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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayAndroid.h: Android implementation of egl::Display
#ifndef LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_
#define LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_
#include <map>
#include <string>
#include <thread>
#include <vector>
#include "libANGLE/renderer/gl/egl/DisplayEGL.h"
namespace rx
{
class RendererEGL;
class DisplayAndroid : public DisplayEGL
{
public:
DisplayAndroid(const egl::DisplayState &state);
~DisplayAndroid() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
egl::ConfigSet generateConfigs() override;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::Display *display) override;
bool isValidNativeWindow(EGLNativeWindowType window) const override;
egl::Error validateImageClientBuffer(const gl::Context *context,
EGLenum target,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const override;
ExternalImageSiblingImpl *createExternalImageSibling(const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs) override;
DeviceImpl *createDevice() override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
egl::Error makeCurrent(egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context) override;
gl::Version getMaxSupportedESVersion() const override;
void destroyNativeContext(EGLContext context) override;
WorkerContext *createWorkerContext(std::string *infoLog,
EGLContext sharedContext,
const native_egl::AttributeVector workerAttribs) override;
void initializeFrontendFeatures(angle::FrontendFeatures *features) const override;
void populateFeatureList(angle::FeatureList *features) override;
private:
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
egl::Error createRenderer(EGLContext shareContext,
bool makeNewContextCurrent,
std::shared_ptr<RendererEGL> *outRenderer);
egl::Error makeCurrentSurfaceless(gl::Context *context) override;
template <typename T>
void getConfigAttrib(EGLConfig config, EGLint attribute, T *value) const;
template <typename T, typename U>
void getConfigAttribIfExtension(EGLConfig config,
EGLint attribute,
T *value,
const char *extension,
const U &defaultValue) const;
bool mVirtualizedContexts;
std::shared_ptr<RendererEGL> mRenderer;
egl::AttributeMap mDisplayAttributes;
bool mSupportsSurfaceless;
std::vector<EGLint> mConfigAttribList;
std::map<EGLint, EGLint> mConfigIds;
EGLSurface mDummyPbuffer;
struct CurrentNativeContext
{
EGLSurface surface = EGL_NO_SURFACE;
EGLContext context = EGL_NO_CONTEXT;
};
std::unordered_map<std::thread::id, CurrentNativeContext> mCurrentNativeContext;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_