|  | /* | 
|  | * Copyright 2015 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "src/gpu/GrRenderTargetContext.h" | 
|  |  | 
|  | #include "include/core/SkDrawable.h" | 
|  | #include "include/gpu/GrBackendSemaphore.h" | 
|  | #include "include/private/GrRecordingContext.h" | 
|  | #include "include/private/SkShadowFlags.h" | 
|  | #include "include/utils/SkShadowUtils.h" | 
|  | #include "src/core/SkAutoPixmapStorage.h" | 
|  | #include "src/core/SkConvertPixels.h" | 
|  | #include "src/core/SkDrawShadowInfo.h" | 
|  | #include "src/core/SkGlyphRunPainter.h" | 
|  | #include "src/core/SkLatticeIter.h" | 
|  | #include "src/core/SkMakeUnique.h" | 
|  | #include "src/core/SkMatrixPriv.h" | 
|  | #include "src/core/SkRRectPriv.h" | 
|  | #include "src/core/SkSurfacePriv.h" | 
|  | #include "src/gpu/GrAppliedClip.h" | 
|  | #include "src/gpu/GrAuditTrail.h" | 
|  | #include "src/gpu/GrBlurUtils.h" | 
|  | #include "src/gpu/GrCaps.h" | 
|  | #include "src/gpu/GrClientMappedBufferManager.h" | 
|  | #include "src/gpu/GrColor.h" | 
|  | #include "src/gpu/GrContextPriv.h" | 
|  | #include "src/gpu/GrDataUtils.h" | 
|  | #include "src/gpu/GrDrawingManager.h" | 
|  | #include "src/gpu/GrFixedClip.h" | 
|  | #include "src/gpu/GrGpuResourcePriv.h" | 
|  | #include "src/gpu/GrImageInfo.h" | 
|  | #include "src/gpu/GrMemoryPool.h" | 
|  | #include "src/gpu/GrPathRenderer.h" | 
|  | #include "src/gpu/GrRecordingContextPriv.h" | 
|  | #include "src/gpu/GrRenderTarget.h" | 
|  | #include "src/gpu/GrRenderTargetContextPriv.h" | 
|  | #include "src/gpu/GrResourceProvider.h" | 
|  | #include "src/gpu/GrStencilAttachment.h" | 
|  | #include "src/gpu/GrStyle.h" | 
|  | #include "src/gpu/GrTracing.h" | 
|  | #include "src/gpu/SkGr.h" | 
|  | #include "src/gpu/effects/GrBicubicEffect.h" | 
|  | #include "src/gpu/effects/GrRRectEffect.h" | 
|  | #include "src/gpu/effects/GrTextureDomain.h" | 
|  | #include "src/gpu/effects/generated/GrColorMatrixFragmentProcessor.h" | 
|  | #include "src/gpu/geometry/GrQuad.h" | 
|  | #include "src/gpu/geometry/GrQuadUtils.h" | 
|  | #include "src/gpu/geometry/GrShape.h" | 
|  | #include "src/gpu/ops/GrAtlasTextOp.h" | 
|  | #include "src/gpu/ops/GrClearOp.h" | 
|  | #include "src/gpu/ops/GrClearStencilClipOp.h" | 
|  | #include "src/gpu/ops/GrDebugMarkerOp.h" | 
|  | #include "src/gpu/ops/GrDrawAtlasOp.h" | 
|  | #include "src/gpu/ops/GrDrawOp.h" | 
|  | #include "src/gpu/ops/GrDrawVerticesOp.h" | 
|  | #include "src/gpu/ops/GrDrawableOp.h" | 
|  | #include "src/gpu/ops/GrFillRRectOp.h" | 
|  | #include "src/gpu/ops/GrFillRectOp.h" | 
|  | #include "src/gpu/ops/GrLatticeOp.h" | 
|  | #include "src/gpu/ops/GrOp.h" | 
|  | #include "src/gpu/ops/GrOvalOpFactory.h" | 
|  | #include "src/gpu/ops/GrRegionOp.h" | 
|  | #include "src/gpu/ops/GrShadowRRectOp.h" | 
|  | #include "src/gpu/ops/GrStencilPathOp.h" | 
|  | #include "src/gpu/ops/GrStrokeRectOp.h" | 
|  | #include "src/gpu/ops/GrTextureOp.h" | 
|  | #include "src/gpu/text/GrTextContext.h" | 
|  | #include "src/gpu/text/GrTextTarget.h" | 
|  |  | 
|  | class GrRenderTargetContext::TextTarget : public GrTextTarget { | 
|  | public: | 
|  | TextTarget(GrRenderTargetContext* renderTargetContext) | 
|  | : GrTextTarget(renderTargetContext->width(), renderTargetContext->height(), | 
|  | renderTargetContext->colorInfo()) | 
|  | , fRenderTargetContext(renderTargetContext) | 
|  | , fGlyphPainter{*renderTargetContext} {} | 
|  |  | 
|  | void addDrawOp(const GrClip& clip, std::unique_ptr<GrAtlasTextOp> op) override { | 
|  | fRenderTargetContext->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  |  | 
|  | void drawShape(const GrClip& clip, const SkPaint& paint, | 
|  | const SkMatrix& viewMatrix, const GrShape& shape) override { | 
|  | GrBlurUtils::drawShapeWithMaskFilter(fRenderTargetContext->fContext, fRenderTargetContext, | 
|  | clip, paint, viewMatrix, shape); | 
|  | } | 
|  |  | 
|  | void makeGrPaint(GrMaskFormat maskFormat, const SkPaint& skPaint, const SkMatrix& viewMatrix, | 
|  | GrPaint* grPaint) override { | 
|  | auto context = fRenderTargetContext->fContext; | 
|  | const GrColorInfo& colorInfo = fRenderTargetContext->colorInfo(); | 
|  | if (kARGB_GrMaskFormat == maskFormat) { | 
|  | SkPaintToGrPaintWithPrimitiveColor(context, colorInfo, skPaint, grPaint); | 
|  | } else { | 
|  | SkPaintToGrPaint(context, colorInfo, skPaint, viewMatrix, grPaint); | 
|  | } | 
|  | } | 
|  |  | 
|  | GrRecordingContext* getContext() override { | 
|  | return fRenderTargetContext->fContext; | 
|  | } | 
|  |  | 
|  | SkGlyphRunListPainter* glyphPainter() override { | 
|  | return &fGlyphPainter; | 
|  | } | 
|  |  | 
|  | private: | 
|  | GrRenderTargetContext* fRenderTargetContext; | 
|  | SkGlyphRunListPainter fGlyphPainter; | 
|  |  | 
|  | }; | 
|  |  | 
|  | #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext()) | 
|  | #define ASSERT_SINGLE_OWNER \ | 
|  | SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());) | 
|  | #define ASSERT_SINGLE_OWNER_PRIV \ | 
|  | SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());) | 
|  | #define RETURN_IF_ABANDONED        if (fContext->priv().abandoned()) { return; } | 
|  | #define RETURN_IF_ABANDONED_PRIV   if (fRenderTargetContext->fContext->priv().abandoned()) { return; } | 
|  | #define RETURN_FALSE_IF_ABANDONED  if (fContext->priv().abandoned()) { return false; } | 
|  | #define RETURN_FALSE_IF_ABANDONED_PRIV  if (fRenderTargetContext->fContext->priv().abandoned()) { return false; } | 
|  | #define RETURN_NULL_IF_ABANDONED   if (fContext->priv().abandoned()) { return nullptr; } | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class AutoCheckFlush { | 
|  | public: | 
|  | AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) { | 
|  | SkASSERT(fDrawingManager); | 
|  | } | 
|  | ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); } | 
|  |  | 
|  | private: | 
|  | GrDrawingManager* fDrawingManager; | 
|  | }; | 
|  |  | 
|  | // In MDB mode the reffing of the 'getLastOpsTask' call's result allows in-progress | 
|  | // GrOpsTask to be picked up and added to by renderTargetContexts lower in the call | 
|  | // stack. When this occurs with a closed GrOpsTask, a new one will be allocated | 
|  | // when the renderTargetContext attempts to use it (via getOpsTask). | 
|  | GrRenderTargetContext::GrRenderTargetContext(GrRecordingContext* context, | 
|  | sk_sp<GrRenderTargetProxy> rtp, | 
|  | GrColorType colorType, | 
|  | sk_sp<SkColorSpace> colorSpace, | 
|  | const SkSurfaceProps* surfaceProps, | 
|  | bool managedOpsTask) | 
|  | : GrSurfaceContext(context, colorType, kPremul_SkAlphaType, std::move(colorSpace)) | 
|  | , fRenderTargetProxy(std::move(rtp)) | 
|  | , fOpsTask(sk_ref_sp(fRenderTargetProxy->getLastOpsTask())) | 
|  | , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps)) | 
|  | , fManagedOpsTask(managedOpsTask) { | 
|  | fTextTarget.reset(new TextTarget(this)); | 
|  | SkDEBUGCODE(this->validate();) | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | void GrRenderTargetContext::validate() const { | 
|  | SkASSERT(fRenderTargetProxy); | 
|  | fRenderTargetProxy->validate(fContext); | 
|  |  | 
|  | SkASSERT(fContext->priv().caps()->areColorTypeAndFormatCompatible( | 
|  | this->colorInfo().colorType(), fRenderTargetProxy->backendFormat())); | 
|  |  | 
|  | if (fOpsTask && !fOpsTask->isClosed()) { | 
|  | SkASSERT(fRenderTargetProxy->getLastRenderTask() == fOpsTask.get()); | 
|  | } | 
|  | } | 
|  | #endif | 
|  |  | 
|  | GrRenderTargetContext::~GrRenderTargetContext() { | 
|  | ASSERT_SINGLE_OWNER | 
|  | } | 
|  |  | 
|  | inline GrAAType GrRenderTargetContext::chooseAAType(GrAA aa) { | 
|  | if (GrAA::kNo == aa) { | 
|  | // On some devices we cannot disable MSAA if it is enabled so we make the AA type reflect | 
|  | // that. | 
|  | if (this->numSamples() > 1 && !this->caps()->multisampleDisableSupport()) { | 
|  | return GrAAType::kMSAA; | 
|  | } | 
|  | return GrAAType::kNone; | 
|  | } | 
|  | return (this->numSamples() > 1) ? GrAAType::kMSAA : GrAAType::kCoverage; | 
|  | } | 
|  |  | 
|  | GrTextureProxy* GrRenderTargetContext::asTextureProxy() { | 
|  | return fRenderTargetProxy->asTextureProxy(); | 
|  | } | 
|  |  | 
|  | const GrTextureProxy* GrRenderTargetContext::asTextureProxy() const { | 
|  | return fRenderTargetProxy->asTextureProxy(); | 
|  | } | 
|  |  | 
|  | sk_sp<GrTextureProxy> GrRenderTargetContext::asTextureProxyRef() { | 
|  | return sk_ref_sp(fRenderTargetProxy->asTextureProxy()); | 
|  | } | 
|  |  | 
|  | GrMipMapped GrRenderTargetContext::mipMapped() const { | 
|  | if (const GrTextureProxy* proxy = this->asTextureProxy()) { | 
|  | return proxy->mipMapped(); | 
|  | } | 
|  | return GrMipMapped::kNo; | 
|  | } | 
|  |  | 
|  | GrOpsTask* GrRenderTargetContext::getOpsTask() { | 
|  | ASSERT_SINGLE_OWNER | 
|  | SkDEBUGCODE(this->validate();) | 
|  |  | 
|  | if (!fOpsTask || fOpsTask->isClosed()) { | 
|  | sk_sp<GrOpsTask> newOpsTask = | 
|  | this->drawingManager()->newOpsTask(fRenderTargetProxy, fManagedOpsTask); | 
|  | if (fOpsTask && fNumStencilSamples > 0) { | 
|  | // Store the stencil values in memory upon completion of fOpsTask. | 
|  | fOpsTask->setMustPreserveStencil(); | 
|  | // Reload the stencil buffer content at the beginning of newOpsTask. | 
|  | // FIXME: Could the topo sort insert a task between these two that modifies the stencil | 
|  | // values? | 
|  | newOpsTask->setInitialStencilContent(GrOpsTask::StencilContent::kPreserved); | 
|  | } | 
|  | fOpsTask = std::move(newOpsTask); | 
|  | } | 
|  |  | 
|  | return fOpsTask.get(); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawGlyphRunList( | 
|  | const GrClip& clip, const SkMatrix& viewMatrix, | 
|  | const SkGlyphRunList& blob) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawGlyphRunList", fContext); | 
|  |  | 
|  | // Drawing text can cause us to do inline uploads. This is not supported for wrapped vulkan | 
|  | // secondary command buffers because it would require stopping and starting a render pass which | 
|  | // we don't have access to. | 
|  | if (this->wrapsVkSecondaryCB()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | GrTextContext* atlasTextContext = this->drawingManager()->getTextContext(); | 
|  | atlasTextContext->drawGlyphRunList(fContext, fTextTarget.get(), clip, viewMatrix, | 
|  | fSurfaceProps, blob); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::discard() { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "discard", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | this->getOpsTask()->discard(); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::clear(const SkIRect* rect, | 
|  | const SkPMColor4f& color, | 
|  | CanClearFullscreen canClearFullscreen) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "clear", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  | this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color, | 
|  | canClearFullscreen); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContextPriv::clear(const GrFixedClip& clip, | 
|  | const SkPMColor4f& color, | 
|  | CanClearFullscreen canClearFullscreen) { | 
|  | ASSERT_SINGLE_OWNER_PRIV | 
|  | RETURN_IF_ABANDONED_PRIV | 
|  | SkDEBUGCODE(fRenderTargetContext->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clear", | 
|  | fRenderTargetContext->fContext); | 
|  |  | 
|  | AutoCheckFlush acf(fRenderTargetContext->drawingManager()); | 
|  | fRenderTargetContext->internalClear(clip, color, canClearFullscreen); | 
|  | } | 
|  |  | 
|  | static void clear_to_grpaint(const SkPMColor4f& color, GrPaint* paint) { | 
|  | paint->setColor4f(color); | 
|  | if (color.isOpaque()) { | 
|  | // Can just rely on the src-over blend mode to do the right thing | 
|  | paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver); | 
|  | } else { | 
|  | // A clear overwrites the prior color, so even if it's transparent, it behaves as if it | 
|  | // were src blended | 
|  | paint->setPorterDuffXPFactory(SkBlendMode::kSrc); | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::internalClear(const GrFixedClip& clip, | 
|  | const SkPMColor4f& color, | 
|  | CanClearFullscreen canClearFullscreen) { | 
|  | bool isFull = false; | 
|  | if (!clip.hasWindowRectangles()) { | 
|  | // TODO: wrt the shouldInitializeTextures path, it would be more performant to | 
|  | // only clear the entire target if we knew it had not been cleared before. As | 
