blob: d8d759a5dd58ed5d78d4d0da1b692964323cf7ae [file] [log] [blame]
import os
import os.path
import subprocess
import threading
import socket
import lldb
from lldbsuite.test.lldbtest import *
from lldbsuite.test import lldbtest_config
def checksum(message):
"""
Calculate the GDB server protocol checksum of the message.
The GDB server protocol uses a simple modulo 256 sum.
"""
check = 0
for c in message:
check += ord(c)
return check % 256
def frame_packet(message):
"""
Create a framed packet that's ready to send over the GDB connection
channel.
Framing includes surrounding the message between $ and #, and appending
a two character hex checksum.
"""
return "$%s#%02x" % (message, checksum(message))
def escape_binary(message):
"""
Escape the binary message using the process described in the GDB server
protocol documentation.
Most bytes are sent through as-is, but $, #, and { are escaped by writing
a { followed by the original byte mod 0x20.
"""
out = ""
for c in message:
d = ord(c)
if d in (0x23, 0x24, 0x7d):
out += chr(0x7d)
out += chr(d ^ 0x20)
else:
out += c
return out
def hex_encode_bytes(message):
"""
Encode the binary message by converting each byte into a two-character
hex string.
"""
out = ""
for c in message:
out += "%02x" % ord(c)
return out
def hex_decode_bytes(hex_bytes):
"""
Decode the hex string into a binary message by converting each two-character
hex string into a single output byte.
"""
out = ""
hex_len = len(hex_bytes)
while i < hex_len - 1:
out += chr(int(hex_bytes[i:i + 2]), 16)
i += 2
return out
class MockGDBServerResponder:
"""
A base class for handling client packets and issuing server responses for
GDB tests.
This handles many typical situations, while still allowing subclasses to
completely customize their responses.
Most subclasses will be interested in overriding the other() method, which
handles any packet not recognized in the common packet handling code.
"""
registerCount = 40
packetLog = None
def __init__(self):
self.packetLog = []
def respond(self, packet):
"""
Return the unframed packet data that the server should issue in response
to the given packet received from the client.
"""
self.packetLog.append(packet)
if packet is MockGDBServer.PACKET_INTERRUPT:
return self.interrupt()
if packet == "c":
return self.cont()
if packet == "g":
return self.readRegisters()
if packet[0] == "G":
return self.writeRegisters(packet[1:])
if packet[0] == "p":
return self.readRegister(int(packet[1:], 16))
if packet[0] == "P":
register, value = packet[1:].split("=")
return self.readRegister(int(register, 16), value)
if packet[0] == "m":
addr, length = [int(x, 16) for x in packet[1:].split(',')]
return self.readMemory(addr, length)
if packet[0] == "M":
location, encoded_data = packet[1:].split(":")
addr, length = [int(x, 16) for x in location.split(',')]
return self.writeMemory(addr, encoded_data)
if packet[0:7] == "qSymbol":
return self.qSymbol(packet[8:])
if packet[0:10] == "qSupported":
return self.qSupported(packet[11:].split(";"))
if packet == "qfThreadInfo":
return self.qfThreadInfo()
if packet == "qC":
return self.qC()
if packet == "QEnableErrorStrings":
return self.QEnableErrorStrings()
if packet == "?":
return self.haltReason()
if packet[0] == "H":
return self.selectThread(packet[1], int(packet[2:], 16))
if packet[0:6] == "qXfer:":
obj, read, annex, location = packet[6:].split(":")
offset, length = [int(x, 16) for x in location.split(',')]
data, has_more = self.qXferRead(obj, annex, offset, length)
if data is not None:
return self._qXferResponse(data, has_more)
return ""
if packet.startswith("vAttach;"):
pid = packet.partition(';')[2]
return self.vAttach(int(pid, 16))
if packet[0] == "Z":
return self.setBreakpoint(packet)
return self.other(packet)
def interrupt(self):
raise self.UnexpectedPacketException()
def cont(self):
raise self.UnexpectedPacketException()
def readRegisters(self):
return "00000000" * self.registerCount
def readRegister(self, register):
return "00000000"
def writeRegisters(self, registers_hex):
return "OK"
def writeRegister(self, register, value_hex):
return "OK"
def readMemory(self, addr, length):
return "00" * length
def writeMemory(self, addr, data_hex):
return "OK"
def qSymbol(self, symbol_args):
return "OK"
def qSupported(self, client_supported):
return "qXfer:features:read+;PacketSize=3fff;QStartNoAckMode+"
def qfThreadInfo(self):
return "l"
def qC(self):
return "QC0"
def QEnableErrorStrings(self):
return "OK"
def haltReason(self):
# SIGINT is 2, return type is 2 digit hex string
return "S02"
def qXferRead(self, obj, annex, offset, length):
return None, False
def _qXferResponse(self, data, has_more):
return "%s%s" % ("m" if has_more else "l", escape_binary(data))
def vAttach(self, pid):
raise self.UnexpectedPacketException()
def selectThread(self, op, thread_id):
return "OK"
def setBreakpoint(self, packet):
raise self.UnexpectedPacketException()
def other(self, packet):
# empty string means unsupported
return ""
"""
Raised when we receive a packet for which there is no default action.
