| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkImage_DEFINED |
| #define SkImage_DEFINED |
| |
| #include "SkFilterQuality.h" |
| #include "SkImageInfo.h" |
| #include "SkImageEncoder.h" |
| #include "SkRefCnt.h" |
| #include "SkScalar.h" |
| #include "SkShader.h" |
| |
| class SkData; |
| class SkCanvas; |
| class SkColorTable; |
| class SkImageGenerator; |
| class SkPaint; |
| class SkPicture; |
| class SkPixelSerializer; |
| class SkString; |
| class SkSurface; |
| class GrBackendTexture; |
| class GrContext; |
| class GrContextThreadSafeProxy; |
| class GrTexture; |
| |
| struct AHardwareBuffer; |
| |
| /** |
| * SkImage is an abstraction for drawing a rectagle of pixels, though the |
| * particular type of image could be actually storing its data on the GPU, or |
| * as drawing commands (picture or PDF or otherwise), ready to be played back |
| * into another canvas. |
| * |
| * The content of SkImage is always immutable, though the actual storage may |
| * change, if for example that image can be re-created via encoded data or |
| * other means. |
| * |
| * SkImage always has a non-zero dimensions. If there is a request to create a new image, either |
| * directly or via SkSurface, and either of the requested dimensions are zero, then NULL will be |
| * returned. |
| */ |
| class SK_API SkImage : public SkRefCnt { |
| public: |
| typedef SkImageInfo Info; |
| typedef void* ReleaseContext; |
| |
| static sk_sp<SkImage> MakeRasterCopy(const SkPixmap&); |
| static sk_sp<SkImage> MakeRasterData(const Info&, sk_sp<SkData> pixels, size_t rowBytes); |
| |
| typedef void (*RasterReleaseProc)(const void* pixels, ReleaseContext); |
| |
| /** |
| * Return a new Image referencing the specified pixels. These must remain valid and unchanged |
| * until the specified release-proc is called, indicating that Skia no longer has a reference |
| * to the pixels. |
| * |
| * Returns NULL if the requested pixmap info is unsupported. |
| */ |
| static sk_sp<SkImage> MakeFromRaster(const SkPixmap&, RasterReleaseProc, ReleaseContext); |
| |
| /** |
| * Construct a new image from the specified bitmap. If the bitmap is marked immutable, and |
| * its pixel memory is shareable, it may be shared instead of copied. |
| */ |
| static sk_sp<SkImage> MakeFromBitmap(const SkBitmap&); |
| |
| /** |
| * Construct a new SkImage based on the given ImageGenerator. Returns NULL on error. |
| * This function will always take ownership of the passed generator. |
| * |
| * If a subset is specified, it must be contained within the generator's bounds. |
| */ |
| static sk_sp<SkImage> MakeFromGenerator(std::unique_ptr<SkImageGenerator>, |
| const SkIRect* subset = nullptr); |
| |
| /** |
| * Construct a new SkImage based on the specified encoded data. Returns NULL on failure, |
| * which can mean that the format of the encoded data was not recognized/supported. |
| * |
| * If a subset is specified, it must be contained within the encoded data's bounds. |
| */ |
| static sk_sp<SkImage> MakeFromEncoded(sk_sp<SkData> encoded, const SkIRect* subset = nullptr); |
| |
| typedef void (*TextureReleaseProc)(ReleaseContext); |
| |
| /** |
| * Create a new image from the specified descriptor. Note - the caller is responsible for |
| * managing the lifetime of the underlying platform texture. |
| * |
| * Will return NULL if the specified backend texture is unsupported. |
| */ |
| static sk_sp<SkImage> MakeFromTexture(GrContext* ctx, |
| const GrBackendTexture& tex, GrSurfaceOrigin origin, |
| SkAlphaType at, sk_sp<SkColorSpace> cs) { |
| return MakeFromTexture(ctx, tex, origin, at, cs, nullptr, nullptr); |
| } |
| |
| /** |
| * Create a new image from the GrBackendTexture. The underlying platform texture must stay |
| * valid and unaltered until the specified release-proc is invoked, indicating that Skia |
| * no longer is holding a reference to it. |
| * |
| * Will return NULL if the specified backend texture is unsupported. |
| */ |
| static sk_sp<SkImage> MakeFromTexture(GrContext*, |
