| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // gles_loader_autogen.h: |
| // Simple GLES function loader. |
| |
| #ifndef UTIL_GLES_LOADER_AUTOGEN_H_ |
| #define UTIL_GLES_LOADER_AUTOGEN_H_ |
| |
| #if defined(GL_GLES_PROTOTYPES) && GL_GLES_PROTOTYPES |
| # error "Don't define GL prototypes if you want to use a loader!" |
| #endif // defined(GL_GLES_PROTOTYPES) |
| |
| #include "angle_gl.h" |
| #include "util/util_export.h" |
| |
| ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCPROC glAlphaFunc; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEFPROC glClipPlanef; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLOR4FPROC glColor4f; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGFPROC glFogf; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGFVPROC glFogfv; |
| ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMFPROC glFrustumf; |
| ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEFPROC glGetClipPlanef; |
| ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTFVPROC glGetLightfv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALFVPROC glGetMaterialfv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVFVPROC glGetTexEnvfv; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFPROC glLightModelf; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFVPROC glLightModelfv; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTFPROC glLightf; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTFVPROC glLightfv; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXFPROC glLoadMatrixf; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALFPROC glMaterialf; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALFVPROC glMaterialfv; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXFPROC glMultMatrixf; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f; |
| ANGLE_UTIL_EXPORT extern PFNGLNORMAL3FPROC glNormal3f; |
| ANGLE_UTIL_EXPORT extern PFNGLORTHOFPROC glOrthof; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFPROC glPointParameterf; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFVPROC glPointParameterfv; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPROC glPointSize; |
| ANGLE_UTIL_EXPORT extern PFNGLROTATEFPROC glRotatef; |
| ANGLE_UTIL_EXPORT extern PFNGLSCALEFPROC glScalef; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVFPROC glTexEnvf; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVFVPROC glTexEnvfv; |
| ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEFPROC glTranslatef; |
| ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCXPROC glAlphaFuncx; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORXPROC glClearColorx; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHXPROC glClearDepthx; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEXPROC glClipPlanex; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLOR4UBPROC glColor4ub; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLOR4XPROC glColor4x; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLORPOINTERPROC glColorPointer; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEXPROC glDepthRangex; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLECLIENTSTATEPROC glDisableClientState; |
| ANGLE_UTIL_EXPORT extern PFNGLENABLECLIENTSTATEPROC glEnableClientState; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGXPROC glFogx; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGXVPROC glFogxv; |
| ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMXPROC glFrustumx; |
| ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEXPROC glGetClipPlanex; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFIXEDVPROC glGetFixedv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTXVPROC glGetLightxv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALXVPROC glGetMaterialxv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVPROC glGetPointerv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVIVPROC glGetTexEnviv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVXVPROC glGetTexEnvxv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERXVPROC glGetTexParameterxv; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXPROC glLightModelx; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXVPROC glLightModelxv; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTXPROC glLightx; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTXVPROC glLightxv; |
| ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHXPROC glLineWidthx; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADIDENTITYPROC glLoadIdentity; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXXPROC glLoadMatrixx; |
| ANGLE_UTIL_EXPORT extern PFNGLLOGICOPPROC glLogicOp; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALXPROC glMaterialx; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALXVPROC glMaterialxv; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXMODEPROC glMatrixMode; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXXPROC glMultMatrixx; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4XPROC glMultiTexCoord4x; |
| ANGLE_UTIL_EXPORT extern PFNGLNORMAL3XPROC glNormal3x; |
| ANGLE_UTIL_EXPORT extern PFNGLNORMALPOINTERPROC glNormalPointer; |
| ANGLE_UTIL_EXPORT extern PFNGLORTHOXPROC glOrthox; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXPROC glPointParameterx; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXVPROC glPointParameterxv; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEXPROC glPointSizex; |
| ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETXPROC glPolygonOffsetx; |
| ANGLE_UTIL_EXPORT extern PFNGLPOPMATRIXPROC glPopMatrix; |
| ANGLE_UTIL_EXPORT extern PFNGLPUSHMATRIXPROC glPushMatrix; |
| ANGLE_UTIL_EXPORT extern PFNGLROTATEXPROC glRotatex; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEXPROC glSampleCoveragex; |
| ANGLE_UTIL_EXPORT extern PFNGLSCALEXPROC glScalex; |
| ANGLE_UTIL_EXPORT extern PFNGLSHADEMODELPROC glShadeModel; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXCOORDPOINTERPROC glTexCoordPointer; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVIPROC glTexEnvi; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVXPROC glTexEnvx; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVIVPROC glTexEnviv; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVXVPROC glTexEnvxv; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXPROC glTexParameterx; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXVPROC glTexParameterxv; |
| ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEXPROC glTranslatex; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXPOINTERPROC glVertexPointer; |
| ANGLE_UTIL_EXPORT extern PFNGLACTIVETEXTUREPROC glActiveTexture; |
| ANGLE_UTIL_EXPORT extern PFNGLATTACHSHADERPROC glAttachShader; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERPROC glBindBuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDTEXTUREPROC glBindTexture; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDCOLORPROC glBlendColor; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONPROC glBlendEquation; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCPROC glBlendFunc; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate; |
| ANGLE_UTIL_EXPORT extern PFNGLBUFFERDATAPROC glBufferData; |
| ANGLE_UTIL_EXPORT extern PFNGLBUFFERSUBDATAPROC glBufferSubData; |
| ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARPROC glClear; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORPROC glClearColor; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHFPROC glClearDepthf; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARSTENCILPROC glClearStencil; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKPROC glColorMask; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPILESHADERPROC glCompileShader; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATEPROGRAMPROC glCreateProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROC glCreateShader; |
| ANGLE_UTIL_EXPORT extern PFNGLCULLFACEPROC glCullFace; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEBUFFERSPROC glDeleteBuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPROC glDeleteProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESHADERPROC glDeleteShader; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETETEXTURESPROC glDeleteTextures; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHFUNCPROC glDepthFunc; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHMASKPROC glDepthMask; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEFPROC glDepthRangef; |
| ANGLE_UTIL_EXPORT extern PFNGLDETACHSHADERPROC glDetachShader; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLEPROC glDisable; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSPROC glDrawArrays; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSPROC glDrawElements; |
| ANGLE_UTIL_EXPORT extern PFNGLENABLEPROC glEnable; |
| ANGLE_UTIL_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; |
| ANGLE_UTIL_EXPORT extern PFNGLFINISHPROC glFinish; |
| ANGLE_UTIL_EXPORT extern PFNGLFLUSHPROC glFlush; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; |
| ANGLE_UTIL_EXPORT extern PFNGLFRONTFACEPROC glFrontFace; |
| ANGLE_UTIL_EXPORT extern PFNGLGENBUFFERSPROC glGenBuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap; |
| ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLGENTEXTURESPROC glGenTextures; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform; |
| ANGLE_UTIL_EXPORT extern PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders; |
| ANGLE_UTIL_EXPORT extern PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVPROC glGetBooleanv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETERRORPROC glGetError; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVPROC glGetFloatv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC |
| glGetFramebufferAttachmentParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVPROC glGetIntegerv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVPROC glGetProgramiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVPROC glGetShaderiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERSOURCEPROC glGetShaderSource; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGPROC glGetString; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVPROC glGetUniformfv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVPROC glGetUniformiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv; |
| ANGLE_UTIL_EXPORT extern PFNGLHINTPROC glHint; |
| ANGLE_UTIL_EXPORT extern PFNGLISBUFFERPROC glIsBuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLISENABLEDPROC glIsEnabled; |
| ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFERPROC glIsFramebuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPROC glIsProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFERPROC glIsRenderbuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLISSHADERPROC glIsShader; |
| ANGLE_UTIL_EXPORT extern PFNGLISTEXTUREPROC glIsTexture; |
| ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHPROC glLineWidth; |
| ANGLE_UTIL_EXPORT extern PFNGLLINKPROGRAMPROC glLinkProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLPIXELSTOREIPROC glPixelStorei; |
| ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETPROC glPolygonOffset; |
| ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSPROC glReadPixels; |
| ANGLE_UTIL_EXPORT extern PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEPROC glSampleCoverage; |
| ANGLE_UTIL_EXPORT extern PFNGLSCISSORPROC glScissor; |
| ANGLE_UTIL_EXPORT extern PFNGLSHADERBINARYPROC glShaderBinary; |
| ANGLE_UTIL_EXPORT extern PFNGLSHADERSOURCEPROC glShaderSource; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCPROC glStencilFunc; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKPROC glStencilMask; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPPROC glStencilOp; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DPROC glTexImage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFPROC glTexParameterf; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVPROC glTexParameterfv; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIPROC glTexParameteri; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVPROC glTexParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FPROC glUniform1f; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FVPROC glUniform1fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IPROC glUniform1i; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IVPROC glUniform1iv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FPROC glUniform2f; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FVPROC glUniform2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IPROC glUniform2i; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IVPROC glUniform2iv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FPROC glUniform3f; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FVPROC glUniform3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IPROC glUniform3i; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IVPROC glUniform3iv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FPROC glUniform4f; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FVPROC glUniform4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IPROC glUniform4i; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IVPROC glUniform4iv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMPROC glUseProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPROC glValidateProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer; |