Override the responder class to implement behavior suitable for the test at
hand.
"""
class UnexpectedPacketException(Exception):
pass
class MockGDBServer:
"""
A simple TCP-based GDB server that can test client behavior by receiving
commands and issuing custom-tailored responses.
Responses are generated via the .responder property, which should be an
instance of a class based on MockGDBServerResponder.
"""
responder = None
port = 0
_socket = None
_client = None
_thread = None
_receivedData = None
_receivedDataOffset = None
_shouldSendAck = True
def __init__(self, port = 0):
self.responder = MockGDBServerResponder()
self.port = port
self._socket = socket.socket()
def start(self):
# Block until the socket is up, so self.port is available immediately.
# Then start a thread that waits for a client connection.
addr = ("127.0.0.1", self.port)
self._socket.bind(addr)
self.port = self._socket.getsockname()[1]
self._socket.listen(0)
self._thread = threading.Thread(target=self._run)
self._thread.start()
def stop(self):
self._socket.close()
self._thread.join()
self._thread = None
def _run(self):
# For testing purposes, we only need to worry about one client
# connecting just one time.
try:
# accept() is stubborn and won't fail even when the socket is
# shutdown, so we'll use a timeout
self._socket.settimeout(2.0)
client, client_addr = self._socket.accept()
self._client = client
# The connected client inherits its timeout from self._socket,
# but we'll use a blocking socket for the client
self._client.settimeout(None)
except:
return
self._shouldSendAck = True
self._receivedData = ""
self._receivedDataOffset = 0
data = None
while True:
try:
data = self._client.recv(4096)
if data is None or len(data) == 0:
break
# In Python 2, sockets return byte strings. In Python 3, sockets return bytes.
# If we got bytes (and not a byte string), decode them to a string for later handling.
if isinstance(data, bytes) and not isinstance(data, str):
data = data.decode()
self._receive(data)
except Exception as e:
self._client.close()
break
def _receive(self, data):
"""
Collects data, parses and responds to as many packets as exist.
Any leftover data is kept for parsing the next time around.
"""
self._receivedData += data
try:
packet = self._parsePacket()
while packet is not None:
self._handlePacket(packet)
packet = self._parsePacket()
except self.InvalidPacketException:
self._client.close()
def _parsePacket(self):
"""
Reads bytes from self._receivedData, returning:
- a packet's contents if a valid packet is found
- the PACKET_ACK unique object if we got an ack
- None if we only have a partial packet
Raises an InvalidPacketException if unexpected data is received
or if checksums fail.
Once a complete packet is found at the front of self._receivedData,
its data is removed form self._receivedData.
"""
data = self._receivedData
i = self._receivedDataOffset
data_len = len(data)
if data_len == 0:
return None
if i == 0:
# If we're looking at the start of the received data, that means
# we're looking for the start of a new packet, denoted by a $.
# It's also possible we'll see an ACK here, denoted by a +
if data[0] == '+':
self._receivedData = data[1:]
return self.PACKET_ACK
if ord(data[0]) == 3:
self._receivedData = data[1:]
return self.PACKET_INTERRUPT
if data[0] == '$':
i += 1
else:
raise self.InvalidPacketException(
"Unexpected leading byte: %s" % data[0])
# If we're looking beyond the start of the received data, then we're
# looking for the end of the packet content, denoted by a #.
# Note that we pick up searching from where we left off last time
while i < data_len and data[i] != '#':
i += 1
# If there isn't enough data left for a checksum, just remember where
# we left off so we can pick up there the next time around
if i > data_len - 3:
self._receivedDataOffset = i
return None
# If we have enough data remaining for the checksum, extract it and
# compare to the packet contents
packet = data[1:i]
i += 1
try:
check = int(data[i:i + 2], 16)
except ValueError:
raise self.InvalidPacketException("Checksum is not valid hex")
i += 2
if check != checksum(packet):
raise self.InvalidPacketException(
"Checksum %02x does not match content %02x" %
(check, checksum(packet)))
# remove parsed bytes from _receivedData and reset offset so parsing
# can start on the next packet the next time around
self._receivedData = data[i:]
self._receivedDataOffset = 0
return packet
def _handlePacket(self, packet):
if packet is self.PACKET_ACK:
# Ignore ACKs from the client. For the future, we can consider
# adding validation code to make sure the client only sends ACKs
# when it's supposed to.
return
response = ""
# We'll handle the ack stuff here since it's not something any of the
# tests will be concerned about, and it'll get turned off quickly anyway.
if self._shouldSendAck:
self._client.sendall('+'.encode())
if packet == "QStartNoAckMode":
self._shouldSendAck = False
response = "OK"
elif self.responder is not None:
# Delegate everything else to our responder
response = self.responder.respond(packet)
# Handle packet framing since we don't want to bother tests with it.
if response is not None:
framed = frame_packet(response)
# In Python 2, sockets send byte strings. In Python 3, sockets send bytes.
# If we got a string (and not a byte string), encode it before sending.
if isinstance(framed, str) and not isinstance(framed, bytes):
framed = framed.encode()
self._client.sendall(framed)
PACKET_ACK = object()
PACKET_INTERRUPT = object()
class InvalidPacketException(Exception):
pass
class GDBRemoteTestBase(TestBase):
"""
Base class for GDB client tests.
This class will setup and start a mock GDB server for the test to use.
It also provides assertPacketLogContains, which simplifies the checking
of packets sent by the client.
"""
NO_DEBUG_INFO_TESTCASE = True
mydir = TestBase.compute_mydir(__file__)
server = None
def setUp(self):
TestBase.setUp(self)
self.server = MockGDBServer()
self.server.start()
def tearDown(self):
# TestBase.tearDown will kill the process, but we need to kill it early
# so its client connection closes and we can stop the server before
# finally calling the base tearDown.
if self.process() is not None:
self.process().Kill()
self.server.stop()
TestBase.tearDown(self)
def createTarget(self, yaml_path):
"""
Create a target by auto-generating the object based on the given yaml
instructions.
This will track the generated object so it can be automatically removed
during tearDown.
"""
yaml_base, ext = os.path.splitext(yaml_path)
obj_path = self.getBuildArtifact(yaml_base)
self.yaml2obj(yaml_path, obj_path)
return self.dbg.CreateTarget(obj_path)
def connect(self, target):
"""
Create a process by connecting to the mock GDB server.
Includes assertions that the process was successfully created.
"""
listener = self.dbg.GetListener()
error = lldb.SBError()
url = "connect://localhost:%d" % self.server.port
process = target.ConnectRemote(listener, url, "gdb-remote", error)
self.assertTrue(error.Success(), error.description)
self.assertTrue(process, PROCESS_IS_VALID)
return process
def assertPacketLogContains(self, packets):
"""
Assert that the mock server's packet log contains the given packets.
The packet log includes all packets sent by the client and received
by the server. This fuction makes it easy to verify that the client
sent the expected packets to the server.
The check does not require that the packets be consecutive, but does
require that they are ordered in the log as they ordered in the arg.
"""
i = 0
j = 0
log = self.server.responder.packetLog
while i < len(packets) and j < len(log):
if log[j] == packets[i]:
i += 1
j += 1
if i < len(packets):
self.fail(u"Did not receive: %s\nLast 10 packets:\n\t%s" %
(packets[i], u'\n\t'.join(log[-10:])))