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures", |
| sequential_failures_); |
| } |
| |
| is_watching_ = true; |
| sequential_failures_ = 0; |
| } |
| |
| bool NetworkChangeNotifierWin::WatchForAddressChangeInternal() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| if (!dns_config_service_thread_->IsRunning()) { |
| dns_config_service_thread_->StartWithOptions( |
| base::Thread::Options(base::MessageLoop::TYPE_IO, 0)); |
| } |
| |
| ResetEventIfSignaled(addr_overlapped_.hEvent); |
| HANDLE handle = NULL; |
| DWORD ret = NotifyAddrChange(&handle, &addr_overlapped_); |
| if (ret != ERROR_IO_PENDING) |
| return false; |
| |
| addr_watcher_.StartWatchingOnce(addr_overlapped_.hEvent, this); |
| return true; |
| } |
| |
| void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange() { |
| RecomputeCurrentConnectionTypeOnDnsThread(base::Bind( |
| &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChangeImpl, |
| weak_factory_.GetWeakPtr())); |
| } |
| |
| void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChangeImpl( |
| ConnectionType connection_type) { |
| SetCurrentConnectionType(connection_type); |
| bool current_offline = IsOffline(); |
| offline_polls_++; |
| // If we continue to appear offline, delay sending out the notification in |
| // case we appear to go online within 20 seconds. UMA histogram data shows |
| // we may not detect the transition to online state after 1 second but within |
| // 20 seconds we generally do. |
| if (last_announced_offline_ && current_offline && offline_polls_ <= 20) { |
| timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this, |
| &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange); |
| return; |
| } |
| if (last_announced_offline_) |
| UMA_HISTOGRAM_CUSTOM_COUNTS("NCN.OfflinePolls", offline_polls_, 1, 50, 50); |
| last_announced_offline_ = current_offline; |
| |
| NotifyObserversOfConnectionTypeChange(); |
| double max_bandwidth_mbps = 0.0; |
| ConnectionType max_connection_type = CONNECTION_NONE; |
| GetCurrentMaxBandwidthAndConnectionType(&max_bandwidth_mbps, |
| &max_connection_type); |
| NotifyObserversOfMaxBandwidthChange(max_bandwidth_mbps, max_connection_type); |
| } |
| |
| } // namespace net |