| const GrBackendTexture&, GrSurfaceOrigin origin, |
| SkAlphaType, sk_sp<SkColorSpace>, |
| TextureReleaseProc, ReleaseContext); |
| |
| /** |
| * Decodes and uploads the encoded data to a GPU backed image using the supplied GrContext. |
| * That image can be safely used by other GrContexts, across thread boundaries. The GrContext |
| * used here, and the ones used to draw this image later must be in the same GL share group, |
| * or otherwise be able to share resources. |
| * |
| * When the image's ref count reaches zero, the original GrContext will destroy the texture, |
| * asynchronously. |
| * |
| * The texture will be decoded and uploaded to be suitable for use with surfaces that have the |
| * supplied destination color space. The color space of the image itself will be determined |
| * from the encoded data. |
| */ |
| static sk_sp<SkImage> MakeCrossContextFromEncoded(GrContext*, sk_sp<SkData>, bool buildMips, |
| SkColorSpace* dstColorSpace); |
| |
| /** |
| * Create a new image from the specified descriptor. Note - Skia will delete or recycle the |
| * texture when the image is released. |
| * |
| * Will return NULL if the specified backend texture is unsupported. |
| */ |
| static sk_sp<SkImage> MakeFromAdoptedTexture(GrContext*, |
| const GrBackendTexture&, GrSurfaceOrigin, |
| SkAlphaType = kPremul_SkAlphaType, |
| sk_sp<SkColorSpace> = nullptr); |
| |
| /** |
| * Create a new image by copying the pixels from the specified y, u, v textures. The data |
| * from the textures is immediately ingested into the image and the textures can be modified or |
| * deleted after the function returns. The image will have the dimensions of the y texture. |
| */ |
| static sk_sp<SkImage> MakeFromYUVTexturesCopy(GrContext*, SkYUVColorSpace, |
| const GrBackendObject yuvTextureHandles[3], |
| const SkISize yuvSizes[3], |
| GrSurfaceOrigin, |
| sk_sp<SkColorSpace> = nullptr); |
| |
| /** |
| * Create a new image by copying the pixels from the specified y and uv textures. The data |
| * from the textures is immediately ingested into the image and the textures can be modified or |
| * deleted after the function returns. The image will have the dimensions of the y texture. |
| */ |
| static sk_sp<SkImage> MakeFromNV12TexturesCopy(GrContext*, SkYUVColorSpace, |
| const GrBackendObject nv12TextureHandles[2], |
| const SkISize nv12Sizes[2], GrSurfaceOrigin, |
| sk_sp<SkColorSpace> = nullptr); |
| |
| enum class BitDepth { |
| kU8, |
| kF16, |
| }; |
| |
| /** |
| * Create a new image from the specified picture. |
| * On creation of the SkImage, snap the SkPicture to a particular BitDepth and SkColorSpace. |
| */ |
| static sk_sp<SkImage> MakeFromPicture(sk_sp<SkPicture>, const SkISize& dimensions, |
| const SkMatrix*, const SkPaint*, BitDepth, |
| sk_sp<SkColorSpace>); |
| |
| #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 |
| /** |
| * Create a new image from the an Android hardware buffer. |
| * The new image takes a reference on the buffer. |
| */ |
| static sk_sp<SkImage> MakeFromAHardwareBuffer(AHardwareBuffer*, |
| SkAlphaType = kPremul_SkAlphaType, |
| sk_sp<SkColorSpace> = nullptr); |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| int width() const { return fWidth; } |
| int height() const { return fHeight; } |
| SkISize dimensions() const { return SkISize::Make(fWidth, fHeight); } |
| SkIRect bounds() const { return SkIRect::MakeWH(fWidth, fHeight); } |
| uint32_t uniqueID() const { return fUniqueID; } |
| SkAlphaType alphaType() const; |
| |
| /** |
| * Returns the color space of the SkImage. |
| * |
| * This is the color space that was supplied on creation of the SkImage or a color |
| * space that was parsed from encoded data. This color space is not guaranteed to be |
| * renderable. Can return nullptr if the SkImage was created without a color space. |
| */ |
| SkColorSpace* colorSpace() const; |
| sk_sp<SkColorSpace> refColorSpace() const; |
| |
| /** |
| * Returns true fi the image will be drawn as a mask, with no intrinsic color of its own. |
| */ |
| bool isAlphaOnly() const; |
