blob: b7b6bd472ea81983b0dd432be74ea0df1a9b529d [file] [log] [blame]
// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <directfb.h>
#include "starboard/blitter.h"
#include "starboard/log.h"
#include "starboard/shared/directfb/blitter_internal.h"
bool SbBlitterFillRect(SbBlitterContext context, SbBlitterRect rect) {
if (!SbBlitterIsContextValid(context)) {
SB_DLOG(ERROR) << __FUNCTION__ << ": Invalid context.";
return false;
}
if (rect.width < 0 || rect.height < 0) {
SB_DLOG(ERROR) << __FUNCTION__ << ": Width and height must both be "
<< "greater than or equal to 0.";
return false;
}
if (!context->current_render_target) {
SB_DLOG(ERROR) << __FUNCTION__ << ": Render target must be previously "
<< "specified on a context before issuing draw calls.";
return false;
}
IDirectFBSurface* surface = context->current_render_target->surface;
if (!SetupDFBSurfaceDrawStateFromBlitterContextState(context, surface)) {
SB_DLOG(ERROR) << __FUNCTION__ << ": Error setting DFB Surface state.";
return false;
}
// Issued the DirectFB draw call to fill a rectangle with a color.
if (surface->FillRectangle(surface, rect.x, rect.y, rect.width,
rect.height) != DFB_OK) {
SB_DLOG(ERROR) << __FUNCTION__ << ": Error calling FillRectangle().";
return false;
}
return true;
}