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// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// RendererGLX.cpp: Implements the class methods for RendererGLX.
#include "libANGLE/renderer/gl/glx/RendererGLX.h"
#include "libANGLE/renderer/gl/glx/DisplayGLX.h"
namespace rx
RendererGLX::RendererGLX(std::unique_ptr<FunctionsGL> functions,
const egl::AttributeMap &attribMap,
DisplayGLX *display)
: RendererGL(std::move(functions), attribMap, display), mDisplay(display)
RendererGLX::~RendererGLX() {}
WorkerContext *RendererGLX::createWorkerContext(std::string *infoLog)
return mDisplay->createWorkerContext(infoLog);
} // namespace rx