| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_BASE_CHANNEL_MIXER_H_ |
| #define MEDIA_BASE_CHANNEL_MIXER_H_ |
| |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "media/base/channel_layout.h" |
| #include "media/base/media_export.h" |
| |
| namespace media { |
| |
| class AudioBus; |
| |
| // ChannelMixer is for converting audio between channel layouts. The conversion |
| // matrix is built upon construction and used during each Transform() call. The |
| // algorithm works by generating a conversion matrix mapping each output channel |
| // to list of input channels. The transform renders all of the output channels, |
| // with each output channel rendered according to a weighted sum of the relevant |
| // input channels as defined in the matrix. |
| class MEDIA_EXPORT ChannelMixer { |
| public: |
| ChannelMixer(ChannelLayout input, ChannelLayout output); |
| ~ChannelMixer(); |
| |
| // Transforms all channels from |input| into |output| channels. |
| void Transform(const AudioBus* input, AudioBus* output); |
| |
| private: |
| // Constructor helper methods for managing unaccounted input channels. |
| void AccountFor(Channels ch); |
| bool IsUnaccounted(Channels ch); |
| |
| // Helper methods for checking if |ch| exists in either |input_layout_| or |
| // |output_layout_| respectively. |
| bool HasInputChannel(Channels ch); |
| bool HasOutputChannel(Channels ch); |
| |
| // Constructor helper methods for updating |matrix_| with the proper value for |
| // mixing |input_ch| into |output_ch|. MixWithoutAccounting() does not remove |
| // the channel from |unaccounted_inputs_|. |
| void Mix(Channels input_ch, Channels output_ch, float scale); |
| void MixWithoutAccounting(Channels input_ch, Channels output_ch, float scale); |
| |
| // Input and output channel layout provided during construction. |
| ChannelLayout input_layout_; |
| ChannelLayout output_layout_; |
| |
| // Helper variable for tracking which inputs are currently unaccounted, should |
| // be empty after construction completes. |
| std::vector<Channels> unaccounted_inputs_; |
| |
| // 2D matrix of output channels to input channels. |
| std::vector< std::vector<float> > matrix_; |
| |
| // Optimization case for when we can simply remap the input channels to output |
| // channels and don't need to do a multiply-accumulate loop over |matrix_|. |
| bool remapping_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ChannelMixer); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_BASE_CHANNEL_MIXER_H_ |