| bool isOpaque() const { return SkAlphaTypeIsOpaque(this->alphaType()); } |
| |
| sk_sp<SkShader> makeShader(SkShader::TileMode, SkShader::TileMode, |
| const SkMatrix* localMatrix = nullptr) const; |
| /** |
| * Helper version of makeShader() that specifies Clamp tilemode. |
| */ |
| sk_sp<SkShader> makeShader(const SkMatrix* localMatrix = nullptr) const { |
| return this->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, localMatrix); |
| } |
| |
| /** |
| * If the image has direct access to its pixels (i.e. they are in local RAM) |
| * return true, and if not null, return in the pixmap parameter the info about the |
| * images pixels. |
| * |
| * On failure, return false and ignore the pixmap parameter. |
| */ |
| bool peekPixels(SkPixmap* pixmap) const; |
| |
| // DEPRECATED - currently used by Canvas2DLayerBridge in Chromium. |
| GrTexture* getTexture() const; |
| |
| /** |
| * Returns true if the image is texture backed. |
| */ |
| bool isTextureBacked() const; |
| |
| /** |
| * Returns true if the image is able to be drawn to a particular type of device. If context |
| * is nullptr, tests for drawability to CPU devices. Otherwise, tests for drawability to a GPU |
| * device backed by context. |
| * |
| * Texture-backed images may become invalid if their underlying GrContext is abandoned. Some |
| * generator-backed images may be invalid for CPU and/or GPU. |
| */ |
| bool isValid(GrContext* context) const; |
| |
| /** |
| * Retrieves the backend API handle of the texture. If flushPendingGrContextIO then the |
| * GrContext will issue to the backend API any deferred IO operations on the texture before |
| * returning. |
| * If 'origin' is supplied it will be filled in with the origin of the content drawn |
| * into the image. |
| */ |
| GrBackendObject getTextureHandle(bool flushPendingGrContextIO, |
| GrSurfaceOrigin* origin = nullptr) const; |
| |
| /** |
| * Hints to image calls where the system might cache computed intermediates (e.g. the results |
| * of decoding or a read-back from the GPU. Passing kAllow signals that the system's default |
| * behavior is fine. Passing kDisallow signals that caching should be avoided. |
| */ |
| enum CachingHint { |
| kAllow_CachingHint, |
| kDisallow_CachingHint, |
| }; |
| |
| /** |
| * Copy the pixels from the image into the specified buffer (pixels + rowBytes), |
| * converting them into the requested format (dstInfo). The image pixels are read |
| * starting at the specified (srcX,srcY) location. |
| * |
| * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle |
| * |
| * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height()); |
| * |
| * srcR is intersected with the bounds of the image. If this intersection is not empty, |
| * then we have two sets of pixels (of equal size). Replace the dst pixels with the |
| * corresponding src pixels, performing any colortype/alphatype transformations needed |
| * (in the case where the src and dst have different colortypes or alphatypes). |
| * |
| * This call can fail, returning false, for several reasons: |
| * - If srcR does not intersect the image bounds. |
| * - If the requested colortype/alphatype cannot be converted from the image's types. |
| */ |
| bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, |
| int srcX, int srcY, CachingHint = kAllow_CachingHint) const; |
| |
| bool readPixels(const SkPixmap& dst, int srcX, int srcY, |
| CachingHint = kAllow_CachingHint) const; |
| |
| /** |
| * Copy the pixels from this image into the dst pixmap, converting as needed into dst's |
| * colortype/alphatype. If the conversion cannot be performed, false is returned. |
| * |
| * If dst's dimensions differ from the src dimension, the image will be scaled, applying the |
| * specified filter-quality. |
| */ |
| bool scalePixels(const SkPixmap& dst, SkFilterQuality, CachingHint = kAllow_CachingHint) const; |
| |
| /** |
| * Encode the image's pixels and return the result as SkData. |
| * |
| * If the image type cannot be encoded, or the requested encoder format is |