|  | // is this could end up doing a lot of redundant clears. | 
|  | isFull = !clip.scissorEnabled() || | 
|  | (CanClearFullscreen::kYes == canClearFullscreen && | 
|  | (this->caps()->preferFullscreenClears() || this->caps()->shouldInitializeTextures())) || | 
|  | clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height())); | 
|  | } | 
|  |  | 
|  | if (isFull) { | 
|  | GrOpsTask* opsTask = this->getOpsTask(); | 
|  | if (opsTask->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) && | 
|  | !this->caps()->performColorClearsAsDraws()) { | 
|  | // The op list was emptied and native clears are allowed, so just use the load op | 
|  | opsTask->setColorLoadOp(GrLoadOp::kClear, color); | 
|  | return; | 
|  | } else { | 
|  | // Will use an op for the clear, reset the load op to discard since the op will | 
|  | // blow away the color buffer contents | 
|  | opsTask->setColorLoadOp(GrLoadOp::kDiscard); | 
|  | } | 
|  |  | 
|  | // Must add an op to the list (either because we couldn't use a load op, or because the | 
|  | // clear load op isn't supported) | 
|  | if (this->caps()->performColorClearsAsDraws()) { | 
|  | SkRect rtRect = SkRect::MakeWH(this->width(), this->height()); | 
|  | GrPaint paint; | 
|  | clear_to_grpaint(color, &paint); | 
|  | this->addDrawOp(GrFixedClip::Disabled(), | 
|  | GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), | 
|  | rtRect)); | 
|  | } else { | 
|  | this->addOp(GrClearOp::Make( | 
|  | fContext, SkIRect::MakeEmpty(), color, /* fullscreen */ true)); | 
|  | } | 
|  | } else { | 
|  | if (this->caps()->performPartialClearsAsDraws()) { | 
|  | // performPartialClearsAsDraws() also returns true if any clear has to be a draw. | 
|  | GrPaint paint; | 
|  | clear_to_grpaint(color, &paint); | 
|  |  | 
|  | this->addDrawOp(clip, | 
|  | GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), | 
|  | SkRect::Make(clip.scissorRect()))); | 
|  | } else { | 
|  | std::unique_ptr<GrOp> op(GrClearOp::Make(fContext, clip, color, | 
|  | this->asSurfaceProxy())); | 
|  | // This version of the clear op factory can return null if the clip doesn't intersect | 
|  | // with the surface proxy's boundary | 
|  | if (!op) { | 
|  | return; | 
|  | } | 
|  | this->addOp(std::move(op)); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawPaint(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix) { | 
|  | // Start with the render target, since that is the maximum content we could possibly fill. | 
|  | // drawFilledQuad() will automatically restrict it to clip bounds for us if possible. | 
|  | SkRect r = fRenderTargetProxy->getBoundsRect(); | 
|  | if (!paint.numTotalFragmentProcessors()) { | 
|  | // The paint is trivial so we won't need to use local coordinates, so skip calculating the | 
|  | // inverse view matrix. | 
|  | this->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), r, r); | 
|  | } else { | 
|  | // Use the inverse view matrix to arrive at appropriate local coordinates for the paint. | 
|  | SkMatrix localMatrix; | 
|  | if (!viewMatrix.invert(&localMatrix)) { | 
|  | return; | 
|  | } | 
|  | this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), r, | 
|  | localMatrix); | 
|  | } | 
|  | } | 
|  |  | 
|  | enum class GrRenderTargetContext::QuadOptimization { | 
|  | // The rect to draw doesn't intersect clip or render target, so no draw op should be added | 
|  | kDiscarded, | 
|  | // The rect to draw was converted to some other op and appended to the oplist, so no additional | 
|  | // op is necessary. Currently this can convert it to a clear op or a rrect op. Only valid if | 
|  | // a constColor is provided. | 
|  | kSubmitted, | 
|  | // The clip was folded into the device quad, with updated edge flags and local coords, and | 
|  | // caller is responsible for adding an appropriate op. | 
|  | kClipApplied, | 
|  | // No change to clip, but quad updated to better fit clip/render target, and caller is | 
|  | // responsible for adding an appropriate op. | 
|  | kCropped | 
|  | }; | 
|  |  | 
|  | static bool make_vertex_finite(float* value) { | 
|  | if (SkScalarIsNaN(*value)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (!SkScalarIsFinite(*value)) { | 
|  | // +/- infinity at this point. Don't use exactly SK_ScalarMax so that we have some precision | 
|  | // left when calculating crops. | 
|  | static constexpr float kNearInfinity = SK_ScalarMax / 4.f; | 
|  | *value = *value < 0.f ? -kNearInfinity : kNearInfinity; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | GrRenderTargetContext::QuadOptimization GrRenderTargetContext::attemptQuadOptimization( | 
|  | const GrClip& clip, const SkPMColor4f* constColor, | 
|  | const GrUserStencilSettings* stencilSettings, GrAA* aa, GrQuadAAFlags* edgeFlags, | 
|  | GrQuad* deviceQuad, GrQuad* localQuad) { | 
|  | // Optimization requirements: | 
|  | // 1. kDiscard applies when clip bounds and quad bounds do not intersect | 
|  | // 2. kClear applies when constColor and final geom is pixel aligned rect; | 
|  | //       pixel aligned rect requires rect clip and (rect quad or quad covers clip) | 
|  | // 3. kRRect applies when constColor and rrect clip and quad covers clip | 
|  | // 4. kExplicitClip applies when rect clip and (rect quad or quad covers clip) | 
|  | // 5. kCropped applies when rect quad (currently) | 
|  | // 6. kNone always applies | 
|  | GrQuadAAFlags newFlags = *edgeFlags; | 
|  |  | 
|  | SkRect rtRect; | 
|  | if (stencilSettings) { | 
|  | // Must use worst case bounds so that stencil buffer updates on approximately sized render | 
|  | // targets don't get corrupted. | 
|  | rtRect = SkRect::MakeWH(fRenderTargetProxy->worstCaseWidth(), | 
|  | fRenderTargetProxy->worstCaseHeight()); | 
|  | } else { | 
|  | // Use the logical size of the render target, which allows for "fullscreen" clears even if | 
|  | // the render target has an approximate backing fit | 
|  | rtRect = SkRect::MakeWH(this->width(), this->height()); | 
|  | } | 
|  |  | 
|  | SkRect drawBounds = deviceQuad->bounds(); | 
|  | if (constColor) { | 
|  | // Don't bother updating local coordinates when the paint will ignore them anyways | 
|  | localQuad = nullptr; | 
|  | // If the device quad is not finite, coerce into a finite quad. This is acceptable since it | 
|  | // will be cropped to the finite 'clip' or render target and there is no local space mapping | 
|  | if (!deviceQuad->isFinite()) { | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | if (!make_vertex_finite(deviceQuad->xs() + i) || | 
|  | !make_vertex_finite(deviceQuad->ys() + i) || | 
|  | !make_vertex_finite(deviceQuad->ws() + i)) { | 
|  | // Discard if we see a nan | 
|  | return QuadOptimization::kDiscarded; | 
|  | } | 
|  | } | 
|  | SkASSERT(deviceQuad->isFinite()); | 
|  | } | 
|  | } else { | 
|  | // CropToRect requires the quads to be finite. If they are not finite and we have local | 
|  | // coordinates, the mapping from local space to device space is poorly defined so drop it | 
|  | if (!deviceQuad->isFinite()) { | 
|  | return QuadOptimization::kDiscarded; | 
|  | } | 
|  | } | 
|  |  | 
|  | // If the quad is entirely off screen, it doesn't matter what the clip does | 
|  | if (!rtRect.intersects(drawBounds)) { | 
|  | return QuadOptimization::kDiscarded; | 
|  | } | 
|  |  | 
|  | // Check if clip can be represented as a rounded rect (initialize as if clip fully contained | 
|  | // the render target). | 
|  | SkRRect clipRRect = SkRRect::MakeRect(rtRect); | 
|  | // We initialize clipAA to *aa when there are stencil settings so that we don't artificially | 
|  | // encounter mixed-aa edges (not allowed for stencil), but we want to start as non-AA for | 
|  | // regular draws so that if we fully cover the render target, that can stop being anti-aliased. | 
|  | GrAA clipAA = stencilSettings ? *aa : GrAA::kNo; | 
|  | bool axisAlignedClip = true; | 
|  | if (!clip.quickContains(rtRect)) { | 
|  | if (!clip.isRRect(rtRect, &clipRRect, &clipAA)) { | 
|  | axisAlignedClip = false; | 
|  | } | 
|  | } | 
|  |  | 
|  | // If the clip rrect is valid (i.e. axis-aligned), we can potentially combine it with the | 
|  | // draw geometry so that no clip is needed when drawing. | 
|  | if (axisAlignedClip && (!stencilSettings || clipAA == *aa)) { | 
|  | // Tighten clip bounds (if clipRRect.isRect() is true, clipBounds now holds the intersection | 
|  | // of the render target and the clip rect) | 
|  | SkRect clipBounds = rtRect; | 
|  | if (!clipBounds.intersect(clipRRect.rect()) || !clipBounds.intersects(drawBounds)) { | 
|  | return QuadOptimization::kDiscarded; | 
|  | } | 
|  |  | 
|  | if (clipRRect.isRect()) { | 
|  | // No rounded corners, so the kClear and kExplicitClip optimizations are possible | 
|  | if (GrQuadUtils::CropToRect(clipBounds, clipAA, &newFlags, deviceQuad, localQuad)) { | 
|  | if (constColor && deviceQuad->quadType() == GrQuad::Type::kAxisAligned) { | 
|  | // Clear optimization is possible | 
|  | drawBounds = deviceQuad->bounds(); | 
|  | if (drawBounds.contains(rtRect)) { | 
|  | // Fullscreen clear | 
|  | this->clear(nullptr, *constColor, CanClearFullscreen::kYes); | 
|  | return QuadOptimization::kSubmitted; | 
|  | } else if (GrClip::IsPixelAligned(drawBounds) && | 
|  | drawBounds.width() > 256 && drawBounds.height() > 256) { | 
|  | // Scissor + clear (round shouldn't do anything since we are pixel aligned) | 
|  | SkIRect scissorRect; | 
|  | drawBounds.round(&scissorRect); | 
|  | this->clear(&scissorRect, *constColor, CanClearFullscreen::kNo); | 
|  | return QuadOptimization::kSubmitted; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Update overall AA setting. | 
|  | *edgeFlags = newFlags; | 
|  | if (*aa == GrAA::kNo && clipAA == GrAA::kYes && | 
|  | newFlags != GrQuadAAFlags::kNone) { | 
|  | // The clip was anti-aliased and now the draw needs to be upgraded to AA to | 
|  | // properly reflect the smooth edge of the clip. | 
|  | *aa = GrAA::kYes; | 
|  | } | 
|  | // We intentionally do not downgrade AA here because we don't know if we need to | 
|  | // preserve MSAA (see GrQuadAAFlags docs). But later in the pipeline, the ops can | 
|  | // use GrResolveAATypeForQuad() to turn off coverage AA when all flags are off. | 
|  |  | 
|  | // deviceQuad is exactly the intersection of original quad and clip, so it can be | 
|  | // drawn with no clip (submitted by caller) | 
|  | return QuadOptimization::kClipApplied; | 
|  | } else { | 
|  | // The quads have been updated to better fit the clip bounds, but can't get rid of | 
|  | // the clip entirely | 
|  | return QuadOptimization::kCropped; | 
|  | } | 
|  | } else if (constColor) { | 
|  | // Rounded corners and constant filled color (limit ourselves to solid colors because | 
|  | // there is no way to use custom local coordinates with drawRRect). | 
|  | if (GrQuadUtils::CropToRect(clipBounds, clipAA, &newFlags, deviceQuad, localQuad) && | 
|  | deviceQuad->quadType() == GrQuad::Type::kAxisAligned && | 
|  | deviceQuad->bounds().contains(clipBounds)) { | 
|  | // Since the cropped quad became a rectangle which covered the bounds of the rrect, | 
|  | // we can draw the rrect directly and ignore the edge flags | 
|  | GrPaint paint; | 
|  | clear_to_grpaint(*constColor, &paint); | 
|  | this->drawRRect(GrFixedClip::Disabled(), std::move(paint), clipAA, SkMatrix::I(), | 
|  | clipRRect, GrStyle::SimpleFill()); | 
|  | return QuadOptimization::kSubmitted; | 
|  | } else { | 
|  | // The quad has been updated to better fit clip bounds, but can't remove the clip | 
|  | return QuadOptimization::kCropped; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Crop the quad to the conservative bounds of the clip. | 
|  | SkIRect clipDevBounds; | 
|  | clip.getConservativeBounds(rtRect.width(), rtRect.height(), &clipDevBounds); | 
|  | SkRect clipBounds = SkRect::Make(clipDevBounds); | 
|  |  | 
|  | // One final check for discarding, since we may have gone here directly due to a complex clip | 
|  | if (!clipBounds.intersects(drawBounds)) { | 
|  | return QuadOptimization::kDiscarded; | 
|  | } | 
|  |  | 
|  | // Even if this were to return true, the crop rect does not exactly match the clip, so can not | 
|  | // report explicit-clip. Since these edges aren't visible, don't update the final edge flags. | 
|  | GrQuadUtils::CropToRect(clipBounds, clipAA, &newFlags, deviceQuad, localQuad); | 
|  |  | 