| ANGLE_UTIL_EXPORT extern PFNGLVIEWPORTPROC glViewport; |
| ANGLE_UTIL_EXPORT extern PFNGLREADBUFFERPROC glReadBuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DPROC glTexImage3D; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; |
| ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESPROC glGenQueries; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESPROC glDeleteQueries; |
| ANGLE_UTIL_EXPORT extern PFNGLISQUERYPROC glIsQuery; |
| ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYPROC glBeginQuery; |
| ANGLE_UTIL_EXPORT extern PFNGLENDQUERYPROC glEndQuery; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVPROC glGetQueryiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFERPROC glUnmapBuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSPROC glDrawBuffers; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; |
| ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; |
| ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; |
| ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; |
| ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYPROC glIsVertexArray; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VPROC glGetIntegeri_v; |
| ANGLE_UTIL_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; |
| ANGLE_UTIL_EXPORT extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; |
| ANGLE_UTIL_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVPROC glGetUniformuiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIPROC glUniform1ui; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIPROC glUniform2ui; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIPROC glUniform3ui; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIPROC glUniform4ui; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIVPROC glUniform1uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIVPROC glUniform2uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIVPROC glUniform3uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIVPROC glUniform4uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERIVPROC glClearBufferiv; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERUIVPROC glClearBufferuiv; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFVPROC glClearBufferfv; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFIPROC glClearBufferfi; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGIPROC glGetStringi; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMINDICESPROC glGetUniformIndices; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; |
| ANGLE_UTIL_EXPORT extern PFNGLFENCESYNCPROC glFenceSync; |
| ANGLE_UTIL_EXPORT extern PFNGLISSYNCPROC glIsSync; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESYNCPROC glDeleteSync; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIENTWAITSYNCPROC glClientWaitSync; |
| ANGLE_UTIL_EXPORT extern PFNGLWAITSYNCPROC glWaitSync; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VPROC glGetInteger64v; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSYNCIVPROC glGetSynciv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VPROC glGetInteger64i_v; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v; |
| ANGLE_UTIL_EXPORT extern PFNGLGENSAMPLERSPROC glGenSamplers; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESAMPLERSPROC glDeleteSamplers; |
| ANGLE_UTIL_EXPORT extern PFNGLISSAMPLERPROC glIsSampler; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDSAMPLERPROC glBindSampler; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks; |
| ANGLE_UTIL_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks; |
| ANGLE_UTIL_EXPORT extern PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback; |
| ANGLE_UTIL_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback; |
| ANGLE_UTIL_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYPROC glProgramBinary; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; |
| ANGLE_UTIL_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DPROC glTexStorage2D; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DPROC glTexStorage3D; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ; |
| ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEPROC glDispatchCompute; |
| ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation; |
| ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages; |
| ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines; |
| ANGLE_UTIL_EXPORT extern PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines; |
| ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv; |
| ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDIMAGETEXTUREPROC glBindImageTexture; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VPROC glGetBooleani_v; |
| ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERPROC glMemoryBarrier; |
| ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIPROC glSampleMaski; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC |
| glDrawArraysInstancedBaseInstanceANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC |
| glDrawElementsInstancedBaseVertexBaseInstanceANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC |
| glMultiDrawArraysInstancedBaseInstanceANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC |
| glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLEPROC glCopySubTexture3DANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURE3DANGLEPROC glCopyTexture3DANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERANGLEPROC glBlitFramebufferANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC |
| glRenderbufferStorageMultisampleANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLEPROC glGetRenderbufferImageANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXIMAGEANGLEPROC glGetTexImageANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLEPROC glDrawArraysInstancedANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLEPROC glDrawElementsInstancedANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLEPROC glVertexAttribDivisorANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSANGLEPROC glMultiDrawArraysANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC glMultiDrawArraysInstancedANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLEPROC glMultiDrawElementsANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC glMultiDrawElementsInstancedANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROVOKINGVERTEXANGLEPROC glProvokingVertexANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLEEXTENSIONANGLEPROC glDisableExtensionANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREQUESTEXTENSIONANGLEPROC glRequestExtensionANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC glCompressedTexImage2DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC glCompressedTexImage3DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC |
| glCompressedTexSubImage2DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC |
| glCompressedTexSubImage3DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC |
| glGetActiveUniformBlockivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLEPROC glGetBooleani_vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLEPROC glGetBooleanvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC |
| glGetBufferParameteri64vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC glGetBufferParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC glGetBufferPointervRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVROBUSTANGLEPROC glGetFloatvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC |
| glGetFramebufferAttachmentParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC |
| glGetFramebufferParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLEPROC glGetInteger64i_vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLEPROC glGetInteger64vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLEPROC glGetIntegeri_vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVROBUSTANGLEPROC glGetIntegervRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC glGetInternalformativRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC glGetMultisamplefvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC |
| glGetPointervRobustANGLERobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC |
| glGetProgramInterfaceivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLEPROC glGetProgramivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC glGetQueryObjecti64vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC glGetQueryObjectivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC glGetQueryObjectui64vRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC glGetQueryObjectuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVROBUSTANGLEPROC glGetQueryivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC |
| glGetRenderbufferParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC |
| glGetSamplerParameterIivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC |
| glGetSamplerParameterIuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC |
| glGetSamplerParameterfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC |
| glGetSamplerParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC glGetShaderivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC |
| glGetTexLevelParameterfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC |
| glGetTexLevelParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC glGetTexParameterIivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC glGetTexParameterIuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC glGetTexParameterfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC glGetTexParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLEPROC glGetUniformfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLEPROC glGetUniformivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLEPROC glGetUniformuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC glGetVertexAttribIivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC glGetVertexAttribIuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC |
| glGetVertexAttribPointervRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC glGetVertexAttribfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC glGetVertexAttribivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLEPROC glGetnUniformfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLEPROC glGetnUniformivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLEPROC glGetnUniformuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSROBUSTANGLEPROC glReadPixelsRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSROBUSTANGLEPROC glReadnPixelsRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC glSamplerParameterIivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC glSamplerParameterIuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC glSamplerParameterfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC glSamplerParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLEPROC glTexImage2DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLEPROC glTexImage3DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLEPROC glTexParameterIivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC glTexParameterIuivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLEPROC glTexParameterfvRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLEPROC glTexParameterivRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC glTexSubImage2DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC glTexSubImage3DRobustANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLINVALIDATETEXTUREANGLEPROC glInvalidateTextureANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLEPROC glTexImage2DExternalANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVANGLEPROC glGetMultisamplefvANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLEPROC glGetTexLevelParameterfvANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLEPROC glGetTexLevelParameterivANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIANGLEPROC glSampleMaskiANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC glTexStorage2DMultisampleANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC glGetTranslatedShaderSourceANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC glBindUniformLocationCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC glCompressedCopyTextureCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMPROC glCopySubTextureCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURECHROMIUMPROC glCopyTextureCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMPROC glCoverageModulationCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXLOADIDENTITYCHROMIUMPROC glMatrixLoadIdentityCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXLOADFCHROMIUMPROC glMatrixLoadfCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLLOSECONTEXTCHROMIUMPROC glLoseContextCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGMENTINPUTLOCATIONCHROMIUMPROC |
| glBindFragmentInputLocationCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERFILLPATHCHROMIUMPROC glCoverFillPathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERFILLPATHINSTANCEDCHROMIUMPROC glCoverFillPathInstancedCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERSTROKEPATHCHROMIUMPROC glCoverStrokePathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERSTROKEPATHINSTANCEDCHROMIUMPROC |
| glCoverStrokePathInstancedCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEPATHSCHROMIUMPROC glDeletePathsCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLGENPATHSCHROMIUMPROC glGenPathsCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPATHPARAMETERFVCHROMIUMPROC glGetPathParameterfvCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPATHPARAMETERIVCHROMIUMPROC glGetPathParameterivCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLISPATHCHROMIUMPROC glIsPathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHCOMMANDSCHROMIUMPROC glPathCommandsCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHPARAMETERFCHROMIUMPROC glPathParameterfCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHPARAMETERICHROMIUMPROC glPathParameteriCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHSTENCILFUNCCHROMIUMPROC glPathStencilFuncCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPATHFRAGMENTINPUTGENCHROMIUMPROC |
| glProgramPathFragmentInputGenCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFILLPATHCHROMIUMPROC glStencilFillPathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFILLPATHINSTANCEDCHROMIUMPROC |
| glStencilFillPathInstancedCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILSTROKEPATHCHROMIUMPROC glStencilStrokePathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILSTROKEPATHINSTANCEDCHROMIUMPROC |
| glStencilStrokePathInstancedCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERFILLPATHCHROMIUMPROC |
| glStencilThenCoverFillPathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDCHROMIUMPROC |
| glStencilThenCoverFillPathInstancedCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERSTROKEPATHCHROMIUMPROC |
| glStencilThenCoverStrokePathCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDCHROMIUMPROC |
| glStencilThenCoverStrokePathInstancedCHROMIUM; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTPROC glBindFragDataLocationEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC glBindFragDataLocationIndexedEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATAINDEXEXTPROC glGetFragDataIndexEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC |
| glGetProgramResourceLocationIndexEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLINSERTEVENTMARKEREXTPROC glInsertEventMarkerEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLPOPGROUPMARKEREXTPROC glPopGroupMarkerEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLPUSHGROUPMARKEREXTPROC glPushGroupMarkerEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTPROC glDiscardFramebufferEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYEXTPROC glBeginQueryEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLENDQUERYEXTPROC glEndQueryEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESEXTPROC glGenQueriesEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTPROC glGetQueryObjecti64vEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTPROC glGetQueryObjectuivEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVEXTPROC glGetQueryivEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLISQUERYEXTPROC glIsQueryEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSEXTPROC glDrawBuffersEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTPROC glDrawElementsBaseVertexEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC |
| glDrawElementsInstancedBaseVertexEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC glDrawRangeElementsBaseVertexEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC glMultiDrawElementsBaseVertexEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTPROC glFramebufferTextureEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTPROC glDrawArraysInstancedEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTPROC glDrawElementsInstancedEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTPROC glVertexAttribDivisorEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC glFlushMappedBufferRangeEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEEXTPROC glMapBufferRangeEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTPROC glBufferStorageMemEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTPROC glCreateMemoryObjectsEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTPROC glDeleteMemoryObjectsEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glGetMemoryObjectParameterivEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTPROC glGetUnsignedBytei_vEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTPROC glGetUnsignedBytevEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLISMEMORYOBJECTEXTPROC glIsMemoryObjectEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glMemoryObjectParameterivEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTPROC glTexStorageMem2DEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glTexStorageMem2DMultisampleEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTPROC glTexStorageMem3DEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glTexStorageMem3DMultisampleEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLIMPORTMEMORYFDEXTPROC glImportMemoryFdEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC |
| glFramebufferTexture2DMultisampleEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC |
| glRenderbufferStorageMultisampleEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC glGetGraphicsResetStatusEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVEXTPROC glGetnUniformfvEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVEXTPROC glGetnUniformivEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSEXTPROC glReadnPixelsEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESEMAPHORESEXTPROC glDeleteSemaphoresEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGENSEMAPHORESEXTPROC glGenSemaphoresEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glGetSemaphoreParameterui64vEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLISSEMAPHOREEXTPROC glIsSemaphoreEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glSemaphoreParameterui64vEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLSIGNALSEMAPHOREEXTPROC glSignalSemaphoreEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLWAITSEMAPHOREEXTPROC glWaitSemaphoreEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTPROC glImportSemaphoreFdEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE1DEXTPROC glTexStorage1DEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DEXTPROC glTexStorage2DEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DEXTPROC glTexStorage3DEXT; |
| ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRPROC glDebugMessageInsertKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRPROC glGetDebugMessageLogKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELKHRPROC glGetObjectLabelKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTPTRLABELKHRPROC glGetObjectPtrLabelKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVKHRPROC glGetPointervKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLOBJECTLABELKHRPROC glObjectLabelKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLOBJECTPTRLABELKHRPROC glObjectPtrLabelKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEFENCESNVPROC glDeleteFencesNV; |
| ANGLE_UTIL_EXPORT extern PFNGLFINISHFENCENVPROC glFinishFenceNV; |
| ANGLE_UTIL_EXPORT extern PFNGLGENFENCESNVPROC glGenFencesNV; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFENCEIVNVPROC glGetFenceivNV; |
| ANGLE_UTIL_EXPORT extern PFNGLISFENCENVPROC glIsFenceNV; |
| ANGLE_UTIL_EXPORT extern PFNGLSETFENCENVPROC glSetFenceNV; |
| ANGLE_UTIL_EXPORT extern PFNGLTESTFENCENVPROC glTestFenceNV; |
| ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC |
| glEGLImageTargetRenderbufferStorageOES; |
| ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESPROC glDrawElementsBaseVertexOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC |
| glDrawElementsInstancedBaseVertexOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC glDrawRangeElementsBaseVertexOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYOESPROC glGetProgramBinaryOES; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYOESPROC glProgramBinaryOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVOESPROC glGetBufferPointervOES; |
| ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFEROESPROC glMapBufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFEROESPROC glUnmapBufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESPROC glCompressedTexImage3DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC glCompressedTexSubImage3DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESPROC glCopyTexSubImage3DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESPROC glFramebufferTexture3DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DOESPROC glTexImage3DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DOESPROC glTexSubImage3DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESPROC glGetSamplerParameterIivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESPROC glGetSamplerParameterIuivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVOESPROC glGetTexParameterIivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESPROC glGetTexParameterIuivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESPROC glSamplerParameterIivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESPROC glSamplerParameterIuivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVOESPROC glTexParameterIivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVOESPROC glTexParameterIuivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC glTexStorage3DMultisampleOES; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOES; |
| ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYOESPROC glIsVertexArrayOES; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFOESPROC glDrawTexfOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFVOESPROC glDrawTexfvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIOESPROC glDrawTexiOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIVOESPROC glDrawTexivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSOESPROC glDrawTexsOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSVOESPROC glDrawTexsvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXOESPROC glDrawTexxOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXVOESPROC glDrawTexxvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFEROESPROC glBindFramebufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFEROESPROC glBindRenderbufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glCheckFramebufferStatusOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESPROC glDeleteFramebuffersOES; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSOESPROC glDeleteRenderbuffersOES; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC glFramebufferRenderbufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC glFramebufferTexture2DOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSOESPROC glGenFramebuffersOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSOESPROC glGenRenderbuffersOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPOESPROC glGenerateMipmapOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC |
| glGetFramebufferAttachmentParameterivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC glGetRenderbufferParameterivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFEROESPROC glIsFramebufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFEROESPROC glIsRenderbufferOES; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESPROC glRenderbufferStorageOES; |