| * not supported, this will return NULL. |
| */ |
| sk_sp<SkData> encodeToData(SkEncodedImageFormat, int quality) const; |
| |
| /** |
| * Encode the image and return the result as SkData. This will attempt to reuse existing |
| * encoded data (as returned by refEncodedData). |
| * |
| * We defer to the SkPixelSerializer both for vetting existing encoded data |
| * (useEncodedData) and for encoding the image (encode) when no such data is |
| * present or is rejected by the serializer. |
| * |
| * If not specified, we use a default serializer which 1) always accepts existing data |
| * (in any format) and 2) encodes to PNG. |
| * |
| * If no compatible encoded data exists and encoding fails, this method will also |
| * fail (return NULL). |
| */ |
| sk_sp<SkData> encodeToData(SkPixelSerializer* = nullptr) const; |
| |
| /** |
| * If the image already has its contents in encoded form (e.g. PNG or JPEG), return that |
| * as SkData. If the image does not already has its contents in encoded form, return NULL. |
| * |
| * Note: to force the image to return its contents as encoded data, use encodeToData(...). |
| */ |
| sk_sp<SkData> refEncodedData() const; |
| |
| const char* toString(SkString*) const; |
| |
| /** |
| * Return a new image that is a subset of this image. The underlying implementation may |
| * share the pixels, or it may make a copy. |
| * |
| * If subset does not intersect the bounds of this image, or the copy/share cannot be made, |
| * NULL will be returned. |
| */ |
| sk_sp<SkImage> makeSubset(const SkIRect& subset) const; |
| |
| /** |
| * Ensures that an image is backed by a texture (when GrContext is non-null), suitable for use |
| * with surfaces that have the supplied destination color space. If no transformation is |
| * required, the returned image may be the same as this image. If this image is from a |
| * different GrContext, this will fail. |
| */ |
| sk_sp<SkImage> makeTextureImage(GrContext*, SkColorSpace* dstColorSpace) const; |
| |
| /** |
| * If the image is texture-backed this will make a raster copy of it (or nullptr if reading back |
| * the pixels fails). Otherwise, it returns the original image. |
| */ |
| sk_sp<SkImage> makeNonTextureImage() const; |
| /** |
| * Apply a given image filter to this image, and return the filtered result. |
| * |
| * The subset represents the active portion of this image. The return value is similarly an |
| * SkImage, with an active subset (outSubset). This is usually used with texture-backed |
| * images, where the texture may be approx-match and thus larger than the required size. |
| * |
| * clipBounds constrains the device-space extent of the image which may be produced to the |
| * given rect. |
| * |
| * offset is the amount to translate the resulting image relative to the src when it is drawn. |
| * This is an out-param. |
| * |
| * If the result image cannot be created, or the result would be transparent black, null |
| * is returned, in which case the offset and outSubset parameters should be ignored by the |
| * caller. |
| */ |
| sk_sp<SkImage> makeWithFilter(const SkImageFilter* filter, const SkIRect& subset, |
| const SkIRect& clipBounds, SkIRect* outSubset, |
| SkIPoint* offset) const; |
| |
| /** Drawing params for which a deferred texture image data should be optimized. */ |
| struct DeferredTextureImageUsageParams { |
| DeferredTextureImageUsageParams(const SkMatrix matrix, const SkFilterQuality quality, |
| int preScaleMipLevel) |
| : fMatrix(matrix), fQuality(quality), fPreScaleMipLevel(preScaleMipLevel) {} |
| SkMatrix fMatrix; |
| SkFilterQuality fQuality; |
| int fPreScaleMipLevel; |
| }; |
| |
| /** |
| * This method allows clients to capture the data necessary to turn a SkImage into a texture- |
| * backed image. If the original image is codec-backed this will decode into a format optimized |
| * for the context represented by the proxy. This method is thread safe with respect to the |
| * GrContext whence the proxy came. Clients allocate and manage the storage of the deferred |
