| #ifndef fooscachehfoo |
| #define fooscachehfoo |
| |
| /*** |
| This file is part of PulseAudio. |
| |
| Copyright 2004-2006 Lennart Poettering |
| Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB |
| |
| PulseAudio is free software; you can redistribute it and/or modify |
| it under the terms of the GNU Lesser General Public License as published |
| by the Free Software Foundation; either version 2.1 of the License, |
| or (at your option) any later version. |
| |
| PulseAudio is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public License |
| along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. |
| ***/ |
| |
| #include <sys/types.h> |
| |
| #include <pulse/context.h> |
| #include <pulse/stream.h> |
| #include <pulse/cdecl.h> |
| #include <pulse/version.h> |
| |
| /** \page scache Sample Cache |
| * |
| * \section overv_sec Overview |
| * |
| * The sample cache provides a simple way of overcoming high network latencies |
| * and reducing bandwidth. Instead of streaming a sound precisely when it |
| * should be played, it is stored on the server and only the command to start |
| * playing it needs to be sent. |
| * |
| * \section create_sec Creation |
| * |
| * To create a sample, the normal stream API is used (see \ref streams). The |
| * function pa_stream_connect_upload() will make sure the stream is stored as |
| * a sample on the server. |
| * |
| * To complete the upload, pa_stream_finish_upload() is called and the sample |
| * will receive the same name as the stream. If the upload should be aborted, |
| * simply call pa_stream_disconnect(). |
| * |
| * \section play_sec Playing samples |
| * |
| * To play back a sample, simply call pa_context_play_sample(): |
| * |
| * \code |
| * pa_operation *o; |
| * |
| * o = pa_context_play_sample(my_context, |
| * "sample2", // Name of my sample |
| * NULL, // Use default sink |
| * PA_VOLUME_NORM, // Full volume |
| * NULL, // Don't need a callback |
| * NULL |
| * ); |
| * if (o) |
| * pa_operation_unref(o); |
| * \endcode |
| * |
| * \section rem_sec Removing samples |
| * |
| * When a sample is no longer needed, it should be removed on the server to |
| * save resources. The sample is deleted using pa_context_remove_sample(). |
| */ |
| |
| /** \file |
| * All sample cache related routines |
| * |
| * See also \subpage scache |
| */ |
| |
| PA_C_DECL_BEGIN |
| |
| /** Callback prototype for pa_context_play_sample_with_proplist(). The |
| * idx value is the index of the sink input object, or |
| * PA_INVALID_INDEX on failure. \since 0.9.11 */ |
| typedef void (*pa_context_play_sample_cb_t)(pa_context *c, uint32_t idx, void *userdata); |
| |
| /** Make this stream a sample upload stream. Returns zero on success. */ |
| int pa_stream_connect_upload(pa_stream *s, size_t length); |
| |
| /** Finish the sample upload, the stream name will become the sample |
| * name. You cancel a sample upload by issuing |
| * pa_stream_disconnect(). Returns zero on success. */ |
| int pa_stream_finish_upload(pa_stream *s); |
| |
| /** Remove a sample from the sample cache. Returns an operation object which |
| * may be used to cancel the operation while it is running. */ |
| pa_operation* pa_context_remove_sample(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata); |
| |
| /** Play a sample from the sample cache to the specified device. If |
| * the latter is NULL use the default sink. Returns an operation |
| * object */ |
| pa_operation* pa_context_play_sample( |
| pa_context *c /**< Context */, |
| const char *name /**< Name of the sample to play */, |
| const char *dev /**< Sink to play this sample on */, |
| pa_volume_t volume /**< Volume to play this sample with. Starting with 0.9.15 you may pass here PA_VOLUME_INVALID which will leave the decision about the volume to the server side, which is a good idea. */ , |
| pa_context_success_cb_t cb /**< Call this function after successfully starting playback, or NULL */, |
| void *userdata /**< Userdata to pass to the callback */); |
| |
| /** Play a sample from the sample cache to the specified device, |
| * allowing specification of a property list for the playback |
| * stream. If the latter is NULL use the default sink. Returns an |
| * operation object. \since 0.9.11 */ |
| pa_operation* pa_context_play_sample_with_proplist( |
| pa_context *c /**< Context */, |
| const char *name /**< Name of the sample to play */, |
| const char *dev /**< Sink to play this sample on */, |
| pa_volume_t volume /**< Volume to play this sample with. Starting with 0.9.15 you may pass here PA_VOLUME_INVALID which will leave the decision about the volume to the server side, which is a good idea. */ , |
| pa_proplist *proplist /**< Property list for this sound. The property list of the cached entry will be merged into this property list */, |
| pa_context_play_sample_cb_t cb /**< Call this function after successfully starting playback, or NULL */, |
| void *userdata /**< Userdata to pass to the callback */); |
| |
| PA_C_DECL_END |
| |
| #endif |