| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |
| #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/time/time.h" |
| #include "base/timer/timer.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/net_export.h" |
| #include "net/dns/host_resolver.h" |
| #include "net/socket/client_socket_pool.h" |
| #include "net/socket/client_socket_pool_base.h" |
| #include "net/socket/connection_attempts.h" |
| #include "net/socket/socket_tag.h" |
| |
| namespace net { |
| |
| class ClientSocketFactory; |
| class SocketPerformanceWatcherFactory; |
| class NetLog; |
| class NetLogWithSource; |
| |
| typedef base::Callback<int(const AddressList&, const NetLogWithSource& net_log)> |
| OnHostResolutionCallback; |
| |
| class NET_EXPORT_PRIVATE TransportSocketParams |
| : public base::RefCounted<TransportSocketParams> { |
| public: |
| // CombineConnectAndWrite currently translates to using TCP FastOpen. |
| // TCP FastOpen should not be used if the first write to the socket may |
| // be non-idempotent, as the underlying socket could retransmit the data |
| // on failure of the first transmission. |
| enum CombineConnectAndWritePolicy { |
| COMBINE_CONNECT_AND_WRITE_DEFAULT, // Default policy, don't combine. |
| COMBINE_CONNECT_AND_WRITE_DESIRED, // Combine if supported by socket. |
| }; |
| |
| // |host_resolution_callback| will be invoked after the the hostname is |
| // resolved. If |host_resolution_callback| does not return OK, then the |
| // connection will be aborted with that value. |combine_connect_and_write| |
| // defines the policy for use of TCP FastOpen on this socket. |
| TransportSocketParams( |
| const HostPortPair& host_port_pair, |
| bool disable_resolver_cache, |
| const OnHostResolutionCallback& host_resolution_callback, |
| CombineConnectAndWritePolicy combine_connect_and_write); |
| |
| const HostResolver::RequestInfo& destination() const { return destination_; } |
| const OnHostResolutionCallback& host_resolution_callback() const { |
| return host_resolution_callback_; |
| } |
| |
| CombineConnectAndWritePolicy combine_connect_and_write() const { |
| return combine_connect_and_write_; |
| } |
| |
| private: |
| friend class base::RefCounted<TransportSocketParams>; |
| ~TransportSocketParams(); |
| |
| HostResolver::RequestInfo destination_; |
| const OnHostResolutionCallback host_resolution_callback_; |
| CombineConnectAndWritePolicy combine_connect_and_write_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportSocketParams); |
| }; |
| |
| // TransportConnectJob handles the host resolution necessary for socket creation |
| // and the transport (likely TCP) connect. TransportConnectJob also has fallback |
| // logic for IPv6 connect() timeouts (which may happen due to networks / routers |
| // with broken IPv6 support). Those timeouts take 20s, so rather than make the |
| // user wait 20s for the timeout to fire, we use a fallback timer |
| // (kIPv6FallbackTimerInMs) and start a connect() to a IPv4 address if the timer |
| // fires. Then we race the IPv4 connect() against the IPv6 connect() (which has |
| // a headstart) and return the one that completes first to the socket pool. |
| class NET_EXPORT_PRIVATE TransportConnectJob : public ConnectJob { |
| public: |
| // For recording the connection time in the appropriate bucket. |
| enum RaceResult { |
| RACE_UNKNOWN, |
| RACE_IPV4_WINS, |
| RACE_IPV4_SOLO, |
| RACE_IPV6_WINS, |
| RACE_IPV6_SOLO, |
| }; |
| |
| // TransportConnectJobs will time out after this many seconds. Note this is |
| // the total time, including both host resolution and TCP connect() times. |
| static const int kTimeoutInSeconds; |
| |
| // In cases where both IPv6 and IPv4 addresses were returned from DNS, |
| // TransportConnectJobs will start a second connection attempt to just the |
| // IPv4 addresses after this many milliseconds. (This is "Happy Eyeballs".) |
| static const int kIPv6FallbackTimerInMs; |
| |
| TransportConnectJob( |
| const std::string& group_name, |
| RequestPriority priority, |
| const SocketTag& socket_tag, |
| ClientSocketPool::RespectLimits respect_limits, |
| const scoped_refptr<TransportSocketParams>& params, |
| base::TimeDelta timeout_duration, |
| ClientSocketFactory* client_socket_factory, |
| SocketPerformanceWatcherFactory* socket_performance_watcher_factory, |
| HostResolver* host_resolver, |
| Delegate* delegate, |
| NetLog* net_log); |
| ~TransportConnectJob() override; |
| |
| // ConnectJob methods. |
| LoadState GetLoadState() const override; |
| void GetAdditionalErrorState(ClientSocketHandle* handle) override; |
| |
| // Rolls |addrlist| forward until the first IPv4 address, if any. |
| // WARNING: this method should only be used to implement the prefer-IPv4 hack. |
| static void MakeAddressListStartWithIPv4(AddressList* addrlist); |
| |
| // Record the histograms Net.DNS_Resolution_And_TCP_Connection_Latency2 and |
| // Net.TCP_Connection_Latency and return the connect duration. |
| static void HistogramDuration( |
| const LoadTimingInfo::ConnectTiming& connect_timing, |
| RaceResult race_result); |
| |
| private: |
| enum State { |
| STATE_RESOLVE_HOST, |
| STATE_RESOLVE_HOST_COMPLETE, |
| STATE_TRANSPORT_CONNECT, |
| STATE_TRANSPORT_CONNECT_COMPLETE, |
| STATE_NONE, |
| }; |
| |
| void OnIOComplete(int result); |
| int DoLoop(int result); |
| |
| int DoResolveHost(); |
| int DoResolveHostComplete(int result); |