|  | return QuadOptimization::kCropped; | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawFilledQuad(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | GrQuadAAFlags edgeFlags, | 
|  | const GrQuad& deviceQuad, | 
|  | const GrQuad& localQuad, | 
|  | const GrUserStencilSettings* ss) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawFilledQuad", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | SkPMColor4f* constColor = nullptr; | 
|  | SkPMColor4f paintColor; | 
|  | if (!ss && !paint.numCoverageFragmentProcessors() && | 
|  | paint.isConstantBlendedColor(&paintColor)) { | 
|  | // Only consider clears/rrects when it's easy to guarantee 100% fill with single color | 
|  | constColor = &paintColor; | 
|  | } | 
|  |  | 
|  | GrQuad croppedDeviceQuad = deviceQuad; | 
|  | GrQuad croppedLocalQuad = localQuad; | 
|  | QuadOptimization opt = this->attemptQuadOptimization(clip, constColor, ss, &aa, &edgeFlags, | 
|  | &croppedDeviceQuad, &croppedLocalQuad); | 
|  | if (opt >= QuadOptimization::kClipApplied) { | 
|  | // These optimizations require caller to add an op themselves | 
|  | const GrClip& finalClip = opt == QuadOptimization::kClipApplied ? GrFixedClip::Disabled() | 
|  | : clip; | 
|  | GrAAType aaType = ss ? (aa == GrAA::kYes ? GrAAType::kMSAA : GrAAType::kNone) | 
|  | : this->chooseAAType(aa); | 
|  | this->addDrawOp(finalClip, GrFillRectOp::Make(fContext, std::move(paint), aaType, edgeFlags, | 
|  | croppedDeviceQuad, croppedLocalQuad, ss)); | 
|  | } | 
|  | // All other optimization levels were completely handled inside attempt(), so no extra op needed | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawTexturedQuad(const GrClip& clip, | 
|  | sk_sp<GrTextureProxy> proxy, | 
|  | GrColorType srcColorType, | 
|  | sk_sp<GrColorSpaceXform> textureXform, | 
|  | GrSamplerState::Filter filter, | 
|  | const SkPMColor4f& color, | 
|  | SkBlendMode blendMode, | 
|  | GrAA aa, | 
|  | GrQuadAAFlags edgeFlags, | 
|  | const GrQuad& deviceQuad, | 
|  | const GrQuad& localQuad, | 
|  | const SkRect* domain) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | SkASSERT(proxy); | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTexturedQuad", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | // Functionally this is very similar to drawFilledQuad except that there's no constColor to | 
|  | // enable the kSubmitted optimizations, no stencil settings support, and its a GrTextureOp. | 
|  | GrQuad croppedDeviceQuad = deviceQuad; | 
|  | GrQuad croppedLocalQuad = localQuad; | 
|  | QuadOptimization opt = this->attemptQuadOptimization(clip, nullptr, nullptr, &aa, &edgeFlags, | 
|  | &croppedDeviceQuad, &croppedLocalQuad); | 
|  |  | 
|  | SkASSERT(opt != QuadOptimization::kSubmitted); | 
|  | if (opt != QuadOptimization::kDiscarded) { | 
|  | // And the texture op if not discarded | 
|  | const GrClip& finalClip = opt == QuadOptimization::kClipApplied ? GrFixedClip::Disabled() | 
|  | : clip; | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  | auto clampType = GrColorTypeClampType(this->colorInfo().colorType()); | 
|  | auto saturate = clampType == GrClampType::kManual ? GrTextureOp::Saturate::kYes | 
|  | : GrTextureOp::Saturate::kNo; | 
|  | // Use the provided domain, although hypothetically we could detect that the cropped local | 
|  | // quad is sufficiently inside the domain and the constraint could be dropped. | 
|  | this->addDrawOp(finalClip, | 
|  | GrTextureOp::Make(fContext, std::move(proxy), srcColorType, | 
|  | std::move(textureXform), filter, color, saturate, | 
|  | blendMode, aaType, edgeFlags, croppedDeviceQuad, | 
|  | croppedLocalQuad, domain)); | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawRect(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& rect, | 
|  | const GrStyle* style) { | 
|  | if (!style) { | 
|  | style = &GrStyle::SimpleFill(); | 
|  | } | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRect", fContext); | 
|  |  | 
|  | // Path effects should've been devolved to a path in SkGpuDevice | 
|  | SkASSERT(!style->pathEffect()); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | const SkStrokeRec& stroke = style->strokeRec(); | 
|  | if (stroke.getStyle() == SkStrokeRec::kFill_Style) { | 
|  | // Fills the rect, using rect as its own local coordinates | 
|  | this->fillRectToRect(clip, std::move(paint), aa, viewMatrix, rect, rect); | 
|  | return; | 
|  | } else if (stroke.getStyle() == SkStrokeRec::kStroke_Style || | 
|  | stroke.getStyle() == SkStrokeRec::kHairline_Style) { | 
|  | if ((!rect.width() || !rect.height()) && | 
|  | SkStrokeRec::kHairline_Style != stroke.getStyle()) { | 
|  | SkScalar r = stroke.getWidth() / 2; | 
|  | // TODO: Move these stroke->fill fallbacks to GrShape? | 
|  | switch (stroke.getJoin()) { | 
|  | case SkPaint::kMiter_Join: | 
|  | this->drawRect( | 
|  | clip, std::move(paint), aa, viewMatrix, | 
|  | {rect.fLeft - r, rect.fTop - r, rect.fRight + r, rect.fBottom + r}, | 
|  | &GrStyle::SimpleFill()); | 
|  | return; | 
|  | case SkPaint::kRound_Join: | 
|  | // Raster draws nothing when both dimensions are empty. | 
|  | if (rect.width() || rect.height()){ | 
|  | SkRRect rrect = SkRRect::MakeRectXY(rect.makeOutset(r, r), r, r); | 
|  | this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect, | 
|  | GrStyle::SimpleFill()); | 
|  | return; | 
|  | } | 
|  | case SkPaint::kBevel_Join: | 
|  | if (!rect.width()) { | 
|  | this->drawRect(clip, std::move(paint), aa, viewMatrix, | 
|  | {rect.fLeft - r, rect.fTop, rect.fRight + r, rect.fBottom}, | 
|  | &GrStyle::SimpleFill()); | 
|  | } else { | 
|  | this->drawRect(clip, std::move(paint), aa, viewMatrix, | 
|  | {rect.fLeft, rect.fTop - r, rect.fRight, rect.fBottom + r}, | 
|  | &GrStyle::SimpleFill()); | 
|  | } | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> op; | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  | op = GrStrokeRectOp::Make(fContext, std::move(paint), aaType, viewMatrix, rect, stroke); | 
|  | // op may be null if the stroke is not supported or if using coverage aa and the view matrix | 
|  | // does not preserve rectangles. | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | return; | 
|  | } | 
|  | } | 
|  | assert_alive(paint); | 
|  | this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(rect, *style)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawQuadSet(const GrClip& clip, GrPaint&& paint, GrAA aa, | 
|  | const SkMatrix& viewMatrix, const QuadSetEntry quads[], | 
|  | int cnt) { | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  | this->addDrawOp(clip, GrFillRectOp::MakeSet(fContext, std::move(paint), aaType, viewMatrix, | 
|  | quads, cnt)); | 
|  | } | 
|  |  | 
|  | int GrRenderTargetContextPriv::maxWindowRectangles() const { | 
|  | return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles( | 
|  | *fRenderTargetContext->caps()); | 
|  | } | 
|  |  | 
|  | GrOpsTask::CanDiscardPreviousOps GrRenderTargetContext::canDiscardPreviousOpsOnFullClear( | 
|  | ) const { | 
|  | #if GR_TEST_UTILS | 
|  | if (fPreserveOpsOnFullClear_TestingOnly) { | 
|  | return GrOpsTask::CanDiscardPreviousOps::kNo; | 
|  | } | 
|  | #endif | 
|  | // Regardless of how the clear is implemented (native clear or a fullscreen quad), all prior ops | 
|  | // would normally be overwritten. The one exception is if the render target context is marked as | 
|  | // needing a stencil buffer then there may be a prior op that writes to the stencil buffer. | 
|  | // Although the clear will ignore the stencil buffer, following draw ops may not so we can't get | 
|  | // rid of all the preceding ops. Beware! If we ever add any ops that have a side effect beyond | 
|  | // modifying the stencil buffer we will need a more elaborate tracking system (skbug.com/7002). | 
|  | return GrOpsTask::CanDiscardPreviousOps(!fNumStencilSamples); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::setNeedsStencil(bool useMixedSamplesIfNotMSAA) { | 
|  | // Don't clear stencil until after we've changed fNumStencilSamples. This ensures we don't loop | 
|  | // forever in the event that there are driver bugs and we need to clear as a draw. | 
|  | bool hasInitializedStencil = fNumStencilSamples > 0; | 
|  |  | 
|  | int numRequiredSamples = this->numSamples(); | 
|  | if (useMixedSamplesIfNotMSAA && 1 == numRequiredSamples) { | 
|  | SkASSERT(fRenderTargetProxy->canUseMixedSamples(*this->caps())); | 
|  | numRequiredSamples = this->caps()->internalMultisampleCount( | 
|  | this->asSurfaceProxy()->backendFormat()); | 
|  | } | 
|  | SkASSERT(numRequiredSamples > 0); | 
|  |  | 
|  | if (numRequiredSamples > fNumStencilSamples) { | 
|  | fNumStencilSamples = numRequiredSamples; | 
|  | fRenderTargetProxy->setNeedsStencil(fNumStencilSamples); | 
|  | } | 
|  |  | 
|  | if (!hasInitializedStencil) { | 
|  | if (this->caps()->performStencilClearsAsDraws()) { | 
|  | // There is a driver bug with clearing stencil. We must use an op to manually clear the | 
|  | // stencil buffer before the op that required 'setNeedsStencil'. | 
|  | this->internalStencilClear(GrFixedClip::Disabled(), /* inside mask */ false); | 
|  | } else { | 
|  | this->getOpsTask()->setInitialStencilContent( | 
|  | GrOpsTask::StencilContent::kUserBitsCleared); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContextPriv::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) { | 
|  | ASSERT_SINGLE_OWNER_PRIV | 
|  | RETURN_IF_ABANDONED_PRIV | 
|  | SkDEBUGCODE(fRenderTargetContext->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clearStencilClip", | 
|  | fRenderTargetContext->fContext); | 
|  |  | 
|  | AutoCheckFlush acf(fRenderTargetContext->drawingManager()); | 
|  |  | 
|  | fRenderTargetContext->internalStencilClear(clip, insideStencilMask); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::internalStencilClear(const GrFixedClip& clip, bool insideStencilMask) { | 
|  | this->setNeedsStencil(/* useMixedSamplesIfNotMSAA = */ false); | 
|  |  | 
|  | if (this->caps()->performStencilClearsAsDraws()) { | 
|  | const GrUserStencilSettings* ss = GrStencilSettings::SetClipBitSettings(insideStencilMask); | 
|  | SkRect rtRect = SkRect::MakeWH(this->width(), this->height()); | 
|  |  | 
|  | // Configure the paint to have no impact on the color buffer | 
|  | GrPaint paint; | 
|  | paint.setXPFactory(GrDisableColorXPFactory::Get()); | 
|  | this->addDrawOp(clip, GrFillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), | 
|  | rtRect, ss)); | 
|  | } else { | 
|  | std::unique_ptr<GrOp> op(GrClearStencilClipOp::Make(fContext, clip, insideStencilMask, | 
|  | fRenderTargetProxy.get())); | 
|  | if (!op) { | 
|  | return; | 
|  | } | 
|  | this->addOp(std::move(op)); | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContextPriv::stencilPath(const GrHardClip& clip, | 
|  | GrAA doStencilMSAA, | 
|  | const SkMatrix& viewMatrix, | 
|  | sk_sp<const GrPath> path) { | 
|  | ASSERT_SINGLE_OWNER_PRIV | 
|  | RETURN_IF_ABANDONED_PRIV | 
|  | SkDEBUGCODE(fRenderTargetContext->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "stencilPath", | 
|  | fRenderTargetContext->fContext); | 
|  |  | 
|  | // TODO: extract portions of checkDraw that are relevant to path stenciling. | 
|  | SkASSERT(path); | 
|  | SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport()); | 
|  |  | 
|  | // FIXME: Use path bounds instead of this WAR once | 
|  | // https://bugs.chromium.org/p/skia/issues/detail?id=5640 is resolved. | 
|  | SkRect bounds = SkRect::MakeIWH(fRenderTargetContext->width(), fRenderTargetContext->height()); | 
|  |  | 
|  | // Setup clip | 
|  | GrAppliedHardClip appliedClip; | 
|  | if (!clip.apply(fRenderTargetContext->width(), fRenderTargetContext->height(), &appliedClip, | 
|  | &bounds)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<GrOp> op = GrStencilPathOp::Make(fRenderTargetContext->fContext, | 
|  | viewMatrix, | 
|  | GrAA::kYes == doStencilMSAA, | 
|  | appliedClip.hasStencilClip(), | 
|  | appliedClip.scissorState(), | 
|  | std::move(path)); | 
|  | if (!op) { | 
|  | return; | 
|  | } | 
|  | op->setClippedBounds(bounds); | 
|  |  | 
|  | fRenderTargetContext->setNeedsStencil(GrAA::kYes == doStencilMSAA); | 
|  | fRenderTargetContext->addOp(std::move(op)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawTextureSet(const GrClip& clip, const TextureSetEntry set[], int cnt, | 
|  | GrSamplerState::Filter filter, SkBlendMode mode, | 
|  | GrAA aa, SkCanvas::SrcRectConstraint constraint, | 
