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//===-- RenderScriptExpressionOpts.h ----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_RENDERSCRIPT_EXPROPTS_H
#define LLDB_RENDERSCRIPT_EXPROPTS_H
// C Includes
// C++ Includes
// Other libraries and framework includes
#include "llvm/IR/Module.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
// Project includes
#include "lldb/Target/LanguageRuntime.h"
#include "lldb/Target/Process.h"
#include "lldb/lldb-private.h"
#include "RenderScriptRuntime.h"
#include "RenderScriptx86ABIFixups.h"
// RenderScriptRuntimeModulePass is a simple llvm::ModulesPass that is used
// during expression evaluation to apply RenderScript-specific fixes for
// expression evaluation. In particular this is used to make expression IR
// conformant with the ABI generated by the slang frontend. This ModulePass is
// executed in ClangExpressionParser::PrepareForExecution whenever an
// expression's DWARF language is eLanguageTypeExtRenderscript
class RenderScriptRuntimeModulePass : public llvm::ModulePass {
public:
static char ID;
RenderScriptRuntimeModulePass(const lldb_private::Process *process)
: ModulePass(ID), m_process_ptr(process) {}
bool runOnModule(llvm::Module &module);
private:
const lldb_private::Process *m_process_ptr;
};
namespace lldb_private {
namespace lldb_renderscript {
struct RSIRPasses : public lldb_private::LLVMUserExpression::IRPasses {
RSIRPasses(lldb_private::Process *process);
~RSIRPasses();
};
} // namespace lldb_renderscript
} // namespace lldb_private
#endif