| // Copyright 2015 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <memory> |
| |
| #include "base/files/file_path.h" |
| #include "base/logging.h" |
| #include "base/path_service.h" |
| #include "cobalt/base/cobalt_paths.h" |
| #include "cobalt/storage/savegame.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| static size_t kMaxSaveGameSizeBytes = 4 * 1024 * 1024; |
| |
| namespace cobalt { |
| namespace storage { |
| |
| namespace { |
| std::unique_ptr<Savegame> CreateSavegame() { |
| Savegame::Options options; |
| base::FilePath test_path; |
| CHECK(base::PathService::Get(paths::DIR_COBALT_TEST_OUT, &test_path)); |
| options.path_override = test_path.Append("test.db").value(); |
| std::unique_ptr<Savegame> savegame = Savegame::Create(options); |
| return savegame; |
| } |
| |
| } // namespace |
| |
| TEST(Savegame, Basic) { |
| std::unique_ptr<Savegame> savegame = CreateSavegame(); |
| |
| Savegame::ByteVector buf; |
| for (int i = 0; i < 1024; ++i) { |
| buf.push_back(static_cast<uint8>(i % 256)); |
| } |
| EXPECT_TRUE(savegame->Write(buf)); |
| |
| Savegame::ByteVector buf2; |
| EXPECT_TRUE(savegame->Read(&buf2, kMaxSaveGameSizeBytes)); |
| EXPECT_EQ(buf, buf2); |
| |
| EXPECT_TRUE(savegame->Delete()); |
| } |
| |
| TEST(Savegame, MaxReadExceeded) { |
| std::unique_ptr<Savegame> savegame = CreateSavegame(); |
| |
| Savegame::ByteVector buf; |
| for (int i = 0; i < 1024; ++i) { |
| buf.push_back(static_cast<uint8>(i % 256)); |
| } |
| EXPECT_TRUE(savegame->Write(buf)); |
| |
| Savegame::ByteVector buf2; |
| EXPECT_FALSE(savegame->Read(&buf2, 1023)); |
| EXPECT_EQ(0, buf2.size()); |
| |
| EXPECT_TRUE(savegame->Delete()); |
| } |
| |
| TEST(Savegame, DoubleRead) { |
| // Verify that reading the save twice gives us the same data. |
| std::unique_ptr<Savegame> savegame = CreateSavegame(); |
| Savegame::ByteVector buf; |
| for (int i = 0; i < 1024; ++i) { |
| buf.push_back(static_cast<uint8>(i % 256)); |
| } |
| |
| EXPECT_TRUE(savegame->Write(buf)); |
| Savegame::ByteVector buf2; |
| EXPECT_TRUE(savegame->Read(&buf2, kMaxSaveGameSizeBytes)); |
| EXPECT_EQ(buf, buf2); |
| |
| Savegame::ByteVector buf3; |
| EXPECT_TRUE(savegame->Read(&buf3, kMaxSaveGameSizeBytes)); |
| EXPECT_EQ(buf2, buf3); |
| } |
| |
| TEST(Savegame, ReadAfterDelete) { |
| // Verify that reading after delete fails. |
| std::unique_ptr<Savegame> savegame = CreateSavegame(); |
| |
| Savegame::ByteVector buf; |
| for (int i = 0; i < 1024; ++i) { |
| buf.push_back(static_cast<uint8>(i % 256)); |
| } |
| |
| EXPECT_TRUE(savegame->Write(buf)); |
| Savegame::ByteVector buf2; |
| EXPECT_TRUE(savegame->Delete()); |
| EXPECT_FALSE(savegame->Read(&buf2, kMaxSaveGameSizeBytes)); |
| } |
| |
| TEST(Savegame, DoubleDelete) { |
| std::unique_ptr<Savegame> savegame = CreateSavegame(); |
| |
| Savegame::ByteVector buf; |
| for (int i = 0; i < 1024; ++i) { |
| buf.push_back(static_cast<uint8>(i % 256)); |
| } |
| |
| EXPECT_TRUE(savegame->Write(buf)); |
| EXPECT_TRUE(savegame->Delete()); |
| EXPECT_FALSE(savegame->Delete()); |
| } |
| |
| } // namespace storage |
| } // namespace cobalt |