|  | const SkMatrix& viewMatrix, | 
|  | sk_sp<GrColorSpaceXform> texXform) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureSet", fContext); | 
|  |  | 
|  | if (mode != SkBlendMode::kSrcOver || | 
|  | !fContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { | 
|  | // Draw one at a time since the bulk API doesn't support non src-over blending, or the | 
|  | // backend can't support the bulk geometry processor yet. | 
|  | SkMatrix ctm; | 
|  | for (int i = 0; i < cnt; ++i) { | 
|  | float alpha = set[i].fAlpha; | 
|  | ctm = viewMatrix; | 
|  | if (set[i].fPreViewMatrix) { | 
|  | ctm.preConcat(*set[i].fPreViewMatrix); | 
|  | } | 
|  |  | 
|  | GrQuad quad, srcQuad; | 
|  | if (set[i].fDstClipQuad) { | 
|  | quad = GrQuad::MakeFromSkQuad(set[i].fDstClipQuad, ctm); | 
|  |  | 
|  | SkPoint srcPts[4]; | 
|  | GrMapRectPoints(set[i].fDstRect, set[i].fSrcRect, set[i].fDstClipQuad, srcPts, 4); | 
|  | srcQuad = GrQuad::MakeFromSkQuad(srcPts, SkMatrix::I()); | 
|  | } else { | 
|  | quad = GrQuad::MakeFromRect(set[i].fDstRect, ctm); | 
|  | srcQuad = GrQuad(set[i].fSrcRect); | 
|  | } | 
|  |  | 
|  | const SkRect* domain = constraint == SkCanvas::kStrict_SrcRectConstraint | 
|  | ? &set[i].fSrcRect : nullptr; | 
|  | this->drawTexturedQuad(clip, set[i].fProxy, set[i].fSrcColorType, texXform, filter, | 
|  | {alpha, alpha, alpha, alpha}, mode, aa, set[i].fAAFlags, | 
|  | quad, srcQuad, domain); | 
|  | } | 
|  | } else { | 
|  | // Can use a single op, avoiding GrPaint creation, and can batch across proxies | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  | auto clampType = GrColorTypeClampType(this->colorInfo().colorType()); | 
|  | auto saturate = clampType == GrClampType::kManual ? GrTextureOp::Saturate::kYes | 
|  | : GrTextureOp::Saturate::kNo; | 
|  | auto op = GrTextureOp::MakeSet(fContext, set, cnt, filter, saturate, aaType, constraint, | 
|  | viewMatrix, std::move(texXform)); | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawVertices(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | sk_sp<SkVertices> vertices, | 
|  | const SkVertices::Bone bones[], | 
|  | int boneCount, | 
|  | GrPrimitiveType* overridePrimType) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawVertices", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | SkASSERT(vertices); | 
|  | GrAAType aaType = this->chooseAAType(GrAA::kNo); | 
|  | std::unique_ptr<GrDrawOp> op = GrDrawVerticesOp::Make( | 
|  | fContext, std::move(paint), std::move(vertices), bones, boneCount, viewMatrix, aaType, | 
|  | this->colorInfo().refColorSpaceXformFromSRGB(), overridePrimType); | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void GrRenderTargetContext::drawAtlas(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | int spriteCount, | 
|  | const SkRSXform xform[], | 
|  | const SkRect texRect[], | 
|  | const SkColor colors[]) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawAtlas", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(GrAA::kNo); | 
|  | std::unique_ptr<GrDrawOp> op = GrDrawAtlasOp::Make(fContext, std::move(paint), viewMatrix, | 
|  | aaType, spriteCount, xform, texRect, colors); | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void GrRenderTargetContext::drawRRect(const GrClip& origClip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRRect& rrect, | 
|  | const GrStyle& style) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRRect", fContext); | 
|  |  | 
|  | const SkStrokeRec& stroke = style.strokeRec(); | 
|  | if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.isEmpty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | GrNoClip noclip; | 
|  | const GrClip* clip = &origClip; | 
|  | #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | 
|  | // The Android framework frequently clips rrects to themselves where the clip is non-aa and the | 
|  | // draw is aa. Since our lower level clip code works from op bounds, which are SkRects, it | 
|  | // doesn't detect that the clip can be ignored (modulo antialiasing). The following test | 
|  | // attempts to mitigate the stencil clip cost but will only help when the entire clip stack | 
|  | // can be ignored. We'd prefer to fix this in the framework by removing the clips calls. This | 
|  | // only works for filled rrects since the stroke width outsets beyond the rrect itself. | 
|  | SkRRect devRRect; | 
|  | if (stroke.getStyle() == SkStrokeRec::kFill_Style && rrect.transform(viewMatrix, &devRRect) && | 
|  | clip->quickContains(devRRect)) { | 
|  | clip = &noclip; | 
|  | } | 
|  | #endif | 
|  | SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> op; | 
|  | if (GrAAType::kCoverage == aaType && rrect.isSimple() && | 
|  | rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY && | 
|  | viewMatrix.rectStaysRect() && viewMatrix.isSimilarity()) { | 
|  | // In coverage mode, we draw axis-aligned circular roundrects with the GrOvalOpFactory | 
|  | // to avoid perf regressions on some platforms. | 
|  | assert_alive(paint); | 
|  | op = GrOvalOpFactory::MakeCircularRRectOp( | 
|  | fContext, std::move(paint), viewMatrix, rrect, stroke, this->caps()->shaderCaps()); | 
|  | } | 
|  | if (!op && style.isSimpleFill()) { | 
|  | assert_alive(paint); | 
|  | op = GrFillRRectOp::Make( | 
|  | fContext, aaType, viewMatrix, rrect, *this->caps(), std::move(paint)); | 
|  | } | 
|  | if (!op && GrAAType::kCoverage == aaType) { | 
|  | assert_alive(paint); | 
|  | op = GrOvalOpFactory::MakeRRectOp( | 
|  | fContext, std::move(paint), viewMatrix, rrect, stroke, this->caps()->shaderCaps()); | 
|  | } | 
|  | if (op) { | 
|  | this->addDrawOp(*clip, std::move(op)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | assert_alive(paint); | 
|  | this->drawShapeUsingPathRenderer(*clip, std::move(paint), aa, viewMatrix, | 
|  | GrShape(rrect, style)); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static SkPoint3 map(const SkMatrix& m, const SkPoint3& pt) { | 
|  | SkPoint3 result; | 
|  | m.mapXY(pt.fX, pt.fY, (SkPoint*)&result.fX); | 
|  | result.fZ = pt.fZ; | 
|  | return result; | 
|  | } | 
|  |  | 
|  | bool GrRenderTargetContext::drawFastShadow(const GrClip& clip, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkPath& path, | 
|  | const SkDrawShadowRec& rec) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | if (fContext->priv().abandoned()) { | 
|  | return true; | 
|  | } | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawFastShadow", fContext); | 
|  |  | 
|  | // check z plane | 
|  | bool tiltZPlane = SkToBool(!SkScalarNearlyZero(rec.fZPlaneParams.fX) || | 
|  | !SkScalarNearlyZero(rec.fZPlaneParams.fY)); | 
|  | bool skipAnalytic = SkToBool(rec.fFlags & SkShadowFlags::kGeometricOnly_ShadowFlag); | 
|  | if (tiltZPlane || skipAnalytic || !viewMatrix.rectStaysRect() || !viewMatrix.isSimilarity()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | SkRRect rrect; | 
|  | SkRect rect; | 
|  | // we can only handle rects, circles, and rrects with circular corners | 
|  | bool isRRect = path.isRRect(&rrect) && SkRRectPriv::IsSimpleCircular(rrect) && | 
|  | rrect.radii(SkRRect::kUpperLeft_Corner).fX > SK_ScalarNearlyZero; | 
|  | if (!isRRect && | 
|  | path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height()) && | 
|  | rect.width() > SK_ScalarNearlyZero) { | 
|  | rrect.setOval(rect); | 
|  | isRRect = true; | 
|  | } | 
|  | if (!isRRect && path.isRect(&rect)) { | 
|  | rrect.setRect(rect); | 
|  | isRRect = true; | 
|  | } | 
|  |  | 
|  | if (!isRRect) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (rrect.isEmpty()) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | // transform light | 
|  | SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos); | 
|  |  | 
|  | // 1/scale | 
|  | SkScalar devToSrcScale = viewMatrix.isScaleTranslate() ? | 
|  | SkScalarInvert(SkScalarAbs(viewMatrix[SkMatrix::kMScaleX])) : | 
|  | sk_float_rsqrt(viewMatrix[SkMatrix::kMScaleX] * viewMatrix[SkMatrix::kMScaleX] + | 
|  | viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]); | 
|  |  | 
|  | SkScalar occluderHeight = rec.fZPlaneParams.fZ; | 
|  | bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag); | 
|  |  | 
|  | if (SkColorGetA(rec.fAmbientColor) > 0) { | 
|  | SkScalar devSpaceInsetWidth = SkDrawShadowMetrics::AmbientBlurRadius(occluderHeight); | 
|  | const SkScalar umbraRecipAlpha = SkDrawShadowMetrics::AmbientRecipAlpha(occluderHeight); | 
|  | const SkScalar devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha; | 
|  |  | 
|  | // Outset the shadow rrect to the border of the penumbra | 
|  | SkScalar ambientPathOutset = devSpaceInsetWidth * devToSrcScale; | 
|  | SkRRect ambientRRect; | 
|  | SkRect outsetRect = rrect.rect().makeOutset(ambientPathOutset, ambientPathOutset); | 
|  | // If the rrect was an oval then its outset will also be one. | 
|  | // We set it explicitly to avoid errors. | 
|  | if (rrect.isOval()) { | 
|  | ambientRRect = SkRRect::MakeOval(outsetRect); | 
|  | } else { | 
|  | SkScalar outsetRad = SkRRectPriv::GetSimpleRadii(rrect).fX + ambientPathOutset; | 
|  | ambientRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad); | 
|  | } | 
|  |  | 
|  | GrColor ambientColor = SkColorToPremulGrColor(rec.fAmbientColor); | 
|  | if (transparent) { | 
|  | // set a large inset to force a fill | 
|  | devSpaceInsetWidth = ambientRRect.width(); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(fContext, | 
|  | ambientColor, | 
|  | viewMatrix, | 
|  | ambientRRect, | 
|  | devSpaceAmbientBlur, | 
|  | devSpaceInsetWidth); | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (SkColorGetA(rec.fSpotColor) > 0) { | 
|  | SkScalar devSpaceSpotBlur; | 
|  | SkScalar spotScale; | 
|  | SkVector spotOffset; | 
|  | SkDrawShadowMetrics::GetSpotParams(occluderHeight, devLightPos.fX, devLightPos.fY, | 
|  | devLightPos.fZ, rec.fLightRadius, | 
|  | &devSpaceSpotBlur, &spotScale, &spotOffset); | 
|  | // handle scale of radius due to CTM | 
|  | const SkScalar srcSpaceSpotBlur = devSpaceSpotBlur * devToSrcScale; | 
|  |  | 
|  | // Adjust translate for the effect of the scale. | 
|  | spotOffset.fX += spotScale*viewMatrix[SkMatrix::kMTransX]; | 
|  | spotOffset.fY += spotScale*viewMatrix[SkMatrix::kMTransY]; | 
|  | // This offset is in dev space, need to transform it into source space. | 
|  | SkMatrix ctmInverse; | 
|  | if (viewMatrix.invert(&ctmInverse)) { | 
|  | ctmInverse.mapPoints(&spotOffset, 1); | 
|  | } else { | 
|  | // Since the matrix is a similarity, this should never happen, but just in case... | 
|  | SkDebugf("Matrix is degenerate. Will not render spot shadow correctly!\n"); | 
|  | SkASSERT(false); | 
|  | } | 
|  |  | 
|  | // Compute the transformed shadow rrect | 
|  | SkRRect spotShadowRRect; | 
|  | SkMatrix shadowTransform; | 
|  | shadowTransform.setScaleTranslate(spotScale, spotScale, spotOffset.fX, spotOffset.fY); | 
|  | rrect.transform(shadowTransform, &spotShadowRRect); | 
|  | SkScalar spotRadius = SkRRectPriv::GetSimpleRadii(spotShadowRRect).fX; | 
|  |  | 
|  | // Compute the insetWidth | 
|  | SkScalar blurOutset = srcSpaceSpotBlur; | 
|  | SkScalar insetWidth = blurOutset; | 
|  | if (transparent) { | 
|  | // If transparent, just do a fill | 
|  | insetWidth += spotShadowRRect.width(); | 
|  | } else { | 
|  | // For shadows, instead of using a stroke we specify an inset from the penumbra | 
|  | // border. We want to extend this inset area so that it meets up with the caster | 
|  | // geometry. The inset geometry will by default already be inset by the blur width. | 
|  | // | 
|  | // We compare the min and max corners inset by the radius between the original | 
|  | // rrect and the shadow rrect. The distance between the two plus the difference | 
|  | // between the scaled radius and the original radius gives the distance from the | 
|  | // transformed shadow shape to the original shape in that corner. The max | 
|  | // of these gives the maximum distance we need to cover. | 
|  | // | 
|  | // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to | 
|  | // that to get the full insetWidth. | 
|  | SkScalar maxOffset; | 
|  | if (rrect.isRect()) { | 
|  | // Manhattan distance works better for rects | 
|  | maxOffset = SkTMax(SkTMax(SkTAbs(spotShadowRRect.rect().fLeft - | 
|  | rrect.rect().fLeft), | 
|  | SkTAbs(spotShadowRRect.rect().fTop - | 
|  | rrect.rect().fTop)), | 
|  | SkTMax(SkTAbs(spotShadowRRect.rect().fRight - | 