| int DoTransportConnect(); |
| int DoTransportConnectComplete(int result); |
| |
| // Not part of the state machine. |
| void DoIPv6FallbackTransportConnect(); |
| void DoIPv6FallbackTransportConnectComplete(int result); |
| |
| // Begins the host resolution and the TCP connect. Returns OK on success |
| // and ERR_IO_PENDING if it cannot immediately service the request. |
| // Otherwise, it returns a net error code. |
| int ConnectInternal() override; |
| |
| void CopyConnectionAttemptsFromSockets(); |
| |
| scoped_refptr<TransportSocketParams> params_; |
| HostResolver* resolver_; |
| std::unique_ptr<HostResolver::Request> request_; |
| ClientSocketFactory* const client_socket_factory_; |
| |
| State next_state_; |
| |
| std::unique_ptr<StreamSocket> transport_socket_; |
| AddressList addresses_; |
| |
| std::unique_ptr<StreamSocket> fallback_transport_socket_; |
| std::unique_ptr<AddressList> fallback_addresses_; |
| base::TimeTicks fallback_connect_start_time_; |
| base::OneShotTimer fallback_timer_; |
| SocketPerformanceWatcherFactory* socket_performance_watcher_factory_; |
| |
| int resolve_result_; |
| |
| // Used in the failure case to save connection attempts made on the main and |
| // fallback sockets and pass them on in |GetAdditionalErrorState|. (In the |
| // success case, connection attempts are passed through the returned socket; |
| // attempts are copied from the other socket, if one exists, into it before |
| // it is returned.) |
| ConnectionAttempts connection_attempts_; |
| ConnectionAttempts fallback_connection_attempts_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJob); |
| }; |
| |
| class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool { |
| public: |
| typedef TransportSocketParams SocketParams; |
| |
| TransportClientSocketPool( |
| int max_sockets, |
| int max_sockets_per_group, |
| HostResolver* host_resolver, |
| ClientSocketFactory* client_socket_factory, |
| SocketPerformanceWatcherFactory* socket_performance_watcher_factory, |
| NetLog* net_log); |
| |
| ~TransportClientSocketPool() override; |
| |
| // ClientSocketPool implementation. |
| int RequestSocket(const std::string& group_name, |
| const void* resolve_info, |
| RequestPriority priority, |
| const SocketTag& socket_tag, |
| RespectLimits respect_limits, |
| ClientSocketHandle* handle, |
| CompletionOnceCallback callback, |
| const NetLogWithSource& net_log) override; |
| void RequestSockets(const std::string& group_name, |
| const void* params, |
| int num_sockets, |
| const NetLogWithSource& net_log) override; |
| void SetPriority(const std::string& group_name, |
| ClientSocketHandle* handle, |
| RequestPriority priority) override; |
| |
| void CancelRequest(const std::string& group_name, |
| ClientSocketHandle* handle) override; |
| void ReleaseSocket(const std::string& group_name, |
| std::unique_ptr<StreamSocket> socket, |
| int id) override; |
| void FlushWithError(int error) override; |
| void CloseIdleSockets() override; |
| void CloseIdleSocketsInGroup(const std::string& group_name) override; |
| int IdleSocketCount() const override; |
| int IdleSocketCountInGroup(const std::string& group_name) const override; |
| LoadState GetLoadState(const std::string& group_name, |
| const ClientSocketHandle* handle) const override; |
| std::unique_ptr<base::DictionaryValue> GetInfoAsValue( |
| const std::string& name, |
| const std::string& type, |
| bool include_nested_pools) const override; |
| base::TimeDelta ConnectionTimeout() const override; |
| |
| // HigherLayeredPool implementation. |
| bool IsStalled() const override; |
| void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override; |
| void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override; |
| |
| ClientSocketFactory* client_socket_factory() { |
| return client_socket_factory_; |
| } |
| |
| protected: |
| // Methods shared with WebSocketTransportClientSocketPool |
| void NetLogTcpClientSocketPoolRequestedSocket( |
| const NetLogWithSource& net_log, |
| const scoped_refptr<TransportSocketParams>* casted_params); |
| |
| private: |
| typedef ClientSocketPoolBase<TransportSocketParams> PoolBase; |
| |
| class TransportConnectJobFactory |
| : public PoolBase::ConnectJobFactory { |
| public: |
| TransportConnectJobFactory( |
| ClientSocketFactory* client_socket_factory, |
| HostResolver* host_resolver, |
| SocketPerformanceWatcherFactory* socket_performance_watcher_factory, |
| NetLog* net_log) |
| : client_socket_factory_(client_socket_factory), |
| socket_performance_watcher_factory_( |
| socket_performance_watcher_factory), |
| host_resolver_(host_resolver), |
| net_log_(net_log) {} |
| |
| ~TransportConnectJobFactory() override {} |
| |
| // ClientSocketPoolBase::ConnectJobFactory methods. |
| |
| std::unique_ptr<ConnectJob> NewConnectJob( |
| const std::string& group_name, |
| const PoolBase::Request& request, |
| ConnectJob::Delegate* delegate) const override; |
| |
| base::TimeDelta ConnectionTimeout() const override; |
| |
| private: |
| ClientSocketFactory* const client_socket_factory_; |
| SocketPerformanceWatcherFactory* socket_performance_watcher_factory_; |
| HostResolver* const host_resolver_; |
| NetLog* net_log_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory); |
| }; |
| |
| PoolBase base_; |
| ClientSocketFactory* const client_socket_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |