| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/filters/skcanvas_video_renderer.h" |
| |
| #include "base/logging.h" |
| |
| #if defined(__LB_SHELL__) || defined(COBALT) |
| |
| namespace media { |
| |
| void SkCanvasVideoRenderer::Paint(VideoFrame* video_frame, SkCanvas* canvas, |
| const gfx::RectF& dest_rect, uint8_t alpha) { |
| NOTREACHED(); |
| } |
| |
| } // namespace media |
| |
| #else // defined(__LB_SHELL__) || defined(COBALT) |
| |
| #include "media/base/video_frame.h" |
| #include "media/base/yuv_convert.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkDevice.h" |
| |
| namespace media { |
| |
| static bool IsEitherYV12OrYV16(media::VideoFrame::Format format) { |
| return format == media::VideoFrame::YV12 || format == media::VideoFrame::YV16; |
| } |
| |
| static bool IsEitherYV12OrYV16OrNative(media::VideoFrame::Format format) { |
| return IsEitherYV12OrYV16(format) || |
| format == media::VideoFrame::NATIVE_TEXTURE; |
| } |
| |
| // CanFastPaint is a helper method to determine the conditions for fast |
| // painting. The conditions are: |
| // 1. No skew in canvas matrix. |
| // 2. No flipping nor mirroring. |
| // 3. Canvas has pixel format ARGB8888. |
| // 4. Canvas is opaque. |
| // 5. Frame format is YV12 or YV16. |
| // |
| // TODO(hclam): The fast paint method should support flipping and mirroring. |
| // Disable the flipping and mirroring checks once we have it. |
| static bool CanFastPaint(SkCanvas* canvas, uint8_t alpha, |
| media::VideoFrame::Format format) { |
| if (alpha != 0xFF || !IsEitherYV12OrYV16(format)) |
| return false; |
| |
| const SkMatrix& total_matrix = canvas->getTotalMatrix(); |
| // Perform the following checks here: |
| // 1. Check for skewing factors of the transformation matrix. They should be |
| // zero. |
| // 2. Check for mirroring and flipping. Make sure they are greater than zero. |
| if (SkScalarNearlyZero(total_matrix.getSkewX()) && |
| SkScalarNearlyZero(total_matrix.getSkewY()) && |
| total_matrix.getScaleX() > 0 && |
| total_matrix.getScaleY() > 0) { |
| SkDevice* device = canvas->getDevice(); |
| const SkBitmap::Config config = device->config(); |
| |
| if (config == SkBitmap::kARGB_8888_Config && device->isOpaque()) { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| // Fast paint does YUV => RGB, scaling, blitting all in one step into the |
| // canvas. It's not always safe and appropriate to perform fast paint. |
| // CanFastPaint() is used to determine the conditions. |
| static void FastPaint( |
| const scoped_refptr<media::VideoFrame>& video_frame, |
| SkCanvas* canvas, |
| const SkRect& dest_rect) { |
| DCHECK(IsEitherYV12OrYV16(video_frame->format())) << video_frame->format(); |
| DCHECK_EQ(video_frame->stride(media::VideoFrame::kUPlane), |
| video_frame->stride(media::VideoFrame::kVPlane)); |
| |
| const SkBitmap& bitmap = canvas->getDevice()->accessBitmap(true); |
| media::YUVType yuv_type = media::YV16; |
| int y_shift = 0; |
| if (video_frame->format() == media::VideoFrame::YV12) { |
| yuv_type = media::YV12; |
| y_shift = 1; |
| } |
| |
| // Transform the destination rectangle to local coordinates. |
| const SkMatrix& local_matrix = canvas->getTotalMatrix(); |
| SkRect local_dest_rect; |
| local_matrix.mapRect(&local_dest_rect, dest_rect); |
| |
| // After projecting the destination rectangle to local coordinates, round |
| // the projected rectangle to integer values, this will give us pixel values |
| // of the rectangle. |
| SkIRect local_dest_irect, local_dest_irect_saved; |
| local_dest_rect.round(&local_dest_irect); |
| local_dest_rect.round(&local_dest_irect_saved); |
| |
| // No point painting if the destination rect doesn't intersect with the |
| // clip rect. |
| if (!local_dest_irect.intersect(canvas->getTotalClip().getBounds())) |
