| // © 2017 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| |
| // ucptrie_impl.h (modified from utrie2_impl.h) |
| // created: 2017dec29 Markus W. Scherer |
| |
| #ifndef __UCPTRIE_IMPL_H__ |
| #define __UCPTRIE_IMPL_H__ |
| |
| #include "unicode/ucptrie.h" |
| #ifdef UCPTRIE_DEBUG |
| #include "unicode/umutablecptrie.h" |
| #endif |
| |
| // UCPTrie signature values, in platform endianness and opposite endianness. |
| // The UCPTrie signature ASCII byte values spell "Tri3". |
| #define UCPTRIE_SIG 0x54726933 |
| #define UCPTRIE_OE_SIG 0x33697254 |
| |
| /** |
| * Header data for the binary, memory-mappable representation of a UCPTrie/CodePointTrie. |
| * @internal |
| */ |
| struct UCPTrieHeader { |
| /** "Tri3" in big-endian US-ASCII (0x54726933) */ |
| uint32_t signature; |
| |
| /** |
| * Options bit field: |
| * Bits 15..12: Data length bits 19..16. |
| * Bits 11..8: Data null block offset bits 19..16. |
| * Bits 7..6: UCPTrieType |
| * Bits 5..3: Reserved (0). |
| * Bits 2..0: UCPTrieValueWidth |
| */ |
| uint16_t options; |
| |
| /** Total length of the index tables. */ |
| uint16_t indexLength; |
| |
| /** Data length bits 15..0. */ |
| uint16_t dataLength; |
| |
| /** Index-3 null block offset, 0x7fff or 0xffff if none. */ |
| uint16_t index3NullOffset; |
| |
| /** Data null block offset bits 15..0, 0xfffff if none. */ |
| uint16_t dataNullOffset; |
| |
| /** |
| * First code point of the single-value range ending with U+10ffff, |
| * rounded up and then shifted right by UCPTRIE_SHIFT_2. |
| */ |
| uint16_t shiftedHighStart; |
| }; |
| |
| /** |
| * Constants for use with UCPTrieHeader.options. |
| * @internal |
| */ |
| enum { |
| UCPTRIE_OPTIONS_DATA_LENGTH_MASK = 0xf000, |
| UCPTRIE_OPTIONS_DATA_NULL_OFFSET_MASK = 0xf00, |
| UCPTRIE_OPTIONS_RESERVED_MASK = 0x38, |
| UCPTRIE_OPTIONS_VALUE_BITS_MASK = 7, |
| /** |
| * Value for index3NullOffset which indicates that there is no index-3 null block. |
| * Bit 15 is unused for this value because this bit is used if the index-3 contains |
| * 18-bit indexes. |
| */ |
| UCPTRIE_NO_INDEX3_NULL_OFFSET = 0x7fff, |
| UCPTRIE_NO_DATA_NULL_OFFSET = 0xfffff |
| }; |
| |
| // Internal constants. |
| enum { |
| /** The length of the BMP index table. 1024=0x400 */ |
| UCPTRIE_BMP_INDEX_LENGTH = 0x10000 >> UCPTRIE_FAST_SHIFT, |
| |
| UCPTRIE_SMALL_LIMIT = 0x1000, |
| UCPTRIE_SMALL_INDEX_LENGTH = UCPTRIE_SMALL_LIMIT >> UCPTRIE_FAST_SHIFT, |
| |
| /** Shift size for getting the index-3 table offset. */ |
| UCPTRIE_SHIFT_3 = 4, |
| |
| /** Shift size for getting the index-2 table offset. */ |
| UCPTRIE_SHIFT_2 = 5 + UCPTRIE_SHIFT_3, |
| |
| /** Shift size for getting the index-1 table offset. */ |
| UCPTRIE_SHIFT_1 = 5 + UCPTRIE_SHIFT_2, |
| |
| /** |
| * Difference between two shift sizes, |
| * for getting an index-2 offset from an index-3 offset. 5=9-4 |
| */ |
| UCPTRIE_SHIFT_2_3 = UCPTRIE_SHIFT_2 - UCPTRIE_SHIFT_3, |
| |
| /** |
| * Difference between two shift sizes, |
| * for getting an index-1 offset from an index-2 offset. 5=14-9 |
| */ |
| UCPTRIE_SHIFT_1_2 = UCPTRIE_SHIFT_1 - UCPTRIE_SHIFT_2, |
| |
| /** |
| * Number of index-1 entries for the BMP. (4) |
| * This part of the index-1 table is omitted from the serialized form. |
| */ |
| UCPTRIE_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UCPTRIE_SHIFT_1, |
| |
| /** Number of entries in an index-2 block. 32=0x20 */ |
| UCPTRIE_INDEX_2_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_1_2, |
| |
| /** Mask for getting the lower bits for the in-index-2-block offset. */ |
| UCPTRIE_INDEX_2_MASK = UCPTRIE_INDEX_2_BLOCK_LENGTH - 1, |
| |
| /** Number of code points per index-2 table entry. 512=0x200 */ |
| UCPTRIE_CP_PER_INDEX_2_ENTRY = 1 << UCPTRIE_SHIFT_2, |
| |
| /** Number of entries in an index-3 block. 32=0x20 */ |
| UCPTRIE_INDEX_3_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_2_3, |
| |