|  | rrect.rect().fRight), | 
|  | SkTAbs(spotShadowRRect.rect().fBottom - | 
|  | rrect.rect().fBottom))); | 
|  | } else { | 
|  | SkScalar dr = spotRadius - SkRRectPriv::GetSimpleRadii(rrect).fX; | 
|  | SkPoint upperLeftOffset = SkPoint::Make(spotShadowRRect.rect().fLeft - | 
|  | rrect.rect().fLeft + dr, | 
|  | spotShadowRRect.rect().fTop - | 
|  | rrect.rect().fTop + dr); | 
|  | SkPoint lowerRightOffset = SkPoint::Make(spotShadowRRect.rect().fRight - | 
|  | rrect.rect().fRight - dr, | 
|  | spotShadowRRect.rect().fBottom - | 
|  | rrect.rect().fBottom - dr); | 
|  | maxOffset = SkScalarSqrt(SkTMax(SkPointPriv::LengthSqd(upperLeftOffset), | 
|  | SkPointPriv::LengthSqd(lowerRightOffset))) + dr; | 
|  | } | 
|  | insetWidth += SkTMax(blurOutset, maxOffset); | 
|  | } | 
|  |  | 
|  | // Outset the shadow rrect to the border of the penumbra | 
|  | SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset); | 
|  | if (spotShadowRRect.isOval()) { | 
|  | spotShadowRRect = SkRRect::MakeOval(outsetRect); | 
|  | } else { | 
|  | SkScalar outsetRad = spotRadius + blurOutset; | 
|  | spotShadowRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad); | 
|  | } | 
|  |  | 
|  | GrColor spotColor = SkColorToPremulGrColor(rec.fSpotColor); | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(fContext, | 
|  | spotColor, | 
|  | viewMatrix, | 
|  | spotShadowRRect, | 
|  | 2.0f * devSpaceSpotBlur, | 
|  | insetWidth); | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRRect& origOuter, | 
|  | const SkRRect& origInner) { | 
|  | SkASSERT(!origInner.isEmpty()); | 
|  | SkASSERT(!origOuter.isEmpty()); | 
|  |  | 
|  | SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter); | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  |  | 
|  | if (GrAAType::kMSAA == aaType) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (GrAAType::kCoverage == aaType && SkRRectPriv::IsCircle(*inner) | 
|  | && SkRRectPriv::IsCircle(*outer)) { | 
|  | auto outerR = outer->width() / 2.f; | 
|  | auto innerR = inner->width() / 2.f; | 
|  | auto cx = outer->getBounds().fLeft + outerR; | 
|  | auto cy = outer->getBounds().fTop + outerR; | 
|  | if (SkScalarNearlyEqual(cx, inner->getBounds().fLeft + innerR) && | 
|  | SkScalarNearlyEqual(cy, inner->getBounds().fTop + innerR)) { | 
|  | auto avgR = (innerR + outerR) / 2.f; | 
|  | auto circleBounds = SkRect::MakeLTRB(cx - avgR, cy - avgR, cx + avgR, cy + avgR); | 
|  | SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); | 
|  | stroke.setStrokeStyle(outerR - innerR); | 
|  | auto op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix, | 
|  | circleBounds, GrStyle(stroke, nullptr), | 
|  | this->caps()->shaderCaps()); | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | return true; | 
|  | } | 
|  | assert_alive(paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | GrClipEdgeType innerEdgeType, outerEdgeType; | 
|  | if (GrAAType::kCoverage == aaType) { | 
|  | innerEdgeType = GrClipEdgeType::kInverseFillAA; | 
|  | outerEdgeType = GrClipEdgeType::kFillAA; | 
|  | } else { | 
|  | innerEdgeType = GrClipEdgeType::kInverseFillBW; | 
|  | outerEdgeType = GrClipEdgeType::kFillBW; | 
|  | } | 
|  |  | 
|  | SkMatrix inverseVM; | 
|  | if (!viewMatrix.isIdentity()) { | 
|  | if (!origInner.transform(viewMatrix, inner.writable())) { | 
|  | return false; | 
|  | } | 
|  | if (!origOuter.transform(viewMatrix, outer.writable())) { | 
|  | return false; | 
|  | } | 
|  | if (!viewMatrix.invert(&inverseVM)) { | 
|  | return false; | 
|  | } | 
|  | } else { | 
|  | inverseVM.reset(); | 
|  | } | 
|  |  | 
|  | const auto& caps = *this->caps()->shaderCaps(); | 
|  | // TODO these need to be a geometry processors | 
|  | auto innerEffect = GrRRectEffect::Make(innerEdgeType, *inner, caps); | 
|  | if (!innerEffect) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | auto outerEffect = GrRRectEffect::Make(outerEdgeType, *outer, caps); | 
|  | if (!outerEffect) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | paint.addCoverageFragmentProcessor(std::move(innerEffect)); | 
|  | paint.addCoverageFragmentProcessor(std::move(outerEffect)); | 
|  |  | 
|  | SkRect bounds = outer->getBounds(); | 
|  | if (GrAAType::kCoverage == aaType) { | 
|  | bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
|  | } | 
|  |  | 
|  | this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), bounds, | 
|  | inverseVM); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawDRRect(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRRect& outer, | 
|  | const SkRRect& inner) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawDRRect", fContext); | 
|  |  | 
|  | SkASSERT(!outer.isEmpty()); | 
|  | SkASSERT(!inner.isEmpty()); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | if (this->drawFilledDRRect(clip, std::move(paint), aa, viewMatrix, outer, inner)) { | 
|  | return; | 
|  | } | 
|  | assert_alive(paint); | 
|  |  | 
|  | SkPath path; | 
|  | path.setIsVolatile(true); | 
|  | path.addRRect(inner); | 
|  | path.addRRect(outer); | 
|  | path.setFillType(SkPath::kEvenOdd_FillType); | 
|  | this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, GrShape(path)); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void GrRenderTargetContext::drawRegion(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRegion& region, | 
|  | const GrStyle& style, | 
|  | const GrUserStencilSettings* ss) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRegion", fContext); | 
|  |  | 
|  | if (GrAA::kYes == aa) { | 
|  | // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix | 
|  | // to see whether aa is really required. | 
|  | if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) && | 
|  | SkScalarIsInt(viewMatrix.getTranslateX()) && | 
|  | SkScalarIsInt(viewMatrix.getTranslateY())) { | 
|  | aa = GrAA::kNo; | 
|  | } | 
|  | } | 
|  | bool complexStyle = !style.isSimpleFill(); | 
|  | if (complexStyle || GrAA::kYes == aa) { | 
|  | SkPath path; | 
|  | region.getBoundaryPath(&path); | 
|  | path.setIsVolatile(true); | 
|  |  | 
|  | return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style); | 
|  | } | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(GrAA::kNo); | 
|  | std::unique_ptr<GrDrawOp> op = GrRegionOp::Make(fContext, std::move(paint), viewMatrix, region, | 
|  | aaType, ss); | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawOval(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& oval, | 
|  | const GrStyle& style) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawOval", fContext); | 
|  |  | 
|  | const SkStrokeRec& stroke = style.strokeRec(); | 
|  |  | 
|  | if (oval.isEmpty() && !style.pathEffect()) { | 
|  | if (stroke.getStyle() == SkStrokeRec::kFill_Style) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | this->drawRect(clip, std::move(paint), aa, viewMatrix, oval, &style); | 
|  | return; | 
|  | } | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> op; | 
|  | if (GrAAType::kCoverage == aaType && oval.width() > SK_ScalarNearlyZero && | 
|  | oval.width() == oval.height() && viewMatrix.isSimilarity()) { | 
|  | // We don't draw true circles as round rects in coverage mode, because it can | 
|  | // cause perf regressions on some platforms as compared to the dedicated circle Op. | 
|  | assert_alive(paint); | 
|  | op = GrOvalOpFactory::MakeCircleOp(fContext, std::move(paint), viewMatrix, oval, style, | 
|  | this->caps()->shaderCaps()); | 
|  | } | 
|  | if (!op && style.isSimpleFill()) { | 
|  | // GrFillRRectOp has special geometry and a fragment-shader branch to conditionally evaluate | 
|  | // the arc equation. This same special geometry and fragment branch also turn out to be a | 
|  | // substantial optimization for drawing ovals (namely, by not evaluating the arc equation | 
|  | // inside the oval's inner diamond). Given these optimizations, it's a clear win to draw | 
|  | // ovals the exact same way we do round rects. | 
|  | assert_alive(paint); | 
|  | op = GrFillRRectOp::Make(fContext, aaType, viewMatrix, SkRRect::MakeOval(oval), | 
|  | *this->caps(), std::move(paint)); | 
|  | } | 
|  | if (!op && GrAAType::kCoverage == aaType) { | 
|  | assert_alive(paint); | 
|  | op = GrOvalOpFactory::MakeOvalOp(fContext, std::move(paint), viewMatrix, oval, style, | 
|  | this->caps()->shaderCaps()); | 
|  | } | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | assert_alive(paint); | 
|  | this->drawShapeUsingPathRenderer( | 
|  | clip, std::move(paint), aa, viewMatrix, | 
|  | GrShape(SkRRect::MakeOval(oval), SkPath::kCW_Direction, 2, false, style)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawArc(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkRect& oval, | 
|  | SkScalar startAngle, | 
|  | SkScalar sweepAngle, | 
|  | bool useCenter, | 
|  | const GrStyle& style) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawArc", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  | if (GrAAType::kCoverage == aaType) { | 
|  | const GrShaderCaps* shaderCaps = this->caps()->shaderCaps(); | 
|  | std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeArcOp(fContext, | 
|  | std::move(paint), | 
|  | viewMatrix, | 
|  | oval, | 
|  | startAngle, | 
|  | sweepAngle, | 
|  | useCenter, | 
|  | style, | 
|  | shaderCaps); | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | return; | 
|  | } | 
|  | assert_alive(paint); | 
|  | } | 
|  | this->drawShapeUsingPathRenderer( | 
|  | clip, std::move(paint), aa, viewMatrix, | 
|  | GrShape::MakeArc(oval, startAngle, sweepAngle, useCenter, style)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawImageLattice(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | const SkMatrix& viewMatrix, | 
|  | sk_sp<GrTextureProxy> image, | 
|  | GrColorType srcColorType, | 
|  | sk_sp<GrColorSpaceXform> csxf, | 
|  | GrSamplerState::Filter filter, | 
|  | std::unique_ptr<SkLatticeIter> iter, | 
|  | const SkRect& dst) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawImageLattice", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | std::unique_ptr<GrDrawOp> op = | 
|  | GrLatticeOp::MakeNonAA(fContext, std::move(paint), viewMatrix, std::move(image), | 
|  | srcColorType, std::move(csxf), filter, std::move(iter), dst); | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable, | 
|  | const SkRect& bounds) { | 
|  | std::unique_ptr<GrOp> op(GrDrawableOp::Make(fContext, std::move(drawable), bounds)); | 
|  | SkASSERT(op); | 
|  | this->addOp(std::move(op)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::asyncRescaleAndReadPixels( | 
|  | const SkImageInfo& info, const SkIRect& srcRect, SkSurface::RescaleGamma rescaleGamma, | 
|  | SkFilterQuality rescaleQuality, ReadPixelsCallback callback, ReadPixelsContext context) { | 
|  | auto direct = fContext->priv().asDirectContext(); | 
|  | if (!direct) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | if (fRenderTargetProxy->wrapsVkSecondaryCB()) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | auto dstCT = SkColorTypeToGrColorType(info.colorType()); | 
|  | // TODO: Support reading to gray. | 
|  | if (dstCT == GrColorType::kUnknown || | 
|  | GrColorTypeComponentFlags(dstCT) & kGray_SkColorTypeComponentFlag) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | bool needsRescale = srcRect.width() != info.width() || srcRect.height() != info.height(); | 
|  | auto colorTypeOfFinalContext = this->colorInfo().colorType(); | 
|  | auto backendFormatOfFinalContext = fRenderTargetProxy->backendFormat(); | 
|  | if (needsRescale) { | 
|  | colorTypeOfFinalContext = dstCT; | 
|  | backendFormatOfFinalContext = this->caps()->getDefaultBackendFormat(dstCT, | 
|  | GrRenderable::kYes); | 
|  | } | 
|  | auto readInfo = this->caps()->supportedReadPixelsColorType(colorTypeOfFinalContext, | 
|  | backendFormatOfFinalContext, dstCT); | 
|  | // Fail if we can't read from the source surface's color type. | 
|  | if (readInfo.fColorType == GrColorType::kUnknown) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | // Fail if read color type does not have all of dstCT's color channels and those missing color | 
|  | // channels are in the src. | 
|  | uint32_t dstComponents = GrColorTypeComponentFlags(dstCT); | 
|  | uint32_t legalReadComponents = GrColorTypeComponentFlags(readInfo.fColorType); | 
|  | uint32_t srcComponents = GrColorTypeComponentFlags(this->colorInfo().colorType()); | 