| return; |
| |
| // At this point |local_dest_irect| contains the rect that we should draw |
| // to within the clipping rect. |
| |
| // Calculate the address for the top left corner of destination rect in |
| // the canvas that we will draw to. The address is obtained by the base |
| // address of the canvas shifted by "left" and "top" of the rect. |
| uint8* dest_rect_pointer = static_cast<uint8*>(bitmap.getPixels()) + |
| local_dest_irect.fTop * bitmap.rowBytes() + |
| local_dest_irect.fLeft * 4; |
| |
| // Project the clip rect to the original video frame, obtains the |
| // dimensions of the projected clip rect, "left" and "top" of the rect. |
| // The math here are all integer math so we won't have rounding error and |
| // write outside of the canvas. |
| // We have the assumptions of dest_rect.width() and dest_rect.height() |
| // being non-zero, these are valid assumptions since finding intersection |
| // above rejects empty rectangle so we just do a DCHECK here. |
| DCHECK_NE(0, dest_rect.width()); |
| DCHECK_NE(0, dest_rect.height()); |
| size_t frame_clip_width = local_dest_irect.width() * |
| video_frame->visible_rect().width() / local_dest_irect_saved.width(); |
| size_t frame_clip_height = local_dest_irect.height() * |
| video_frame->visible_rect().height() / local_dest_irect_saved.height(); |
| |
| // Project the "left" and "top" of the final destination rect to local |
| // coordinates of the video frame, use these values to find the offsets |
| // in the video frame to start reading. |
| size_t frame_clip_left = |
| video_frame->visible_rect().x() + |
| (local_dest_irect.fLeft - local_dest_irect_saved.fLeft) * |
| video_frame->visible_rect().width() / local_dest_irect_saved.width(); |
| size_t frame_clip_top = |
| video_frame->visible_rect().y() + |
| (local_dest_irect.fTop - local_dest_irect_saved.fTop) * |
| video_frame->visible_rect().height() / local_dest_irect_saved.height(); |
| |
| // Use the "left" and "top" of the destination rect to locate the offset |
| // in Y, U and V planes. |
| size_t y_offset = (video_frame->stride(media::VideoFrame::kYPlane) * |
| frame_clip_top) + frame_clip_left; |
| |
| // For format YV12, there is one U, V value per 2x2 block. |
| // For format YV16, there is one U, V value per 2x1 block. |
| size_t uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) * |
| (frame_clip_top >> y_shift)) + (frame_clip_left >> 1); |
| uint8* frame_clip_y = |
| video_frame->data(media::VideoFrame::kYPlane) + y_offset; |
| uint8* frame_clip_u = |
| video_frame->data(media::VideoFrame::kUPlane) + uv_offset; |
| uint8* frame_clip_v = |
| video_frame->data(media::VideoFrame::kVPlane) + uv_offset; |
| |
| // TODO: this class needs to die in a fire. |
| #if !defined(__LB_SHELL__) && !defined(COBALT) |
| // TODO(hclam): do rotation and mirroring here. |
| // TODO(fbarchard): switch filtering based on performance. |
| bitmap.lockPixels(); |
| media::ScaleYUVToRGB32(frame_clip_y, |
| frame_clip_u, |
| frame_clip_v, |
| dest_rect_pointer, |
| frame_clip_width, |
| frame_clip_height, |
| local_dest_irect.width(), |
| local_dest_irect.height(), |
| video_frame->stride(media::VideoFrame::kYPlane), |
| video_frame->stride(media::VideoFrame::kUPlane), |
| bitmap.rowBytes(), |
| yuv_type, |
| media::ROTATE_0, |
| media::FILTER_BILINEAR); |
| bitmap.unlockPixels(); |
| #endif |
| } |
| |
| // Converts a VideoFrame containing YUV data to a SkBitmap containing RGB data. |
| // |
| // |bitmap| will be (re)allocated to match the dimensions of |video_frame|. |
| static void ConvertVideoFrameToBitmap( |
| const scoped_refptr<media::VideoFrame>& video_frame, |
| SkBitmap* bitmap) { |
| DCHECK(IsEitherYV12OrYV16OrNative(video_frame->format())) |
| << video_frame->format(); |