| /** Mask for getting the lower bits for the in-index-3-block offset. */ |
| UCPTRIE_INDEX_3_MASK = UCPTRIE_INDEX_3_BLOCK_LENGTH - 1, |
| |
| /** Number of entries in a small data block. 16=0x10 */ |
| UCPTRIE_SMALL_DATA_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_3, |
| |
| /** Mask for getting the lower bits for the in-small-data-block offset. */ |
| UCPTRIE_SMALL_DATA_MASK = UCPTRIE_SMALL_DATA_BLOCK_LENGTH - 1 |
| }; |
| |
| typedef UChar32 |
| UCPTrieGetRange(const void *trie, UChar32 start, |
| UCPMapValueFilter *filter, const void *context, uint32_t *pValue); |
| |
| U_CFUNC UChar32 |
| ucptrie_internalGetRange(UCPTrieGetRange *getRange, |
| const void *trie, UChar32 start, |
| UCPMapRangeOption option, uint32_t surrogateValue, |
| UCPMapValueFilter *filter, const void *context, uint32_t *pValue); |
| |
| #ifdef UCPTRIE_DEBUG |
| U_CFUNC void |
| ucptrie_printLengths(const UCPTrie *trie, const char *which); |
| |
| U_CFUNC void umutablecptrie_setName(UMutableCPTrie *builder, const char *name); |
| #endif |
| |
| /* |
| * Format of the binary, memory-mappable representation of a UCPTrie/CodePointTrie. |
| * For overview information see http://site.icu-project.org/design/struct/utrie |
| * |
| * The binary trie data should be 32-bit-aligned. |
| * The overall layout is: |
| * |
| * UCPTrieHeader header; -- 16 bytes, see struct definition above |
| * uint16_t index[header.indexLength]; |
| * uintXY_t data[header.dataLength]; |
| * |
| * The trie data array is an array of uint16_t, uint32_t, or uint8_t, |
| * specified via the UCPTrieValueWidth when building the trie. |
| * The data array is 32-bit-aligned for uint32_t, otherwise 16-bit-aligned. |
| * The overall length of the trie data is a multiple of 4 bytes. |
| * (Padding is added at the end of the index array and/or near the end of the data array as needed.) |
| * |
| * The length of the data array (dataLength) is stored as an integer split across two fields |
| * of the header struct (high bits in header.options). |
| * |
| * The trie type can be "fast" or "small" which determines the index structure, |
| * specified via the UCPTrieType when building the trie. |
| * |
| * The type and valueWidth are stored in the header.options. |
| * There are reserved type and valueWidth values, and reserved header.options bits. |
| * They could be used in future format extensions. |
| * Code reading the trie structure must fail with an error when unknown values or options are set. |
| * |
| * Values for ASCII character (U+0000..U+007F) can always be found at the start of the data array. |
| * |
| * Values for code points below a type-specific fast-indexing limit are found via two-stage lookup. |
| * For a "fast" trie, the limit is the BMP/supplementary boundary at U+10000. |
| * For a "small" trie, the limit is UCPTRIE_SMALL_MAX+1=U+1000. |
| * |
| * All code points in the range highStart..U+10FFFF map to a single highValue |
| * which is stored at the second-to-last position of the data array. |
| * (See UCPTRIE_HIGH_VALUE_NEG_DATA_OFFSET.) |
| * The highStart value is header.shiftedHighStart<<UCPTRIE_SHIFT_2. |
| * (UCPTRIE_SHIFT_2=9) |
| * |
| * Values for code points fast_limit..highStart-1 are found via four-stage lookup. |
| * The data block size is smaller for this range than for the fast range. |
| * This together with more index stages with small blocks makes this range |
| * more easily compactable. |
| * |
| * There is also a trie error value stored at the last position of the data array. |
| * (See UCPTRIE_ERROR_VALUE_NEG_DATA_OFFSET.) |
| * It is intended to be returned for inputs that are not Unicode code points |
| * (outside U+0000..U+10FFFF), or in string processing for ill-formed input |
| * (unpaired surrogate in UTF-16, ill-formed UTF-8 subsequence). |
| * |
| * For a "fast" trie: |
| * |
| * The index array starts with the BMP index table for BMP code point lookup. |
| * Its length is 1024=0x400. |