|  | if ((~legalReadComponents & dstComponents) & srcComponents) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<GrRenderTargetContext> tempRTC; | 
|  | int x = srcRect.fLeft; | 
|  | int y = srcRect.fTop; | 
|  | if (needsRescale) { | 
|  | tempRTC = this->rescale(info, srcRect, rescaleGamma, rescaleQuality); | 
|  | if (!tempRTC) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | SkASSERT(SkColorSpace::Equals(tempRTC->colorInfo().colorSpace(), info.colorSpace())); | 
|  | SkASSERT(tempRTC->origin() == kTopLeft_GrSurfaceOrigin); | 
|  | x = y = 0; | 
|  | } else { | 
|  | sk_sp<GrColorSpaceXform> xform = GrColorSpaceXform::Make(this->colorInfo().colorSpace(), | 
|  | this->colorInfo().alphaType(), | 
|  | info.colorSpace(), | 
|  | info.alphaType()); | 
|  | // Insert a draw to a temporary surface if we need to do a y-flip or color space conversion. | 
|  | if (this->origin() == kBottomLeft_GrSurfaceOrigin || xform) { | 
|  | // We flip or color convert by drawing and we don't currently support drawing to | 
|  | // kPremul. | 
|  | if (info.alphaType() == kUnpremul_SkAlphaType) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | sk_sp<GrTextureProxy> texProxy = sk_ref_sp(fRenderTargetProxy->asTextureProxy()); | 
|  | SkRect srcRectToDraw = SkRect::Make(srcRect); | 
|  | // If the src is not texturable first try to make a copy to a texture. | 
|  | if (!texProxy) { | 
|  | texProxy = GrSurfaceProxy::Copy(fContext, fRenderTargetProxy.get(), | 
|  | this->colorInfo().colorType(), | 
|  | GrMipMapped::kNo, srcRect, SkBackingFit::kApprox, | 
|  | SkBudgeted::kNo); | 
|  | if (!texProxy) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | srcRectToDraw = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 
|  | } | 
|  | tempRTC = direct->priv().makeDeferredRenderTargetContext( | 
|  | SkBackingFit::kApprox, srcRect.width(), srcRect.height(), | 
|  | this->colorInfo().colorType(), info.refColorSpace(), 1, GrMipMapped::kNo, | 
|  | kTopLeft_GrSurfaceOrigin); | 
|  | if (!tempRTC) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | tempRTC->drawTexture(GrNoClip(), std::move(texProxy), this->colorInfo().colorType(), | 
|  | GrSamplerState::Filter::kNearest, SkBlendMode::kSrc, | 
|  | SK_PMColor4fWHITE, srcRectToDraw, | 
|  | SkRect::MakeWH(srcRect.width(), srcRect.height()), GrAA::kNo, | 
|  | GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint, | 
|  | SkMatrix::I(), std::move(xform)); | 
|  | x = y = 0; | 
|  | } | 
|  | } | 
|  | auto rtc = tempRTC ? tempRTC.get() : this; | 
|  | return rtc->asyncReadPixels(SkIRect::MakeXYWH(x, y, info.width(), info.height()), | 
|  | info.colorType(), callback, context); | 
|  | } | 
|  |  | 
|  | class GrRenderTargetContext::AsyncReadResult : public SkSurface::AsyncReadResult { | 
|  | public: | 
|  | AsyncReadResult(uint32_t inboxID) : fInboxID(inboxID) {} | 
|  | ~AsyncReadResult() override { | 
|  | for (int i = 0; i < fPlanes.count(); ++i) { | 
|  | if (!fPlanes[i].fMappedBuffer) { | 
|  | delete[] static_cast<const char*>(fPlanes[i].fData); | 
|  | } else { | 
|  | GrClientMappedBufferManager::BufferFinishedMessageBus::Post( | 
|  | {std::move(fPlanes[i].fMappedBuffer), fInboxID}); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | int count() const override { return fPlanes.count(); } | 
|  | const void* data(int i) const override { return fPlanes[i].fData; } | 
|  | size_t rowBytes(int i) const override { return fPlanes[i].fRowBytes; } | 
|  |  | 
|  | bool addTransferResult(const PixelTransferResult& result, | 
|  | SkISize size, | 
|  | size_t rowBytes, | 
|  | GrClientMappedBufferManager* manager) { | 
|  | SkASSERT(!result.fTransferBuffer->isMapped()); | 
|  | const void* mappedData = result.fTransferBuffer->map(); | 
|  | if (!mappedData) { | 
|  | return false; | 
|  | } | 
|  | if (result.fPixelConverter) { | 
|  | std::unique_ptr<char[]> convertedData(new char[rowBytes * size.height()]); | 
|  | result.fPixelConverter(convertedData.get(), mappedData); | 
|  | this->addCpuPlane(convertedData.release(), rowBytes); | 
|  | result.fTransferBuffer->unmap(); | 
|  | } else { | 
|  | manager->insert(result.fTransferBuffer); | 
|  | this->addMappedPlane(mappedData, rowBytes, std::move(result.fTransferBuffer)); | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void addCpuPlane(const char* data, size_t rowBytes) { | 
|  | SkASSERT(data); | 
|  | SkASSERT(rowBytes > 0); | 
|  | fPlanes.emplace_back(data, rowBytes, nullptr); | 
|  | } | 
|  |  | 
|  | private: | 
|  | void addMappedPlane(const void* data, size_t rowBytes, sk_sp<GrGpuBuffer> mappedBuffer) { | 
|  | SkASSERT(data); | 
|  | SkASSERT(rowBytes > 0); | 
|  | SkASSERT(mappedBuffer); | 
|  | SkASSERT(mappedBuffer->isMapped()); | 
|  | fPlanes.emplace_back(data, rowBytes, std::move(mappedBuffer)); | 
|  | } | 
|  |  | 
|  | struct Plane { | 
|  | Plane(const void* data, size_t rowBytes, sk_sp<GrGpuBuffer> buffer) | 
|  | : fData(data), fRowBytes(rowBytes), fMappedBuffer(std::move(buffer)) {} | 
|  | const void* fData; | 
|  | size_t fRowBytes; | 
|  | // If this is null then fData is heap alloc and must be delete[]ed as const char[]. | 
|  | sk_sp<GrGpuBuffer> fMappedBuffer; | 
|  | }; | 
|  | SkSTArray<3, Plane> fPlanes; | 
|  | uint32_t fInboxID; | 
|  | }; | 
|  |  | 
|  | void GrRenderTargetContext::asyncReadPixels(const SkIRect& rect, SkColorType colorType, | 
|  | ReadPixelsCallback callback, | 
|  | ReadPixelsContext context) { | 
|  | SkASSERT(rect.fLeft >= 0 && rect.fRight <= this->width()); | 
|  | SkASSERT(rect.fTop >= 0 && rect.fBottom <= this->height()); | 
|  |  | 
|  | auto directContext = fContext->priv().asDirectContext(); | 
|  | SkASSERT(directContext); | 
|  | auto mappedBufferManager = directContext->priv().clientMappedBufferManager(); | 
|  |  | 
|  | auto transferResult = this->transferPixels(SkColorTypeToGrColorType(colorType), rect); | 
|  |  | 
|  | if (!transferResult.fTransferBuffer) { | 
|  | auto ii = SkImageInfo::Make(rect.size(), colorType, | 
|  | this->colorInfo().alphaType(), | 
|  | this->colorInfo().refColorSpace()); | 
|  | auto result = skstd::make_unique<AsyncReadResult>(0); | 
|  | std::unique_ptr<char[]> data(new char[ii.computeMinByteSize()]); | 
|  | SkPixmap pm(ii, data.get(), ii.minRowBytes()); | 
|  | result->addCpuPlane(data.release(), pm.rowBytes()); | 
|  |  | 
|  | if (!this->readPixels(ii, pm.writable_addr(), pm.rowBytes(), {rect.fLeft, rect.fTop})) { | 
|  | callback(context, nullptr); | 
|  | } | 
|  | callback(context, std::move(result)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | struct FinishContext { | 
|  | ReadPixelsCallback* fClientCallback; | 
|  | ReadPixelsContext fClientContext; | 
|  | SkISize fSize; | 
|  | SkColorType fColorType; | 
|  | GrClientMappedBufferManager* fMappedBufferManager; | 
|  | PixelTransferResult fTransferResult; | 
|  | }; | 
|  | // Assumption is that the caller would like to flush. We could take a parameter or require an | 
|  | // explicit flush from the caller. We'd have to have a way to defer attaching the finish | 
|  | // callback to GrGpu until after the next flush that flushes our op list, though. | 
|  | auto* finishContext = new FinishContext{callback, | 
|  | context, | 
|  | rect.size(), | 
|  | colorType, | 
|  | mappedBufferManager, | 
|  | std::move(transferResult)}; | 
|  | auto finishCallback = [](GrGpuFinishedContext c) { | 
|  | const auto* context = reinterpret_cast<const FinishContext*>(c); | 
|  | auto result = skstd::make_unique<AsyncReadResult>(context->fMappedBufferManager->inboxID()); | 
|  | size_t rowBytes = context->fSize.width() * SkColorTypeBytesPerPixel(context->fColorType); | 
|  | if (!result->addTransferResult(context->fTransferResult, context->fSize, rowBytes, | 
|  | context->fMappedBufferManager)) { | 
|  | result.reset(); | 
|  | } | 
|  | (*context->fClientCallback)(context->fClientContext, std::move(result)); | 
|  | delete context; | 
|  | }; | 
|  | GrFlushInfo flushInfo; | 
|  | flushInfo.fFinishedContext = finishContext; | 
|  | flushInfo.fFinishedProc = finishCallback; | 
|  | this->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, | 
|  | sk_sp<SkColorSpace> dstColorSpace, | 
|  | const SkIRect& srcRect, | 
|  | const SkISize& dstSize, | 
|  | RescaleGamma rescaleGamma, | 
|  | SkFilterQuality rescaleQuality, | 
|  | ReadPixelsCallback callback, | 
|  | ReadPixelsContext context) { | 
|  | SkASSERT(srcRect.fLeft >= 0 && srcRect.fRight <= this->width()); | 
|  | SkASSERT(srcRect.fTop >= 0 && srcRect.fBottom <= this->height()); | 
|  | SkASSERT(!dstSize.isZero()); | 
|  | SkASSERT((dstSize.width() % 2 == 0) && (dstSize.height() % 2 == 0)); | 
|  |  | 
|  | auto direct = fContext->priv().asDirectContext(); | 
|  | if (!direct) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | if (fRenderTargetProxy->wrapsVkSecondaryCB()) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | int x = srcRect.fLeft; | 
|  | int y = srcRect.fTop; | 
|  | std::unique_ptr<GrRenderTargetContext> tempRTC; | 
|  | bool needsRescale = srcRect.size() != dstSize; | 
|  | if (needsRescale) { | 
|  | // We assume the caller wants kPremul. There is no way to indicate a preference. | 
|  | auto info = SkImageInfo::Make(dstSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType, | 
|  | dstColorSpace); | 
|  | // TODO: Incorporate the YUV conversion into last pass of rescaling. | 
|  | tempRTC = this->rescale(info, srcRect, rescaleGamma, rescaleQuality); | 
|  | if (!tempRTC) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | SkASSERT(SkColorSpace::Equals(tempRTC->colorInfo().colorSpace(), info.colorSpace())); | 
|  | SkASSERT(tempRTC->origin() == kTopLeft_GrSurfaceOrigin); | 
|  | x = y = 0; | 
|  | } else { | 
|  | // We assume the caller wants kPremul. There is no way to indicate a preference. | 
|  | sk_sp<GrColorSpaceXform> xform = GrColorSpaceXform::Make( | 
|  | this->colorInfo().colorSpace(), this->colorInfo().alphaType(), dstColorSpace.get(), | 
|  | kPremul_SkAlphaType); | 
|  | if (xform) { | 
|  | sk_sp<GrTextureProxy> texProxy = this->asTextureProxyRef(); | 
|  | // TODO: Do something if the input is not a texture already. | 
|  | if (!texProxy) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | SkRect srcRectToDraw = SkRect::Make(srcRect); | 
|  | tempRTC = direct->priv().makeDeferredRenderTargetContext( | 
|  | SkBackingFit::kApprox, dstSize.width(), dstSize.height(), | 
|  | this->colorInfo().colorType(), dstColorSpace, 1, GrMipMapped::kNo, | 
|  | kTopLeft_GrSurfaceOrigin); | 
|  | if (!tempRTC) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | tempRTC->drawTexture(GrNoClip(), std::move(texProxy), this->colorInfo().colorType(), | 
|  | GrSamplerState::Filter::kNearest, SkBlendMode::kSrc, | 
|  | SK_PMColor4fWHITE, srcRectToDraw, | 
|  | SkRect::MakeWH(srcRect.width(), srcRect.height()), GrAA::kNo, | 
|  | GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint, | 
|  | SkMatrix::I(), std::move(xform)); | 
|  | x = y = 0; | 
|  | } | 
|  | } | 
|  | auto srcProxy = tempRTC ? tempRTC->asTextureProxyRef() : this->asTextureProxyRef(); | 
|  | // TODO: Do something if the input is not a texture already. | 
|  | if (!srcProxy) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  | GrColorType srcColorType = tempRTC ? tempRTC->colorInfo().colorType() | 
|  | : this->colorInfo().colorType(); | 
|  |  | 
|  | auto yRTC = direct->priv().makeDeferredRenderTargetContextWithFallback( | 
|  | SkBackingFit::kApprox, dstSize.width(), dstSize.height(), GrColorType::kAlpha_8, | 
|  | dstColorSpace, 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin); | 
|  | int halfW = dstSize.width()/2; | 
|  | int halfH = dstSize.height()/2; | 
|  | auto uRTC = direct->priv().makeDeferredRenderTargetContextWithFallback( | 
|  | SkBackingFit::kApprox, halfW, halfH, GrColorType::kAlpha_8, dstColorSpace, 1, | 
|  | GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin); | 
|  | auto vRTC = direct->priv().makeDeferredRenderTargetContextWithFallback( | 
|  | SkBackingFit::kApprox, halfW, halfH, GrColorType::kAlpha_8, dstColorSpace, 1, | 
|  | GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin); | 
|  | if (!yRTC || !uRTC || !vRTC) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | static constexpr float kRec601M[] { | 
|  | 65.481f / 255, 128.553f / 255,  24.966f / 255,  16.f / 255,   // y | 
|  | -37.797f / 255, -74.203f / 255, 112.0f   / 255, 128.f / 255,  // u | 
|  | 112.f    / 255, -93.786f / 255, -18.214f / 255, 128.f / 255,  // v | 