| ANGLE_UTIL_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESPROC glCurrentPaletteMatrixOES; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC |
| glLoadPaletteFromModelViewMatrixOES; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXINDEXPOINTEROESPROC glMatrixIndexPointerOES; |
| ANGLE_UTIL_EXPORT extern PFNGLWEIGHTPOINTEROESPROC glWeightPointerOES; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPOINTEROESPROC glPointSizePointerOES; |
| ANGLE_UTIL_EXPORT extern PFNGLQUERYMATRIXXOESPROC glQueryMatrixxOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENFVOESPROC glGetTexGenfvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENIVOESPROC glGetTexGenivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENXVOESPROC glGetTexGenxvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENFOESPROC glTexGenfOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENFVOESPROC glTexGenfvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENIOESPROC glTexGeniOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENIVOESPROC glTexGenivOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENXOESPROC glTexGenxOES; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENXVOESPROC glTexGenxvOES; |
| ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCCONTEXTANGLEPROC glAlphaFuncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEFCONTEXTANGLEPROC glClipPlanefContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLOR4FCONTEXTANGLEPROC glColor4fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGFCONTEXTANGLEPROC glFogfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGFVCONTEXTANGLEPROC glFogfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMFCONTEXTANGLEPROC glFrustumfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEFCONTEXTANGLEPROC glGetClipPlanefContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTFVCONTEXTANGLEPROC glGetLightfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALFVCONTEXTANGLEPROC glGetMaterialfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVFVCONTEXTANGLEPROC glGetTexEnvfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFCONTEXTANGLEPROC glLightModelfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFVCONTEXTANGLEPROC glLightModelfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTFCONTEXTANGLEPROC glLightfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTFVCONTEXTANGLEPROC glLightfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXFCONTEXTANGLEPROC glLoadMatrixfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALFCONTEXTANGLEPROC glMaterialfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALFVCONTEXTANGLEPROC glMaterialfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXFCONTEXTANGLEPROC glMultMatrixfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4FCONTEXTANGLEPROC glMultiTexCoord4fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLNORMAL3FCONTEXTANGLEPROC glNormal3fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLORTHOFCONTEXTANGLEPROC glOrthofContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFCONTEXTANGLEPROC glPointParameterfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFVCONTEXTANGLEPROC glPointParameterfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZECONTEXTANGLEPROC glPointSizeContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLROTATEFCONTEXTANGLEPROC glRotatefContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSCALEFCONTEXTANGLEPROC glScalefContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVFCONTEXTANGLEPROC glTexEnvfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVFVCONTEXTANGLEPROC glTexEnvfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEFCONTEXTANGLEPROC glTranslatefContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCXCONTEXTANGLEPROC glAlphaFuncxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORXCONTEXTANGLEPROC glClearColorxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHXCONTEXTANGLEPROC glClearDepthxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIENTACTIVETEXTURECONTEXTANGLEPROC glClientActiveTextureContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEXCONTEXTANGLEPROC glClipPlanexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLOR4UBCONTEXTANGLEPROC glColor4ubContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLOR4XCONTEXTANGLEPROC glColor4xContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLORPOINTERCONTEXTANGLEPROC glColorPointerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEXCONTEXTANGLEPROC glDepthRangexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLECLIENTSTATECONTEXTANGLEPROC glDisableClientStateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLENABLECLIENTSTATECONTEXTANGLEPROC glEnableClientStateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGXCONTEXTANGLEPROC glFogxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFOGXVCONTEXTANGLEPROC glFogxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMXCONTEXTANGLEPROC glFrustumxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEXCONTEXTANGLEPROC glGetClipPlanexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFIXEDVCONTEXTANGLEPROC glGetFixedvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTXVCONTEXTANGLEPROC glGetLightxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALXVCONTEXTANGLEPROC glGetMaterialxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVCONTEXTANGLEPROC glGetPointervContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVIVCONTEXTANGLEPROC glGetTexEnvivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVXVCONTEXTANGLEPROC glGetTexEnvxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERXVCONTEXTANGLEPROC glGetTexParameterxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXCONTEXTANGLEPROC glLightModelxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXVCONTEXTANGLEPROC glLightModelxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTXCONTEXTANGLEPROC glLightxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLIGHTXVCONTEXTANGLEPROC glLightxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHXCONTEXTANGLEPROC glLineWidthxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADIDENTITYCONTEXTANGLEPROC glLoadIdentityContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXXCONTEXTANGLEPROC glLoadMatrixxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLOGICOPCONTEXTANGLEPROC glLogicOpContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALXCONTEXTANGLEPROC glMaterialxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATERIALXVCONTEXTANGLEPROC glMaterialxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXMODECONTEXTANGLEPROC glMatrixModeContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXXCONTEXTANGLEPROC glMultMatrixxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4XCONTEXTANGLEPROC glMultiTexCoord4xContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLNORMAL3XCONTEXTANGLEPROC glNormal3xContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLNORMALPOINTERCONTEXTANGLEPROC glNormalPointerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLORTHOXCONTEXTANGLEPROC glOrthoxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXCONTEXTANGLEPROC glPointParameterxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXVCONTEXTANGLEPROC glPointParameterxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEXCONTEXTANGLEPROC glPointSizexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETXCONTEXTANGLEPROC glPolygonOffsetxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOPMATRIXCONTEXTANGLEPROC glPopMatrixContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPUSHMATRIXCONTEXTANGLEPROC glPushMatrixContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLROTATEXCONTEXTANGLEPROC glRotatexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEXCONTEXTANGLEPROC glSampleCoveragexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSCALEXCONTEXTANGLEPROC glScalexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSHADEMODELCONTEXTANGLEPROC glShadeModelContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXCOORDPOINTERCONTEXTANGLEPROC glTexCoordPointerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVICONTEXTANGLEPROC glTexEnviContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVXCONTEXTANGLEPROC glTexEnvxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVIVCONTEXTANGLEPROC glTexEnvivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXENVXVCONTEXTANGLEPROC glTexEnvxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXCONTEXTANGLEPROC glTexParameterxContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXVCONTEXTANGLEPROC glTexParameterxvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEXCONTEXTANGLEPROC glTranslatexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXPOINTERCONTEXTANGLEPROC glVertexPointerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLACTIVETEXTURECONTEXTANGLEPROC glActiveTextureContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLATTACHSHADERCONTEXTANGLEPROC glAttachShaderContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDATTRIBLOCATIONCONTEXTANGLEPROC glBindAttribLocationContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERCONTEXTANGLEPROC glBindBufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFERCONTEXTANGLEPROC glBindFramebufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFERCONTEXTANGLEPROC glBindRenderbufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDTEXTURECONTEXTANGLEPROC glBindTextureContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDCOLORCONTEXTANGLEPROC glBlendColorContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONCONTEXTANGLEPROC glBlendEquationContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATECONTEXTANGLEPROC |
| glBlendEquationSeparateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCCONTEXTANGLEPROC glBlendFuncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATECONTEXTANGLEPROC glBlendFuncSeparateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBUFFERDATACONTEXTANGLEPROC glBufferDataContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBUFFERSUBDATACONTEXTANGLEPROC glBufferSubDataContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSCONTEXTANGLEPROC |
| glCheckFramebufferStatusContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARCONTEXTANGLEPROC glClearContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORCONTEXTANGLEPROC glClearColorContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHFCONTEXTANGLEPROC glClearDepthfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARSTENCILCONTEXTANGLEPROC glClearStencilContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKCONTEXTANGLEPROC glColorMaskContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPILESHADERCONTEXTANGLEPROC glCompileShaderContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DCONTEXTANGLEPROC |
| glCompressedTexImage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DCONTEXTANGLEPROC |
| glCompressedTexSubImage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXIMAGE2DCONTEXTANGLEPROC glCopyTexImage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DCONTEXTANGLEPROC glCopyTexSubImage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATEPROGRAMCONTEXTANGLEPROC glCreateProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERCONTEXTANGLEPROC glCreateShaderContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCULLFACECONTEXTANGLEPROC glCullFaceContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEBUFFERSCONTEXTANGLEPROC glDeleteBuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSCONTEXTANGLEPROC glDeleteFramebuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMCONTEXTANGLEPROC glDeleteProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSCONTEXTANGLEPROC glDeleteRenderbuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESHADERCONTEXTANGLEPROC glDeleteShaderContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETETEXTURESCONTEXTANGLEPROC glDeleteTexturesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHFUNCCONTEXTANGLEPROC glDepthFuncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHMASKCONTEXTANGLEPROC glDepthMaskContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEFCONTEXTANGLEPROC glDepthRangefContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDETACHSHADERCONTEXTANGLEPROC glDetachShaderContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLECONTEXTANGLEPROC glDisableContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYCONTEXTANGLEPROC |
| glDisableVertexAttribArrayContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSCONTEXTANGLEPROC glDrawArraysContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSCONTEXTANGLEPROC glDrawElementsContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLENABLECONTEXTANGLEPROC glEnableContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYCONTEXTANGLEPROC |
| glEnableVertexAttribArrayContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFINISHCONTEXTANGLEPROC glFinishContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFLUSHCONTEXTANGLEPROC glFlushContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERCONTEXTANGLEPROC |
| glFramebufferRenderbufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DCONTEXTANGLEPROC |
| glFramebufferTexture2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRONTFACECONTEXTANGLEPROC glFrontFaceContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENBUFFERSCONTEXTANGLEPROC glGenBuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPCONTEXTANGLEPROC glGenerateMipmapContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSCONTEXTANGLEPROC glGenFramebuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSCONTEXTANGLEPROC glGenRenderbuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENTEXTURESCONTEXTANGLEPROC glGenTexturesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEATTRIBCONTEXTANGLEPROC glGetActiveAttribContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMCONTEXTANGLEPROC glGetActiveUniformContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETATTACHEDSHADERSCONTEXTANGLEPROC glGetAttachedShadersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETATTRIBLOCATIONCONTEXTANGLEPROC glGetAttribLocationContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVCONTEXTANGLEPROC glGetBooleanvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVCONTEXTANGLEPROC |
| glGetBufferParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETERRORCONTEXTANGLEPROC glGetErrorContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVCONTEXTANGLEPROC glGetFloatvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVCONTEXTANGLEPROC |
| glGetFramebufferAttachmentParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVCONTEXTANGLEPROC glGetIntegervContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVCONTEXTANGLEPROC glGetProgramivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINFOLOGCONTEXTANGLEPROC glGetProgramInfoLogContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVCONTEXTANGLEPROC |
| glGetRenderbufferParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVCONTEXTANGLEPROC glGetShaderivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERINFOLOGCONTEXTANGLEPROC glGetShaderInfoLogContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERPRECISIONFORMATCONTEXTANGLEPROC |
| glGetShaderPrecisionFormatContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERSOURCECONTEXTANGLEPROC glGetShaderSourceContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGCONTEXTANGLEPROC glGetStringContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVCONTEXTANGLEPROC glGetTexParameterfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVCONTEXTANGLEPROC glGetTexParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVCONTEXTANGLEPROC glGetUniformfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVCONTEXTANGLEPROC glGetUniformivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMLOCATIONCONTEXTANGLEPROC glGetUniformLocationContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVCONTEXTANGLEPROC glGetVertexAttribfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVCONTEXTANGLEPROC glGetVertexAttribivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVCONTEXTANGLEPROC |
| glGetVertexAttribPointervContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLHINTCONTEXTANGLEPROC glHintContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISBUFFERCONTEXTANGLEPROC glIsBufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISENABLEDCONTEXTANGLEPROC glIsEnabledContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFERCONTEXTANGLEPROC glIsFramebufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMCONTEXTANGLEPROC glIsProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFERCONTEXTANGLEPROC glIsRenderbufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISSHADERCONTEXTANGLEPROC glIsShaderContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISTEXTURECONTEXTANGLEPROC glIsTextureContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHCONTEXTANGLEPROC glLineWidthContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLINKPROGRAMCONTEXTANGLEPROC glLinkProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPIXELSTOREICONTEXTANGLEPROC glPixelStoreiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETCONTEXTANGLEPROC glPolygonOffsetContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSCONTEXTANGLEPROC glReadPixelsContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRELEASESHADERCOMPILERCONTEXTANGLEPROC |
| glReleaseShaderCompilerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGECONTEXTANGLEPROC glRenderbufferStorageContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGECONTEXTANGLEPROC glSampleCoverageContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSCISSORCONTEXTANGLEPROC glScissorContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSHADERBINARYCONTEXTANGLEPROC glShaderBinaryContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSHADERSOURCECONTEXTANGLEPROC glShaderSourceContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCCONTEXTANGLEPROC glStencilFuncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCSEPARATECONTEXTANGLEPROC glStencilFuncSeparateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKCONTEXTANGLEPROC glStencilMaskContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKSEPARATECONTEXTANGLEPROC glStencilMaskSeparateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPCONTEXTANGLEPROC glStencilOpContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPSEPARATECONTEXTANGLEPROC glStencilOpSeparateContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DCONTEXTANGLEPROC glTexImage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFCONTEXTANGLEPROC glTexParameterfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVCONTEXTANGLEPROC glTexParameterfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERICONTEXTANGLEPROC glTexParameteriContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVCONTEXTANGLEPROC glTexParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DCONTEXTANGLEPROC glTexSubImage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FCONTEXTANGLEPROC glUniform1fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FVCONTEXTANGLEPROC glUniform1fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1ICONTEXTANGLEPROC glUniform1iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IVCONTEXTANGLEPROC glUniform1ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FCONTEXTANGLEPROC glUniform2fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FVCONTEXTANGLEPROC glUniform2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2ICONTEXTANGLEPROC glUniform2iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IVCONTEXTANGLEPROC glUniform2ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FCONTEXTANGLEPROC glUniform3fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FVCONTEXTANGLEPROC glUniform3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3ICONTEXTANGLEPROC glUniform3iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IVCONTEXTANGLEPROC glUniform3ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FCONTEXTANGLEPROC glUniform4fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FVCONTEXTANGLEPROC glUniform4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4ICONTEXTANGLEPROC glUniform4iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IVCONTEXTANGLEPROC glUniform4ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2FVCONTEXTANGLEPROC glUniformMatrix2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3FVCONTEXTANGLEPROC glUniformMatrix3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4FVCONTEXTANGLEPROC glUniformMatrix4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMCONTEXTANGLEPROC glUseProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMCONTEXTANGLEPROC glValidateProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FCONTEXTANGLEPROC glVertexAttrib1fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FVCONTEXTANGLEPROC glVertexAttrib1fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FCONTEXTANGLEPROC glVertexAttrib2fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FVCONTEXTANGLEPROC glVertexAttrib2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FCONTEXTANGLEPROC glVertexAttrib3fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FVCONTEXTANGLEPROC glVertexAttrib3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FCONTEXTANGLEPROC glVertexAttrib4fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FVCONTEXTANGLEPROC glVertexAttrib4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBPOINTERCONTEXTANGLEPROC glVertexAttribPointerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVIEWPORTCONTEXTANGLEPROC glViewportContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADBUFFERCONTEXTANGLEPROC glReadBufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSCONTEXTANGLEPROC glDrawRangeElementsContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DCONTEXTANGLEPROC glTexImage3DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DCONTEXTANGLEPROC glTexSubImage3DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DCONTEXTANGLEPROC glCopyTexSubImage3DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DCONTEXTANGLEPROC |
| glCompressedTexImage3DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DCONTEXTANGLEPROC |
| glCompressedTexSubImage3DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESCONTEXTANGLEPROC glGenQueriesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESCONTEXTANGLEPROC glDeleteQueriesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISQUERYCONTEXTANGLEPROC glIsQueryContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYCONTEXTANGLEPROC glBeginQueryContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLENDQUERYCONTEXTANGLEPROC glEndQueryContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVCONTEXTANGLEPROC glGetQueryivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVCONTEXTANGLEPROC glGetQueryObjectuivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFERCONTEXTANGLEPROC glUnmapBufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVCONTEXTANGLEPROC glGetBufferPointervContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSCONTEXTANGLEPROC glDrawBuffersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X3FVCONTEXTANGLEPROC glUniformMatrix2x3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X2FVCONTEXTANGLEPROC glUniformMatrix3x2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X4FVCONTEXTANGLEPROC glUniformMatrix2x4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X2FVCONTEXTANGLEPROC glUniformMatrix4x2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X4FVCONTEXTANGLEPROC glUniformMatrix3x4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X3FVCONTEXTANGLEPROC glUniformMatrix4x3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERCONTEXTANGLEPROC glBlitFramebufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLECONTEXTANGLEPROC |
| glRenderbufferStorageMultisampleContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERCONTEXTANGLEPROC |
| glFramebufferTextureLayerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGECONTEXTANGLEPROC glMapBufferRangeContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGECONTEXTANGLEPROC |
| glFlushMappedBufferRangeContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYCONTEXTANGLEPROC glBindVertexArrayContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSCONTEXTANGLEPROC glDeleteVertexArraysContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSCONTEXTANGLEPROC glGenVertexArraysContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYCONTEXTANGLEPROC glIsVertexArrayContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VCONTEXTANGLEPROC glGetIntegeri_vContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| glBeginTransformFeedbackContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLENDTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| glEndTransformFeedbackContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERRANGECONTEXTANGLEPROC glBindBufferRangeContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERBASECONTEXTANGLEPROC glBindBufferBaseContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSCONTEXTANGLEPROC |
| glTransformFeedbackVaryingsContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGCONTEXTANGLEPROC |
| glGetTransformFeedbackVaryingContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIPOINTERCONTEXTANGLEPROC |
| glVertexAttribIPointerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVCONTEXTANGLEPROC glGetVertexAttribIivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVCONTEXTANGLEPROC glGetVertexAttribIuivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4ICONTEXTANGLEPROC glVertexAttribI4iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UICONTEXTANGLEPROC glVertexAttribI4uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IVCONTEXTANGLEPROC glVertexAttribI4ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIVCONTEXTANGLEPROC glVertexAttribI4uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVCONTEXTANGLEPROC glGetUniformuivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATALOCATIONCONTEXTANGLEPROC glGetFragDataLocationContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UICONTEXTANGLEPROC glUniform1uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UICONTEXTANGLEPROC glUniform2uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UICONTEXTANGLEPROC glUniform3uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UICONTEXTANGLEPROC glUniform4uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIVCONTEXTANGLEPROC glUniform1uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIVCONTEXTANGLEPROC glUniform2uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIVCONTEXTANGLEPROC glUniform3uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIVCONTEXTANGLEPROC glUniform4uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERIVCONTEXTANGLEPROC glClearBufferivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERUIVCONTEXTANGLEPROC glClearBufferuivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFVCONTEXTANGLEPROC glClearBufferfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFICONTEXTANGLEPROC glClearBufferfiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGICONTEXTANGLEPROC glGetStringiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYBUFFERSUBDATACONTEXTANGLEPROC glCopyBufferSubDataContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMINDICESCONTEXTANGLEPROC glGetUniformIndicesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMSIVCONTEXTANGLEPROC glGetActiveUniformsivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXCONTEXTANGLEPROC |
| glGetUniformBlockIndexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVCONTEXTANGLEPROC |
| glGetActiveUniformBlockivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMECONTEXTANGLEPROC |
| glGetActiveUniformBlockNameContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNIFORMBLOCKBINDINGCONTEXTANGLEPROC glUniformBlockBindingContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDCONTEXTANGLEPROC glDrawArraysInstancedContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDCONTEXTANGLEPROC |
| glDrawElementsInstancedContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFENCESYNCCONTEXTANGLEPROC glFenceSyncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISSYNCCONTEXTANGLEPROC glIsSyncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESYNCCONTEXTANGLEPROC glDeleteSyncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCLIENTWAITSYNCCONTEXTANGLEPROC glClientWaitSyncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLWAITSYNCCONTEXTANGLEPROC glWaitSyncContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VCONTEXTANGLEPROC glGetInteger64vContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSYNCIVCONTEXTANGLEPROC glGetSyncivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VCONTEXTANGLEPROC glGetInteger64i_vContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VCONTEXTANGLEPROC |
| glGetBufferParameteri64vContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENSAMPLERSCONTEXTANGLEPROC glGenSamplersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESAMPLERSCONTEXTANGLEPROC glDeleteSamplersContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISSAMPLERCONTEXTANGLEPROC glIsSamplerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDSAMPLERCONTEXTANGLEPROC glBindSamplerContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERICONTEXTANGLEPROC glSamplerParameteriContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVCONTEXTANGLEPROC glSamplerParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFCONTEXTANGLEPROC glSamplerParameterfContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVCONTEXTANGLEPROC glSamplerParameterfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVCONTEXTANGLEPROC |
| glGetSamplerParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVCONTEXTANGLEPROC |
| glGetSamplerParameterfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORCONTEXTANGLEPROC glVertexAttribDivisorContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| glBindTransformFeedbackContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSCONTEXTANGLEPROC |
| glDeleteTransformFeedbacksContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSCONTEXTANGLEPROC |
| glGenTransformFeedbacksContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISTRANSFORMFEEDBACKCONTEXTANGLEPROC glIsTransformFeedbackContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKCONTEXTANGLEPROC |
| glPauseTransformFeedbackContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKCONTEXTANGLEPROC |
| glResumeTransformFeedbackContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYCONTEXTANGLEPROC glGetProgramBinaryContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYCONTEXTANGLEPROC glProgramBinaryContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPARAMETERICONTEXTANGLEPROC glProgramParameteriContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERCONTEXTANGLEPROC |
| glInvalidateFramebufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERCONTEXTANGLEPROC |
| glInvalidateSubFramebufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DCONTEXTANGLEPROC glTexStorage2DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DCONTEXTANGLEPROC glTexStorage3DContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVCONTEXTANGLEPROC glGetInternalformativContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTECONTEXTANGLEPROC glDispatchComputeContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTCONTEXTANGLEPROC |
| glDispatchComputeIndirectContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINDIRECTCONTEXTANGLEPROC glDrawArraysIndirectContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINDIRECTCONTEXTANGLEPROC |
| glDrawElementsIndirectContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERPARAMETERICONTEXTANGLEPROC |
| glFramebufferParameteriContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVCONTEXTANGLEPROC |
| glGetFramebufferParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVCONTEXTANGLEPROC |
| glGetProgramInterfaceivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXCONTEXTANGLEPROC |
| glGetProgramResourceIndexContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCENAMECONTEXTANGLEPROC |
| glGetProgramResourceNameContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEIVCONTEXTANGLEPROC |
| glGetProgramResourceivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONCONTEXTANGLEPROC |
| glGetProgramResourceLocationContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMSTAGESCONTEXTANGLEPROC glUseProgramStagesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMCONTEXTANGLEPROC glActiveShaderProgramContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROGRAMVCONTEXTANGLEPROC |
| glCreateShaderProgramvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDPROGRAMPIPELINECONTEXTANGLEPROC glBindProgramPipelineContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPIPELINESCONTEXTANGLEPROC |
| glDeleteProgramPipelinesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENPROGRAMPIPELINESCONTEXTANGLEPROC glGenProgramPipelinesContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPIPELINECONTEXTANGLEPROC glIsProgramPipelineContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEIVCONTEXTANGLEPROC |
| glGetProgramPipelineivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1ICONTEXTANGLEPROC glProgramUniform1iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2ICONTEXTANGLEPROC glProgramUniform2iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3ICONTEXTANGLEPROC glProgramUniform3iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4ICONTEXTANGLEPROC glProgramUniform4iContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UICONTEXTANGLEPROC glProgramUniform1uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UICONTEXTANGLEPROC glProgramUniform2uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UICONTEXTANGLEPROC glProgramUniform3uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UICONTEXTANGLEPROC glProgramUniform4uiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FCONTEXTANGLEPROC glProgramUniform1fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FCONTEXTANGLEPROC glProgramUniform2fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FCONTEXTANGLEPROC glProgramUniform3fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FCONTEXTANGLEPROC glProgramUniform4fContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IVCONTEXTANGLEPROC glProgramUniform1ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IVCONTEXTANGLEPROC glProgramUniform2ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IVCONTEXTANGLEPROC glProgramUniform3ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IVCONTEXTANGLEPROC glProgramUniform4ivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIVCONTEXTANGLEPROC glProgramUniform1uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIVCONTEXTANGLEPROC glProgramUniform2uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIVCONTEXTANGLEPROC glProgramUniform3uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIVCONTEXTANGLEPROC glProgramUniform4uivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FVCONTEXTANGLEPROC glProgramUniform1fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FVCONTEXTANGLEPROC glProgramUniform2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FVCONTEXTANGLEPROC glProgramUniform3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FVCONTEXTANGLEPROC glProgramUniform4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVCONTEXTANGLEPROC |
| glProgramUniformMatrix2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVCONTEXTANGLEPROC |
| glProgramUniformMatrix3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVCONTEXTANGLEPROC |
| glProgramUniformMatrix4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVCONTEXTANGLEPROC |
| glProgramUniformMatrix2x3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVCONTEXTANGLEPROC |
| glProgramUniformMatrix3x2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVCONTEXTANGLEPROC |
| glProgramUniformMatrix2x4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVCONTEXTANGLEPROC |
| glProgramUniformMatrix4x2fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVCONTEXTANGLEPROC |
| glProgramUniformMatrix3x4fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVCONTEXTANGLEPROC |
| glProgramUniformMatrix4x3fvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINECONTEXTANGLEPROC |
| glValidateProgramPipelineContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGCONTEXTANGLEPROC |
| glGetProgramPipelineInfoLogContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDIMAGETEXTURECONTEXTANGLEPROC glBindImageTextureContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VCONTEXTANGLEPROC glGetBooleani_vContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERCONTEXTANGLEPROC glMemoryBarrierContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERBYREGIONCONTEXTANGLEPROC |
| glMemoryBarrierByRegionContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLECONTEXTANGLEPROC |
| glTexStorage2DMultisampleContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVCONTEXTANGLEPROC glGetMultisamplefvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKICONTEXTANGLEPROC glSampleMaskiContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVCONTEXTANGLEPROC |
| glGetTexLevelParameterivContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVCONTEXTANGLEPROC |
| glGetTexLevelParameterfvContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXBUFFERCONTEXTANGLEPROC glBindVertexBufferContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBFORMATCONTEXTANGLEPROC glVertexAttribFormatContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIFORMATCONTEXTANGLEPROC glVertexAttribIFormatContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBBINDINGCONTEXTANGLEPROC glVertexAttribBindingContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXBINDINGDIVISORCONTEXTANGLEPROC |
| glVertexBindingDivisorContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLECONTEXTANGLEPROC |
| glDrawArraysInstancedBaseInstanceANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLECONTEXTANGLEPROC |
| glDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLECONTEXTANGLEPROC |
| glMultiDrawArraysInstancedBaseInstanceANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLECONTEXTANGLEPROC |
| glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLECONTEXTANGLEPROC |
| glCopySubTexture3DANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURE3DANGLECONTEXTANGLEPROC glCopyTexture3DANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERANGLECONTEXTANGLEPROC |
| glBlitFramebufferANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLECONTEXTANGLEPROC |
| glRenderbufferStorageMultisampleANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLECONTEXTANGLEPROC |
| glGetRenderbufferImageANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXIMAGEANGLECONTEXTANGLEPROC glGetTexImageANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLECONTEXTANGLEPROC |
| glDrawArraysInstancedANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLECONTEXTANGLEPROC |
| glDrawElementsInstancedANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLECONTEXTANGLEPROC |
| glVertexAttribDivisorANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSANGLECONTEXTANGLEPROC |
| glMultiDrawArraysANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLECONTEXTANGLEPROC |
| glMultiDrawArraysInstancedANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLECONTEXTANGLEPROC |
| glMultiDrawElementsANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLECONTEXTANGLEPROC |
| glMultiDrawElementsInstancedANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROVOKINGVERTEXANGLECONTEXTANGLEPROC |
| glProvokingVertexANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISABLEEXTENSIONANGLECONTEXTANGLEPROC |
| glDisableExtensionANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREQUESTEXTENSIONANGLECONTEXTANGLEPROC |
| glRequestExtensionANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| glCompressedTexImage2DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| glCompressedTexImage3DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| glCompressedTexSubImage2DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| glCompressedTexSubImage3DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLECONTEXTANGLEPROC |
| glGetActiveUniformBlockivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLECONTEXTANGLEPROC |
| glGetBooleani_vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLECONTEXTANGLEPROC |
| glGetBooleanvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLECONTEXTANGLEPROC |
| glGetBufferParameteri64vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetBufferParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLECONTEXTANGLEPROC |
| glGetBufferPointervRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVROBUSTANGLECONTEXTANGLEPROC |
| glGetFloatvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetFramebufferParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLECONTEXTANGLEPROC |
| glGetInteger64i_vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLECONTEXTANGLEPROC |
| glGetInteger64vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLECONTEXTANGLEPROC |
| glGetIntegeri_vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVROBUSTANGLECONTEXTANGLEPROC |
| glGetIntegervRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLECONTEXTANGLEPROC |
| glGetInternalformativRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLECONTEXTANGLEPROC |
| glGetMultisamplefvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLECONTEXTANGLEPROC |
| glGetPointervRobustANGLERobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLECONTEXTANGLEPROC |
| glGetProgramInterfaceivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLECONTEXTANGLEPROC |
| glGetProgramivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLECONTEXTANGLEPROC |
| glGetQueryObjecti64vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLECONTEXTANGLEPROC |
| glGetQueryObjectivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLECONTEXTANGLEPROC |
| glGetQueryObjectui64vRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLECONTEXTANGLEPROC |
| glGetQueryObjectuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVROBUSTANGLECONTEXTANGLEPROC |
| glGetQueryivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetRenderbufferParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| glGetSamplerParameterIivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| glGetSamplerParameterIuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| glGetSamplerParameterfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetSamplerParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetShaderivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| glGetTexLevelParameterfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetTexLevelParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| glGetTexParameterIivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| glGetTexParameterIuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| glGetTexParameterfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glGetTexParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLECONTEXTANGLEPROC |
| glGetUniformfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLECONTEXTANGLEPROC |
| glGetUniformivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLECONTEXTANGLEPROC |
| glGetUniformuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLECONTEXTANGLEPROC |
| glGetVertexAttribIivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLECONTEXTANGLEPROC |
| glGetVertexAttribIuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLECONTEXTANGLEPROC |
| glGetVertexAttribPointervRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLECONTEXTANGLEPROC |
| glGetVertexAttribfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLECONTEXTANGLEPROC |
| glGetVertexAttribivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLECONTEXTANGLEPROC |
| glGetnUniformfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLECONTEXTANGLEPROC |
| glGetnUniformivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLECONTEXTANGLEPROC |
| glGetnUniformuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSROBUSTANGLECONTEXTANGLEPROC |
| glReadPixelsRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSROBUSTANGLECONTEXTANGLEPROC |
| glReadnPixelsRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| glSamplerParameterIivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| glSamplerParameterIuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| glSamplerParameterfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glSamplerParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| glTexImage2DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| glTexImage3DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| glTexParameterIivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| glTexParameterIuivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| glTexParameterfvRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| glTexParameterivRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| glTexSubImage2DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| glTexSubImage3DRobustANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLINVALIDATETEXTUREANGLECONTEXTANGLEPROC |
| glInvalidateTextureANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLECONTEXTANGLEPROC |
| glTexImage2DExternalANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVANGLECONTEXTANGLEPROC |
| glGetMultisamplefvANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLECONTEXTANGLEPROC |
| glGetTexLevelParameterfvANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLECONTEXTANGLEPROC |
| glGetTexLevelParameterivANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIANGLECONTEXTANGLEPROC glSampleMaskiANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLECONTEXTANGLEPROC |
| glTexStorage2DMultisampleANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLECONTEXTANGLEPROC |
| glGetTranslatedShaderSourceANGLEContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMCONTEXTANGLEPROC |
| glBindUniformLocationCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMCONTEXTANGLEPROC |
| glCompressedCopyTextureCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMCONTEXTANGLEPROC |
| glCopySubTextureCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURECHROMIUMCONTEXTANGLEPROC glCopyTextureCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMCONTEXTANGLEPROC |
| glCoverageModulationCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXLOADIDENTITYCHROMIUMCONTEXTANGLEPROC |
| glMatrixLoadIdentityCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXLOADFCHROMIUMCONTEXTANGLEPROC glMatrixLoadfCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLOSECONTEXTCHROMIUMCONTEXTANGLEPROC glLoseContextCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGMENTINPUTLOCATIONCHROMIUMCONTEXTANGLEPROC |
| glBindFragmentInputLocationCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERFILLPATHCHROMIUMCONTEXTANGLEPROC |
| glCoverFillPathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERFILLPATHINSTANCEDCHROMIUMCONTEXTANGLEPROC |
| glCoverFillPathInstancedCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERSTROKEPATHCHROMIUMCONTEXTANGLEPROC |
| glCoverStrokePathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOVERSTROKEPATHINSTANCEDCHROMIUMCONTEXTANGLEPROC |
| glCoverStrokePathInstancedCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEPATHSCHROMIUMCONTEXTANGLEPROC glDeletePathsCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENPATHSCHROMIUMCONTEXTANGLEPROC glGenPathsCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPATHPARAMETERFVCHROMIUMCONTEXTANGLEPROC |
| glGetPathParameterfvCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPATHPARAMETERIVCHROMIUMCONTEXTANGLEPROC |
| glGetPathParameterivCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISPATHCHROMIUMCONTEXTANGLEPROC glIsPathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHCOMMANDSCHROMIUMCONTEXTANGLEPROC |
| glPathCommandsCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHPARAMETERFCHROMIUMCONTEXTANGLEPROC |
| glPathParameterfCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHPARAMETERICHROMIUMCONTEXTANGLEPROC |
| glPathParameteriCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPATHSTENCILFUNCCHROMIUMCONTEXTANGLEPROC |
| glPathStencilFuncCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPATHFRAGMENTINPUTGENCHROMIUMCONTEXTANGLEPROC |
| glProgramPathFragmentInputGenCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFILLPATHCHROMIUMCONTEXTANGLEPROC |
| glStencilFillPathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILFILLPATHINSTANCEDCHROMIUMCONTEXTANGLEPROC |
| glStencilFillPathInstancedCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILSTROKEPATHCHROMIUMCONTEXTANGLEPROC |
| glStencilStrokePathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILSTROKEPATHINSTANCEDCHROMIUMCONTEXTANGLEPROC |
| glStencilStrokePathInstancedCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERFILLPATHCHROMIUMCONTEXTANGLEPROC |
| glStencilThenCoverFillPathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDCHROMIUMCONTEXTANGLEPROC |
| glStencilThenCoverFillPathInstancedCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERSTROKEPATHCHROMIUMCONTEXTANGLEPROC |
| glStencilThenCoverStrokePathCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDCHROMIUMCONTEXTANGLEPROC |
| glStencilThenCoverStrokePathInstancedCHROMIUMContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTCONTEXTANGLEPROC |
| glBindFragDataLocationEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTCONTEXTANGLEPROC |
| glBindFragDataLocationIndexedEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATAINDEXEXTCONTEXTANGLEPROC glGetFragDataIndexEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTCONTEXTANGLEPROC |
| glGetProgramResourceLocationIndexEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLINSERTEVENTMARKEREXTCONTEXTANGLEPROC |
| glInsertEventMarkerEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOPGROUPMARKEREXTCONTEXTANGLEPROC glPopGroupMarkerEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPUSHGROUPMARKEREXTCONTEXTANGLEPROC glPushGroupMarkerEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTCONTEXTANGLEPROC |
| glDiscardFramebufferEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYEXTCONTEXTANGLEPROC glBeginQueryEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESEXTCONTEXTANGLEPROC glDeleteQueriesEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLENDQUERYEXTCONTEXTANGLEPROC glEndQueryEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESEXTCONTEXTANGLEPROC glGenQueriesEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTCONTEXTANGLEPROC |
| glGetQueryObjecti64vEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVEXTCONTEXTANGLEPROC glGetQueryObjectivEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTCONTEXTANGLEPROC |
| glGetQueryObjectui64vEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTCONTEXTANGLEPROC |
| glGetQueryObjectuivEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVEXTCONTEXTANGLEPROC glGetQueryivEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISQUERYEXTCONTEXTANGLEPROC glIsQueryEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLQUERYCOUNTEREXTCONTEXTANGLEPROC glQueryCounterEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSEXTCONTEXTANGLEPROC glDrawBuffersEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTCONTEXTANGLEPROC |
| glDrawElementsBaseVertexEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTCONTEXTANGLEPROC |
| glDrawElementsInstancedBaseVertexEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTCONTEXTANGLEPROC |
| glDrawRangeElementsBaseVertexEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTCONTEXTANGLEPROC |
| glMultiDrawElementsBaseVertexEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTCONTEXTANGLEPROC |
| glFramebufferTextureEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTCONTEXTANGLEPROC |
| glDrawArraysInstancedEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTCONTEXTANGLEPROC |
| glDrawElementsInstancedEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTCONTEXTANGLEPROC |
| glVertexAttribDivisorEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTCONTEXTANGLEPROC |
| glFlushMappedBufferRangeEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEEXTCONTEXTANGLEPROC glMapBufferRangeEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTCONTEXTANGLEPROC glBufferStorageMemEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTCONTEXTANGLEPROC |
| glCreateMemoryObjectsEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTCONTEXTANGLEPROC |
| glDeleteMemoryObjectsEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTCONTEXTANGLEPROC |
| glGetMemoryObjectParameterivEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTCONTEXTANGLEPROC |
| glGetUnsignedBytei_vEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTCONTEXTANGLEPROC glGetUnsignedBytevEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISMEMORYOBJECTEXTCONTEXTANGLEPROC glIsMemoryObjectEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTCONTEXTANGLEPROC |
| glMemoryObjectParameterivEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTCONTEXTANGLEPROC glTexStorageMem2DEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTCONTEXTANGLEPROC |
| glTexStorageMem2DMultisampleEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTCONTEXTANGLEPROC glTexStorageMem3DEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTCONTEXTANGLEPROC |
| glTexStorageMem3DMultisampleEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLIMPORTMEMORYFDEXTCONTEXTANGLEPROC glImportMemoryFdEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTCONTEXTANGLEPROC |
| glFramebufferTexture2DMultisampleEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTCONTEXTANGLEPROC |
| glRenderbufferStorageMultisampleEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTCONTEXTANGLEPROC |
| glGetGraphicsResetStatusEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVEXTCONTEXTANGLEPROC glGetnUniformfvEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVEXTCONTEXTANGLEPROC glGetnUniformivEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSEXTCONTEXTANGLEPROC glReadnPixelsEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETESEMAPHORESEXTCONTEXTANGLEPROC glDeleteSemaphoresEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENSEMAPHORESEXTCONTEXTANGLEPROC glGenSemaphoresEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTCONTEXTANGLEPROC |
| glGetSemaphoreParameterui64vEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISSEMAPHOREEXTCONTEXTANGLEPROC glIsSemaphoreEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTCONTEXTANGLEPROC |
| glSemaphoreParameterui64vEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSIGNALSEMAPHOREEXTCONTEXTANGLEPROC glSignalSemaphoreEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLWAITSEMAPHOREEXTCONTEXTANGLEPROC glWaitSemaphoreEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTCONTEXTANGLEPROC |
| glImportSemaphoreFdEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE1DEXTCONTEXTANGLEPROC glTexStorage1DEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DEXTCONTEXTANGLEPROC glTexStorage2DEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DEXTCONTEXTANGLEPROC glTexStorage3DEXTContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRCONTEXTANGLEPROC |
| glDebugMessageCallbackKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRCONTEXTANGLEPROC |
| glDebugMessageControlKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRCONTEXTANGLEPROC |
| glDebugMessageInsertKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRCONTEXTANGLEPROC |
| glGetDebugMessageLogKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELKHRCONTEXTANGLEPROC glGetObjectLabelKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTPTRLABELKHRCONTEXTANGLEPROC |
| glGetObjectPtrLabelKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVKHRCONTEXTANGLEPROC glGetPointervKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLOBJECTLABELKHRCONTEXTANGLEPROC glObjectLabelKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLOBJECTPTRLABELKHRCONTEXTANGLEPROC glObjectPtrLabelKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOPDEBUGGROUPKHRCONTEXTANGLEPROC glPopDebugGroupKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPUSHDEBUGGROUPKHRCONTEXTANGLEPROC glPushDebugGroupKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRCONTEXTANGLEPROC |
| glMaxShaderCompilerThreadsKHRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEFENCESNVCONTEXTANGLEPROC glDeleteFencesNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFINISHFENCENVCONTEXTANGLEPROC glFinishFenceNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENFENCESNVCONTEXTANGLEPROC glGenFencesNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFENCEIVNVCONTEXTANGLEPROC glGetFenceivNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISFENCENVCONTEXTANGLEPROC glIsFenceNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSETFENCENVCONTEXTANGLEPROC glSetFenceNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTESTFENCENVCONTEXTANGLEPROC glTestFenceNVContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESCONTEXTANGLEPROC |
| glEGLImageTargetRenderbufferStorageOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESCONTEXTANGLEPROC |
| glEGLImageTargetTexture2DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESCONTEXTANGLEPROC |
| glDrawElementsBaseVertexOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESCONTEXTANGLEPROC |
| glDrawElementsInstancedBaseVertexOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESCONTEXTANGLEPROC |
| glDrawRangeElementsBaseVertexOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYOESCONTEXTANGLEPROC glGetProgramBinaryOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYOESCONTEXTANGLEPROC glProgramBinaryOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVOESCONTEXTANGLEPROC |
| glGetBufferPointervOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFEROESCONTEXTANGLEPROC glMapBufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFEROESCONTEXTANGLEPROC glUnmapBufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESCONTEXTANGLEPROC |
| glCompressedTexImage3DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESCONTEXTANGLEPROC |
| glCompressedTexSubImage3DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESCONTEXTANGLEPROC |
| glCopyTexSubImage3DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESCONTEXTANGLEPROC |
| glFramebufferTexture3DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DOESCONTEXTANGLEPROC glTexImage3DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DOESCONTEXTANGLEPROC glTexSubImage3DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESCONTEXTANGLEPROC |
| glGetSamplerParameterIivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESCONTEXTANGLEPROC |
| glGetSamplerParameterIuivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVOESCONTEXTANGLEPROC |
| glGetTexParameterIivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESCONTEXTANGLEPROC |
| glGetTexParameterIuivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESCONTEXTANGLEPROC |
| glSamplerParameterIivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESCONTEXTANGLEPROC |
| glSamplerParameterIuivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVOESCONTEXTANGLEPROC glTexParameterIivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVOESCONTEXTANGLEPROC glTexParameterIuivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESCONTEXTANGLEPROC |
| glTexStorage3DMultisampleOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYOESCONTEXTANGLEPROC glBindVertexArrayOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSOESCONTEXTANGLEPROC |
| glDeleteVertexArraysOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSOESCONTEXTANGLEPROC glGenVertexArraysOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYOESCONTEXTANGLEPROC glIsVertexArrayOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRCONTEXTANGLEPROC |
| glFramebufferTextureMultiviewOVRContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFOESCONTEXTANGLEPROC glDrawTexfOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFVOESCONTEXTANGLEPROC glDrawTexfvOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIOESCONTEXTANGLEPROC glDrawTexiOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIVOESCONTEXTANGLEPROC glDrawTexivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSOESCONTEXTANGLEPROC glDrawTexsOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSVOESCONTEXTANGLEPROC glDrawTexsvOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXOESCONTEXTANGLEPROC glDrawTexxOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXVOESCONTEXTANGLEPROC glDrawTexxvOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFEROESCONTEXTANGLEPROC glBindFramebufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFEROESCONTEXTANGLEPROC glBindRenderbufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESCONTEXTANGLEPROC |
| glCheckFramebufferStatusOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESCONTEXTANGLEPROC |
| glDeleteFramebuffersOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSOESCONTEXTANGLEPROC |
| glDeleteRenderbuffersOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESCONTEXTANGLEPROC |
| glFramebufferRenderbufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESCONTEXTANGLEPROC |
| glFramebufferTexture2DOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSOESCONTEXTANGLEPROC glGenFramebuffersOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSOESCONTEXTANGLEPROC glGenRenderbuffersOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPOESCONTEXTANGLEPROC glGenerateMipmapOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESCONTEXTANGLEPROC |
| glGetFramebufferAttachmentParameterivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESCONTEXTANGLEPROC |
| glGetRenderbufferParameterivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFEROESCONTEXTANGLEPROC glIsFramebufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFEROESCONTEXTANGLEPROC glIsRenderbufferOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESCONTEXTANGLEPROC |
| glRenderbufferStorageOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESCONTEXTANGLEPROC |
| glCurrentPaletteMatrixOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESCONTEXTANGLEPROC |
| glLoadPaletteFromModelViewMatrixOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLMATRIXINDEXPOINTEROESCONTEXTANGLEPROC |
| glMatrixIndexPointerOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLWEIGHTPOINTEROESCONTEXTANGLEPROC glWeightPointerOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPOINTEROESCONTEXTANGLEPROC glPointSizePointerOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLQUERYMATRIXXOESCONTEXTANGLEPROC glQueryMatrixxOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENFVOESCONTEXTANGLEPROC glGetTexGenfvOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENIVOESCONTEXTANGLEPROC glGetTexGenivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENXVOESCONTEXTANGLEPROC glGetTexGenxvOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENFOESCONTEXTANGLEPROC glTexGenfOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENFVOESCONTEXTANGLEPROC glTexGenfvOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENIOESCONTEXTANGLEPROC glTexGeniOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENIVOESCONTEXTANGLEPROC glTexGenivOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENXOESCONTEXTANGLEPROC glTexGenxOESContextANGLE; |
| ANGLE_UTIL_EXPORT extern PFNGLTEXGENXVOESCONTEXTANGLEPROC glTexGenxvOESContextANGLE; |
| |
| namespace angle |
| { |
| using GenericProc = void (*)(); |
| using LoadProc = GenericProc(KHRONOS_APIENTRY *)(const char *); |
| ANGLE_UTIL_EXPORT void LoadGLES(LoadProc loadProc); |
| } // namespace angle |
| |
| #endif // UTIL_GLES_LOADER_AUTOGEN_H_ |