| * |
| * The supplementary index-1 table follows the BMP index table. |
| * Variable length, for code points up to highStart-1. |
| * Maximum length 64=0x40=0x100000>>UCPTRIE_SHIFT_1. |
| * (For 0x100000 supplementary code points U+10000..U+10ffff.) |
| * |
| * After this index-1 table follow the variable-length index-3 and index-2 tables. |
| * |
| * The supplementary index tables are omitted completely |
| * if there is only BMP data (highStart<=U+10000). |
| * |
| * For a "small" trie: |
| * |
| * The index array starts with a fast-index table for lookup of code points U+0000..U+0FFF. |
| * |
| * The "supplementary" index tables are always stored. |
| * The index-1 table starts from U+0000, its maximum length is 68=0x44=0x110000>>UCPTRIE_SHIFT_1. |
| * |
| * For both trie types: |
| * |
| * The last index-2 block may be a partial block, storing indexes only for code points |
| * below highStart. |
| * |
| * Lookup for ASCII code point c: |
| * |
| * Linear access from the start of the data array. |
| * |
| * value = data[c]; |
| * |
| * Lookup for fast-range code point c: |
| * |
| * Shift the code point right by UCPTRIE_FAST_SHIFT=6 bits, |
| * fetch the index array value at that offset, |
| * add the lower code point bits, index into the data array. |
| * |
| * value = data[index[c>>6] + (c&0x3f)]; |
| * |
| * (This works for ASCII as well.) |
| * |
| * Lookup for small-range code point c below highStart: |
| * |
| * Split the code point into four bit fields using several sets of shifts & masks |
| * to read consecutive values from the index-1, index-2, index-3 and data tables. |
| * |
| * If all of the data block offsets in an index-3 block fit within 16 bits (up to 0xffff), |
| * then the data block offsets are stored directly as uint16_t. |
| * |
| * Otherwise (this is very unusual but possible), the index-2 entry for the index-3 block |
| * has bit 15 (0x8000) set, and each set of 8 index-3 entries is preceded by |
| * an additional uint16_t word. Data block offsets are 18 bits wide, with the top 2 bits stored |
| * in the additional word. |
| * |
| * See ucptrie_internalSmallIndex() for details. |
| * |
| * (In a "small" trie, this works for ASCII and below-fast_limit code points as well.) |
| * |
| * Compaction: |
| * |
| * Multiple code point ranges ("blocks") that are aligned on certain boundaries |
| * (determined by the shifting/bit fields of code points) and |
| * map to the same data values normally share a single subsequence of the data array. |
| * Data blocks can also overlap partially. |
| * (Depending on the builder code finding duplicate and overlapping blocks.) |
| * |
| * Iteration over same-value ranges: |
| * |
| * Range iteration (ucptrie_getRange()) walks the structure from a start code point |
| * until some code point is found that maps to a different value; |
| * the end of the returned range is just before that. |
| * |
| * The header.dataNullOffset (split across two header fields, high bits in header.options) |
| * is the offset of a widely shared data block filled with one single value. |
| * It helps quickly skip over large ranges of data with that value. |
| * The builder must ensure that if the start of any data block (fast or small) |
| * matches the dataNullOffset, then the whole block must be filled with the null value. |
| * Special care must be taken if there is no fast null data block |
| * but a small one, which is shorter, and it matches the *start* of some fast data block. |
| * |
| * Similarly, the header.index3NullOffset is the index-array offset of an index-3 block |
| * where all index entries point to the dataNullOffset. |
| * If there is no such data or index-3 block, then these offsets are set to |
| * values that cannot be reached (data offset out of range/reserved index offset), |
| * normally UCPTRIE_NO_DATA_NULL_OFFSET or UCPTRIE_NO_INDEX3_NULL_OFFSET respectively. |
| */ |
| |
| #endif |