| if (IsEitherYV12OrYV16(video_frame->format())) { |
| DCHECK_EQ(video_frame->stride(media::VideoFrame::kUPlane), |
| video_frame->stride(media::VideoFrame::kVPlane)); |
| } |
| |
| // Check if |bitmap| needs to be (re)allocated. |
| if (bitmap->isNull() || |
| bitmap->width() != video_frame->visible_rect().width() || |
| bitmap->height() != video_frame->visible_rect().height()) { |
| bitmap->setConfig(SkBitmap::kARGB_8888_Config, |
| video_frame->visible_rect().width(), |
| video_frame->visible_rect().height()); |
| bitmap->allocPixels(); |
| bitmap->setIsVolatile(true); |
| } |
| |
| #if !defined(__LB_SHELL__) && !defined(COBALT) |
| bitmap->lockPixels(); |
| if (IsEitherYV12OrYV16(video_frame->format())) { |
| media::YUVType yuv_type = media::YV16; |
| int y_shift = 0; |
| if (video_frame->format() == media::VideoFrame::YV12) { |
| yuv_type = media::YV12; |
| y_shift = 1; |
| } |
| |
| // Use the "left" and "top" of the destination rect to locate the offset |
| // in Y, U and V planes. |
| size_t y_offset = (video_frame->stride(media::VideoFrame::kYPlane) * |
| video_frame->visible_rect().y()) + |
| video_frame->visible_rect().x(); |
| |
| // For format YV12, there is one U, V value per 2x2 block. |
| // For format YV16, there is one U, V value per 2x1 block. |
| size_t uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) * |
| (video_frame->visible_rect().y() >> y_shift)) + |
| (video_frame->visible_rect().x() >> 1); |
| uint8* frame_clip_y = |
| video_frame->data(media::VideoFrame::kYPlane) + y_offset; |
| uint8* frame_clip_u = |
| video_frame->data(media::VideoFrame::kUPlane) + uv_offset; |
| uint8* frame_clip_v = |
| video_frame->data(media::VideoFrame::kVPlane) + uv_offset; |
| |
| media::ConvertYUVToRGB32(frame_clip_y, |
| frame_clip_u, |
| frame_clip_v, |
| static_cast<uint8*>(bitmap->getPixels()), |
| video_frame->visible_rect().width(), |
| video_frame->visible_rect().height(), |
| video_frame->stride(media::VideoFrame::kYPlane), |
| video_frame->stride(media::VideoFrame::kUPlane), |
| bitmap->rowBytes(), |
| yuv_type); |
| } else { |
| DCHECK_EQ(video_frame->format(), media::VideoFrame::NATIVE_TEXTURE); |
| video_frame->ReadPixelsFromNativeTexture(bitmap->getPixels()); |
| } |
| bitmap->notifyPixelsChanged(); |
| bitmap->unlockPixels(); |
| #endif |
| } |
| |
| SkCanvasVideoRenderer::SkCanvasVideoRenderer() |
| : last_frame_timestamp_(media::kNoTimestamp()) { |
| } |
| |
| SkCanvasVideoRenderer::~SkCanvasVideoRenderer() {} |
| |
| void SkCanvasVideoRenderer::Paint(media::VideoFrame* video_frame, |
| SkCanvas* canvas, |
| const gfx::RectF& dest_rect, |
| uint8_t alpha) { |
| if (alpha == 0) { |
| return; |
| } |
| |
| SkRect dest; |
| dest.set(dest_rect.x(), dest_rect.y(), dest_rect.right(), dest_rect.bottom()); |
| |
| SkPaint paint; |
| paint.setAlpha(alpha); |
| |
| // Paint black rectangle if there isn't a frame available or the |
| // frame has an unexpected format. |
| if (!video_frame || !IsEitherYV12OrYV16OrNative(video_frame->format())) { |
| canvas->drawRect(dest, paint); |
| return; |
| } |
| |
| // Scale and convert to RGB in one step if we can. |
| if (CanFastPaint(canvas, alpha, video_frame->format())) { |
| FastPaint(video_frame, canvas, dest); |
| return; |
| } |
| |
| // Check if we should convert and update |last_frame_|. |
| if (last_frame_.isNull() || |
| video_frame->GetTimestamp() != last_frame_timestamp_) { |
| ConvertVideoFrameToBitmap(video_frame, &last_frame_); |
| last_frame_timestamp_ = video_frame->GetTimestamp(); |
| } |
| |
| // Do a slower paint using |last_frame_|. |
| paint.setFilterBitmap(true); |
| canvas->drawBitmapRect(last_frame_, NULL, dest, &paint); |
| } |
| |
| } // namespace media |
| |
| #endif // defined(__LB_SHELL__) || defined(COBALT) |