|  | }; | 
|  | static constexpr float kRec709M[] { | 
|  | 45.5594f / 255,  156.6288f / 255,  15.8118f / 255,  16.f / 255, // y | 
|  | -25.6642f / 255,  -86.3358f / 255, 112.f     / 255, 128.f / 255,  // u | 
|  | 112.f     / 255, -101.7303f / 255, -10.2697f / 255, 128.f / 255,  // v | 
|  | }; | 
|  | static constexpr float kJpegM[] { | 
|  | 0.299f   ,  0.587f   ,  0.114f   ,   0.f / 255,  // y | 
|  | -0.168736f, -0.331264f,  0.5f     , 128.f / 255,  // u | 
|  | 0.5f     , -0.418688f, -0.081312f, 128.f / 255,  // v | 
|  | }; | 
|  | static constexpr float kIM[] { | 
|  | 1.f, 0.f, 0.f, 0.f, | 
|  | 0.f, 1.f, 0.f, 0.f, | 
|  | 0.f, 0.f, 1.f, 0.f, | 
|  | }; | 
|  | const float* baseM = kIM; | 
|  | switch (yuvColorSpace) { | 
|  | case kRec601_SkYUVColorSpace: | 
|  | baseM = kRec601M; | 
|  | break; | 
|  | case kRec709_SkYUVColorSpace: | 
|  | baseM = kRec709M; | 
|  | break; | 
|  | case kJPEG_SkYUVColorSpace: | 
|  | baseM = kJpegM; | 
|  | break; | 
|  | case kIdentity_SkYUVColorSpace: | 
|  | baseM = kIM; | 
|  | break; | 
|  | } | 
|  | // TODO: Use one transfer buffer for all three planes to reduce map/unmap cost? | 
|  |  | 
|  | auto texMatrix = SkMatrix::MakeTrans(x, y); | 
|  |  | 
|  | SkRect dstRectY = SkRect::Make(dstSize); | 
|  | SkRect dstRectUV = SkRect::MakeWH(halfW, halfH); | 
|  |  | 
|  | // This matrix generates (r,g,b,a) = (0, 0, 0, y) | 
|  | float yM[20]; | 
|  | std::fill_n(yM, 15, 0.f); | 
|  | yM[15] = baseM[0]; yM[16] = baseM[1]; yM[17] = baseM[2]; yM[18] = 0; yM[19] = baseM[3]; | 
|  | GrPaint yPaint; | 
|  | yPaint.addColorTextureProcessor(srcProxy, srcColorType, texMatrix); | 
|  | auto yFP = GrColorMatrixFragmentProcessor::Make(yM, false, true, false); | 
|  | yPaint.addColorFragmentProcessor(std::move(yFP)); | 
|  | yPaint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
|  | yRTC->fillRectToRect(GrNoClip(), std::move(yPaint), GrAA::kNo, SkMatrix::I(), | 
|  | dstRectY, dstRectY); | 
|  | auto yTransfer = yRTC->transferPixels(GrColorType::kAlpha_8, | 
|  | SkIRect::MakeWH(yRTC->width(), yRTC->height())); | 
|  | if (!yTransfer.fTransferBuffer) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | texMatrix.preScale(2.f, 2.f); | 
|  | // This matrix generates (r,g,b,a) = (0, 0, 0, u) | 
|  | float uM[20]; | 
|  | std::fill_n(uM, 15, 0.f); | 
|  | uM[15] = baseM[4]; uM[16] = baseM[5]; uM[17] = baseM[6]; uM[18] = 0; uM[19] = baseM[7]; | 
|  | GrPaint uPaint; | 
|  | uPaint.addColorTextureProcessor(srcProxy, srcColorType, texMatrix, | 
|  | GrSamplerState::ClampBilerp()); | 
|  | auto uFP = GrColorMatrixFragmentProcessor::Make(uM, false, true, false); | 
|  | uPaint.addColorFragmentProcessor(std::move(uFP)); | 
|  | uPaint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
|  | uRTC->fillRectToRect(GrNoClip(), std::move(uPaint), GrAA::kNo, SkMatrix::I(), | 
|  | dstRectUV, dstRectUV); | 
|  | auto uTransfer = uRTC->transferPixels(GrColorType::kAlpha_8, | 
|  | SkIRect::MakeWH(uRTC->width(), uRTC->height())); | 
|  | if (!uTransfer.fTransferBuffer) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // This matrix generates (r,g,b,a) = (0, 0, 0, v) | 
|  | float vM[20]; | 
|  | std::fill_n(vM, 15, 0.f); | 
|  | vM[15] = baseM[8]; vM[16] = baseM[9]; vM[17] = baseM[10]; vM[18] = 0; vM[19] = baseM[11]; | 
|  | GrPaint vPaint; | 
|  | vPaint.addColorTextureProcessor(srcProxy, srcColorType, texMatrix, | 
|  | GrSamplerState::ClampBilerp()); | 
|  | auto vFP = GrColorMatrixFragmentProcessor::Make(vM, false, true, false); | 
|  | vPaint.addColorFragmentProcessor(std::move(vFP)); | 
|  | vPaint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
|  | vRTC->fillRectToRect(GrNoClip(), std::move(vPaint), GrAA::kNo, SkMatrix::I(), | 
|  | dstRectUV, dstRectUV); | 
|  | auto vTransfer = vRTC->transferPixels(GrColorType::kAlpha_8, | 
|  | SkIRect::MakeWH(vRTC->width(), vRTC->height())); | 
|  | if (!vTransfer.fTransferBuffer) { | 
|  | callback(context, nullptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | struct FinishContext { | 
|  | ReadPixelsCallback* fClientCallback; | 
|  | ReadPixelsContext fClientContext; | 
|  | GrClientMappedBufferManager* fMappedBufferManager; | 
|  | SkISize fSize; | 
|  | PixelTransferResult fYTransfer; | 
|  | PixelTransferResult fUTransfer; | 
|  | PixelTransferResult fVTransfer; | 
|  | }; | 
|  | // Assumption is that the caller would like to flush. We could take a parameter or require an | 
|  | // explicit flush from the caller. We'd have to have a way to defer attaching the finish | 
|  | // callback to GrGpu until after the next flush that flushes our op list, though. | 
|  | auto* finishContext = new FinishContext{callback, | 
|  | context, | 
|  | direct->priv().clientMappedBufferManager(), | 
|  | dstSize, | 
|  | std::move(yTransfer), | 
|  | std::move(uTransfer), | 
|  | std::move(vTransfer)}; | 
|  | auto finishCallback = [](GrGpuFinishedContext c) { | 
|  | const auto* context = reinterpret_cast<const FinishContext*>(c); | 
|  | auto result = skstd::make_unique<AsyncReadResult>(context->fMappedBufferManager->inboxID()); | 
|  | auto manager = context->fMappedBufferManager; | 
|  | size_t rowBytes = SkToSizeT(context->fSize.width()); | 
|  | if (!result->addTransferResult(context->fYTransfer, context->fSize, rowBytes, manager)) { | 
|  | (*context->fClientCallback)(context->fClientContext, nullptr); | 
|  | delete context; | 
|  | return; | 
|  | } | 
|  | rowBytes /= 2; | 
|  | SkISize uvSize = {context->fSize.width()/2, context->fSize.height()/2}; | 
|  | if (!result->addTransferResult(context->fUTransfer, uvSize, rowBytes, manager)) { | 
|  | (*context->fClientCallback)(context->fClientContext, nullptr); | 
|  | delete context; | 
|  | return; | 
|  | } | 
|  | if (!result->addTransferResult(context->fVTransfer, uvSize, rowBytes, manager)) { | 
|  | (*context->fClientCallback)(context->fClientContext, nullptr); | 
|  | delete context; | 
|  | return; | 
|  | } | 
|  | (*context->fClientCallback)(context->fClientContext, std::move(result)); | 
|  | delete context; | 
|  | }; | 
|  | GrFlushInfo flushInfo; | 
|  | flushInfo.fFinishedContext = finishContext; | 
|  | flushInfo.fFinishedProc = finishCallback; | 
|  | this->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfo); | 
|  | } | 
|  |  | 
|  | GrSemaphoresSubmitted GrRenderTargetContext::flush(SkSurface::BackendSurfaceAccess access, | 
|  | const GrFlushInfo& info) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | if (fContext->priv().abandoned()) { | 
|  | return GrSemaphoresSubmitted::kNo; | 
|  | } | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "flush", fContext); | 
|  |  | 
|  | return this->drawingManager()->flushSurface(fRenderTargetProxy.get(), access, info); | 
|  | } | 
|  |  | 
|  | bool GrRenderTargetContext::waitOnSemaphores(int numSemaphores, | 
|  | const GrBackendSemaphore waitSemaphores[]) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_FALSE_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "waitOnSemaphores", fContext); | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | if (numSemaphores && !this->caps()->semaphoreSupport()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | auto direct = fContext->priv().asDirectContext(); | 
|  | if (!direct) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | auto resourceProvider = direct->priv().resourceProvider(); | 
|  |  | 
|  | std::unique_ptr<sk_sp<GrSemaphore>[]> grSemaphores(new sk_sp<GrSemaphore>[numSemaphores]); | 
|  | for (int i = 0; i < numSemaphores; ++i) { | 
|  | grSemaphores[i] = resourceProvider->wrapBackendSemaphore( | 
|  | waitSemaphores[i], GrResourceProvider::SemaphoreWrapType::kWillWait, | 
|  | kAdopt_GrWrapOwnership); | 
|  | } | 
|  | this->drawingManager()->newWaitRenderTask(this->asSurfaceProxyRef(), std::move(grSemaphores), | 
|  | numSemaphores); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::insertEventMarker(const SkString& str) { | 
|  | std::unique_ptr<GrOp> op(GrDebugMarkerOp::Make(fContext, fRenderTargetProxy.get(), str)); | 
|  | this->addOp(std::move(op)); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawPath(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkPath& path, | 
|  | const GrStyle& style) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawPath", fContext); | 
|  |  | 
|  | GrShape shape(path, style); | 
|  |  | 
|  | this->drawShape(clip, std::move(paint), aa, viewMatrix, shape); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawShape(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const GrShape& shape) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | SkDEBUGCODE(this->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawShape", fContext); | 
|  |  | 
|  | if (shape.isEmpty()) { | 
|  | if (shape.inverseFilled()) { | 
|  | this->drawPaint(clip, std::move(paint), viewMatrix); | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | AutoCheckFlush acf(this->drawingManager()); | 
|  |  | 
|  | if (!shape.style().hasPathEffect()) { | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  | SkRRect rrect; | 
|  | // We can ignore the starting point and direction since there is no path effect. | 
|  | bool inverted; | 
|  | if (shape.asRRect(&rrect, nullptr, nullptr, &inverted) && !inverted) { | 
|  | if (rrect.isRect()) { | 
|  | this->drawRect(clip, std::move(paint), aa, viewMatrix, rrect.rect(), | 
|  | &shape.style()); | 
|  | return; | 
|  | } else if (rrect.isOval()) { | 
|  | this->drawOval(clip, std::move(paint), aa, viewMatrix, rrect.rect(), shape.style()); | 
|  | return; | 
|  | } | 
|  | this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect, shape.style()); | 
|  | return; | 
|  | } else if (GrAAType::kCoverage == aaType && shape.style().isSimpleFill() && | 
|  | viewMatrix.rectStaysRect()) { | 
|  | // TODO: the rectStaysRect restriction could be lifted if we were willing to apply | 
|  | // the matrix to all the points individually rather than just to the rect | 
|  | SkRect rects[2]; | 
|  | if (shape.asNestedRects(rects)) { | 
|  | // Concave AA paths are expensive - try to avoid them for special cases | 
|  | std::unique_ptr<GrDrawOp> op = GrStrokeRectOp::MakeNested( | 
|  | fContext, std::move(paint), viewMatrix, rects); | 
|  | if (op) { | 
|  | this->addDrawOp(clip, std::move(op)); | 
|  | } | 
|  | // Returning here indicates that there is nothing to draw in this case. | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | this->drawShapeUsingPathRenderer(clip, std::move(paint), aa, viewMatrix, shape); | 
|  | } | 
|  |  | 
|  | bool GrRenderTargetContextPriv::drawAndStencilPath(const GrHardClip& clip, | 
|  | const GrUserStencilSettings* ss, | 
|  | SkRegion::Op op, | 
|  | bool invert, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const SkPath& path) { | 
|  | ASSERT_SINGLE_OWNER_PRIV | 
|  | RETURN_FALSE_IF_ABANDONED_PRIV | 
|  | SkDEBUGCODE(fRenderTargetContext->validate();) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "drawAndStencilPath", | 
|  | fRenderTargetContext->fContext); | 
|  |  | 
|  | if (path.isEmpty() && path.isInverseFillType()) { | 
|  | GrPaint paint; | 
|  | paint.setCoverageSetOpXPFactory(op, invert); | 
|  | this->stencilRect(clip, ss, std::move(paint), GrAA::kNo, SkMatrix::I(), | 
|  | SkRect::MakeIWH(fRenderTargetContext->width(), | 
|  | fRenderTargetContext->height())); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | AutoCheckFlush acf(fRenderTargetContext->drawingManager()); | 
|  |  | 
|  | // An Assumption here is that path renderer would use some form of tweaking | 
|  | // the src color (either the input alpha or in the frag shader) to implement | 
|  | // aa. If we have some future driver-mojo path AA that can do the right | 
|  | // thing WRT to the blend then we'll need some query on the PR. | 
|  | GrAAType aaType = fRenderTargetContext->chooseAAType(aa); | 
|  | bool hasUserStencilSettings = !ss->isUnused(); | 
|  |  | 
|  | SkIRect clipConservativeBounds; | 
|  | clip.getConservativeBounds(fRenderTargetContext->width(), fRenderTargetContext->height(), | 
|  | &clipConservativeBounds, nullptr); | 
|  |  | 
|  | GrShape shape(path, GrStyle::SimpleFill()); | 
|  | GrPathRenderer::CanDrawPathArgs canDrawArgs; | 
|  | canDrawArgs.fCaps = fRenderTargetContext->caps(); | 
|  | canDrawArgs.fProxy = fRenderTargetContext->proxy(); | 
|  | canDrawArgs.fViewMatrix = &viewMatrix; | 
|  | canDrawArgs.fShape = &shape; | 