| * texture data and control its lifetime. No cleanup is required, thus it is safe to simply free |
| * the memory out from under the data. |
| * |
| * The same method is used both for getting the size necessary for pre-uploaded texture data |
| * and for retrieving the data. The params array represents the set of draws over which to |
| * optimize the pre-upload data. |
| * |
| * When called with a null buffer this returns the size that the client must allocate in order |
| * to create deferred texture data for this image (or zero if this is an inappropriate |
| * candidate). The buffer allocated by the client should be 8 byte aligned. |
| * |
| * When buffer is not null this fills in the deferred texture data for this image in the |
| * provided buffer (assuming this is an appropriate candidate image and the buffer is |
| * appropriately aligned). Upon success the size written is returned, otherwise 0. |
| * |
| * dstColorSpace is the color space of the surface where this texture will ultimately be used. |
| * If the method determines that mip-maps are needed, this helps determine the correct strategy |
| * for building them (gamma-correct or not). |
| * |
| * dstColorType is the color type of the surface where this texture will ultimately be used. |
| * This determines the format with which the image will be uploaded to the GPU. If dstColorType |
| * does not support color spaces (low bit depth types such as ARGB_4444), then dstColorSpace |
| * must be null. |
| */ |
| size_t getDeferredTextureImageData(const GrContextThreadSafeProxy&, |
| const DeferredTextureImageUsageParams[], |
| int paramCnt, |
| void* buffer, |
| SkColorSpace* dstColorSpace = nullptr, |
| SkColorType dstColorType = kN32_SkColorType) const; |
| |
| /** |
| * Returns a texture-backed image from data produced in SkImage::getDeferredTextureImageData. |
| * The context must be the context that provided the proxy passed to |
| * getDeferredTextureImageData. |
| */ |
| static sk_sp<SkImage> MakeFromDeferredTextureImageData(GrContext*, const void*, SkBudgeted); |
| |
| // Helper functions to convert to SkBitmap |
| |
| enum LegacyBitmapMode { |
| kRO_LegacyBitmapMode, |
| kRW_LegacyBitmapMode, |
| }; |
| |
| /** |
| * Attempt to create a bitmap with the same pixels as the image. The result will always be |
| * a raster-backed bitmap (texture-backed bitmaps are DEPRECATED, and not supported here). |
| * |
| * If the mode is kRO (read-only), the resulting bitmap will be marked as immutable. |
| * |
| * On succcess, returns true. On failure, returns false and the bitmap parameter will be reset |
| * to empty. |
| */ |
| bool asLegacyBitmap(SkBitmap*, LegacyBitmapMode) const; |
| |
| /** |
| * Returns true if the image is backed by an image-generator or other src that creates |
| * (and caches) its pixels / texture on-demand. |
| */ |
| bool isLazyGenerated() const; |
| |
| /** |
| * If |target| is supported, returns an SkImage in the |target| color space. |
| * Otherwise, returns nullptr. |
| * |
| * This will leave the image as is if it already in the |target| color space. |
| * Otherwise, it will convert the pixels from the src color space to the |target| |
| * color space. If this->colorSpace() is nullptr, the src color space will be |
| * treated as sRGB. |
| * |
| * If |premulBehavior| is kIgnore, any premultiplication or unpremultiplication will |
| * be performed in the gamma encoded space. If it is kRespect, premultiplication is |
| * assumed to be linear. |
| */ |
| sk_sp<SkImage> makeColorSpace(sk_sp<SkColorSpace> target, |
| SkTransferFunctionBehavior premulBehavior) const; |
| |
| private: |
| SkImage(int width, int height, uint32_t uniqueID); |
| friend class SkImage_Base; |
| |
| static sk_sp<SkImage> MakeTextureFromMipMap(GrContext*, const SkImageInfo&, |
| const GrMipLevel texels[], int mipLevelCount, |
| SkBudgeted, SkDestinationSurfaceColorMode); |
| |
| const int fWidth; |
| const int fHeight; |
| const uint32_t fUniqueID; |
| |
| typedef SkRefCnt INHERITED; |
| }; |
| |
| #endif |