|  | canDrawArgs.fClipConservativeBounds = &clipConservativeBounds; | 
|  | canDrawArgs.fAAType = aaType; | 
|  | SkASSERT(!fRenderTargetContext->wrapsVkSecondaryCB()); | 
|  | canDrawArgs.fTargetIsWrappedVkSecondaryCB = false; | 
|  | canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; | 
|  |  | 
|  | // Don't allow the SW renderer | 
|  | GrPathRenderer* pr = fRenderTargetContext->drawingManager()->getPathRenderer( | 
|  | canDrawArgs, false, GrPathRendererChain::DrawType::kStencilAndColor); | 
|  | if (!pr) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | GrPaint paint; | 
|  | paint.setCoverageSetOpXPFactory(op, invert); | 
|  |  | 
|  | GrPathRenderer::DrawPathArgs args{fRenderTargetContext->drawingManager()->getContext(), | 
|  | std::move(paint), | 
|  | ss, | 
|  | fRenderTargetContext, | 
|  | &clip, | 
|  | &clipConservativeBounds, | 
|  | &viewMatrix, | 
|  | &shape, | 
|  | aaType, | 
|  | fRenderTargetContext->colorInfo().isLinearlyBlended()}; | 
|  | pr->drawPath(args); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | SkBudgeted GrRenderTargetContextPriv::isBudgeted() const { | 
|  | ASSERT_SINGLE_OWNER_PRIV | 
|  |  | 
|  | if (fRenderTargetContext->fContext->priv().abandoned()) { | 
|  | return SkBudgeted::kNo; | 
|  | } | 
|  |  | 
|  | SkDEBUGCODE(fRenderTargetContext->validate();) | 
|  |  | 
|  | return fRenderTargetContext->fRenderTargetProxy->isBudgeted(); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::drawShapeUsingPathRenderer(const GrClip& clip, | 
|  | GrPaint&& paint, | 
|  | GrAA aa, | 
|  | const SkMatrix& viewMatrix, | 
|  | const GrShape& originalShape) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | RETURN_IF_ABANDONED | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "internalDrawPath", fContext); | 
|  |  | 
|  | if (!viewMatrix.isFinite() || !originalShape.bounds().isFinite()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkIRect clipConservativeBounds; | 
|  | clip.getConservativeBounds(this->width(), this->height(), &clipConservativeBounds, nullptr); | 
|  |  | 
|  | GrShape tempShape; | 
|  | GrAAType aaType = this->chooseAAType(aa); | 
|  |  | 
|  | GrPathRenderer::CanDrawPathArgs canDrawArgs; | 
|  | canDrawArgs.fCaps = this->caps(); | 
|  | canDrawArgs.fProxy = this->proxy(); | 
|  | canDrawArgs.fViewMatrix = &viewMatrix; | 
|  | canDrawArgs.fShape = &originalShape; | 
|  | canDrawArgs.fClipConservativeBounds = &clipConservativeBounds; | 
|  | canDrawArgs.fTargetIsWrappedVkSecondaryCB = this->wrapsVkSecondaryCB(); | 
|  | canDrawArgs.fHasUserStencilSettings = false; | 
|  |  | 
|  | GrPathRenderer* pr; | 
|  | static constexpr GrPathRendererChain::DrawType kType = GrPathRendererChain::DrawType::kColor; | 
|  | if (originalShape.isEmpty() && !originalShape.inverseFilled()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | canDrawArgs.fAAType = aaType; | 
|  |  | 
|  | // Try a 1st time without applying any of the style to the geometry (and barring sw) | 
|  | pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType); | 
|  | SkScalar styleScale =  GrStyle::MatrixToScaleFactor(viewMatrix); | 
|  |  | 
|  | if (!pr && originalShape.style().pathEffect()) { | 
|  | // It didn't work above, so try again with the path effect applied. | 
|  | tempShape = originalShape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale); | 
|  | if (tempShape.isEmpty()) { | 
|  | return; | 
|  | } | 
|  | canDrawArgs.fShape = &tempShape; | 
|  | pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType); | 
|  | } | 
|  | if (!pr) { | 
|  | if (canDrawArgs.fShape->style().applies()) { | 
|  | tempShape = canDrawArgs.fShape->applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, | 
|  | styleScale); | 
|  | if (tempShape.isEmpty()) { | 
|  | return; | 
|  | } | 
|  | canDrawArgs.fShape = &tempShape; | 
|  | // This time, allow SW renderer | 
|  | pr = this->drawingManager()->getPathRenderer(canDrawArgs, true, kType); | 
|  | } else { | 
|  | pr = this->drawingManager()->getSoftwarePathRenderer(); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!pr) { | 
|  | #ifdef SK_DEBUG | 
|  | SkDebugf("Unable to find path renderer compatible with path.\n"); | 
|  | #endif | 
|  | return; | 
|  | } | 
|  |  | 
|  | GrPathRenderer::DrawPathArgs args{this->drawingManager()->getContext(), | 
|  | std::move(paint), | 
|  | &GrUserStencilSettings::kUnused, | 
|  | this, | 
|  | &clip, | 
|  | &clipConservativeBounds, | 
|  | &viewMatrix, | 
|  | canDrawArgs.fShape, | 
|  | aaType, | 
|  | this->colorInfo().isLinearlyBlended()}; | 
|  | pr->drawPath(args); | 
|  | } | 
|  |  | 
|  | static void op_bounds(SkRect* bounds, const GrOp* op) { | 
|  | *bounds = op->bounds(); | 
|  | if (op->hasZeroArea()) { | 
|  | if (op->hasAABloat()) { | 
|  | bounds->outset(0.5f, 0.5f); | 
|  | } else { | 
|  | // We don't know which way the particular GPU will snap lines or points at integer | 
|  | // coords. So we ensure that the bounds is large enough for either snap. | 
|  | SkRect before = *bounds; | 
|  | bounds->roundOut(bounds); | 
|  | if (bounds->fLeft == before.fLeft) { | 
|  | bounds->fLeft -= 1; | 
|  | } | 
|  | if (bounds->fTop == before.fTop) { | 
|  | bounds->fTop -= 1; | 
|  | } | 
|  | if (bounds->fRight == before.fRight) { | 
|  | bounds->fRight += 1; | 
|  | } | 
|  | if (bounds->fBottom == before.fBottom) { | 
|  | bounds->fBottom += 1; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::addOp(std::unique_ptr<GrOp> op) { | 
|  | this->getOpsTask()->addOp( | 
|  | std::move(op), GrTextureResolveManager(this->drawingManager()), *this->caps()); | 
|  | } | 
|  |  | 
|  | void GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<GrDrawOp> op, | 
|  | const std::function<WillAddOpFn>& willAddFn) { | 
|  | ASSERT_SINGLE_OWNER | 
|  | if (fContext->priv().abandoned()) { | 
|  | fContext->priv().opMemoryPool()->release(std::move(op)); | 
|  | return; | 
|  | } | 
|  | SkDEBUGCODE(this->validate();) | 
|  | SkDEBUGCODE(op->fAddDrawOpCalled = true;) | 
|  | GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "addDrawOp", fContext); | 
|  |  | 
|  | // Setup clip | 
|  | SkRect bounds; | 
|  | op_bounds(&bounds, op.get()); | 
|  | GrAppliedClip appliedClip; | 
|  | GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags(); | 
|  | bool usesHWAA = fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA; | 
|  | bool usesStencil = fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil; | 
|  |  | 
|  | if (usesStencil) { | 
|  | this->setNeedsStencil(usesHWAA); | 
|  | } | 
|  |  | 
|  | if (!clip.apply(fContext, this, usesHWAA, usesStencil, &appliedClip, &bounds)) { | 
|  | fContext->priv().opMemoryPool()->release(std::move(op)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkASSERT((!usesStencil && !appliedClip.hasStencilClip()) || (fNumStencilSamples > 0)); | 
|  |  | 
|  | GrClampType clampType = GrColorTypeClampType(this->colorInfo().colorType()); | 
|  | // MIXED SAMPLES TODO: If we start using mixed samples for clips we will need to check the clip | 
|  | // here as well. | 
|  | bool hasMixedSampledCoverage = (usesHWAA && this->numSamples() <= 1); | 
|  | #ifdef SK_DEBUG | 
|  | if (hasMixedSampledCoverage) { | 
|  | SkASSERT(usesStencil); | 
|  | SkASSERT(fRenderTargetProxy->canUseMixedSamples(*this->caps())); | 
|  | } | 
|  | #endif | 
|  | GrProcessorSet::Analysis analysis = op->finalize( | 
|  | *this->caps(), &appliedClip, hasMixedSampledCoverage, clampType); | 
|  |  | 
|  | GrXferProcessor::DstProxy dstProxy; | 
|  | if (analysis.requiresDstTexture()) { | 
|  | if (!this->setupDstProxy(clip, *op, &dstProxy)) { | 
|  | fContext->priv().opMemoryPool()->release(std::move(op)); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | op->setClippedBounds(bounds); | 
|  | auto opsTask = this->getOpsTask(); | 
|  | if (willAddFn) { | 
|  | willAddFn(op.get(), opsTask->uniqueID()); | 
|  | } | 
|  | opsTask->addDrawOp(std::move(op), analysis, std::move(appliedClip), dstProxy, | 
|  | GrTextureResolveManager(this->drawingManager()), *this->caps()); | 
|  | } | 
|  |  | 
|  | bool GrRenderTargetContext::setupDstProxy(const GrClip& clip, const GrOp& op, | 
|  | GrXferProcessor::DstProxy* dstProxy) { | 
|  | // If we are wrapping a vulkan secondary command buffer, we can't make a dst copy because we | 
|  | // don't actually have a VkImage to make a copy of. Additionally we don't have the power to | 
|  | // start and stop the render pass in order to make the copy. | 
|  | if (fRenderTargetProxy->wrapsVkSecondaryCB()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (this->caps()->textureBarrierSupport() && !fRenderTargetProxy->requiresManualMSAAResolve()) { | 
|  | if (GrTextureProxy* texProxy = fRenderTargetProxy->asTextureProxy()) { | 
|  | // The render target is a texture, so we can read from it directly in the shader. The XP | 
|  | // will be responsible to detect this situation and request a texture barrier. | 
|  | dstProxy->setProxy(sk_ref_sp(texProxy)); | 
|  | dstProxy->setOffset(0, 0); | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkIRect copyRect = SkIRect::MakeWH(fRenderTargetProxy->width(), fRenderTargetProxy->height()); | 
|  |  | 
|  | SkIRect clippedRect; | 
|  | clip.getConservativeBounds( | 
|  | fRenderTargetProxy->width(), fRenderTargetProxy->height(), &clippedRect); | 
|  | SkRect opBounds = op.bounds(); | 
|  | // If the op has aa bloating or is a infinitely thin geometry (hairline) outset the bounds by | 
|  | // 0.5 pixels. | 
|  | if (op.hasAABloat() || op.hasZeroArea()) { | 
|  | opBounds.outset(0.5f, 0.5f); | 
|  | // An antialiased/hairline draw can sometimes bleed outside of the clips bounds. For | 
|  | // performance we may ignore the clip when the draw is entirely inside the clip is float | 
|  | // space but will hit pixels just outside the clip when actually rasterizing. | 
|  | clippedRect.outset(1, 1); | 
|  | clippedRect.intersect(SkIRect::MakeWH( | 
|  | fRenderTargetProxy->width(), fRenderTargetProxy->height())); | 
|  | } | 
|  | SkIRect opIBounds; | 
|  | opBounds.roundOut(&opIBounds); | 
|  | if (!clippedRect.intersect(opIBounds)) { | 
|  | #ifdef SK_DEBUG | 
|  | GrCapsDebugf(this->caps(), "setupDstTexture: Missed an early reject bailing on draw."); | 
|  | #endif | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // MSAA consideration: When there is support for reading MSAA samples in the shader we could | 
|  | // have per-sample dst values by making the copy multisampled. | 
|  | GrCaps::DstCopyRestrictions restrictions = this->caps()->getDstCopyRestrictions( | 
|  | fRenderTargetProxy.get(), this->colorInfo().colorType()); | 
|  |  | 
|  | if (!restrictions.fMustCopyWholeSrc) { | 
|  | copyRect = clippedRect; | 
|  | } | 
|  |  | 
|  | SkIPoint dstOffset; | 
|  | SkBackingFit fit; | 
|  | if (restrictions.fRectsMustMatch == GrSurfaceProxy::RectsMustMatch::kYes) { | 
|  | dstOffset = {0, 0}; | 
|  | fit = SkBackingFit::kExact; | 
|  | } else { | 
|  | dstOffset = {copyRect.fLeft, copyRect.fTop}; | 
|  | fit = SkBackingFit::kApprox; | 
|  | } | 
|  | sk_sp<GrTextureProxy> newProxy = GrSurfaceProxy::Copy( | 
|  | fContext, fRenderTargetProxy.get(), this->colorInfo().colorType(), GrMipMapped::kNo, | 
|  | copyRect, fit, SkBudgeted::kYes, restrictions.fRectsMustMatch); | 
|  | SkASSERT(newProxy); | 
|  |  | 
|  | dstProxy->setProxy(std::move(newProxy)); | 
|  | dstProxy->setOffset(dstOffset); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool GrRenderTargetContext::blitTexture(GrTextureProxy* src, GrColorType srcColorType, | 
|  | const SkIRect& srcRect, const SkIPoint& dstPoint) { | 
|  | SkIRect clippedSrcRect; | 
|  | SkIPoint clippedDstPoint; | 
|  | if (!GrClipSrcRectAndDstPoint(this->asSurfaceProxy()->isize(), src->isize(), srcRect, dstPoint, | 
|  | &clippedSrcRect, &clippedDstPoint)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | GrPaint paint; | 
|  | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); | 
|  | auto fp = GrSimpleTextureEffect::Make(sk_ref_sp(src), srcColorType, SkMatrix::I()); | 
|  | if (!fp) { | 
|  | return false; | 
|  | } | 
|  | paint.addColorFragmentProcessor(std::move(fp)); | 
|  |  | 
|  | this->fillRectToRect( | 
|  | GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), | 
|  | SkRect::MakeXYWH(clippedDstPoint.fX, clippedDstPoint.fY, clippedSrcRect.width(), | 
|  | clippedSrcRect.height()), | 
|  | SkRect::Make(clippedSrcRect)); | 
|  | return true; | 
|  | } | 
|  |  |